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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2021-04-02 23:28:38 +0100
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2021-04-02 23:28:38 +0100
commitbbf293240fbd6d3be94f1971ed779ce398e3ba3d (patch)
treeb6e9191c25f65819249a54f38a192d2c13606332 /meson.build
parenta2680bb138acd0a64bcad1a6041a27b9c16f8b3a (diff)
downloadefl-bbf293240fbd6d3be94f1971ed779ce398e3ba3d.tar.gz
evas gl - add env var to disable dither because some gl's are broken
this adds a EVAS_GL_RENDER_DISABLE_DITHER=1 env var (set it to anything) to disable dithered rendering.p this is an added cost, but normally not much at all, but it seems some gl implementations are broken, and they can't generate correct code for the dither shader, so this disables this if this env var above is set
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