summaryrefslogtreecommitdiff
path: root/libavfilter/vf_bm3d.c
diff options
context:
space:
mode:
authorPaul B Mahol <onemda@gmail.com>2018-05-09 12:58:23 +0200
committerPaul B Mahol <onemda@gmail.com>2018-09-13 11:22:22 +0200
commit544fde1bf827a9664f0c091dda78248573d1701d (patch)
tree67219c5f180341fd005e87dcf017e0ba51cc3900 /libavfilter/vf_bm3d.c
parentecf38be7c7f50a08e5a1f3cd9eea06fc5594d010 (diff)
downloadffmpeg-544fde1bf827a9664f0c091dda78248573d1701d.tar.gz
avfilter: add bm3d filter
Signed-off-by: Paul B Mahol <onemda@gmail.com>
Diffstat (limited to 'libavfilter/vf_bm3d.c')
-rw-r--r--libavfilter/vf_bm3d.c1077
1 files changed, 1077 insertions, 0 deletions
diff --git a/libavfilter/vf_bm3d.c b/libavfilter/vf_bm3d.c
new file mode 100644
index 0000000000..8a5ae70299
--- /dev/null
+++ b/libavfilter/vf_bm3d.c
@@ -0,0 +1,1077 @@
+/*
+ * Copyright (c) 2015-2016 mawen1250
+ * Copyright (c) 2018 Paul B Mahol
+ *
+ * This file is part of FFmpeg.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/**
+ * @todo
+ * - non-power of 2 DCT
+ * - opponent color space
+ * - temporal support
+ */
+
+#include <float.h>
+
+#include "libavutil/avassert.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/opt.h"
+#include "libavutil/pixdesc.h"
+#include "libavcodec/avfft.h"
+#include "avfilter.h"
+#include "filters.h"
+#include "formats.h"
+#include "framesync.h"
+#include "internal.h"
+#include "video.h"
+
+#define MAX_NB_THREADS 32
+
+enum FilterModes {
+ BASIC,
+ FINAL,
+ NB_MODES,
+};
+
+typedef struct ThreadData {
+ const uint8_t *src;
+ int src_linesize;
+ const uint8_t *ref;
+ int ref_linesize;
+ int plane;
+} ThreadData;
+
+typedef struct PosCode {
+ int x, y;
+} PosCode;
+
+typedef struct PosPairCode {
+ double score;
+ int x, y;
+} PosPairCode;
+
+typedef struct SliceContext {
+ DCTContext *gdctf, *gdcti;
+ DCTContext *dctf, *dcti;
+ FFTSample *bufferh;
+ FFTSample *bufferv;
+ FFTSample *bufferz;
+ FFTSample *buffer;
+ FFTSample *rbufferh;
+ FFTSample *rbufferv;
+ FFTSample *rbufferz;
+ FFTSample *rbuffer;
+ float *num, *den;
+ PosPairCode match_blocks[256];
+ int nb_match_blocks;
+ PosCode *search_positions;
+} SliceContext;
+
+typedef struct BM3DContext {
+ const AVClass *class;
+
+ float sigma;
+ int block_size;
+ int block_step;
+ int group_size;
+ int bm_range;
+ int bm_step;
+ float th_mse;
+ float hard_threshold;
+ int mode;
+ int ref;
+ int planes;
+
+ int depth;
+ int max;
+ int nb_planes;
+ int planewidth[4];
+ int planeheight[4];
+ int group_bits;
+ int pgroup_size;
+
+ SliceContext slices[MAX_NB_THREADS];
+
+ FFFrameSync fs;
+ int nb_threads;
+
+ void (*get_block_row)(const uint8_t *srcp, int src_linesize,
+ int y, int x, int block_size, float *dst);
+ double (*do_block_ssd)(struct BM3DContext *s, PosCode *pos,
+ const uint8_t *src, int src_stride,
+ int r_y, int r_x);
+ void (*do_output)(struct BM3DContext *s, uint8_t *dst, int dst_linesize,
+ int plane, int nb_jobs);
+ void (*block_filtering)(struct BM3DContext *s,
+ const uint8_t *src, int src_linesize,
+ const uint8_t *ref, int ref_linesize,
+ int y, int x, int plane, int jobnr);
+} BM3DContext;
+
+#define OFFSET(x) offsetof(BM3DContext, x)
+#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
+static const AVOption bm3d_options[] = {
+ { "sigma", "set denoising strength",
+ OFFSET(sigma), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 99999.9, FLAGS },
+ { "block", "set log2(size) of local patch",
+ OFFSET(block_size), AV_OPT_TYPE_INT, {.i64=4}, 4, 6, FLAGS },
+ { "bstep", "set sliding step for processing blocks",
+ OFFSET(block_step), AV_OPT_TYPE_INT, {.i64=4}, 1, 64, FLAGS },
+ { "group", "set maximal number of similar blocks",
+ OFFSET(group_size), AV_OPT_TYPE_INT, {.i64=1}, 1, 256, FLAGS },
+ { "range", "set block matching range",
