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#include "e.h"
#ifdef HAVE_EEZE
# include <Eeze.h>
#endif
// FIXME: backlight should be tied per zone but this implementation is just
// a signleton right now as thats 99% of use cases. but api supports
// doing more. for now make it work in the singleton
#define MODE_NONE -1
#define MODE_RANDR 0
#define MODE_SYS 1
static double bl_val = 1.0;
static double bl_animval = 1.0;
static E_Backlight_Mode bl_mode = E_BACKLIGHT_MODE_NORMAL;
static int sysmode = MODE_NONE;
static Ecore_Animator *bl_anim = NULL;
static Ecore_Event_Handler *_e_backlight_handler_config_mode = NULL;
static Ecore_Event_Handler *_e_backlight_handler_border_fullscreen = NULL;
static Ecore_Event_Handler *_e_backlight_handler_border_unfullscreen = NULL;
static Ecore_Event_Handler *_e_backlight_handler_border_remove = NULL;
static Ecore_Event_Handler *_e_backlight_handler_border_iconify = NULL;
static Ecore_Event_Handler *_e_backlight_handler_border_uniconify = NULL;
static Ecore_Event_Handler *_e_backlight_handler_border_desk_set = NULL;
static Ecore_Event_Handler *_e_backlight_handler_desk_show = NULL;
static Ecore_Timer *_e_backlight_timer = NULL;
static void _e_backlight_update(E_Zone *zone);
static void _e_backlight_set(E_Zone *zone, double val);
static Eina_Bool _bl_anim(void *data, double pos);
static Eina_Bool bl_avail = EINA_FALSE;
static Eina_Bool _e_backlight_handler(void *d, int type, void *ev);
static Eina_Bool _e_backlight_timer_cb(void *d);
#ifdef HAVE_EEZE
static const char *bl_sysval = NULL;
static Ecore_Event_Handler *bl_sys_exit_handler = NULL;
static Ecore_Exe *bl_sys_set_exe = NULL;
static Eina_Bool bl_sys_pending_set = EINA_FALSE;
static Eina_Bool bl_sys_set_exe_ready = EINA_TRUE;
static void _bl_sys_find(void);
static void _bl_sys_level_get(void);
static Eina_Bool _e_bl_cb_exit(void *data __UNUSED__, int type __UNUSED__, void *event);
static void _bl_sys_level_set(double val);
#endif
EINTERN int
e_backlight_init(void)
{
#ifdef HAVE_EEZE
eeze_init();
#endif
// why did someone do this? this makes it ONLY work if xrandr has bl support.
// WRONG!
// bl_avail = ecore_x_randr_output_backlight_available();
bl_avail = EINA_TRUE;
_e_backlight_handler_config_mode = ecore_event_handler_add
(E_EVENT_CONFIG_MODE_CHANGED, _e_backlight_handler, NULL);
_e_backlight_handler_border_fullscreen = ecore_event_handler_add
(E_EVENT_BORDER_FULLSCREEN, _e_backlight_handler, NULL);
_e_backlight_handler_border_unfullscreen = ecore_event_handler_add
(E_EVENT_BORDER_UNFULLSCREEN, _e_backlight_handler, NULL);
_e_backlight_handler_border_remove = ecore_event_handler_add
(E_EVENT_BORDER_REMOVE, _e_backlight_handler, NULL);
_e_backlight_handler_border_iconify = ecore_event_handler_add
(E_EVENT_BORDER_ICONIFY, _e_backlight_handler, NULL);
_e_backlight_handler_border_uniconify = ecore_event_handler_add
(E_EVENT_BORDER_UNICONIFY, _e_backlight_handler, NULL);
_e_backlight_handler_border_desk_set = ecore_event_handler_add
(E_EVENT_BORDER_DESK_SET, _e_backlight_handler, NULL);
