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authorElyes HAOUAS <ehaouas@noos.fr>2020-06-22 18:24:38 +0000
committerStefan Schmidt <s.schmidt@samsung.com>2020-06-25 09:03:05 +0200
commit3e7f317313687aef41f0c21b2af990f98afd0682 (patch)
tree2380eae3c7b4cabe9369741c8d1a538066a5b641 /doc
parentfd4f4c43647c4971a94f1eff2266be7df47a9f66 (diff)
downloadefl-3e7f317313687aef41f0c21b2af990f98afd0682.tar.gz
Fix typos
Fix some typos Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org> Differential Revision: https://phab.enlightenment.org/D12015
Diffstat (limited to 'doc')
-rw-r--r--doc/ephysics_examples.dox4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/ephysics_examples.dox b/doc/ephysics_examples.dox
index 6d99ed78ee..ba509b05f7 100644
--- a/doc/ephysics_examples.dox
+++ b/doc/ephysics_examples.dox
@@ -297,7 +297,7 @@
* The purpose of this example is to demonstrate the EPhysics_Camera usage.
*
* The EPhysics_Camera facilitates the usage of scenarios bigger than the
- * viewport, thats because the EPhysics handles the position of objects
+ * viewport, that's because the EPhysics handles the position of objects
* which has control.
*
* @image html camera.png
@@ -426,7 +426,7 @@
* usage.
*
* The EPhysics_Camera facilitates the usage of scenarios bigger than the
- * viewport, thats because the EPhysics handles the position of objects
+ * viewport, that's because the EPhysics handles the position of objects
* which has control.
*
* @image html camera_track.png