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author | Eli Zaretskii <eliz@gnu.org> | 2017-10-14 11:13:47 +0300 |
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committer | Eli Zaretskii <eliz@gnu.org> | 2017-10-14 11:13:47 +0300 |
commit | aa0c38f3586d462c7b4d489542b32580f489fdc5 (patch) | |
tree | 1838179ddc22be065247fe00d1c2cb5e922d097c | |
parent | d7038020aa0a868c74cddaed5733ad6eeb73406b (diff) | |
download | emacs-aa0c38f3586d462c7b4d489542b32580f489fdc5.tar.gz |
Make sure thread stack is properly aligned on MS-Windows
* src/systhread.c: Include w32term.h instead of windows.h.
(w32_beginthread_wrapper): Add ALIGN_STACK attribute, to ensure
the thread's stack is correctly aligned.
* src/w32term.h (ALIGN_STACK): Update commentary.
-rw-r--r-- | src/systhread.c | 7 | ||||
-rw-r--r-- | src/w32term.h | 15 |
2 files changed, 12 insertions, 10 deletions
diff --git a/src/systhread.c b/src/systhread.c index ee89a1ed3ff..6f9baabaf2e 100644 --- a/src/systhread.c +++ b/src/systhread.c @@ -187,7 +187,7 @@ sys_thread_yield (void) #elif defined (WINDOWSNT) -#include <windows.h> +#include <w32term.h> /* Cannot include <process.h> because of the local header by the same name, sigh. */ @@ -326,8 +326,9 @@ sys_thread_self (void) static thread_creation_function *thread_start_address; /* _beginthread wants a void function, while we are passed a function - that returns a pointer. So we use a wrapper. */ -static void + that returns a pointer. So we use a wrapper. See the command in + w32term.h about the need for ALIGN_STACK attribute. */ +static void ALIGN_STACK w32_beginthread_wrapper (void *arg) { (void)thread_start_address (arg); diff --git a/src/w32term.h b/src/w32term.h index 16b44b0ca2f..8d08ca0a2bf 100644 --- a/src/w32term.h +++ b/src/w32term.h @@ -22,13 +22,14 @@ along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */ #include "frame.h" #include "atimer.h" -/* Stack alignment stuff. Every CALLBACK function should have the - ALIGN_STACK attribute if it manipulates Lisp objects, because - Windows x86 32-bit ABI only guarantees 4-byte stack alignment, and - that is what we will get when a Windows function calls us. The - ALIGN_STACK attribute forces GCC to emit a preamble code to - re-align the stack at function entry. Further details about this - can be found in http://www.peterstock.co.uk/games/mingw_sse/. */ +/* Stack alignment stuff. Every CALLBACK and thread function should + have the ALIGN_STACK attribute if it manipulates Lisp objects, + because Windows x86 32-bit ABI only guarantees 4-byte stack + alignment, and that is what we will get when a Windows function + calls us. The ALIGN_STACK attribute forces GCC to emit a preamble + code to re-align the stack at function entry. Further details + about this can be found in + http://www.peterstock.co.uk/games/mingw_sse/. */ #ifdef __GNUC__ # if USE_STACK_LISP_OBJECTS && !defined _WIN64 && !defined __x86_64__ \ && __GNUC__ + (__GNUC_MINOR__ > 1) >= 5 |