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authorThierry Reding <treding@nvidia.com>2021-07-09 21:07:57 +0200
committerThierry Reding <treding@nvidia.com>2022-02-23 16:06:49 +0100
commitfa5dc0c925e96e99e7ea332cb99a4148d10b5691 (patch)
treef030c250c2b21119de4e560750b69486e45665f3 /tests/tegra/vic40.c
parent8215b298328777093153f42013c00bbfcd1439d6 (diff)
downloaddrm-fa5dc0c925e96e99e7ea332cb99a4148d10b5691.tar.gz
tests: tegra: Add VIC 4.0 support
The Video Image Composer (VIC) 4.0 can be found on NVIDIA Tegra210 SoCs. It uses a different class (B0B6) that is slightly incompatible with the class found on earlier generations. Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com> Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'tests/tegra/vic40.c')
-rw-r--r--tests/tegra/vic40.c338
1 files changed, 338 insertions, 0 deletions
diff --git a/tests/tegra/vic40.c b/tests/tegra/vic40.c
new file mode 100644
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--- /dev/null
+++ b/tests/tegra/vic40.c
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+/*
+ * Copyright © 2018 NVIDIA Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <errno.h>
+#include <string.h>
+
+#include "private.h"
+#include "tegra.h"
+#include "vic.h"
+#include "vic40.h"
+
+struct vic40 {
+ struct vic base;
+
+ struct {
+ struct drm_tegra_mapping *map;
+ struct drm_tegra_bo *bo;
+ } config;
+
+ struct {
+ struct drm_tegra_mapping *map;
+ struct drm_tegra_bo *bo;
+ } filter;
+};
+
+static int vic40_fill(struct vic *v, struct vic_image *output,
+ unsigned int left, unsigned int top,
+ unsigned int right, unsigned int bottom,
+ unsigned int alpha, unsigned int red,
+ unsigned int green, unsigned int blue)
+{
+ struct vic40 *vic = container_of(v, struct vic40, base);
+ ConfigStruct *c;
+ int err;
+
+ err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ memset(c, 0, sizeof(*c));
+
+ c->outputConfig.TargetRectTop = top;
+ c->outputConfig.TargetRectLeft = left;
+ c->outputConfig.TargetRectRight = right;
+ c->outputConfig.TargetRectBottom = bottom;
+ c->outputConfig.BackgroundAlpha = alpha;
+ c->outputConfig.BackgroundR = red;
+ c->outputConfig.BackgroundG = green;
+ c->outputConfig.BackgroundB = blue;
+
+ c->outputSurfaceConfig.OutPixelFormat = output->format;
+ c->outputSurfaceConfig.OutBlkKind = output->kind;
+ c->outputSurfaceConfig.OutBlkHeight = 0;
+ c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1;
+ c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1;
+ c->outputSurfaceConfig.OutLumaWidth = output->stride - 1;
+ c->outputSurfaceConfig.OutLumaHeight = output->height - 1;
+ c->outputSurfaceConfig.OutChromaWidth = 16383;
+ c->outputSurfaceConfig.OutChromaHeight = 16383;
+
+ drm_tegra_bo_unmap(vic->config.bo);
+
+ return 0;
+}
+
+static int vic40_blit(struct vic *v, struct vic_image *output,
+ struct vic_image *input)
+{
+ struct vic40 *vic = container_of(v, struct vic40, base);
+ SlotSurfaceConfig *surface;
+ SlotConfig *slot;
+ ConfigStruct *c;
+ int err;
+
+ err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ memset(c, 0, sizeof(*c));
+
+ c->outputConfig.TargetRectTop = 0;
+ c->outputConfig.TargetRectLeft = 0;
+ c->outputConfig.TargetRectRight = output->width - 1;
+ c->outputConfig.TargetRectBottom = output->height - 1;
+ c->outputConfig.BackgroundAlpha = 1023;
+ c->outputConfig.BackgroundR = 1023;
+ c->outputConfig.BackgroundG = 1023;
+ c->outputConfig.BackgroundB = 1023;
+
+ c->outputSurfaceConfig.OutPixelFormat = output->format;
+ c->outputSurfaceConfig.OutBlkKind = output->kind;
+ c->outputSurfaceConfig.OutBlkHeight = 0;
+ c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1;
+ c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1;
+ c->outputSurfaceConfig.OutLumaWidth = output->stride - 1;
+ c->outputSurfaceConfig.OutLumaHeight = output->height - 1;
+ c->outputSurfaceConfig.OutChromaWidth = 16383;
+ c->outputSurfaceConfig.OutChromaHeight = 16383;
+
+ slot = &c->slotStruct[0].slotConfig;
+ slot->SlotEnable = 1;
+ slot->CurrentFieldEnable = 1;
+ slot->PlanarAlpha = 1023;
+ slot->ConstantAlpha = 1;
+ slot->SourceRectLeft = 0 << 16;
+ slot->SourceRectRight = (input->width - 1) << 16;
+ slot->SourceRectTop = 0 << 16;
+ slot->SourceRectBottom = (input->height - 1) << 16;
+ slot->DestRectLeft = 0;
+ slot->DestRectRight = output->width - 1;
+ slot->DestRectTop = 0;
+ slot->DestRectBottom = output->height - 1;
+ slot->SoftClampHigh = 1023;
+
+ surface = &c->slotStruct[0].slotSurfaceConfig;
+ surface->SlotPixelFormat = input->format;
+ surface->SlotBlkKind = input->kind;
+ surface->SlotBlkHeight = 0; /* XXX */
+ surface->SlotCacheWidth = VIC_CACHE_WIDTH_64Bx4; /* XXX */
+ surface->SlotSurfaceWidth = input->width - 1;
+ surface->SlotSurfaceHeight = input->height - 1;
