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authorPaul B Mahol <onemda@gmail.com>2020-08-19 10:23:03 +0200
committerPaul B Mahol <onemda@gmail.com>2020-12-20 21:44:13 +0100
commit6e96e3d970c5500bfc48d2428119fe995eb230c1 (patch)
tree926ebfe9ae11c8d98680d9f92a6583d9df60063f /libavfilter/vf_shufflepixels.c
parentab6a56773fe8eaa287a784229caeb85cf6db370d (diff)
downloadffmpeg-6e96e3d970c5500bfc48d2428119fe995eb230c1.tar.gz
avfilter: add shufflepixels video filter
Diffstat (limited to 'libavfilter/vf_shufflepixels.c')
-rw-r--r--libavfilter/vf_shufflepixels.c456
1 files changed, 456 insertions, 0 deletions
diff --git a/libavfilter/vf_shufflepixels.c b/libavfilter/vf_shufflepixels.c
new file mode 100644
index 0000000000..463bb66bc8
--- /dev/null
+++ b/libavfilter/vf_shufflepixels.c
@@ -0,0 +1,456 @@
+/*
+ * Copyright (c) 2020 Paul B Mahol
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/avassert.h"
+#include "libavutil/avstring.h"
+#include "libavutil/common.h"
+#include "libavutil/internal.h"
+#include "libavutil/imgutils.h"
+#include "libavutil/lfg.h"
+#include "libavutil/opt.h"
+#include "libavutil/pixdesc.h"
+#include "libavutil/random_seed.h"
+
+#include "avfilter.h"
+#include "internal.h"
+#include "video.h"
+
+typedef struct ShufflePixelsContext {
+ const AVClass *class;
+
+ int block_w, block_h;
+ int mode;
+ int direction;
+ int64_t seed;
+
+ int depth;
+ int nb_planes;
+ int linesize[4];
+ int planewidth[4];
+ int planeheight[4];
+
+ int nb_blocks;
+
+ uint8_t *used;
+ int32_t *map;
+
+ AVLFG c;
+
+ int (*shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
+} ShufflePixelsContext;
+
+static int query_formats(AVFilterContext *ctx)
+{
+ static const enum AVPixelFormat pix_fmts[] = {
+ AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
+ AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVA444P,
+ AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
+ AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
+ AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GBRAP,
+ AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUVA444P10,
+ AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16, AV_PIX_FMT_YUVA444P16,
+ AV_PIX_FMT_NONE
+ };
+ AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
+ if (!fmts_list)
+ return AVERROR(ENOMEM);
+ return ff_set_common_formats(ctx, fmts_list);
+}
+
+static void make_horizontal_map(AVFilterContext *ctx)
+{
+ ShufflePixelsContext *s = ctx->priv;
+ const int nb_blocks = s->nb_blocks;
+ AVLFG *c = &s->c;
+ uint8_t *used = s->used;
+ int32_t *map = s->map;
+
+ for (int x = 0; x < s->planewidth[0];) {
+ int rand = av_lfg_get(c) % nb_blocks;
+
+ if (used[rand] == 0) {
+ int width;
+
+ if (s->direction) {
+ width = FFMIN(s->block_w, s->planewidth[0] - x);
+ map[rand * s->block_w] = x;
+ } else {
+ width = FFMIN(s->block_w, s->planewidth[0] - rand * s->block_w);
+ map[x] = rand * s->block_w;
+ }
+ used[rand] = 1;
+
+ if (s->direction) {
+ for (int i = 1; i < width; i++) {
+ map[rand * s->block_w + i] = map[rand * s->block_w] + i;
+ }
+ } else {
+ for (int i = 1; i < width; i++) {
+ map[x + i] = map[x] + i;
+ }
+ }
+
+ x += width;
+ }
+ }
+}
+
+static void make_vertical_map(AVFilterContext *ctx)
+{
+ ShufflePixelsContext *s = ctx->priv;
+ const int nb_blocks = s->nb_blocks;
+ AVLFG *c = &s->c;
+ uint8_t *used = s->used;
+ int32_t *map = s->map;
+
+ for (int y = 0; y < s->planeheight[0];) {
+ int rand = av_lfg_get(c) % nb_blocks;
+
+ if (used[rand] == 0) {
+ int height;
+
+ if (s->direction) {
+ height = FFMIN(s->block_h, s->planeheight[0] - y);
+ map[rand * s->block_h] = y;
+ } else {
+ height = FFMIN(s->block_h, s->planeheight[0] - rand * s->block_h);
+ map[y] = rand * s->block_h;
+ }
+ used[rand] = 1;
+
+ if (s->direction) {
+ for (int i = 1; i < height; i++) {
+ map[rand * s->block_h + i] = map[rand * s->block_h] + i;
+ }
+ } else {
+ for (int i = 1; i < height; i++) {
+ map[y + i] = map[y] + i;
+ }
+ }
+
+ y += height;
+ }
+ }
+}
+
+static void make_block_map(AVFilterContext *ctx)
+{
+ ShufflePixelsContext *s = ctx->priv;
+ const int nb_blocks = s->nb_blocks;
+ int nb_blocks_w = s->planewidth[0] / s->block_w;
+ AVLFG *c = &s->c;
+ uint8_t *used = s->used;
+ int32_t *map = s->map;
