summaryrefslogtreecommitdiff
path: root/zlib/libz.mak
diff options
context:
space:
mode:
Diffstat (limited to 'zlib/libz.mak')
-rw-r--r--zlib/libz.mak272
1 files changed, 272 insertions, 0 deletions
diff --git a/zlib/libz.mak b/zlib/libz.mak
new file mode 100644
index 0000000..3c0f4fb
--- /dev/null
+++ b/zlib/libz.mak
@@ -0,0 +1,272 @@
+# Microsoft Developer Studio Generated NMAKE File, Based on libz.dsp
+!IF "$(CFG)" == ""
+CFG=libz - Win32 Debug
+!MESSAGE No configuration specified. Defaulting to libz - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "libz - Win32 Release" && "$(CFG)" != "libz - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libz.mak" CFG="libz - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libz - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libz - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+!ERROR An invalid configuration is specified.
+!ENDIF
+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+
+!IF "$(CFG)" == "libz - Win32 Release"
+
+OUTDIR=.\WinRel
+INTDIR=.\WinRel
+# Begin Custom Macros
+OutDir=.\WinRel
+# End Custom Macros
+
+ALL : "$(OUTDIR)\libz.lib"
+
+
+CLEAN :
+ -@erase "$(INTDIR)\adler32.obj"
+ -@erase "$(INTDIR)\compress.obj"
+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\deflate.obj"
+ -@erase "$(INTDIR)\gzio.obj"
+ -@erase "$(INTDIR)\inffast.obj"
+ -@erase "$(INTDIR)\inflate.obj"
+ -@erase "$(INTDIR)\inftrees.obj"
+ -@erase "$(INTDIR)\trees.obj"
+ -@erase "$(INTDIR)\uncompr.obj"
+ -@erase "$(INTDIR)\vc60.idb"
+ -@erase "$(INTDIR)\zutil.obj"
+ -@erase "$(OUTDIR)\libz.lib"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\libz.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+
+.c{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+RSC=rc.exe
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\libz.bsc"
+BSC32_SBRS= \
+
+LIB32=link.exe -lib
+LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libz.lib"
+LIB32_OBJS= \
+ "$(INTDIR)\adler32.obj" \
+ "$(INTDIR)\compress.obj" \
+ "$(INTDIR)\crc32.obj" \
+ "$(INTDIR)\deflate.obj" \
+ "$(INTDIR)\gzio.obj" \
+ "$(INTDIR)\inffast.obj" \
+ "$(INTDIR)\inflate.obj" \
+ "$(INTDIR)\inftrees.obj" \
+ "$(INTDIR)\trees.obj" \
+ "$(INTDIR)\uncompr.obj" \
+ "$(INTDIR)\zutil.obj"
+
+"$(OUTDIR)\libz.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
+ $(LIB32) @<<
+ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
+<<
+
+!ELSEIF "$(CFG)" == "libz - Win32 Debug"
+
+OUTDIR=.\WinDebug
+INTDIR=.\WinDebug
+# Begin Custom Macros
+OutDir=.\WinDebug
+# End Custom Macros
+
+ALL : "$(OUTDIR)\libz.lib"
+
+
+CLEAN :
+ -@erase "$(INTDIR)\adler32.obj"
+ -@erase "$(INTDIR)\compress.obj"
+ -@erase "$(INTDIR)\crc32.obj"
+ -@erase "$(INTDIR)\deflate.obj"
+ -@erase "$(INTDIR)\gzio.obj"
+ -@erase "$(INTDIR)\inffast.obj"
+ -@erase "$(INTDIR)\inflate.obj"
+ -@erase "$(INTDIR)\inftrees.obj"
+ -@erase "$(INTDIR)\trees.obj"
+ -@erase "$(INTDIR)\uncompr.obj"
+ -@erase "$(INTDIR)\vc60.idb"
+ -@erase "$(INTDIR)\zutil.obj"
+ -@erase "$(OUTDIR)\libz.lib"
+
+"$(OUTDIR)" :
+ if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
+
+CPP=cl.exe
+CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\libz.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
+
+.c{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.obj::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.c{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cpp{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+.cxx{$(INTDIR)}.sbr::
+ $(CPP) @<<
+ $(CPP_PROJ) $<
+<<
+
+RSC=rc.exe
+BSC32=bscmake.exe
+BSC32_FLAGS=/nologo /o"$(OUTDIR)\libz.bsc"
+BSC32_SBRS= \
+
+LIB32=link.exe -lib
+LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libz.lib"
+LIB32_OBJS= \
+ "$(INTDIR)\adler32.obj" \
+ "$(INTDIR)\compress.obj" \
+ "$(INTDIR)\crc32.obj" \
+ "$(INTDIR)\deflate.obj" \
+ "$(INTDIR)\gzio.obj" \
+ "$(INTDIR)\inffast.obj" \
+ "$(INTDIR)\inflate.obj" \
+ "$(INTDIR)\inftrees.obj" \
+ "$(INTDIR)\trees.obj" \
+ "$(INTDIR)\uncompr.obj" \
+ "$(INTDIR)\zutil.obj"
+
+"$(OUTDIR)\libz.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
+ $(LIB32) @<<
+ $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
+<<
+
+!ENDIF
+
+
+!IF "$(NO_EXTERNAL_DEPS)" != "1"
+!IF EXISTS("libz.dep")
+!INCLUDE "libz.dep"
+!ELSE
+!MESSAGE Warning: cannot find "libz.dep"
+!ENDIF
+!ENDIF
+
+
+!IF "$(CFG)" == "libz - Win32 Release" || "$(CFG)" == "libz - Win32 Debug"
+SOURCE=.\adler32.c
+
+"$(INTDIR)\adler32.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\compress.c
+
+"$(INTDIR)\compress.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\crc32.c
+
+"$(INTDIR)\crc32.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\deflate.c
+
+"$(INTDIR)\deflate.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\gzio.c
+
+"$(INTDIR)\gzio.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\inffast.c
+
+"$(INTDIR)\inffast.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\inflate.c
+
+"$(INTDIR)\inflate.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\inftrees.c
+
+"$(INTDIR)\inftrees.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\trees.c
+
+"$(INTDIR)\trees.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\uncompr.c
+
+"$(INTDIR)\uncompr.obj" : $(SOURCE) "$(INTDIR)"
+
+
+SOURCE=.\zutil.c
+
+"$(INTDIR)\zutil.obj" : $(SOURCE) "$(INTDIR)"
+
+
+
+!ENDIF
+