diff options
Diffstat (limited to 'lisp/play/landmark.el')
-rw-r--r-- | lisp/play/landmark.el | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/lisp/play/landmark.el b/lisp/play/landmark.el index 67c6c0d3021..48b614ea111 100644 --- a/lisp/play/landmark.el +++ b/lisp/play/landmark.el @@ -763,9 +763,9 @@ If the game is finished, this command requests for another game." (let (square score) (setq square (lm-point-square)) (cond ((null square) - (error "Your point is not on a square. Retry !")) + (error "Your point is not on a square. Retry!")) ((not (zerop (aref lm-board square))) - (error "Your point is not on a free square. Retry !")) + (error "Your point is not on a free square. Retry!")) (t (setq score (aref lm-score-table square)) (lm-play-move square 1) @@ -790,7 +790,7 @@ If the game is finished, this command requests for another game." (sit-for 4) (lm-prompt-for-other-game)) ((zerop lm-number-of-human-moves) - (message "You have not played yet... Your move ?")) + (message "You have not played yet... Your move?")) (t (message "One moment, please...") ;; It is possible for the user to let Emacs play several consecutive @@ -811,9 +811,9 @@ If the game is finished, this command requests for another game." (lm-crash-game)) ((not lm-game-in-progress) (message "There is no game in progress")) - ((y-or-n-p "You mean, you resign ") + ((y-or-n-p "You mean, you resign? ") (lm-terminate-game 'human-resigned)) - ((y-or-n-p "You mean, we continue ") + ((y-or-n-p "You mean, we continue? ") (lm-prompt-for-move)) (t (lm-terminate-game 'human-resigned)))) ; OK. Accept it @@ -823,23 +823,23 @@ If the game is finished, this command requests for another game." (defun lm-prompt-for-move () "Display a message asking for Human's move." (message (if (zerop lm-number-of-human-moves) - "Your move ? (move to a free square and hit X, RET ...)" - "Your move ?")) + "Your move? (move to a free square and hit X, RET ...)" + "Your move?")) ;; This may seem silly, but if one omits the following line (or a similar ;; one), the cursor may very well go to some place where POINT is not. (save-excursion (set-buffer (other-buffer)))) (defun lm-prompt-for-other-game () "Ask for another game, and start it." - (if (y-or-n-p "Another game ") + (if (y-or-n-p "Another game? ") (if (y-or-n-p "Retain learned weights ") (lm 2) (lm 1)) - (message "Chicken !"))) + (message "Chicken!"))) (defun lm-offer-a-draw () "Offer a draw and return t if Human accepted it." - (or (y-or-n-p "I offer you a draw. Do you accept it ") + (or (y-or-n-p "I offer you a draw. Do you accept it? ") (not (setq lm-human-refused-draw t)))) @@ -1523,9 +1523,9 @@ If the game is finished, this command requests for another game." (let (square score) (setq square (lm-point-square)) (cond ((null square) - (error "Your point is not on a square. Retry !")) + (error "Your point is not on a square. Retry!")) ((not (zerop (aref lm-board square))) - (error "Your point is not on a free square. Retry !")) + (error "Your point is not on a free square. Retry!")) (t (progn (lm-plot-square square 1) @@ -1678,7 +1678,7 @@ Use \\[describe-mode] for more info." (if (and (> lm-m max-height) (not (eq lm-m lm-saved-board-height)) ;; Use EQ because SAVED-BOARD-HEIGHT may be nil - (not (y-or-n-p (format "Do you really want %d rows " lm-m)))) + (not (y-or-n-p (format "Do you really want %d rows? " lm-m)))) (setq lm-m max-height))) (if lm-one-moment-please (message "One moment, please...")) |