+
+ for (int i = 0; i < nb_blocks;) {
+ int rand = av_lfg_get(c) % nb_blocks;
+
+ if (used[rand] == 0) {
+ int yin = i / nb_blocks_w;
+ int xin = i % nb_blocks_w;
+ int in = yin * s->block_h * s->planewidth[0] + xin * s->block_w;
+ int yout = rand / nb_blocks_w;
+ int xout = rand % nb_blocks_w;
+ int out = yout * s->block_h * s->planewidth[0] + xout * s->block_w;
+
+ if (s->direction) {
+ map[out] = in;
+ } else {
+ map[in] = out;
+ }
+ used[rand] = 1;
+
+ if (s->direction) {
+ for (int y = 0; y < s->block_h; y++) {
+ for (int x = 0; x < s->block_w; x++) {
+ map[out + y * s->planewidth[0] + x] = map[out] + x + y * s->planewidth[0];
+ }
+ }
+ } else {
+ for (int y = 0; y < s->block_h; y++) {
+ for (int x = 0; x < s->block_w; x++) {
+ map[in + y * s->planewidth[0] + x] = map[in] + x + y * s->planewidth[0];
+ }
+ }
+ }
+
+ i++;
+ }
+ }
+}
+
+typedef struct ThreadData {
+ AVFrame *in, *out;
+} ThreadData;
+
+
+#define SHUFFLE_HORIZONTAL(name, type) \
+static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg, \
+ int jobnr, int nb_jobs) \
+{ \
+ ShufflePixelsContext *s = ctx->priv; \
+ ThreadData *td = arg; \
+ AVFrame *in = td->in; \
+ AVFrame *out = td->out; \
+ \
+ for (int p = 0; p < s->nb_planes; p++) { \
+ const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
+ const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
+ type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
+ const type *src = (const type *)(in->data[p] + \
+ slice_start * in->linesize[p]); \
+ const int32_t *map = s->map; \
+ \
+ for (int y = slice_start; y < slice_end; y++) { \
+ for (int x = 0; x < s->planewidth[p]; x++) { \
+ dst[x] = src[map[x]]; \
+ } \
+ \
+ dst += out->linesize[p] / sizeof(type); \
+ src += in->linesize[p] / sizeof(type); \
+ } \
+ } \
+ \
+ return 0; \
+}
+
+SHUFFLE_HORIZONTAL(8, uint8_t)
+SHUFFLE_HORIZONTAL(16, uint16_t)
+
+#define SHUFFLE_VERTICAL(name, type) \
+static int shuffle_vertical## name(AVFilterContext *ctx, void *arg, \
+ int jobnr, int nb_jobs) \
+{ \
+ ShufflePixelsContext *s = ctx->priv; \
+ ThreadData *td = arg; \
+ AVFrame *in = td->in; \
+ AVFrame *out = td->out; \
+ \
+ for (int p = 0; p < s->nb_planes; p++) { \
+ const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
+ const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
+ type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
+ const int32_t *map = s->map; \
+ \
+ for (int y = slice_start; y < slice_end; y++) { \
+ const type *src = (const type *)(in->data[p] + \
+ map[y] * in->linesize[p]); \
+ \
+ memcpy(dst, src, s->linesize[p]); \
+ dst += out->linesize[p] / sizeof(type); \
+ } \
+ } \
+ \
+ return 0; \
+}
+
+SHUFFLE_VERTICAL(8, uint8_t)
+SHUFFLE_VERTICAL(16, uint16_t)
+
+#define SHUFFLE_BLOCK(name, type) \
+static int shuffle_block## name(AVFilterContext *ctx, void *arg, \
+ int jobnr, int nb_jobs) \
+{ \
+ ShufflePixelsContext *s = ctx->priv; \
+ ThreadData *td = arg; \
+ AVFrame *in = td->in; \
+ AVFrame *out = td->out; \
+ \
+ for (int p = 0; p < s->nb_planes; p++) { \
+ const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
+ const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
+ type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
+ const type *src = (const type *)in->data[p]; \
+ const int32_t *map = s->map + slice_start * s->planewidth[p]; \
+ \
+ for (int y = slice_start; y < slice_end; y++) { \
+ for (int x = 0; x < s->planewidth[p]; x++) { \
+ int ymap = map[x] / s->planewidth[p]; \
+ int xmap = map[x] % s->planewidth[p]; \
+ \
+ dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)]; \
+ } \
+ \
+ dst += out->linesize[p] / sizeof(type); \
+ map += s->planewidth[p]; \
+ } \
+ } \
+ \
+ return 0; \
+}
+
+SHUFFLE_BLOCK(8, uint8_t)
+SHUFFLE_BLOCK(16, uint16_t)
+
+static int config_output(AVFilterLink *outlink)
+{
+ AVFilterContext *ctx = outlink->src;
+ ShufflePixelsContext *s = ctx->priv;
+ AVFilterLink *inlink = ctx->inputs[0];
+ const AVPixFmtDescriptor *desc;
+ int ret;
+
+ if (s->seed == -1)
+ s->seed = av_get_random_seed();
+ av_lfg_init(&s->c, s->seed);
+
+ desc = av_pix_fmt_desc_get(outlink->format);
+ if (!desc)
+ return AVERROR_BUG;
+ s->nb_planes = av_pix_fmt_count_planes(outlink->format);