_e_backlight_handler_desk_show = ecore_event_handler_add
(E_EVENT_DESK_SHOW, _e_backlight_handler, NULL);
if (bl_avail)
{
e_backlight_update();
if (!getenv("E_RESTART"))
{
e_backlight_level_set(NULL, 0.0, 0.0);
e_backlight_level_set(NULL, e_config->backlight.normal, 1.0);
}
}
return 1;
}
EINTERN int
e_backlight_shutdown(void)
{
if (bl_anim) ecore_animator_del(bl_anim);
bl_anim = NULL;
#ifdef HAVE_EEZE
if (bl_sysval) eina_stringshare_del(bl_sysval);
bl_sysval = NULL;
if (bl_sys_exit_handler) ecore_event_handler_del(bl_sys_exit_handler);
bl_sys_exit_handler = NULL;
bl_sys_set_exe = NULL;
bl_sys_pending_set = EINA_FALSE;
eeze_shutdown();
#endif
if (_e_backlight_handler_config_mode)
{
ecore_event_handler_del(_e_backlight_handler_config_mode);
_e_backlight_handler_config_mode = NULL;
}
if (_e_backlight_handler_border_fullscreen)
{
ecore_event_handler_del(_e_backlight_handler_border_fullscreen);
_e_backlight_handler_border_fullscreen = NULL;
}
if (_e_backlight_handler_border_unfullscreen)
{
ecore_event_handler_del(_e_backlight_handler_border_unfullscreen);
_e_backlight_handler_border_unfullscreen = NULL;
}
if (_e_backlight_handler_border_remove)
{
ecore_event_handler_del(_e_backlight_handler_border_remove);
_e_backlight_handler_border_remove = NULL;
}
if (_e_backlight_handler_border_iconify)
{
ecore_event_handler_del(_e_backlight_handler_border_iconify);
_e_backlight_handler_border_iconify = NULL;
}
if (_e_backlight_handler_border_uniconify)
{
ecore_event_handler_del(_e_backlight_handler_border_uniconify);
_e_backlight_handler_border_uniconify = NULL;
}
if (_e_backlight_handler_border_desk_set)
{
ecore_event_handler_del(_e_backlight_handler_border_desk_set);
_e_backlight_handler_border_desk_set = NULL;
}
if (_e_backlight_handler_desk_show)
{
ecore_event_handler_del(_e_backlight_handler_desk_show);
_e_backlight_handler_desk_show = NULL;
}
return 1;
}
EAPI Eina_Bool
e_backlight_exists(void)
{
if (sysmode == MODE_NONE) return EINA_FALSE;
return EINA_TRUE;
}
EAPI void
e_backlight_update(void)
{
Eina_List *m, *c, *z;
E_Manager *man;
E_Container *con;
E_Zone *zone;
if (bl_avail == EINA_FALSE) return;
EINA_LIST_FOREACH(e_manager_list(), m, man)
{
EINA_LIST_FOREACH(man->containers, c, con)
{
EINA_LIST_FOREACH(con->zones, z, zone)
{
_e_backlight_update(zone);
}
}
}
/* idle dimming disabled: clear timer */
if (!e_config->backlight.idle_dim)
{
if (_e_backlight_timer)
ecore_timer_del(_e_backlight_timer);
_e_backlight_timer = NULL;
return;
}
/* dimming enabled, timer active: update interval and reset */
if (_e_backlight_timer)
{
if (e_config->backlight.timer != ecore_timer_interval_get(_e_backlight_timer))
ecore_timer_interval_set(_e_backlight_timer, e_config->backlight.timer);
ecore_timer_reset(_e_backlight_timer);
return;
}
/* dimming enabled, timer inactive: */
/* timer is 0 seconds: return */
if (!e_config->backlight.timer) return;
/* current mode is dimmed: undim */
if (bl_mode == E_BACKLIGHT_MODE_DIM)
e_backlight_mode_set(NULL, E_BACKLIGHT_MODE_NORMAL);
_e_backlight_timer = ecore_timer_add(e_config->backlight.timer, _e_backlight_timer_cb, NULL);