+ OFFSET(bm_range), AV_OPT_TYPE_INT, {.i64=9}, 1, INT32_MAX, FLAGS },
+ { "mstep", "set step for block matching",
+ OFFSET(bm_step), AV_OPT_TYPE_INT, {.i64=1}, 1, 64, FLAGS },
+ { "thmse", "set threshold of mean square error for block matching",
+ OFFSET(th_mse), AV_OPT_TYPE_FLOAT, {.dbl=0}, 0, INT32_MAX, FLAGS },
+ { "hdthr", "set hard threshold for 3D transfer domain",
+ OFFSET(hard_threshold), AV_OPT_TYPE_FLOAT, {.dbl=2.7}, 0, INT32_MAX, FLAGS },
+ { "estim", "set filtering estimation mode",
+ OFFSET(mode), AV_OPT_TYPE_INT, {.i64=BASIC}, 0, NB_MODES-1, FLAGS, "mode" },
+ { "basic", "basic estimate",
+ 0, AV_OPT_TYPE_CONST, {.i64=BASIC}, 0, 0, FLAGS, "mode" },
+ { "final", "final estimate",
+ 0, AV_OPT_TYPE_CONST, {.i64=FINAL}, 0, 0, FLAGS, "mode" },
+ { "ref", "have reference stream",
+ OFFSET(ref), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS },
+ { "planes", "set planes to filter",
+ OFFSET(planes), AV_OPT_TYPE_INT, {.i64=7}, 0, 15, FLAGS },
+ { NULL }
+};
+
+AVFILTER_DEFINE_CLASS(bm3d);
+
+static int query_formats(AVFilterContext *ctx)
+{
+ static const enum AVPixelFormat pix_fmts[] = {
+ AV_PIX_FMT_GRAY8,
+ AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10,
+ AV_PIX_FMT_GRAY12, AV_PIX_FMT_GRAY16,
+ AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P,
+ AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P,
+ AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV444P,
+ AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P,
+ AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ444P,
+ AV_PIX_FMT_YUVJ411P,
+ AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
+ AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10,
+ AV_PIX_FMT_YUV440P10,
+ AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV420P12,
+ AV_PIX_FMT_YUV440P12,
+ AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV422P14, AV_PIX_FMT_YUV420P14,
+ AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
+ AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10,
+ AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
+ AV_PIX_FMT_NONE
+ };
+
+ AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
+ if (!fmts_list)
+ return AVERROR(ENOMEM);
+ return ff_set_common_formats(ctx, fmts_list);
+}
+
+static int do_search_boundary(int pos, int plane_boundary, int search_range, int search_step)
+{
+ int search_boundary;
+
+ search_range = search_range / search_step * search_step;
+
+ if (pos == plane_boundary) {
+ search_boundary = plane_boundary;
+ } else if (pos > plane_boundary) {
+ search_boundary = pos - search_range;
+
+ while (search_boundary < plane_boundary) {
+ search_boundary += search_step;
+ }
+ } else {
+ search_boundary = pos + search_range;
+
+ while (search_boundary > plane_boundary) {
+ search_boundary -= search_step;
+ }
+ }
+
+ return search_boundary;
+}
+
+static int search_boundary(int plane_boundary, int search_range, int search_step, int vertical, int y, int x)
+{
+ return do_search_boundary(vertical ? y : x, plane_boundary, search_range, search_step);
+}
+
+static int cmp_scores(const void *a, const void *b)
+{
+ const struct PosPairCode *pair1 = a;
+ const struct PosPairCode *pair2 = b;
+ return FFDIFFSIGN(pair1->score, pair2->score);
+}
+
+static double do_block_ssd(BM3DContext *s, PosCode *pos, const uint8_t *src, int src_stride, int r_y, int r_x)
+{
+ const uint8_t *srcp = src + pos->y * src_stride + pos->x;
+ const uint8_t *refp = src + r_y * src_stride + r_x;
+ const int block_size = s->block_size;
+ double dist = 0.;
+ int x, y;
+
+ for (y = 0; y < block_size; y++) {
+ for (x = 0; x < block_size; x++) {
+ double temp = refp[x] - srcp[x];
+ dist += temp * temp;
+ }
+
+ srcp += src_stride;
+ refp += src_stride;
+ }
+
+ return dist;
+}
+
