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%%
%% %CopyrightBegin%
%%
%% Copyright Ericsson AB 2008-2020. All Rights Reserved.
%%
%% Licensed under the Apache License, Version 2.0 (the "License");
%% you may not use this file except in compliance with the License.
%% You may obtain a copy of the License at
%%
%% http://www.apache.org/licenses/LICENSE-2.0
%%
%% Unless required by applicable law or agreed to in writing, software
%% distributed under the License is distributed on an "AS IS" BASIS,
%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
%% See the License for the specific language governing permissions and
%% limitations under the License.
%%
%% %CopyrightEnd%
%% This file is generated DO NOT EDIT
-module(wxGLContext).
-include("wxe.hrl").
-export([destroy/1,new/1,new/2,setCurrent/2]).
%% inherited exports
-export([parent_class/1]).
-type wxGLContext() :: wx:wx_object().
-export_type([wxGLContext/0]).
%% @hidden
parent_class(_Class) -> erlang:error({badtype, ?MODULE}).
%% @equiv new(Win, [])
-spec new(Win) -> wxGLContext() when
Win::wxGLCanvas:wxGLCanvas().
new(Win)
when is_record(Win, wx_ref) ->
new(Win, []).
%% @doc See <a href="http://www.wxwidgets.org/manuals/2.8.12/wx_wxglcontext.html#wxglcontextwxglcontext">external documentation</a>.
-spec new(Win, [Option]) -> wxGLContext() when
Win::wxGLCanvas:wxGLCanvas(),
Option :: {'other', wxGLContext()}.
new(#wx_ref{type=WinT}=Win, Options)
when is_list(Options) ->
?CLASS(WinT,wxGLCanvas),
MOpts = fun({other, #wx_ref{type=OtherT}} = Arg) -> ?CLASS(OtherT,wxGLContext),Arg;
(BadOpt) -> erlang:error({badoption, BadOpt}) end,
Opts = lists:map(MOpts, Options),
wxe_util:queue_cmd(Win, Opts,?get_env(),?wxGLContext_new),
wxe_util:rec(?wxGLContext_new).
%% @doc See <a href="http://www.wxwidgets.org/manuals/2.8.12/wx_wxglcontext.html#wxglcontextsetcurrent">external documentation</a>.
-spec setCurrent(This, Win) -> boolean() when
This::wxGLContext(), Win::wxGLCanvas:wxGLCanvas().
setCurrent(#wx_ref{type=ThisT}=This,#wx_ref{type=WinT}=Win) ->
?CLASS(ThisT,wxGLContext),
?CLASS(WinT,wxGLCanvas),
wxe_util:queue_cmd(This,Win,?get_env(),?wxGLContext_SetCurrent),
wxe_util:rec(?wxGLContext_SetCurrent).
%% @doc Destroys this object, do not use object again
-spec destroy(This::wxGLContext()) -> 'ok'.
destroy(Obj=#wx_ref{type=Type}) ->
?CLASS(Type,wxGLContext),
wxe_util:queue_cmd(Obj, ?get_env(), ?DESTROY_OBJECT),
ok.
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