+ s->depth = desc->comp[0].depth;
+
+ if ((ret = av_image_fill_linesizes(s->linesize, inlink->format, inlink->w)) < 0)
+ return ret;
+
+ s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
+ s->planewidth[0] = s->planewidth[3] = inlink->w;
+
+ s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
+ s->planeheight[0] = s->planeheight[3] = inlink->h;
+
+ s->map = av_calloc(inlink->w * inlink->h, sizeof(*s->map));
+ if (!s->map)
+ return AVERROR(ENOMEM);
+
+ switch (s->mode) {
+ case 0:
+ s->shuffle_pixels = s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
+ s->nb_blocks = (s->planewidth[0] + s->block_w - 1) / s->block_w;
+ break;
+ case 1:
+ s->shuffle_pixels = s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
+ s->nb_blocks = (s->planeheight[0] + s->block_h - 1) / s->block_h;
+ break;
+ case 2:
+ s->shuffle_pixels = s->depth <= 8 ? shuffle_block8 : shuffle_block16;
+ s->nb_blocks = (s->planeheight[0] / s->block_h) *
+ (s->planewidth[0] / s->block_w);
+ break;
+ default:
+ av_assert0(0);
+ }
+
+ s->used = av_calloc(s->nb_blocks, sizeof(*s->used));
+ if (!s->used)
+ return AVERROR(ENOMEM);
+
+ switch (s->mode) {
+ case 0:
+ make_horizontal_map(ctx);
+ break;
+ case 1:
+ make_vertical_map(ctx);
+ break;
+ case 2:
+ make_block_map(ctx);
+ break;
+ default:
+ av_assert0(0);
+ }
+
+ return 0;
+}
+
+static int filter_frame(AVFilterLink *inlink, AVFrame *in)
+{
+ AVFilterContext *ctx = inlink->dst;
+ ShufflePixelsContext *s = ctx->priv;
+ AVFrame *out = ff_get_video_buffer(ctx->outputs[0], in->width, in->height);
+ ThreadData td;
+ int ret;
+
+ ret = av_frame_copy_props(out, in);
+ if (ret < 0) {
+ av_frame_free(&out);
+ goto fail;
+ }
+
+ td.out = out;
+ td.in = in;
+ ctx->internal->execute(ctx, s->shuffle_pixels, &td, NULL, FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
+
+ av_frame_free(&in);
+ return ff_filter_frame(ctx->outputs[0], out);
+fail:
+ av_frame_free(&in);
+ return ret;
+}
+
+static av_cold void uninit(AVFilterContext *ctx)
+{
+ ShufflePixelsContext *s = ctx->priv;
+
+ av_freep(&s->map);
+ av_freep(&s->used);
+}
+
+#define OFFSET(x) offsetof(ShufflePixelsContext, x)
+#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
+static const AVOption shufflepixels_options[] = {
+ { "direction", "set shuffle direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
+ { "d", "set shuffle direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "dir" },
+ { "forward", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "dir" },
+ { "inverse", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "dir" },
+ { "mode", "set shuffle mode", OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
+ { "m", "set shuffle mode", OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, "mode" },
+ { "horizontal", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "mode" },
+ { "vertical", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "mode" },
+ { "block", 0, 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, FLAGS, "mode" },
+ { "width", "set block width", OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
+ { "w", "set block width", OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
+ { "height", "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
+ { "h", "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
+ { "seed", "set random seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
+ { "s", "set random seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
+ { NULL },
+};
+
+AVFILTER_DEFINE_CLASS(shufflepixels);
+
+static const AVFilterPad shufflepixels_inputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .filter_frame = filter_frame,
+ },
+ { NULL },
+};
+
+static const AVFilterPad shufflepixels_outputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .config_props = config_output,
+ },
+ { NULL },
+};
+
+AVFilter ff_vf_shufflepixels = {
+ .name = "shufflepixels",
+ .description = NULL_IF_CONFIG_SMALL("Shuffle video pixels."),
+ .priv_size = sizeof(ShufflePixelsContext),
+ .priv_class = &shufflepixels_class,
+ .query_formats = query_formats,
+ .uninit = uninit,
+ .inputs = shufflepixels_inputs,
+ .outputs = shufflepixels_outputs,
+ .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
+};