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/* Copyright (c) 2007 Eric Scott Albright
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef __ENCHANTTESTFIXTURE
#define __ENCHANTTESTFIXTURE
#include <assert.h>
#include <glib.h>
#ifdef G_OS_UNIX
#include <fcntl.h> /* For creat; FIXME: should not be needed */
#endif
#include <glib/gstdio.h>
#include <sys/stat.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <string>
#include <locale>
#include <codecvt>
#include "enchant.h"
struct EnchantTestFixture
{
//Setup
EnchantTestFixture()
{
enchant_set_prefix_dir(".");
CleanUpFiles(); //just in case we stopped the process in the middle.
CreateDirectory(GetTempUserEnchantDir());
}
//Teardown
~EnchantTestFixture(){
CleanUpFiles();
}
void CleanUpFiles()
{
DeleteDirAndFiles(GetTempUserEnchantDir());
DeleteDirAndFiles(AddToPath(LIBDIR_SUBDIR, "enchant"));
DeleteDirAndFiles("share");
}
std::string GetTempUserEnchantDir()
{
return getenv("ENCHANT_CONFIG_DIR");
}
std::string GetEnchantConfigDir()
{
return AddToPath("share", "enchant");
}
static void DeleteDirAndFiles(const std::string& dir)
{
GDir* gdir = g_dir_open(dir.c_str(), 0, NULL);
if(gdir != NULL)
{
const gchar* filename;
for(;;){
filename = g_dir_read_name(gdir);
if(filename == NULL)
{
break;
}
std::string filepath = AddToPath(dir, filename);
if(g_file_test(filepath.c_str(), G_FILE_TEST_IS_DIR)){
DeleteDirAndFiles(filepath);
}
else {
DeleteFile(filepath);
}
}
g_dir_close(gdir);
}
g_rmdir(dir.c_str());
}
static std::string GetTemporaryFilename(const std::string & prefix){
char* tempFileName = tempnam(".", prefix.c_str());
std::string temp(tempFileName);
free(tempFileName);
return temp;
}
static void CreateDirectory(const std::string& filepath)
{
g_mkdir_with_parents(filepath.c_str(), S_IRUSR | S_IWUSR | S_IXUSR);
}
static void CreateFile(const std::string& filepath)
{
int fh = g_creat(filepath.c_str(), S_IRUSR | S_IWUSR);
if(fh != -1) {
close(fh);
}
}
static void DeleteFile(const std::string& filepath)
{
if(FileExists(filepath)){
g_remove(filepath.c_str());
}
}
static bool FileExists(const std::string& filepath)
{
return(g_access(filepath.c_str(), 0)==0);
}
std::string Convert(const std::wstring & ws)
{
std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t> convert;
return convert.to_bytes(ws);
}
std::wstring Convert(const std::string & s)
{
std::wstring_convert<std::codecvt_utf8<wchar_t>, wchar_t> convert;
return convert.from_bytes(s);
}
static std::string AddToPath(const std::string & path, const std::string & fileOrDirName)
{
std::string result;
gchar* filename = g_build_filename(path.c_str(), fileOrDirName.c_str(), NULL);
result = std::string(filename);
g_free(filename);
return result;
}
};
#endif
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