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author | Marcel Hollerbach <mail@marcel-hollerbach.de> | 2019-09-20 14:57:09 +0200 |
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committer | Marcel Hollerbach <mail@marcel-hollerbach.de> | 2019-09-24 16:00:44 +0200 |
commit | 594fc084427a5c090bff02782015c070416f5c2c (patch) | |
tree | 70f4681ac33606d8b880ecb235f64918cf3c408e /src/benchmarks | |
parent | 5493cc539678739471d5c6444a36dc5fdc3866a8 (diff) | |
download | efl-594fc084427a5c090bff02782015c070416f5c2c.tar.gz |
efl_ui_win: default the window type to basic
normally when you create a window, you just want to have it beeing a
basic window. If not you still can set the window type.
ref T8229
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D10049
Diffstat (limited to 'src/benchmarks')
-rw-r--r-- | src/benchmarks/elementary/collection.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/benchmarks/elementary/collection.c b/src/benchmarks/elementary/collection.c index 99b8472ed2..ec18d22c28 100644 --- a/src/benchmarks/elementary/collection.c +++ b/src/benchmarks/elementary/collection.c @@ -155,8 +155,7 @@ efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED) } win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), - efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC), - efl_text_set(efl_added, "Efl.Ui.Item_Container benchmark"), + efl_text_set(efl_added, "Efl.Ui.Item_Container benchmark"), efl_ui_win_autodel_set(efl_added, EINA_TRUE) ); printf("Building %d objects\n", items); |