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authorPhilip Langdale <philipl@overt.org>2022-07-23 11:11:59 -0700
committerPhilip Langdale <philipl@overt.org>2022-08-03 14:09:46 -0700
commit6ab8a9d375ca922b2a94cd7160a4e3c5abe6339c (patch)
tree6a1b7e534f3c71ce880d98fa820a8ec072874f3b /libavutil/pixdesc.c
parent900ce6f8c3526f27173057bb955f54f4f4f41246 (diff)
downloadffmpeg-6ab8a9d375ca922b2a94cd7160a4e3c5abe6339c.tar.gz
lavu/pixfmt: Add packed 4:4:4 format
The "AYUV" format is defined by Microsoft as their preferred format for 4:4:4 content, and so it is the format used by Intel VAAPI and QSV. As Microsoft like to define their byte ordering in little-endian fashion, the memory order is reversed, and so our pix_fmt, which follows memory order, has a reversed name (VUYA).
Diffstat (limited to 'libavutil/pixdesc.c')
-rw-r--r--libavutil/pixdesc.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/libavutil/pixdesc.c b/libavutil/pixdesc.c
index 6e57a82cb6..e078fd5320 100644
--- a/libavutil/pixdesc.c
+++ b/libavutil/pixdesc.c
@@ -2491,6 +2491,19 @@ static const AVPixFmtDescriptor av_pix_fmt_descriptors[AV_PIX_FMT_NB] = {
},
.flags = AV_PIX_FMT_FLAG_PLANAR,
},
+ [AV_PIX_FMT_VUYA] = {
+ .name = "vuya",
+ .nb_components = 4,
+ .log2_chroma_w = 0,
+ .log2_chroma_h = 0,
+ .comp = {
+ { 0, 4, 2, 0, 8 }, /* Y */
+ { 0, 4, 1, 0, 8 }, /* U */
+ { 0, 4, 0, 0, 8 }, /* V */
+ { 0, 4, 3, 0, 8 }, /* A */
+ },
+ .flags = AV_PIX_FMT_FLAG_ALPHA,
+ },
};
static const char * const color_range_names[] = {