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//-----------------------------------------------------------------------------
//
// DevIL GDI+ Sources
// Copyright (C) 2000-2002 by Denton Woods
// Last modified: 02/13/2002 <--Y2K Compliant! =]
//
// Filename: gdi+/devil-gdi+.cpp
//
// Description: GDI+ loading routines
//
//-----------------------------------------------------------------------------
#include "stdafx.h"
#include "DevIL-GDI+.h"
// Basic Palette struct
typedef struct ILpal
{
ILubyte *Palette; // the image palette (if any)
ILuint PalSize; // size of the palette (in bytes)
ILenum PalType; // the palette types below (0x0500 range)
} ILpal;
// The Fundamental Image struct
typedef struct ILimage
{
ILuint Width; // the image's width
ILuint Height; // the image's height
ILuint Depth; // the image's depth
ILubyte Bpp; // bytes per pixel (now number of channels)
ILubyte Bpc; // bytes per channel
ILuint Bps; // bytes per scanline (components for IL)
ILubyte *Data; // the image data
ILuint SizeOfData; // the total size of the data (in bytes)
ILuint SizeOfPlane; // SizeOfData in a 2d image, size of each plane slice in a 3d image (in bytes)
ILenum Format; // image format (in IL enum style)
ILenum Type; // image type (in IL enum style)
ILenum Origin; // origin of the image
ILpal Pal; // palette details
ILuint Duration; // length of the time to display this "frame"
ILenum CubeFlags; // cube map flags for sides present in chain
struct ILimage *Mipmaps; // mipmapped versions of this image terminated by a NULL - usu. NULL
struct ILimage *Next; // next image in the chain - usu. NULL
struct ILimage *Layers; // subsequent layers in the chain - usu. NULL
ILuint NumNext; // number of images following this one (0 when not parent)
ILuint NumMips; // number of mipmaps (0 when not parent)
ILuint NumLayers; // number of layers (0 when not parent)
ILuint *AnimList; // animation list
ILuint AnimSize; // animation list size
ILvoid *Profile; // colour profile
ILuint ProfileSize; // colour profile size
ILuint OffX, OffY; // offset of the image
} ILimage;
ILAPI ILimage* ILAPIENTRY iConvertImage(ILenum DestFormat, ILenum DestType);
ILAPI ILubyte* ILAPIENTRY iGetPaddedData(ILimage *Image);
ILAPI ILimage* ILAPIENTRY ilGetCurImage(void);
ILAPI ILvoid ILAPIENTRY ilCloseImage(ILimage *Image);
ILAPI ILvoid ILAPIENTRY iBindImageTemp(void);
// @TODO: Use 48-bit and 64-bit types.
Bitmap *ilutConvertToBitmap()
{
Bitmap *Bmp = NULL;
ILubyte *Data = NULL;
ILimage *Image = NULL, *GdiCurImage = NULL;
GdiCurImage = ilGetCurImage();
if (GdiCurImage == NULL) {
return NULL;
}
if (GdiCurImage->Format == IL_BGRA && GdiCurImage->Format == IL_UNSIGNED_BYTE) {
Image = GdiCurImage;
return new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat32bppARGB, Image->Data);
}
else if (GdiCurImage->Format == IL_BGRA || GdiCurImage->Format == IL_RGBA) {
Image = iConvertImage(IL_BGRA, IL_UNSIGNED_BYTE);
if (Image == NULL)
return NULL;
Bmp = new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat32bppARGB, Image->Data);
ilCloseImage(Image);
return Bmp;
}
else if (GdiCurImage->Format == IL_LUMINANCE &&
(GdiCurImage->Type == IL_UNSIGNED_SHORT || GdiCurImage->Type == IL_SHORT)) {
Image = GdiCurImage;
return new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat16bppGrayScale, Image->Data);
}
else if (GdiCurImage->Format == IL_LUMINANCE) {
Image = iConvertImage(IL_LUMINANCE, IL_UNSIGNED_SHORT);
if (Image == NULL)
return NULL;
Bmp = new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat16bppGrayScale, Image->Data);
ilCloseImage(Image);
return Bmp;
}
else {
Image = iConvertImage(IL_BGR, IL_UNSIGNED_BYTE);
if (Image == NULL)
return NULL;
Bmp = new Bitmap(Image->Width, Image->Height, Image->Bps, PixelFormat24bppRGB, Image->Data);
ilCloseImage(Image);
return Bmp;
}
return NULL; // Something really screwy has happened here...
}
Bitmap *ilutGDILoadImage(const ILstring FileName)
{
Bitmap *Bmp;
iBindImageTemp();
if (!ilLoadImage(FileName))
return NULL;
Bmp = ilutConvertToBitmap();
return Bmp;
}
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