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authorPaul B Mahol <onemda@gmail.com>2023-04-29 10:40:18 +0200
committerPaul B Mahol <onemda@gmail.com>2023-04-30 11:32:45 +0200
commitf247a3d82d9521394d71c4f95f87789af71de0cc (patch)
tree144cbe4ec6c3a17ddec40261babeb4e1b80e1fbd /libavfilter/af_adynamicequalizer.c
parent41dd50ad0dbbdec2225a6793758d40f0281978d9 (diff)
downloadffmpeg-f247a3d82d9521394d71c4f95f87789af71de0cc.tar.gz
avfilter/af_adynamicequalizer: add precision option
Diffstat (limited to 'libavfilter/af_adynamicequalizer.c')
-rw-r--r--libavfilter/af_adynamicequalizer.c270
1 files changed, 58 insertions, 212 deletions
diff --git a/libavfilter/af_adynamicequalizer.c b/libavfilter/af_adynamicequalizer.c
index e741b55ead..a3aeee91c5 100644
--- a/libavfilter/af_adynamicequalizer.c
+++ b/libavfilter/af_adynamicequalizer.c
@@ -43,242 +43,82 @@ typedef struct AudioDynamicEqualizerContext {
int detection;
int tftype;
int dftype;
+ int precision;
+ int format;
+
+ int (*filter_prepare)(AVFilterContext *ctx);
+ int (*filter_channels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
+
+ double da_double[3], dm_double[3];
+ float da_float[3], dm_float[3];
- double da[3], dm[3];
AVFrame *state;
} AudioDynamicEqualizerContext;
-static int config_input(AVFilterLink *inlink)
+static int query_formats(AVFilterContext *ctx)
{
- AVFilterContext *ctx = inlink->dst;
AudioDynamicEqualizerContext *s = ctx->priv;
+ static const enum AVSampleFormat sample_fmts[3][3] = {
+ { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_DBLP, AV_SAMPLE_FMT_NONE },
+ { AV_SAMPLE_FMT_FLTP, AV_SAMPLE_FMT_NONE },
+ { AV_SAMPLE_FMT_DBLP, AV_SAMPLE_FMT_NONE },
+ };
+ int ret;
- s->state = ff_get_audio_buffer(inlink, 8);
- if (!s->state)
- return AVERROR(ENOMEM);
-
- for (int ch = 0; ch < inlink->ch_layout.nb_channels; ch++) {
- double *state = (double *)s->state->extended_data[ch];
+ if ((ret = ff_set_common_all_channel_counts(ctx)) < 0)
+ return ret;
- state[4] = 1.;
- }
+ if ((ret = ff_set_common_formats_from_list(ctx, sample_fmts[s->precision])) < 0)
+ return ret;
- return 0;
+ return ff_set_common_all_samplerates(ctx);
}
-static double get_svf(double in, const double *m, const double *a, double *b)
+static double get_coef(double x, double sr)
{
- const double v0 = in;
- const double v3 = v0 - b[1];
- const double v1 = a[0] * b[0] + a[1] * v3;
- const double v2 = b[1] + a[1] * b[0] + a[2] * v3;
-
- b[0] = 2. * v1 - b[0];
- b[1] = 2. * v2 - b[1];
-
- return m[0] * v0 + m[1] * v1 + m[2] * v2;
+ return exp(-1000. / (x * sr));
}
typedef struct ThreadData {
AVFrame *in, *out;
} ThreadData;
-static double get_coef(double x, double sr)
-{
- return exp(-1000. / (x * sr));
-}
+#define DEPTH 32
+#include "adynamicequalizer_template.c"
-static int filter_prepare(AVFilterContext *ctx)
+#undef DEPTH
+#define DEPTH 64
+#include "adynamicequalizer_template.c"
+
+static int config_input(AVFilterLink *inlink)
{
+ AVFilterContext *ctx = inlink->dst;
AudioDynamicEqualizerContext *s = ctx->priv;
- const double sample_rate = ctx->inputs[0]->sample_rate;
- const double dfrequency = fmin(s->dfrequency, sample_rate * 0.5);
- const double dg = tan(M_PI * dfrequency / sample_rate);
- const double dqfactor = s->dqfactor;
- const int dftype = s->dftype;
- double *da = s->da;
- double *dm = s->dm;
- double k;
-
- s->attack_coef = get_coef(s->attack, sample_rate);
