diff options
Diffstat (limited to 'zlib/libz.mak')
-rw-r--r-- | zlib/libz.mak | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/zlib/libz.mak b/zlib/libz.mak new file mode 100644 index 0000000..3c0f4fb --- /dev/null +++ b/zlib/libz.mak @@ -0,0 +1,272 @@ +# Microsoft Developer Studio Generated NMAKE File, Based on libz.dsp +!IF "$(CFG)" == "" +CFG=libz - Win32 Debug +!MESSAGE No configuration specified. Defaulting to libz - Win32 Debug. +!ENDIF + +!IF "$(CFG)" != "libz - Win32 Release" && "$(CFG)" != "libz - Win32 Debug" +!MESSAGE Invalid configuration "$(CFG)" specified. +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "libz.mak" CFG="libz - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "libz - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "libz - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE +!ERROR An invalid configuration is specified. +!ENDIF + +!IF "$(OS)" == "Windows_NT" +NULL= +!ELSE +NULL=nul +!ENDIF + +!IF "$(CFG)" == "libz - Win32 Release" + +OUTDIR=.\WinRel +INTDIR=.\WinRel +# Begin Custom Macros +OutDir=.\WinRel +# End Custom Macros + +ALL : "$(OUTDIR)\libz.lib" + + +CLEAN : + -@erase "$(INTDIR)\adler32.obj" + -@erase "$(INTDIR)\compress.obj" + -@erase "$(INTDIR)\crc32.obj" + -@erase "$(INTDIR)\deflate.obj" + -@erase "$(INTDIR)\gzio.obj" + -@erase "$(INTDIR)\inffast.obj" + -@erase "$(INTDIR)\inflate.obj" + -@erase "$(INTDIR)\inftrees.obj" + -@erase "$(INTDIR)\trees.obj" + -@erase "$(INTDIR)\uncompr.obj" + -@erase "$(INTDIR)\vc60.idb" + -@erase "$(INTDIR)\zutil.obj" + -@erase "$(OUTDIR)\libz.lib" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +CPP=cl.exe +CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\libz.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c + +.c{$(INTDIR)}.obj:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cpp{$(INTDIR)}.obj:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cxx{$(INTDIR)}.obj:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.c{$(INTDIR)}.sbr:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cpp{$(INTDIR)}.sbr:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cxx{$(INTDIR)}.sbr:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +RSC=rc.exe +BSC32=bscmake.exe +BSC32_FLAGS=/nologo /o"$(OUTDIR)\libz.bsc" +BSC32_SBRS= \ + +LIB32=link.exe -lib +LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libz.lib" +LIB32_OBJS= \ + "$(INTDIR)\adler32.obj" \ + "$(INTDIR)\compress.obj" \ + "$(INTDIR)\crc32.obj" \ + "$(INTDIR)\deflate.obj" \ + "$(INTDIR)\gzio.obj" \ + "$(INTDIR)\inffast.obj" \ + "$(INTDIR)\inflate.obj" \ + "$(INTDIR)\inftrees.obj" \ + "$(INTDIR)\trees.obj" \ + "$(INTDIR)\uncompr.obj" \ + "$(INTDIR)\zutil.obj" + +"$(OUTDIR)\libz.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) + $(LIB32) @<< + $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) +<< + +!ELSEIF "$(CFG)" == "libz - Win32 Debug" + +OUTDIR=.\WinDebug +INTDIR=.\WinDebug +# Begin Custom Macros +OutDir=.\WinDebug +# End Custom Macros + +ALL : "$(OUTDIR)\libz.lib" + + +CLEAN : + -@erase "$(INTDIR)\adler32.obj" + -@erase "$(INTDIR)\compress.obj" + -@erase "$(INTDIR)\crc32.obj" + -@erase "$(INTDIR)\deflate.obj" + -@erase "$(INTDIR)\gzio.obj" + -@erase "$(INTDIR)\inffast.obj" + -@erase "$(INTDIR)\inflate.obj" + -@erase "$(INTDIR)\inftrees.obj" + -@erase "$(INTDIR)\trees.obj" + -@erase "$(INTDIR)\uncompr.obj" + -@erase "$(INTDIR)\vc60.idb" + -@erase "$(INTDIR)\zutil.obj" + -@erase "$(OUTDIR)\libz.lib" + +"$(OUTDIR)" : + if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" + +CPP=cl.exe +CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\libz.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c + +.c{$(INTDIR)}.obj:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cpp{$(INTDIR)}.obj:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cxx{$(INTDIR)}.obj:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.c{$(INTDIR)}.sbr:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cpp{$(INTDIR)}.sbr:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +.cxx{$(INTDIR)}.sbr:: + $(CPP) @<< + $(CPP_PROJ) $< +<< + +RSC=rc.exe +BSC32=bscmake.exe +BSC32_FLAGS=/nologo /o"$(OUTDIR)\libz.bsc" +BSC32_SBRS= \ + +LIB32=link.exe -lib +LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libz.lib" +LIB32_OBJS= \ + "$(INTDIR)\adler32.obj" \ + "$(INTDIR)\compress.obj" \ + "$(INTDIR)\crc32.obj" \ + "$(INTDIR)\deflate.obj" \ + "$(INTDIR)\gzio.obj" \ + "$(INTDIR)\inffast.obj" \ + "$(INTDIR)\inflate.obj" \ + "$(INTDIR)\inftrees.obj" \ + "$(INTDIR)\trees.obj" \ + "$(INTDIR)\uncompr.obj" \ + "$(INTDIR)\zutil.obj" + +"$(OUTDIR)\libz.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS) + $(LIB32) @<< + $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS) +<< + +!ENDIF + + +!IF "$(NO_EXTERNAL_DEPS)" != "1" +!IF EXISTS("libz.dep") +!INCLUDE "libz.dep" +!ELSE +!MESSAGE Warning: cannot find "libz.dep" +!ENDIF +!ENDIF + + +!IF "$(CFG)" == "libz - Win32 Release" || "$(CFG)" == "libz - Win32 Debug" +SOURCE=.\adler32.c + +"$(INTDIR)\adler32.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\compress.c + +"$(INTDIR)\compress.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\crc32.c + +"$(INTDIR)\crc32.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\deflate.c + +"$(INTDIR)\deflate.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\gzio.c + +"$(INTDIR)\gzio.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\inffast.c + +"$(INTDIR)\inffast.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\inflate.c + +"$(INTDIR)\inflate.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\inftrees.c + +"$(INTDIR)\inftrees.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\trees.c + +"$(INTDIR)\trees.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\uncompr.c + +"$(INTDIR)\uncompr.obj" : $(SOURCE) "$(INTDIR)" + + +SOURCE=.\zutil.c + +"$(INTDIR)\zutil.obj" : $(SOURCE) "$(INTDIR)" + + + +!ENDIF + |