+ surface->SlotLumaWidth = input->stride - 1;
+ surface->SlotLumaHeight = input->height - 1;
+ surface->SlotChromaWidth = 16383;
+ surface->SlotChromaHeight = 16383;
+
+ drm_tegra_bo_unmap(vic->config.bo);
+
+ return 0;
+}
+
+static int vic40_flip(struct vic *v, struct vic_image *output,
+ struct vic_image *input)
+{
+ struct vic40 *vic = container_of(v, struct vic40, base);
+ SlotSurfaceConfig *surface;
+ SlotConfig *slot;
+ ConfigStruct *c;
+ int err;
+
+ err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ memset(c, 0, sizeof(*c));
+
+ c->outputConfig.TargetRectTop = 0;
+ c->outputConfig.TargetRectLeft = 0;
+ c->outputConfig.TargetRectRight = output->width - 1;
+ c->outputConfig.TargetRectBottom = output->height - 1;
+ c->outputConfig.BackgroundAlpha = 1023;
+ c->outputConfig.BackgroundR = 1023;
+ c->outputConfig.BackgroundG = 1023;
+ c->outputConfig.BackgroundB = 1023;
+ c->outputConfig.OutputFlipY = 1;
+
+ c->outputSurfaceConfig.OutPixelFormat = output->format;
+ c->outputSurfaceConfig.OutBlkKind = output->kind;
+ c->outputSurfaceConfig.OutBlkHeight = 0;
+ c->outputSurfaceConfig.OutSurfaceWidth = output->width - 1;
+ c->outputSurfaceConfig.OutSurfaceHeight = output->height - 1;
+ c->outputSurfaceConfig.OutLumaWidth = output->stride - 1;
+ c->outputSurfaceConfig.OutLumaHeight = output->height - 1;
+ c->outputSurfaceConfig.OutChromaWidth = 16383;
+ c->outputSurfaceConfig.OutChromaHeight = 16383;
+
+ slot = &c->slotStruct[0].slotConfig;
+ slot->SlotEnable = 1;
+ slot->CurrentFieldEnable = 1;
+ slot->PlanarAlpha = 1023;
+ slot->ConstantAlpha = 1;
+ slot->SourceRectLeft = 0 << 16;
+ slot->SourceRectRight = (input->width - 1) << 16;
+ slot->SourceRectTop = 0 << 16;
+ slot->SourceRectBottom = (input->height - 1) << 16;
+ slot->DestRectLeft = 0;
+ slot->DestRectRight = output->width - 1;
+ slot->DestRectTop = 0;
+ slot->DestRectBottom = output->height - 1;
+ slot->SoftClampHigh = 1023;
+
+ surface = &c->slotStruct[0].slotSurfaceConfig;
+ surface->SlotPixelFormat = input->format;
+ surface->SlotBlkKind = input->kind;
+ surface->SlotBlkHeight = 0; /* XXX */
+ surface->SlotCacheWidth = VIC_CACHE_WIDTH_64Bx4; /* XXX */
+ surface->SlotSurfaceWidth = input->width - 1;
+ surface->SlotSurfaceHeight = input->height - 1;
+ surface->SlotLumaWidth = input->stride - 1;
+ surface->SlotLumaHeight = input->height - 1;
+ surface->SlotChromaWidth = 16383;
+ surface->SlotChromaHeight = 16383;
+
+ drm_tegra_bo_unmap(vic->config.bo);
+
+ return 0;
+}
+
+static int vic40_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf,
+ uint32_t **ptrp, struct vic_image *output,
+ struct vic_image **inputs, unsigned int num_inputs)
+{
+ struct vic40 *vic = container_of(v, struct vic40, base);
+ unsigned int i;
+
+ if (num_inputs > 1)
+ return -EINVAL;
+
+ VIC_PUSH_METHOD(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1);
+ VIC_PUSH_METHOD(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16);
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0);
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0);
+
+ for (i = 0; i < num_inputs; i++)
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0);
+
+ VIC_PUSH_METHOD(pushbuf, ptrp, NVB0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8);
+
+ return 0;
+}
+
+static void vic40_free(struct vic *v)
+{
+ struct vic40 *vic = container_of(v, struct vic40, base);
+
+ drm_tegra_channel_unmap(vic->filter.map);
+ drm_tegra_bo_unref(vic->filter.bo);
+
+ drm_tegra_channel_unmap(vic->config.map);
+ drm_tegra_bo_unref(vic->config.bo);
+
+ drm_tegra_syncpoint_free(v->syncpt);
+
+ free(vic);
+}
+
+static const struct vic_ops vic40_ops = {
+ .fill = vic40_fill,
+ .blit = vic40_blit,
+ .flip = vic40_flip,
+ .execute = vic40_execute,
+ .free = vic40_free,
+};
+
+int vic40_new(struct drm_tegra *drm, struct drm_tegra_channel *channel,
+ struct vic **vicp)
+{
+ struct vic40 *vic;
+ void *ptr;
+ int err;
+
+ vic = calloc(1, sizeof(*vic));
+ if (!vic)
+ return -ENOMEM;
+
+ vic->base.drm = drm;
+ vic->base.channel = channel;
+ vic->base.ops = &vic40_ops;
+ vic->base.version = 0x21;
+
+ err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate configuration structurer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ,
+ &vic->config.map);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate filter buffer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_map(vic->filter.bo, &ptr);
+ if (err < 0) {
+ fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err));
+ return err;
+ }
+
+ memset(ptr, 0, 16384);
+ drm_tegra_bo_unmap(vic->filter.bo);
+
+ err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ,
+ &vic->filter.map);
+ if (err < 0) {
+ fprintf(stderr, "failed to map filter buffer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ if (vicp)
+ *vicp = &vic->base;
+
+ return 0;
+}