+static double do_block_ssd16(BM3DContext *s, PosCode *pos, const uint8_t *src, int src_stride, int r_y, int r_x)
+{
+ const uint16_t *srcp = (uint16_t *)src + pos->y * src_stride / 2 + pos->x;
+ const uint16_t *refp = (uint16_t *)src + r_y * src_stride / 2 + r_x;
+ const int block_size = s->block_size;
+ double dist = 0.;
+ int x, y;
+
+ for (y = 0; y < block_size; y++) {
+ for (x = 0; x < block_size; x++) {
+ double temp = refp[x] - srcp[x];
+ dist += temp * temp;
+ }
+
+ srcp += src_stride / 2;
+ refp += src_stride / 2;
+ }
+
+ return dist;
+}
+
+static void do_block_matching_multi(BM3DContext *s, const uint8_t *src, int src_stride, int src_range,
+ const PosCode *search_pos, int search_size, float th_mse,
+ int r_y, int r_x, int plane, int jobnr)
+{
+ SliceContext *sc = &s->slices[jobnr];
+ double MSE2SSE = s->group_size * s->block_size * s->block_size * src_range * src_range / (s->max * s->max);
+ double distMul = 1. / MSE2SSE;
+ double th_sse = th_mse * MSE2SSE;
+ int i, index = sc->nb_match_blocks;
+
+ for (i = 0; i < search_size; i++) {
+ PosCode pos = search_pos[i];
+ double dist;
+
+ dist = s->do_block_ssd(s, &pos, src, src_stride, r_y, r_x);
+
+ // Only match similar blocks but not identical blocks
+ if (dist <= th_sse && dist != 0) {
+ const double score = dist * distMul;
+
+ if (index >= s->group_size && score >= sc->match_blocks[index - 1].score) {
+ continue;
+ }
+
+ if (index >= s->group_size)
+ index = s->group_size - 1;
+
+ sc->match_blocks[index].score = score;
+ sc->match_blocks[index].y = pos.y;
+ sc->match_blocks[index].x = pos.x;
+ index++;
+ qsort(sc->match_blocks, index, sizeof(PosPairCode), cmp_scores);
+ }
+ }
+
+ sc->nb_match_blocks = index;
+}
+
+static void block_matching_multi(BM3DContext *s, const uint8_t *ref, int ref_linesize, int y, int x,
+ int exclude_cur_pos, int plane, int jobnr)
+{
+ SliceContext *sc = &s->slices[jobnr];
+ const int width = s->planewidth[plane];
+ const int height = s->planeheight[plane];
+ const int block_size = s->block_size;
+ const int step = s->bm_step;
+ const int range = s->bm_range / step * step;
+ int l = search_boundary(0, range, step, 0, y, x);
+ int r = search_boundary(width - block_size, range, step, 0, y, x);
+ int t = search_boundary(0, range, step, 1, y, x);
+ int b = search_boundary(height - block_size, range, step, 1, y, x);
+ int j, i, index = 0;
+
+ for (j = t; j <= b; j += step) {
+ for (i = l; i <= r; i += step) {
+ PosCode pos;
+
+ if (exclude_cur_pos > 0 && j == y && i == x) {
+ continue;
+ }
+
+ pos.y = j;
+ pos.x = i;
+ sc->search_positions[index++] = pos;
+ }
+ }
+
+ if (exclude_cur_pos == 1) {
+ sc->match_blocks[0].score = 0;
+ sc->match_blocks[0].y = y;
+ sc->match_blocks[0].x = x;
+ sc->nb_match_blocks = 1;
+ }
+
+ do_block_matching_multi(s, ref, ref_linesize, s->bm_range,
+ sc->search_positions, index, s->th_mse, y, x, plane, jobnr);
+}
+
+static void block_matching(BM3DContext *s, const uint8_t *ref, int ref_linesize,
+ int j, int i, int plane, int jobnr)
+{
+ SliceContext *sc = &s->slices[jobnr];
+
+ if (s->group_size == 1 || s->th_mse <= 0.f) {
+ sc->match_blocks[0].score = 1;
+ sc->match_blocks[0].x = i;
+ sc->match_blocks[0].y = j;
+ sc->nb_match_blocks = 1;
+ return;
+ }
+
+ sc->nb_match_blocks = 0;
+ block_matching_multi(s, ref, ref_linesize, j, i, 1, plane, jobnr);
+}
+
+static void get_block_row(const uint8_t *srcp, int src_linesize,
+ int y, int x, int block_size, float *dst)
+{
+ const uint8_t *src = srcp + y * src_linesize + x;
+ int j;
+
+ for (j = 0; j < block_size; j++) {
+ dst[j] = src[j];
+ }
+}
+
+static void get_block_row16(const uint8_t *srcp, int src_linesize,
+ int y, int x, int block_size, float *dst)
+{
+ const uint16_t *src = (uint16_t *)srcp + y * src_linesize / 2 + x;
+ int j;
+
