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authorMartin Rudalics <rudalics@gmx.at>2014-03-07 10:53:23 +0100
committerMartin Rudalics <rudalics@gmx.at>2014-03-07 10:53:23 +0100
commitf2c5082b9302fa6eb6be3f0b502528a8d61cc813 (patch)
tree7b2575324fb33d60f2c3ab48485f11dcc4db1d02 /doc
parent27821a89847575b3249bb42d1050f6e1d21a5eac (diff)
downloademacs-f2c5082b9302fa6eb6be3f0b502528a8d61cc813.tar.gz
Add/update elisp texinfo for window-min-size and split-window.
* windows.texi (Window Sizes): Describe `window-min-size'. (Splitting Windows): Update description of `split-window'.
Diffstat (limited to 'doc')
-rw-r--r--doc/lispref/ChangeLog5
-rw-r--r--doc/lispref/windows.texi60
2 files changed, 57 insertions, 8 deletions
diff --git a/doc/lispref/ChangeLog b/doc/lispref/ChangeLog
index cac66f6e9e1..114d0197308 100644
--- a/doc/lispref/ChangeLog
+++ b/doc/lispref/ChangeLog
@@ -1,3 +1,8 @@
+2014-03-07 Martin Rudalics <rudalics@gmx.at>
+
+ * windows.texi (Window Sizes): Describe `window-min-size'.
+ (Splitting Windows): Update description of `split-window'.
+
2014-03-06 Martin Rudalics <rudalics@gmx.at>
* frames.texi (Size and Position): Rewrite entries for
diff --git a/doc/lispref/windows.texi b/doc/lispref/windows.texi
index 3fa4117e52c..0020c8bc967 100644
--- a/doc/lispref/windows.texi
+++ b/doc/lispref/windows.texi
@@ -656,6 +656,36 @@ determine that, use the function @code{window-resizable}.
@xref{Resizing Windows}.
@end defvar
+The following function tells how small a specific window can get taking
+into account the sizes of its areas and the values of
+@code{window-min-height}, @code{window-min-width} and
+@code{window-size-fixed}.
+
+@defun window-min-size &optional window horizontal ignore pixelwise
+This function returns the minimum size of @var{window}. @var{window}
+must be a valid window and defaults to the selected one. The optional
+argument @var{horizontal} non-@code{nil} means to return the minimum
+number of columns of @var{window}; otherwise return the minimum number
+of @var{window}'s lines.
+
+The return value makes sure that all components of @var{window} remain
+fully visible if @var{window}'s size were actually set to it. With
+@var{horizontal} @code{nil} it includes the mode and header line and the
+bottom divider. With @var{horizontal} non-@code{nil} it includes the
+fringes, a scroll bar, and a right divider, if present. It does not,
+however, include the space reserved for the margins.
+
+The optional argument @var{ignore}, if non-@code{nil}, means ignore
+restrictions imposed by fixed size windows, @code{window-min-height} or
+@code{window-min-width} settings. If @var{ignore} equals @code{safe},
+live windows may get as small as @code{window-safe-min-height} lines and
+@code{window-safe-min-width} columns. If @var{ignore} is a window,
+ignore restrictions for that window only. Any other non-@code{nil}
+value means ignore all of the above restrictions for all windows.
+
+The optional argument @var{pixelwise} non-@code{nil} means to return the
+minimum size of @var{window} counted in pixels.
+@end defun
@node Resizing Windows
@section Resizing Windows
@@ -718,7 +748,7 @@ the window cannot be resized as demanded, an error is signaled.
The optional argument @var{ignore} has the same meaning as for the
function @code{window-resizable} above.
-If the optional argument @code{pixelwise} is non-@code{nil},
+If the optional argument @var{pixelwise} is non-@code{nil},
@var{delta} will be interpreted as pixels.
The choice of which window edges this function alters depends on the
@@ -879,7 +909,7 @@ window.
This section describes functions for creating a new window by
@dfn{splitting} an existing one.
-@defun split-window &optional window size side
+@defun split-window &optional window size side pixelwise
This function creates a new live window next to the window
@var{window}. If @var{window} is omitted or @code{nil}, it defaults
to the selected window. That window is ``split'', and reduced in
@@ -894,15 +924,25 @@ value of @var{side}). If @var{size} is a negative number, the new
window is given @minus{}@var{size} lines (or columns).
If @var{size} is @code{nil}, this function obeys the variables
-@code{window-min-height} and @code{window-min-width}. @xref{Change
-Window,,Deleting and Rearranging Windows, emacs, The GNU Emacs
-Manual}. Thus, it signals an error if splitting would result in
-making a window smaller than those variables specify. However, a
+@code{window-min-height} and @code{window-min-width} (@pxref{Window
+Sizes}). Thus, it signals an error if splitting would result in making
+a window smaller than those variables specify. However, a
non-@code{nil} value for @var{size} causes those variables to be
-ignored; in that case, the smallest allowable window is considered to
-be one that has space for a text area one line tall and/or two columns
+ignored; in that case, the smallest allowable window is considered to be
+one that has space for a text area one line tall and/or two columns
wide.
+Hence, if @var{size} is specified, it's the caller's responsibility to
+check whether the emanating windows are large enough to encompass all
+areas like a mode line or a scroll bar. The function
+@code{window-min-size} (@pxref{Window Sizes}) can be used to determine
+the minimum requirements of @var{window} in this regard. Since the new
+window usually ``inherits'' areas like the mode line or the scroll bar
+from @var{window}, that function is also a good guess for the minimum
+size of the new window. The caller should specify a smaller size only
+if it correspondingly removes an inherited area before the next
+redisplay.
+
The optional third argument @var{side} determines the position of the
new window relative to @var{window}. If it is @code{nil} or
@code{below}, the new window is placed below @var{window}. If it is
@@ -914,6 +954,10 @@ the right of @var{window}. If @var{side} is @code{left}, the new
window is placed on the left of @var{window}. In both these cases,
@var{size} specifies a total window width, in columns.
+The optional fourth argument @var{pixelwise}, if non-@code{nil}, means
+to interpret @var{size} in units of pixels, instead of lines and
+columns.
+
If @var{window} is a live window, the new window inherits various
properties from it, including margins and scroll bars. If
@var{window} is an internal window, the new window inherits the