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+#include <tommath.h>
+#ifdef BN_MP_EXPTMOD_FAST_C
+/* LibTomMath, multiple-precision integer library -- Tom St Denis
+ *
+ * LibTomMath is a library that provides multiple-precision
+ * integer arithmetic as well as number theoretic functionality.
+ *
+ * The library was designed directly after the MPI library by
+ * Michael Fromberger but has been written from scratch with
+ * additional optimizations in place.
+ *
+ * The library is free for all purposes without any express
+ * guarantee it works.
+ *
+ * Tom St Denis, tomstdenis@iahu.ca, http://math.libtomcrypt.org
+ */
+
+/* computes Y == G**X mod P, HAC pp.616, Algorithm 14.85
+ *
+ * Uses a left-to-right k-ary sliding window to compute the modular exponentiation.
+ * The value of k changes based on the size of the exponent.
+ *
+ * Uses Montgomery or Diminished Radix reduction [whichever appropriate]
+ */
+
+#ifdef MP_LOW_MEM
+ #define TAB_SIZE 32
+#else
+ #define TAB_SIZE 256
+#endif
+
+int mp_exptmod_fast (mp_int * G, mp_int * X, mp_int * P, mp_int * Y, int redmode)
+{
+ mp_int M[TAB_SIZE], res;
+ mp_digit buf, mp;
+ int err, bitbuf, bitcpy, bitcnt, mode, digidx, x, y, winsize;
+
+ /* use a pointer to the reduction algorithm. This allows us to use
+ * one of many reduction algorithms without modding the guts of
+ * the code with if statements everywhere.
+ */
+ int (*redux)(mp_int*,mp_int*,mp_digit);
+
+ /* find window size */
+ x = mp_count_bits (X);
+ if (x <= 7) {
+ winsize = 2;
+ } else if (x <= 36) {
+ winsize = 3;
+ } else if (x <= 140) {
+ winsize = 4;
+ } else if (x <= 450) {
+ winsize = 5;
+ } else if (x <= 1303) {
+ winsize = 6;
+ } else if (x <= 3529) {
+ winsize = 7;
+ } else {
+ winsize = 8;
+ }
+
+#ifdef MP_LOW_MEM
+ if (winsize > 5) {
+ winsize = 5;
+ }
+#endif
+
+ /* init M array */
+ /* init first cell */
+ if ((err = mp_init(&M[1])) != MP_OKAY) {
+ return err;
+ }
+
+ /* now init the second half of the array */
+ for (x = 1<<(winsize-1); x < (1 << winsize); x++) {
+ if ((err = mp_init(&M[x])) != MP_OKAY) {
+ for (y = 1<<(winsize-1); y < x; y++) {
+ mp_clear (&M[y]);
+ }
+ mp_clear(&M[1]);
+ return err;
+ }
+ }
+
+ /* determine and setup reduction code */
+ if (redmode == 0) {
+#ifdef BN_MP_MONTGOMERY_SETUP_C
+ /* now setup montgomery */
+ if ((err = mp_montgomery_setup (P, &mp)) != MP_OKAY) {
+ goto LBL_M;
+ }
+#else
+ err = MP_VAL;
+ goto LBL_M;
+#endif
+
+ /* automatically pick the comba one if available (saves quite a few calls/ifs) */
+#ifdef BN_FAST_MP_MONTGOMERY_REDUCE_C
+ if (((P->used * 2 + 1) < MP_WARRAY) &&
+ P->used < (1 << ((CHAR_BIT * sizeof (mp_word)) - (2 * DIGIT_BIT)))) {
+ redux = fast_mp_montgomery_reduce;
+ } else
+#endif
+ {
+#ifdef BN_MP_MONTGOMERY_REDUCE_C
+ /* use slower baseline Montgomery method */
+ redux = mp_montgomery_reduce;
+#else
+ err = MP_VAL;
+ goto LBL_M;
+#endif
+ }
+ } else if (redmode == 1) {
+#if defined(BN_MP_DR_SETUP_C) && defined(BN_MP_DR_REDUCE_C)
+ /* setup DR reduction for moduli of the form B**k - b */
+ mp_dr_setup(P, &mp);
+ redux = mp_dr_reduce;
+#else
+ err = MP_VAL;
+ goto LBL_M;
+#endif
+ } else {
+#if defined(BN_MP_REDUCE_2K_SETUP_C) && defined(BN_MP_REDUCE_2K_C)
+ /* setup DR reduction for moduli of the form 2**k - b */
+ if ((err = mp_reduce_2k_setup(P, &mp)) != MP_OKAY) {
+ goto LBL_M;
+ }
+ redux = mp_reduce_2k;
+#else
+ err = MP_VAL;
+ goto LBL_M;
+#endif
+ }
+
+ /* setup result */
+ if ((err = mp_init (&res)) != MP_OKAY) {
+ goto LBL_M;
+ }
+
+ /* create M table
+ *
+
+ *
+ * The first half of the table is not computed though accept for M[0] and M[1]
+ */
+
+ if (redmode == 0) {
+#ifdef BN_MP_MONTGOMERY_CALC_NORMALIZATION_C
+ /* now we need R mod m */
+ if ((err = mp_montgomery_calc_normalization (&res, P)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+#else