+ for (j = 0; j < block_size; j++) {
+ dst[j] = src[j];
+ }
+}
+
+static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_linesize,
+ const uint8_t *ref, int ref_linesize,
+ int y, int x, int plane, int jobnr)
+{
+ SliceContext *sc = &s->slices[jobnr];
+ const int buffer_linesize = s->block_size * s->block_size;
+ const int nb_match_blocks = sc->nb_match_blocks;
+ const int block_size = s->block_size;
+ const int width = s->planewidth[plane];
+ const int pgroup_size = s->pgroup_size;
+ const int group_size = s->group_size;
+ float *buffer = sc->buffer;
+ float *bufferh = sc->bufferh;
+ float *bufferv = sc->bufferv;
+ float *bufferz = sc->bufferz;
+ float threshold[4];
+ float den_weight, num_weight;
+ int retained = 0;
+ int i, j, k;
+
+ for (k = 0; k < nb_match_blocks; k++) {
+ const int y = sc->match_blocks[k].y;
+ const int x = sc->match_blocks[k].x;
+
+ for (i = 0; i < block_size; i++) {
+ s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + block_size * i);
+ av_dct_calc(sc->dctf, bufferh + block_size * i);
+ }
+
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ bufferv[i * block_size + j] = bufferh[j * block_size + i];
+ }
+ av_dct_calc(sc->dctf, bufferv + i * block_size);
+ }
+
+ for (i = 0; i < block_size; i++) {
+ memcpy(buffer + k * buffer_linesize + i * block_size,
+ bufferv + i * block_size, block_size * 4);
+ }
+ }
+
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ for (k = 0; k < nb_match_blocks; k++)
+ bufferz[k] = buffer[buffer_linesize * k + i * block_size + j];
+ if (group_size > 1)
+ av_dct_calc(sc->gdctf, bufferz);
+ bufferz += pgroup_size;
+ }
+ }
+
+ threshold[0] = s->hard_threshold * s->sigma;
+ threshold[1] = threshold[0] * sqrtf(2.f);
+ threshold[2] = threshold[0] * 2.f;
+ threshold[3] = threshold[0] * sqrtf(8.f);
+ bufferz = sc->bufferz;
+
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ for (k = 0; k < nb_match_blocks; k++) {
+ const float thresh = threshold[(j == 0) + (i == 0) + (k == 0)];
+
+ if (bufferz[k] > thresh || bufferz[k] < -thresh) {
+ retained++;
+ } else {
+ bufferz[k] = 0;
+ }
+ }
+ bufferz += pgroup_size;
+ }
+ }
+
+ bufferz = sc->bufferz;
+ buffer = sc->buffer;
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ if (group_size > 1)
+ av_dct_calc(sc->gdcti, bufferz);
+ for (k = 0; k < nb_match_blocks; k++) {
+ buffer[buffer_linesize * k + i * block_size + j] = bufferz[k];
+ }
+ bufferz += pgroup_size;
+ }
+ }
+
+ den_weight = retained < 1 ? 1.f : 1.f / retained;
+ num_weight = den_weight;
+
+ buffer = sc->buffer;
+ for (k = 0; k < nb_match_blocks; k++) {
+ float *num = sc->num + y * width + x;
+ float *den = sc->den + y * width + x;
+
+ for (i = 0; i < block_size; i++) {
+ memcpy(bufferv + i * block_size,
+ buffer + k * buffer_linesize + i * block_size,
+ block_size * 4);
+ }
+
+ for (i = 0; i < block_size; i++) {
+ av_dct_calc(sc->dcti, bufferv + block_size * i);
+ for (j = 0; j < block_size; j++) {
+ bufferh[j * block_size + i] = bufferv[i * block_size + j];
+ }
+ }
+
+ for (i = 0; i < block_size; i++) {
+ av_dct_calc(sc->dcti, bufferh + block_size * i);
+ for (j = 0; j < block_size; j++) {
+ num[j] += bufferh[i * block_size + j] * num_weight;
+ den[j] += den_weight;
+ }
+ num += width;
+ den += width;
+ }
+ }
+}
+
+static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_linesize,
+ const uint8_t *ref, int ref_linesize,
+ int y, int x, int plane, int jobnr)
+{
+ SliceContext *sc = &s->slices[jobnr];
+ const int buffer_linesize = s->block_size * s->block_size;
+ const int nb_match_blocks = sc->nb_match_blocks;
+ const int block_size = s->block_size;
+ const int width = s->planewidth[plane];
+ const int pgroup_size = s->pgroup_size;
+ const int group_size = s->group_size;
+ const float sigma_sqr = s->sigma * s->sigma;