}
EAPI void
e_backlight_level_set(E_Zone *zone, double val, double tim)
{
double bl_now;
// zone == NULL == everything
// set backlight associated with zone to val over period of tim
// if tim == 0.0 - then do it instantnly, if time == -1 use some default
// transition time
if (val < 0.0) val = 0.0;
else if (val > 1.0) val = 1.0;
if (val == bl_val) return;
if (!zone) zone = e_util_zone_current_get(e_manager_current_get());
bl_now = bl_val;
bl_val = val;
if (bl_mode != E_BACKLIGHT_MODE_NORMAL) return;
if (tim < 0.0) tim = e_config->backlight.transition;
if (tim == 0.0)
{
if (bl_anim)
{
ecore_animator_del(bl_anim);
bl_anim = NULL;
}
_e_backlight_set(zone, val);
return;
}
if (bl_anim) ecore_animator_del(bl_anim);
bl_anim = ecore_animator_timeline_add(tim, _bl_anim, zone);
bl_animval = bl_now;
}
EAPI double
e_backlight_level_get(E_Zone *zone __UNUSED__)
{
// zone == NULL == everything
return bl_val;
}
EAPI void
e_backlight_mode_set(E_Zone *zone, E_Backlight_Mode mode)
{
// zone == NULL == everything
if (bl_mode == mode) return;
bl_mode = mode;
if (bl_mode == E_BACKLIGHT_MODE_NORMAL)
e_backlight_level_set(zone, bl_val, -1.0);
else if (bl_mode == E_BACKLIGHT_MODE_OFF)
e_backlight_level_set(zone, 0.0, -1.0);
else if (bl_mode == E_BACKLIGHT_MODE_DIM)
e_backlight_level_set(zone, e_config->backlight.dim, -1.0);
else if (bl_mode == E_BACKLIGHT_MODE_MAX)
e_backlight_level_set(zone, 1.0, -1.0);
}
EAPI E_Backlight_Mode
e_backlight_mode_get(E_Zone *zone __UNUSED__)
{
// zone == NULL == everything
return bl_mode;
}
/* local subsystem functions */
static Eina_Bool
_e_backlight_handler(void *d __UNUSED__, int type __UNUSED__, void *ev __UNUSED__)
{
e_backlight_update();
return ECORE_CALLBACK_PASS_ON;
}
static Eina_Bool
_e_backlight_timer_cb(void *d __UNUSED__)
{
e_backlight_mode_set(NULL, E_BACKLIGHT_MODE_DIM);
_e_backlight_timer = NULL;
return EINA_FALSE;
}
static void
_e_backlight_update(E_Zone *zone)
{
double x_bl = -1.0;
Ecore_X_Window root;
Ecore_X_Randr_Output *out;
int num = 0;
root = zone->container->manager->root;
// try randr
out = ecore_x_randr_window_outputs_get(root, &num);
if ((out) && (num > 0) && (ecore_x_randr_output_backlight_available()))
x_bl = ecore_x_randr_output_backlight_level_get(root, out[0]);
if (out) free(out);
if (x_bl >= 0.0)
{
bl_val = x_bl;
sysmode = MODE_RANDR;
}
#ifdef HAVE_EEZE
else
{
_bl_sys_find();
if (bl_sysval)
{
sysmode = MODE_SYS;
_bl_sys_level_get();
}
}
#endif
}
static void
_e_backlight_set(E_Zone *zone, double val)
{
if (sysmode == MODE_RANDR)
{
Ecore_X_Window root;
Ecore_X_Randr_Output *out;
int num = 0;
root = zone->container->manager->root;
out = ecore_x_randr_window_outputs_get(root, &num);
if ((out) && (num > 0))
{
ecore_x_randr_output_backlight_level_set(root, out[0], val);
}
if (out) free(out);
}
#ifdef HAVE_EEZE
else if (sysmode == MODE_SYS)
{
if (bl_sysval)
{
_bl_sys_level_set(val);
}
}
#endif
}
static Eina_Bool
_bl_anim(void *data, double pos)
{
E_Zone *zone = data;
double v;
// FIXME: if zone is deleted while anim going... bad things.