- s->release_coef = get_coef(s->release, sample_rate);
-
- switch (dftype) {
- case 0:
- k = 1. / dqfactor;
-
- da[0] = 1. / (1. + dg * (dg + k));
- da[1] = dg * da[0];
- da[2] = dg * da[1];
-
- dm[0] = 0.;
- dm[1] = k;
- dm[2] = 0.;
- break;
- case 1:
- k = 1. / dqfactor;
-
- da[0] = 1. / (1. + dg * (dg + k));
- da[1] = dg * da[0];
- da[2] = dg * da[1];
-
- dm[0] = 0.;
- dm[1] = 0.;
- dm[2] = 1.;
- break;
- case 2:
- k = 1. / dqfactor;
- da[0] = 1. / (1. + dg * (dg + k));
- da[1] = dg * da[0];
- da[2] = dg * da[1];
-
- dm[0] = 0.;
- dm[1] = -k;
- dm[2] = -1.;
- break;
- case 3:
- k = 1. / dqfactor;
+ s->format = inlink->format;
+ s->state = ff_get_audio_buffer(inlink, 8);
+ if (!s->state)
+ return AVERROR(ENOMEM);
- da[0] = 1. / (1. + dg * (dg + k));
- da[1] = dg * da[0];
- da[2] = dg * da[1];
+ switch (s->format) {
+ case AV_SAMPLE_FMT_DBLP:
+ for (int ch = 0; ch < inlink->ch_layout.nb_channels; ch++) {
+ double *state = (double *)s->state->extended_data[ch];
- dm[0] = 0.;
- dm[1] = -k;
- dm[2] = -2.;
+ state[4] = 1.;
+ }
+ s->filter_prepare = filter_prepare_double;
+ s->filter_channels = filter_channels_double;
break;
- }
-
- return 0;
-}
+ case AV_SAMPLE_FMT_FLTP:
+ for (int ch = 0; ch < inlink->ch_layout.nb_channels; ch++) {
+ float *state = (float *)s->state->extended_data[ch];
-static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
-{
- AudioDynamicEqualizerContext *s = ctx->priv;
- ThreadData *td = arg;
- AVFrame *in = td->in;
- AVFrame *out = td->out;
- const double sample_rate = in->sample_rate;
- const double makeup = s->makeup;
- const double ratio = s->ratio;
- const double range = s->range;
- const double tfrequency = fmin(s->tfrequency, sample_rate * 0.5);
- const double release = s->release_coef;
- const double irelease = 1. - release;
- const double attack = s->attack_coef;
- const double iattack = 1. - attack;
- const double tqfactor = s->tqfactor;
- const double fg = tan(M_PI * tfrequency / sample_rate);
- const int start = (in->ch_layout.nb_channels * jobnr) / nb_jobs;
- const int end = (in->ch_layout.nb_channels * (jobnr+1)) / nb_jobs;
- const int detection = s->detection;
- const int direction = s->direction;
- const int tftype = s->tftype;
- const int mode = s->mode;
- const double *da = s->da;
- const double *dm = s->dm;
-
- for (int ch = start; ch < end; ch++) {
- const double *src = (const double *)in->extended_data[ch];
- double *dst = (double *)out->extended_data[ch];
- double *state = (double *)s->state->extended_data[ch];
- const double threshold = detection == 0 ? state[5] : s->threshold;
-
- if (detection < 0)
- state[5] = threshold;
-
- for (int n = 0; n < out->nb_samples; n++) {
- double detect, gain, v, listen;
- double fa[3], fm[3];
- double k, g;
-
- detect = listen = get_svf(src[n], dm, da, state);
- detect = fabs(detect);
-
- if (detection > 0)
- state[5] = fmax(state[5], detect);
-
- if (direction == 0) {
- if (detect < threshold) {
- if (mode == 0)
- detect = 1. / av_clipd(1. + makeup + (threshold - detect) * ratio, 1., range);
- else
- detect = av_clipd(1. + makeup + (threshold - detect) * ratio, 1., range);
- } else {
- detect = 1.;
- }
- } else {
- if (detect > threshold) {
- if (mode == 0)
- detect = 1. / av_clipd(1. + makeup + (detect - threshold) * ratio, 1., range);
- else
- detect = av_clipd(1. + makeup + (detect - threshold) * ratio, 1., range);
- } else {