+ float *buffer = sc->buffer;
+ float *bufferh = sc->bufferh;
+ float *bufferv = sc->bufferv;
+ float *bufferz = sc->bufferz;
+ float *rbuffer = sc->rbuffer;
+ float *rbufferh = sc->rbufferh;
+ float *rbufferv = sc->rbufferv;
+ float *rbufferz = sc->rbufferz;
+ float den_weight, num_weight;
+ float l2_wiener = 0;
+ int i, j, k;
+
+ for (k = 0; k < nb_match_blocks; k++) {
+ const int y = sc->match_blocks[k].y;
+ const int x = sc->match_blocks[k].x;
+
+ for (i = 0; i < block_size; i++) {
+ s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + block_size * i);
+ s->get_block_row(ref, ref_linesize, y + i, x, block_size, rbufferh + block_size * i);
+ av_dct_calc(sc->dctf, bufferh + block_size * i);
+ av_dct_calc(sc->dctf, rbufferh + block_size * i);
+ }
+
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ bufferv[i * block_size + j] = bufferh[j * block_size + i];
+ rbufferv[i * block_size + j] = rbufferh[j * block_size + i];
+ }
+ av_dct_calc(sc->dctf, bufferv + i * block_size);
+ av_dct_calc(sc->dctf, rbufferv + i * block_size);
+ }
+
+ for (i = 0; i < block_size; i++) {
+ memcpy(buffer + k * buffer_linesize + i * block_size,
+ bufferv + i * block_size, block_size * 4);
+ memcpy(rbuffer + k * buffer_linesize + i * block_size,
+ rbufferv + i * block_size, block_size * 4);
+ }
+ }
+
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ for (k = 0; k < nb_match_blocks; k++) {
+ bufferz[k] = buffer[buffer_linesize * k + i * block_size + j];
+ rbufferz[k] = rbuffer[buffer_linesize * k + i * block_size + j];
+ }
+ if (group_size > 1) {
+ av_dct_calc(sc->gdctf, bufferz);
+ av_dct_calc(sc->gdctf, rbufferz);
+ }
+ bufferz += pgroup_size;
+ rbufferz += pgroup_size;
+ }
+ }
+
+ bufferz = sc->bufferz;
+ rbufferz = sc->rbufferz;
+
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ for (k = 0; k < nb_match_blocks; k++) {
+ const float ref_sqr = rbufferz[k] * rbufferz[k];
+ float wiener_coef = ref_sqr / (ref_sqr + sigma_sqr);
+
+ if (isnan(wiener_coef))
+ wiener_coef = 1;
+ bufferz[k] *= wiener_coef;
+ l2_wiener += wiener_coef * wiener_coef;
+ }
+ bufferz += pgroup_size;
+ rbufferz += pgroup_size;
+ }
+ }
+
+ bufferz = sc->bufferz;
+ buffer = sc->buffer;
+ for (i = 0; i < block_size; i++) {
+ for (j = 0; j < block_size; j++) {
+ if (group_size > 1)
+ av_dct_calc(sc->gdcti, bufferz);
+ for (k = 0; k < nb_match_blocks; k++) {
+ buffer[buffer_linesize * k + i * block_size + j] = bufferz[k];
+ }
+ bufferz += pgroup_size;
+ }
+ }
+
+ l2_wiener = FFMAX(l2_wiener, 1e-15f);
+ den_weight = 1.f / l2_wiener;
+ num_weight = den_weight;
+
+ for (k = 0; k < nb_match_blocks; k++) {
+ float *num = sc->num + y * width + x;
+ float *den = sc->den + y * width + x;
+
+ for (i = 0; i < block_size; i++) {
+ memcpy(bufferv + i * block_size,
+ buffer + k * buffer_linesize + i * block_size,
+ block_size * 4);
+ }
+
+ for (i = 0; i < block_size; i++) {
+ av_dct_calc(sc->dcti, bufferv + block_size * i);
+ for (j = 0; j < block_size; j++) {
+ bufferh[j * block_size + i] = bufferv[i * block_size + j];
+ }
+ }
+
+ for (i = 0; i < block_size; i++) {
+ av_dct_calc(sc->dcti, bufferh + block_size * i);
+ for (j = 0; j < block_size; j++) {
+ num[j] += bufferh[i * block_size + j] * num_weight;
+ den[j] += den_weight;
+ }
+ num += width;
+ den += width;
+ }
+ }
+}
+
+static void do_output(BM3DContext *s, uint8_t *dst, int dst_linesize,
+ int plane, int nb_jobs)
+{
+ const int height = s->planeheight[plane];
+ const int width = s->planewidth[plane];
+ int i, j, k;
+
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ uint8_t *dstp = dst + i * dst_linesize;
+ float sum_den = 0.f;
+ float sum_num = 0.f;
+
+ for (k = 0; k < nb_jobs; k++) {
+ SliceContext *sc = &s->slices[k];
+ float num = sc->num[i * width + j];
+ float den = sc->den[i * width + j];
