blob: e9efea369f6139ed0ebedeea6322602d361ec0f5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
|
#pragma warning disable 1591
using System;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace Eina
{
/// <summary>
/// Manage the initialization and cleanup for eina.
/// <para>Since EFL 1.23.</para>
/// </summary>
public static class Config
{
[DllImport(efl.Libs.Eina)] private static extern int eina_init();
[DllImport(efl.Libs.Eina)] private static extern int eina_shutdown();
/// <summary>
/// Initialize the Eina library.
/// <para>Since EFL 1.23.</para>
/// </summary>
public static void Init()
{
if (eina_init() == 0)
{
throw (new Efl.EflException("Failed to initialize Eina"));
}
}
/// <summary>
/// Finalize the Eina library.
/// <para>Since EFL 1.23.</para>
/// </summary>
public static int Shutdown()
{
return eina_shutdown();
}
}
/// <summary>
/// Wrapper class for pointers that need some cleanup afterwards like strings
/// <para>Since EFL 1.23.</para>
/// </summary>
public class DisposableIntPtr : IDisposable
{
[EditorBrowsable(EditorBrowsableState.Never)]
public IntPtr Handle { get; set; }
private bool ShouldFree;
private bool Disposed;
/// <summary>Wraps a new ptr what will be freed based on the
/// value of shouldFree
/// <para>Since EFL 1.23.</para>
/// </summary>
public DisposableIntPtr(IntPtr ptr, bool shouldFree = false)
{
Handle = ptr;
ShouldFree = shouldFree;
}
/// <summary>Release the native resources held by this instance.
/// <para>Since EFL 1.23.</para>
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>Disposes of this wrapper, releasing the native handle if
/// owned.
/// <para>Since EFL 1.23.</para>
/// </summary>
/// <param name="disposing">True if this was called from <see cref="Dispose()"/> public method. False if
/// called from the C# finalizer.</param>
protected virtual void Dispose(bool disposing)
{
if (!Disposed && ShouldFree)
{
MemoryNative.Free(this.Handle);
}
Disposed = true;
}
/// <summary>Release the native resources held by this instance.
/// <para>Since EFL 1.23.</para>
/// </summary>
~DisposableIntPtr()
{
Dispose(false);
}
}
}
|