+ err = MP_VAL;
+ goto LBL_RES;
+#endif
+
+ /* now set M[1] to G * R mod m */
+ if ((err = mp_mulmod (G, &res, P, &M[1])) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ } else {
+ mp_set(&res, 1);
+ if ((err = mp_mod(G, P, &M[1])) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ }
+
+ /* compute the value at M[1<<(winsize-1)] by squaring M[1] (winsize-1) times */
+ if ((err = mp_copy (&M[1], &M[1 << (winsize - 1)])) != MP_OKAY) {
+ goto LBL_RES;
+ }
+
+ for (x = 0; x < (winsize - 1); x++) {
+ if ((err = mp_sqr (&M[1 << (winsize - 1)], &M[1 << (winsize - 1)])) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&M[1 << (winsize - 1)], P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ }
+
+ /* create upper table */
+ for (x = (1 << (winsize - 1)) + 1; x < (1 << winsize); x++) {
+ if ((err = mp_mul (&M[x - 1], &M[1], &M[x])) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&M[x], P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ }
+
+ /* set initial mode and bit cnt */
+ mode = 0;
+ bitcnt = 1;
+ buf = 0;
+ digidx = X->used - 1;
+ bitcpy = 0;
+ bitbuf = 0;
+
+ for (;;) {
+ /* grab next digit as required */
+ if (--bitcnt == 0) {
+ /* if digidx == -1 we are out of digits so break */
+ if (digidx == -1) {
+ break;
+ }
+ /* read next digit and reset bitcnt */
+ buf = X->dp[digidx--];
+ bitcnt = (int)DIGIT_BIT;
+ }
+
+ /* grab the next msb from the exponent */
+ y = (mp_digit)(buf >> (DIGIT_BIT - 1)) & 1;
+ buf <<= (mp_digit)1;
+
+ /* if the bit is zero and mode == 0 then we ignore it
+ * These represent the leading zero bits before the first 1 bit
+ * in the exponent. Technically this opt is not required but it
+ * does lower the # of trivial squaring/reductions used
+ */
+ if (mode == 0 && y == 0) {
+ continue;
+ }
+
+ /* if the bit is zero and mode == 1 then we square */
+ if (mode == 1 && y == 0) {
+ if ((err = mp_sqr (&res, &res)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&res, P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ continue;
+ }
+
+ /* else we add it to the window */
+ bitbuf |= (y << (winsize - ++bitcpy));
+ mode = 2;
+
+ if (bitcpy == winsize) {
+ /* ok window is filled so square as required and multiply */
+ /* square first */
+ for (x = 0; x < winsize; x++) {
+ if ((err = mp_sqr (&res, &res)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&res, P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ }
+
+ /* then multiply */
+ if ((err = mp_mul (&res, &M[bitbuf], &res)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&res, P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+
+ /* empty window and reset */
+ bitcpy = 0;
+ bitbuf = 0;
+ mode = 1;
+ }
+ }
+
+ /* if bits remain then square/multiply */
+ if (mode == 2 && bitcpy > 0) {
+ /* square then multiply if the bit is set */
+ for (x = 0; x < bitcpy; x++) {
+ if ((err = mp_sqr (&res, &res)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&res, P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+
+ /* get next bit of the window */
+ bitbuf <<= 1;
+ if ((bitbuf & (1 << winsize)) != 0) {
+ /* then multiply */
+ if ((err = mp_mul (&res, &M[1], &res)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ if ((err = redux (&res, P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ }
+ }
+ }
+
+ if (redmode == 0) {
+ /* fixup result if Montgomery reduction is used
+ * recall that any value in a Montgomery system is
+ * actually multiplied by R mod n. So we have
+ * to reduce one more time to cancel out the factor
+ * of R.
+ */
+ if ((err = redux(&res, P, mp)) != MP_OKAY) {
+ goto LBL_RES;
+ }
+ }
+
+ /* swap res with Y */
+ mp_exch (&res, Y);
+ err = MP_OKAY;
+LBL_RES:mp_clear (&res);
+LBL_M:
+ mp_clear(&M[1]);
+ for (x = 1<<(winsize-1); x < (1 << winsize); x++) {
+ mp_clear (&M[x]);
+ }
+ return err;
+}
+#endif
+