+
+ sum_num += num;
+ sum_den += den;
+ }
+
+ dstp[j] = av_clip_uint8(sum_num / sum_den);
+ }
+ }
+}
+
+static void do_output16(BM3DContext *s, uint8_t *dst, int dst_linesize,
+ int plane, int nb_jobs)
+{
+ const int height = s->planeheight[plane];
+ const int width = s->planewidth[plane];
+ const int depth = s->depth;
+ int i, j, k;
+
+ for (i = 0; i < height; i++) {
+ for (j = 0; j < width; j++) {
+ uint16_t *dstp = (uint16_t *)dst + i * dst_linesize / 2;
+ float sum_den = 0.f;
+ float sum_num = 0.f;
+
+ for (k = 0; k < nb_jobs; k++) {
+ SliceContext *sc = &s->slices[k];
+ float num = sc->num[i * width + j];
+ float den = sc->den[i * width + j];
+
+ sum_num += num;
+ sum_den += den;
+ }
+
+ dstp[j] = av_clip_uintp2(sum_num / sum_den, depth);
+ }
+ }
+}
+
+static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
+{
+ BM3DContext *s = ctx->priv;
+ SliceContext *sc = &s->slices[jobnr];
+ const int block_step = s->block_step;
+ ThreadData *td = arg;
+ const uint8_t *src = td->src;
+ const uint8_t *ref = td->ref;
+ const int src_linesize = td->src_linesize;
+ const int ref_linesize = td->ref_linesize;
+ const int plane = td->plane;
+ const int width = s->planewidth[plane];
+ const int height = s->planeheight[plane];
+ const int block_pos_bottom = height - s->block_size;
+ const int block_pos_right = width - s->block_size;
+ const int slice_start = (((height + block_step - 1) / block_step) * jobnr / nb_jobs) * block_step;
+ const int slice_end = (jobnr == nb_jobs - 1) ? block_pos_bottom + block_step :
+ (((height + block_step - 1) / block_step) * (jobnr + 1) / nb_jobs) * block_step;
+ int i, j;
+
+ memset(sc->num, 0, width * height * sizeof(FFTSample));
+ memset(sc->den, 0, width * height * sizeof(FFTSample));
+
+ for (j = slice_start; j < slice_end; j += block_step) {
+ if (j > block_pos_bottom) {
+ j = block_pos_bottom;
+ }
+
+ for (i = 0; i < block_pos_right + block_step; i += block_step) {
+ if (i > block_pos_right) {
+ i = block_pos_right;
+ }
+
+ block_matching(s, ref, ref_linesize, j, i, plane, jobnr);
+
+ s->block_filtering(s, src, src_linesize,
+ ref, ref_linesize, j, i, plane, jobnr);
+ }
+ }
+
+ return 0;
+}
+
+static int filter_frame(AVFilterContext *ctx, AVFrame **out, AVFrame *in, AVFrame *ref)
+{
+ BM3DContext *s = ctx->priv;
+ AVFilterLink *outlink = ctx->outputs[0];
+ int p;
+
+ *out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+ if (!*out)
+ return AVERROR(ENOMEM);
+ av_frame_copy_props(*out, in);
+
+ for (p = 0; p < s->nb_planes; p++) {
+ const int nb_jobs = FFMIN(s->nb_threads, s->planeheight[p] / s->block_step);
+ ThreadData td;
+
+ if (!((1 << p) & s->planes) || ctx->is_disabled) {
+ av_image_copy_plane((*out)->data[p], (*out)->linesize[p],
+ in->data[p], in->linesize[p],
+ s->planewidth[p], s->planeheight[p]);
+ continue;
+ }
+
+ td.src = in->data[p];
+ td.src_linesize = in->linesize[p];
+ td.ref = ref->data[p];
+ td.ref_linesize = ref->linesize[p];
+ td.plane = p;
+ ctx->internal->execute(ctx, filter_slice, &td, NULL, nb_jobs);
+
+ s->do_output(s, (*out)->data[p], (*out)->linesize[p], p, nb_jobs);
+ }
+
+ return 0;
+}
+
+#define SQR(x) ((x) * (x))
+
+static int config_input(AVFilterLink *inlink)
+{
+ const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
+ AVFilterContext *ctx = inlink->dst;
+ BM3DContext *s = ctx->priv;
+ int i, group_bits;
+
+ s->nb_threads = FFMIN(ff_filter_get_nb_threads(ctx), MAX_NB_THREADS);
+ s->nb_planes = av_pix_fmt_count_planes(inlink->format);
+ s->depth = desc->comp[0].depth;
+ s->max = (1 << s->depth) - 1;
+ s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
+ s->planeheight[0] = s->planeheight[3] = inlink->h;
+ s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
+ s->planewidth[0] = s->planewidth[3] = inlink->w;
+
