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author | Paul Eggert <eggert@cs.ucla.edu> | 2021-12-05 19:30:27 -0800 |
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committer | Paul Eggert <eggert@cs.ucla.edu> | 2021-12-05 23:24:09 -0800 |
commit | 186637314dfa287b4b8178b668de92ecb57fdf1a (patch) | |
tree | 80245386924bea2cc88ac420a3e391b47a574ae4 /lisp/image.el | |
parent | 2bda02943b555b184f09dd1a5882e04a288f5026 (diff) | |
download | emacs-186637314dfa287b4b8178b668de92ecb57fdf1a.tar.gz |
Fix image load timekeeping bug
* lisp/image.el (image-animate-timeout): Fix bug that caused the
local variable time-to-load-image to be practically zero, instead
of the time it actually took to load the image. I think
this bug was introduced in 2013-02-16T03:29:30Z!rgm@gnu.org.
Diffstat (limited to 'lisp/image.el')
-rw-r--r-- | lisp/image.el | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/lisp/image.el b/lisp/image.el index 87fab80aad8..cedefc038f0 100644 --- a/lisp/image.el +++ b/lisp/image.el @@ -953,9 +953,9 @@ for the animation speed. A negative value means to animate in reverse." (progn (message "Stopping animation; animation possibly too big") nil))) - (image-show-frame image n t) - (let* ((speed (image-animate-get-speed image)) - (time (current-time)) + (let* ((time (prog1 (current-time) + (image-show-frame image n t))) + (speed (image-animate-get-speed image)) (time-to-load-image (time-since time)) (stated-delay-time (/ (or (cdr (plist-get (cdr image) :animate-multi-frame-data)) |