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#ifndef _EFL_LOOP_TIMER_EO_LEGACY_H_
#define _EFL_LOOP_TIMER_EO_LEGACY_H_
#ifndef _EFL_LOOP_TIMER_EO_CLASS_TYPE
#define _EFL_LOOP_TIMER_EO_CLASS_TYPE
typedef Eo Efl_Loop_Timer;
#endif
#ifndef _EFL_LOOP_TIMER_EO_TYPES
#define _EFL_LOOP_TIMER_EO_TYPES
#endif
/**
* @brief Interval the timer ticks on.
*
* If set during a timer call this will affect the next interval.
*
* @param[in] obj The object.
* @param[in] in The new interval in seconds
*
* @ingroup Ecore_Timer_Group
*/
ECORE_API void ecore_timer_interval_set(Efl_Loop_Timer *obj, double in);
/**
* @brief Interval the timer ticks on.
*
* @param[in] obj The object.
*
* @return The new interval in seconds
*
* @ingroup Ecore_Timer_Group
*/
ECORE_API double ecore_timer_interval_get(const Efl_Loop_Timer *obj);
/**
* @brief Pending time regarding a timer.
*
* @param[in] obj The object.
*
* @return Pending time
*
* @ingroup Ecore_Timer_Group
*/
ECORE_API double ecore_timer_pending_get(const Efl_Loop_Timer *obj);
/**
* @brief Resets a timer to its full interval. This effectively makes the timer
* start ticking off from zero now.
*
* This is equal to delaying the timer by the already passed time, since the
* timer started ticking
*
* @param[in] obj The object.
*
* @since 1.2
*
* @ingroup Ecore_Timer_Group
*/
ECORE_API void ecore_timer_reset(Efl_Loop_Timer *obj);
/** This effectively resets a timer but based on the time when this iteration
* of the main loop started.
*
* @since 1.18
*
* @ingroup Ecore_Timer_Group
*/
ECORE_API void ecore_timer_loop_reset(Efl_Loop_Timer *obj);
/**
* @brief Adds a delay to the next occurrence of a timer. This doesn't affect
* the timer interval.
*
* @param[in] obj The object.
* @param[in] add The amount of time by which to delay the timer in seconds
*
* @ingroup Ecore_Timer_Group
*/
ECORE_API void ecore_timer_delay(Efl_Loop_Timer *obj, double add);
#endif
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