+ for (group_bits = 4; 1 << group_bits < s->group_size; group_bits++);
+ s->group_bits = group_bits;
+ s->pgroup_size = 1 << group_bits;
+
+ for (i = 0; i < s->nb_threads; i++) {
+ SliceContext *sc = &s->slices[i];
+
+ sc->num = av_calloc(s->planewidth[0] * s->planeheight[0], sizeof(FFTSample));
+ sc->den = av_calloc(s->planewidth[0] * s->planeheight[0], sizeof(FFTSample));
+ if (!sc->num || !sc->den)
+ return AVERROR(ENOMEM);
+
+ sc->dctf = av_dct_init(av_log2(s->block_size), DCT_II);
+ sc->dcti = av_dct_init(av_log2(s->block_size), DCT_III);
+ if (!sc->dctf || !sc->dcti)
+ return AVERROR(ENOMEM);
+
+ if (s->group_bits > 1) {
+ sc->gdctf = av_dct_init(s->group_bits, DCT_II);
+ sc->gdcti = av_dct_init(s->group_bits, DCT_III);
+ if (!sc->gdctf || !sc->gdcti)
+ return AVERROR(ENOMEM);
+ }
+
+ sc->buffer = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->buffer));
+ sc->bufferz = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->bufferz));
+ sc->bufferh = av_calloc(s->block_size * s->block_size, sizeof(*sc->bufferh));
+ sc->bufferv = av_calloc(s->block_size * s->block_size, sizeof(*sc->bufferv));
+ if (!sc->bufferh || !sc->bufferv || !sc->buffer || !sc->bufferz)
+ return AVERROR(ENOMEM);
+
+ if (s->mode == FINAL) {
+ sc->rbuffer = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->rbuffer));
+ sc->rbufferz = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->rbufferz));
+ sc->rbufferh = av_calloc(s->block_size * s->block_size, sizeof(*sc->rbufferh));
+ sc->rbufferv = av_calloc(s->block_size * s->block_size, sizeof(*sc->rbufferv));
+ if (!sc->rbufferh || !sc->rbufferv || !sc->rbuffer || !sc->rbufferz)
+ return AVERROR(ENOMEM);
+ }
+
+ sc->search_positions = av_calloc(SQR(2 * s->bm_range / s->bm_step + 1), sizeof(*sc->search_positions));
+ if (!sc->search_positions)
+ return AVERROR(ENOMEM);
+ }
+
+ s->do_output = do_output;
+ s->do_block_ssd = do_block_ssd;
+ s->get_block_row = get_block_row;
+
+ if (s->depth > 8) {
+ s->do_output = do_output16;
+ s->do_block_ssd = do_block_ssd16;
+ s->get_block_row = get_block_row16;
+ }
+
+ return 0;
+}
+
+static int activate(AVFilterContext *ctx)
+{
+ BM3DContext *s = ctx->priv;
+
+ if (!s->ref) {
+ AVFrame *frame = NULL;
+ AVFrame *out = NULL;
+ int ret, status;
+ int64_t pts;
+
+ if ((ret = ff_inlink_consume_frame(ctx->inputs[0], &frame)) > 0) {
+ ret = filter_frame(ctx, &out, frame, frame);
+ av_frame_free(&frame);
+ if (ret < 0)
+ return ret;
+ ret = ff_filter_frame(ctx->outputs[0], out);
+ }
+ if (ret < 0) {
+ return ret;
+ } else if (ff_inlink_acknowledge_status(ctx->inputs[0], &status, &pts)) {
+ ff_outlink_set_status(ctx->outputs[0], status, pts);
+ return 0;
+ } else {
+ if (ff_outlink_frame_wanted(ctx->outputs[0]))
+ ff_inlink_request_frame(ctx->inputs[0]);
+ return 0;
+ }
+ } else {
+ return ff_framesync_activate(&s->fs);
+ }
+}
+
+static int process_frame(FFFrameSync *fs)
+{
+ AVFilterContext *ctx = fs->parent;
+ BM3DContext *s = fs->opaque;
+ AVFilterLink *outlink = ctx->outputs[0];
+ AVFrame *out = NULL, *src, *ref;
+ int ret;
+
+ if ((ret = ff_framesync_get_frame(&s->fs, 0, &src, 0)) < 0 ||
+ (ret = ff_framesync_get_frame(&s->fs, 1, &ref, 0)) < 0)
+ return ret;
+
+ if ((ret = filter_frame(ctx, &out, src, ref)) < 0)
+ return ret;
+
+ out->pts = av_rescale_q(src->pts, s->fs.time_base, outlink->time_base);
+
+ return ff_filter_frame(outlink, out);
+}
+
+static av_cold int init(AVFilterContext *ctx)
+{
+ BM3DContext *s = ctx->priv;
+ AVFilterPad pad = { 0 };
+ int ret;
+
+ if (s->mode == BASIC) {
+ if (s->th_mse == 0.f)
+ s->th_mse = 400.f + s->sigma * 80.f;
+ s->block_filtering = basic_block_filtering;
+ } else if (s->mode == FINAL) {
+ if (!s->ref) {
+ av_log(ctx, AV_LOG_WARNING, "Reference stream is mandatory in final estimation mode.\n");