pos = ecore_animator_pos_map(pos, ECORE_POS_MAP_DECELERATE, 0.0, 0.0);
v = (bl_animval * (1.0 - pos)) + (bl_val *pos);
_e_backlight_set(zone, v);
if (pos >= 1.0)
{
bl_anim = NULL;
return EINA_FALSE;
}
return EINA_TRUE;
}
#ifdef HAVE_EEZE
static void
_bl_sys_find(void)
{
Eina_List *devs;
const char *f;
devs = eeze_udev_find_by_filter("backlight", NULL, NULL);
if (!devs)
{
/* FIXME: need to make this more precise so we don't set keyboard LEDs or something */
devs = eeze_udev_find_by_filter("leds", NULL, NULL);
if (!devs) return;
}
if (eina_list_count(devs) > 1)
{
const char *s = NULL;
Eina_List *l;
Eina_Bool use = EINA_FALSE;
/* prefer backlights of type "firmware" where available */
EINA_LIST_FOREACH(devs, l, f)
{
s = eeze_udev_syspath_get_sysattr(f, "type");
use = (s && (!strcmp(s, "firmware")));
eina_stringshare_del(s);
if (!use) continue;
l->data = NULL;
eina_stringshare_del(bl_sysval);
bl_sysval = f;
EINA_LIST_FREE(devs, f)
eina_stringshare_del(f);
return;
}
}
EINA_LIST_FREE(devs, f)
{
eina_stringshare_replace(&bl_sysval, NULL);
bl_sysval = f;
}
}
static void
_bl_sys_level_get(void)
{
int maxval, val;
const char *str;
str = eeze_udev_syspath_get_sysattr(bl_sysval, "max_brightness");
if (!str) return;
maxval = atoi(str);
eina_stringshare_del(str);
if (maxval <= 0) maxval = 255;
str = eeze_udev_syspath_get_sysattr(bl_sysval, "brightness");
if (!str) return;
val = atoi(str);
eina_stringshare_del(str);
if ((val >= 0) && (val <= maxval))
bl_val = (double)val / (double)maxval;
// printf("GET: %i/%i (%1.3f)\n", val, maxval, bl_val);
}
static Eina_Bool
_e_bl_cb_ext_delay(void *data __UNUSED__)
{
bl_sys_set_exe_ready = EINA_TRUE;
if (bl_sys_pending_set)
{
bl_sys_pending_set = EINA_FALSE;
_bl_sys_level_set(bl_val);
}
return EINA_FALSE;
}
static Eina_Bool
_e_bl_cb_exit(void *data __UNUSED__, int type __UNUSED__, void *event)
{
Ecore_Exe_Event_Del *ev;
ev = event;
if (ev->exe == bl_sys_set_exe)
{
bl_sys_set_exe_ready = EINA_FALSE;
bl_sys_set_exe = NULL;
ecore_timer_add(0.1, _e_bl_cb_ext_delay, NULL);
}
return ECORE_CALLBACK_RENEW;
}
static void
_bl_sys_level_set(double val)
{
char buf[PATH_MAX];
if (!bl_sys_exit_handler)
bl_sys_exit_handler = ecore_event_handler_add(ECORE_EXE_EVENT_DEL,
_e_bl_cb_exit, NULL);
if ((bl_sys_set_exe) || (!bl_sys_set_exe_ready))
{
bl_sys_pending_set = EINA_TRUE;
return;
}
// printf("SET: %1.3f\n", val);
snprintf(buf, sizeof(buf),
"%s/enlightenment/utils/enlightenment_backlight %i",
e_prefix_lib_get(), (int)(val * 1000.0));
bl_sys_set_exe = ecore_exe_run(buf, NULL);
}
#endif
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