- detect = 1.;
- }
- }
-
- if (direction == 0) {
- if (detect > state[4]) {
- detect = iattack * detect + attack * state[4];
- } else {
- detect = irelease * detect + release * state[4];
- }
- } else {
- if (detect < state[4]) {
- detect = iattack * detect + attack * state[4];
- } else {
- detect = irelease * detect + release * state[4];
- }
- }
-
- if (state[4] != detect || n == 0) {
- state[4] = gain = detect;
-
- switch (tftype) {
- case 0:
- k = 1. / (tqfactor * gain);
-
- fa[0] = 1. / (1. + fg * (fg + k));
- fa[1] = fg * fa[0];
- fa[2] = fg * fa[1];
-
- fm[0] = 1.;
- fm[1] = k * (gain * gain - 1.);
- fm[2] = 0.;
- break;
- case 1:
- k = 1. / tqfactor;
- g = fg / sqrt(gain);
-
- fa[0] = 1. / (1. + g * (g + k));
- fa[1] = g * fa[0];
- fa[2] = g * fa[1];
-
- fm[0] = 1.;
- fm[1] = k * (gain - 1.);
- fm[2] = gain * gain - 1.;
- break;
- case 2:
- k = 1. / tqfactor;
- g = fg / sqrt(gain);
-
- fa[0] = 1. / (1. + g * (g + k));
- fa[1] = g * fa[0];
- fa[2] = g * fa[1];
-
- fm[0] = gain * gain;
- fm[1] = k * (1. - gain) * gain;
- fm[2] = 1. - gain * gain;
- break;
- }
- }
-
- v = get_svf(src[n], fm, fa, &state[2]);
- v = mode == -1 ? listen : v;
- dst[n] = ctx->is_disabled ? src[n] : v;
+ state[4] = 1.;
}
+ s->filter_prepare = filter_prepare_float;
+ s->filter_channels = filter_channels_float;
+ break;
}
return 0;
@@ -288,6 +128,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
{
AVFilterContext *ctx = inlink->dst;
AVFilterLink *outlink = ctx->outputs[0];
+ AudioDynamicEqualizerContext *s = ctx->priv;
ThreadData td;
AVFrame *out;
@@ -304,8 +145,8 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
td.in = in;
td.out = out;
- filter_prepare(ctx);
- ff_filter_execute(ctx, filter_channels, &td, NULL,
+ s->filter_prepare(ctx);
+ ff_filter_execute(ctx, s->filter_channels, &td, NULL,
FFMIN(outlink->ch_layout.nb_channels, ff_filter_get_nb_threads(ctx)));
if (out != in)
@@ -321,6 +162,7 @@ static av_cold void uninit(AVFilterContext *ctx)
}
#define OFFSET(x) offsetof(AudioDynamicEqualizerContext, x)
+#define AF AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
#define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
static const AVOption adynamicequalizer_options[] = {
@@ -354,6 +196,10 @@ static const AVOption adynamicequalizer_options[] = {
{ "disabled", 0, 0, AV_OPT_TYPE_CONST, {.i64=-1}, 0, 0, FLAGS, "auto" },
{ "off", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "auto" },
{ "on", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "auto" },
+ { "precision", "set processing precision", OFFSET(precision), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, AF, "precision" },
+ { "auto", "set auto processing precision", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, AF, "precision" },
+ { "float", "set single-floating point processing precision", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, AF, "precision" },
+ { "double","set double-floating point processing precision", 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, AF, "precision" },
{ NULL }
};
@@ -383,7 +229,7 @@ const AVFilter ff_af_adynamicequalizer = {
.uninit = uninit,
FILTER_INPUTS(inputs),
FILTER_OUTPUTS(outputs),
- FILTER_SINGLE_SAMPLEFMT(AV_SAMPLE_FMT_DBLP),
+ FILTER_QUERY_FUNC(query_formats),
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
AVFILTER_FLAG_SLICE_THREADS,
.process_command = ff_filter_process_command,