+ s->ref = 1;
+ }
+ if (s->th_mse == 0.f)
+ s->th_mse = 200.f + s->sigma * 10.f;
+
+ s->block_filtering = final_block_filtering;
+ } else {
+ return AVERROR_BUG;
+ }
+
+ s->block_size = 1 << s->block_size;
+
+ if (s->block_step > s->block_size) {
+ av_log(ctx, AV_LOG_WARNING, "bstep: %d can't be bigger than block size. Changing to %d.\n",
+ s->block_step, s->block_size);
+ s->block_step = s->block_size;
+ }
+ if (s->bm_step > s->bm_range) {
+ av_log(ctx, AV_LOG_WARNING, "mstep: %d can't be bigger than block matching range. Changing to %d.\n",
+ s->bm_step, s->bm_range);
+ s->bm_step = s->bm_range;
+ }
+
+ pad.type = AVMEDIA_TYPE_VIDEO;
+ pad.name = av_strdup("source");
+ pad.config_props = config_input;
+ if (!pad.name)
+ return AVERROR(ENOMEM);
+
+ if ((ret = ff_insert_inpad(ctx, 0, &pad)) < 0) {
+ av_freep(&pad.name);
+ return ret;
+ }
+
+ if (s->ref) {
+ pad.type = AVMEDIA_TYPE_VIDEO;
+ pad.name = av_strdup("reference");
+ pad.config_props = NULL;
+ if (!pad.name)
+ return AVERROR(ENOMEM);
+
+ if ((ret = ff_insert_inpad(ctx, 1, &pad)) < 0) {
+ av_freep(&pad.name);
+ return ret;
+ }
+ }
+
+ return 0;
+}
+
+static int config_output(AVFilterLink *outlink)
+{
+ AVFilterContext *ctx = outlink->src;
+ BM3DContext *s = ctx->priv;
+ AVFilterLink *src = ctx->inputs[0];
+ AVFilterLink *ref;
+ FFFrameSyncIn *in;
+ int ret;
+
+ if (s->ref) {
+ ref = ctx->inputs[1];
+
+ if (src->format != ref->format) {
+ av_log(ctx, AV_LOG_ERROR, "inputs must be of same pixel format\n");
+ return AVERROR(EINVAL);
+ }
+ if (src->w != ref->w ||
+ src->h != ref->h) {
+ av_log(ctx, AV_LOG_ERROR, "First input link %s parameters "
+ "(size %dx%d) do not match the corresponding "
+ "second input link %s parameters (%dx%d) ",
+ ctx->input_pads[0].name, src->w, src->h,
+ ctx->input_pads[1].name, ref->w, ref->h);
+ return AVERROR(EINVAL);
+ }
+ }
+
+ outlink->w = src->w;
+ outlink->h = src->h;
+ outlink->time_base = src->time_base;
+ outlink->sample_aspect_ratio = src->sample_aspect_ratio;
+ outlink->frame_rate = src->frame_rate;
+
+ if (!s->ref)
+ return 0;
+
+ if ((ret = ff_framesync_init(&s->fs, ctx, 2)) < 0)
+ return ret;
+
+ in = s->fs.in;
+ in[0].time_base = src->time_base;
+ in[1].time_base = ref->time_base;
+ in[0].sync = 1;
+ in[0].before = EXT_STOP;
+ in[0].after = EXT_STOP;
+ in[1].sync = 1;
+ in[1].before = EXT_STOP;
+ in[1].after = EXT_STOP;
+ s->fs.opaque = s;
+ s->fs.on_event = process_frame;
+
+ return ff_framesync_configure(&s->fs);
+}
+
+static av_cold void uninit(AVFilterContext *ctx)
+{
+ BM3DContext *s = ctx->priv;
+ int i;
+
+ for (i = 0; i < ctx->nb_inputs; i++)
+ av_freep(&ctx->input_pads[i].name);
+
+ if (s->ref)
+ ff_framesync_uninit(&s->fs);
+
+ for (i = 0; i < s->nb_threads; i++) {
+ SliceContext *sc = &s->slices[i];
+
+ av_freep(&sc->num);
+ av_freep(&sc->den);
+
+ av_dct_end(sc->gdctf);
+ av_dct_end(sc->gdcti);
+ av_dct_end(sc->dctf);
+ av_dct_end(sc->dcti);
+
+ av_freep(&sc->buffer);
+ av_freep(&sc->bufferh);
+ av_freep(&sc->bufferv);
+ av_freep(&sc->bufferz);
+ av_freep(&sc->rbuffer);
+ av_freep(&sc->rbufferh);
+ av_freep(&sc->rbufferv);
+ av_freep(&sc->rbufferz);
+
+ av_freep(&sc->search_positions);
+ }
+}
+
+static const AVFilterPad bm3d_outputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .config_props = config_output,
+ },
+ { NULL }
+};
+
+AVFilter ff_vf_bm3d = {
+ .name = "bm3d",
+ .description = NULL_IF_CONFIG_SMALL("Block-Matching 3D denoiser."),
+ .priv_size = sizeof(BM3DContext),
+ .init = init,
+ .uninit = uninit,
+ .activate = activate,
+ .query_formats = query_formats,
+ .inputs = NULL,
+ .outputs = bm3d_outputs,
+ .priv_class = &bm3d_class,
+ .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
+ AVFILTER_FLAG_DYNAMIC_INPUTS |
+ AVFILTER_FLAG_SLICE_THREADS,
+};