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/*
* vim:ts=8:sw=3:sts=8:noexpandtab:cino=>5n-3f0^-2{2
*/
#ifdef E_TYPEDEFS
typedef struct _E_Wizard_Page E_Wizard_Page;
#else
#ifndef E_WIZARD_H
#define E_WIZARD_H
struct _E_Wizard_Page
{
void *handle;
Evas *evas;
int (*init) (E_Wizard_Page *pg);
int (*shutdown) (E_Wizard_Page *pg);
int (*show) (E_Wizard_Page *pg);
int (*hide) (E_Wizard_Page *pg);
int (*apply) (E_Wizard_Page *pg);
void *data;
};
EAPI int e_wizard_init(void);
EAPI int e_wizard_shutdown(void);
EAPI void e_wizard_go(void);
EAPI void e_wizard_apply(void);
EAPI void e_wizard_next(void);
EAPI void e_wizard_page_show(Evas_Object *obj);
EAPI E_Wizard_Page *
e_wizard_page_add(void *handle,
int (*init) (E_Wizard_Page *pg),
int (*shutdown) (E_Wizard_Page *pg),
int (*show) (E_Wizard_Page *pg),
int (*hide) (E_Wizard_Page *pg),
int (*apply) (E_Wizard_Page *pg)
);
EAPI void e_wizard_page_del(E_Wizard_Page *pg);
EAPI void e_wizard_button_next_enable_set(int enable);
EAPI void e_wizard_title_set(const char *title);
#endif
#endif
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