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authorPaul B Mahol <onemda@gmail.com>2018-03-26 13:47:29 +0200
committerPaul B Mahol <onemda@gmail.com>2018-03-29 10:19:03 +0200
commitae9297097696f3d06417a6e8a5368d5f38a6edb4 (patch)
tree731784efc2e0054d885c4c1f54efe81b930a74f4 /libavcodec/ac3dec.h
parente5819fa62930966e6fb905cef21c985b91631d87 (diff)
downloadffmpeg-ae9297097696f3d06417a6e8a5368d5f38a6edb4.tar.gz
avcodec/eac3: add support for dependent stream
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Diffstat (limited to 'libavcodec/ac3dec.h')
-rw-r--r--libavcodec/ac3dec.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/libavcodec/ac3dec.h b/libavcodec/ac3dec.h
index aa4cf04f8a..ae5ef4bbc9 100644
--- a/libavcodec/ac3dec.h
+++ b/libavcodec/ac3dec.h
@@ -76,6 +76,7 @@ typedef struct AC3DecodeContext {
///@{
int frame_type; ///< frame type (strmtyp)
int substreamid; ///< substream identification
+ int superframe_size; ///< current superframe size, in bytes
int frame_size; ///< current frame size, in bytes
int bit_rate; ///< stream bit rate, in bits-per-second
int sample_rate; ///< sample frequency, in Hz
@@ -87,7 +88,7 @@ typedef struct AC3DecodeContext {
int dialog_normalization[2]; ///< dialog level in dBFS (dialnorm)
int compression_exists[2]; ///< compression field is valid for frame (compre)
int compression_gain[2]; ///< gain to apply for heavy compression (compr)
- int channel_map; ///< custom channel map
+ int channel_map; ///< custom channel map (chanmap)
int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod)
int center_mix_level; ///< Center mix level index
int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev)
@@ -164,7 +165,9 @@ typedef struct AC3DecodeContext {
SHORTFLOAT *downmix_coeffs[2]; ///< stereo downmix coefficients
int downmixed; ///< indicates if coeffs are currently downmixed
int output_mode; ///< output channel configuration
+ int prev_output_mode; ///< output channel configuration for previous frame
int out_channels; ///< number of output channels
+ int prev_bit_rate; ///< stream bit rate, in bits-per-second for previous frame
///@}
///@name Dynamic range
@@ -239,11 +242,12 @@ typedef struct AC3DecodeContext {
///@name Aligned arrays
DECLARE_ALIGNED(16, int, fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< fixed-point transform coefficients
DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< transform coefficients
- DECLARE_ALIGNED(32, INTFLOAT, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
+ DECLARE_ALIGNED(32, INTFLOAT, delay)[2 * AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< delay - added to the next block
DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE]; ///< window coefficients
DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE]; ///< temporary storage for output before windowing
- DECLARE_ALIGNED(32, SHORTFLOAT, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
+ DECLARE_ALIGNED(32, SHORTFLOAT, output)[2 * AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< output after imdct transform and windowing
DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
+ DECLARE_ALIGNED(32, SHORTFLOAT, output_buffer)[2 * AC3_MAX_CHANNELS][AC3_BLOCK_SIZE * 6]; ///< final output buffer
///@}
} AC3DecodeContext;