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-rwxr-xr-xconfigure3
-rw-r--r--libavfilter/vf_bm3d.c332
2 files changed, 166 insertions, 169 deletions
diff --git a/configure b/configure
index 0d754e7ae9..f4eedfc207 100755
--- a/configure
+++ b/configure
@@ -3629,8 +3629,6 @@ avgblur_vulkan_filter_deps="vulkan spirv_compiler"
azmq_filter_deps="libzmq"
blackframe_filter_deps="gpl"
blend_vulkan_filter_deps="vulkan spirv_compiler"
-bm3d_filter_deps="avcodec"
-bm3d_filter_select="dct"
boxblur_filter_deps="gpl"
boxblur_opencl_filter_deps="opencl gpl"
bs2b_filter_deps="libbs2b"
@@ -7444,7 +7442,6 @@ enabled zlib && add_cppflags -DZLIB_CONST
# conditional library dependencies, in any order
enabled amovie_filter && prepend avfilter_deps "avformat avcodec"
enabled aresample_filter && prepend avfilter_deps "swresample"
-enabled bm3d_filter && prepend avfilter_deps "avcodec"
enabled cover_rect_filter && prepend avfilter_deps "avformat avcodec"
enabled ebur128_filter && enabled swresample && prepend avfilter_deps "swresample"
enabled elbg_filter && prepend avfilter_deps "avcodec"
diff --git a/libavfilter/vf_bm3d.c b/libavfilter/vf_bm3d.c
index 1167027535..14f94cf535 100644
--- a/libavfilter/vf_bm3d.c
+++ b/libavfilter/vf_bm3d.c
@@ -25,17 +25,17 @@
/**
* @todo
- * - non-power of 2 DCT
* - opponent color space
* - temporal support
*/
#include <float.h>
+#include "libavutil/cpu.h"
#include "libavutil/imgutils.h"
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
-#include "libavcodec/avfft.h"
+#include "libavutil/tx.h"
#include "avfilter.h"
#include "filters.h"
#include "formats.h"
@@ -69,16 +69,19 @@ typedef struct PosPairCode {
} PosPairCode;
typedef struct SliceContext {
- DCTContext *gdctf, *gdcti;
- DCTContext *dctf, *dcti;
- FFTSample *bufferh;
- FFTSample *bufferv;
- FFTSample *bufferz;
- FFTSample *buffer;
- FFTSample *rbufferh;
- FFTSample *rbufferv;
- FFTSample *rbufferz;
- FFTSample *rbuffer;
+ AVTXContext *gdctf, *gdcti;
+ av_tx_fn tx_fn_g, itx_fn_g;
+ AVTXContext *dctf, *dcti;
+ av_tx_fn tx_fn, itx_fn;
+ float *bufferh;
+ float *buffert;
+ float *bufferv;
+ float *bufferz;
+ float *buffer;
+ float *rbufferh;
+ float *rbufferv;
+ float *rbufferz;
+ float *rbuffer;
float *num, *den;
PosPairCode match_blocks[256];
int nb_match_blocks;
@@ -105,7 +108,7 @@ typedef struct BM3DContext {
int nb_planes;
int planewidth[4];
int planeheight[4];
- int group_bits;
+ int pblock_size;
int pgroup_size;
SliceContext slices[MAX_NB_THREADS];
@@ -128,11 +131,12 @@ typedef struct BM3DContext {
#define OFFSET(x) offsetof(BM3DContext, x)
#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
+
static const AVOption bm3d_options[] = {
{ "sigma", "set denoising strength",
OFFSET(sigma), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 99999.9, FLAGS },
- { "block", "set log2(size) of local patch",
- OFFSET(block_size), AV_OPT_TYPE_INT, {.i64=4}, 4, 6, FLAGS },
+ { "block", "set size of local patch",
+ OFFSET(block_size), AV_OPT_TYPE_INT, {.i64=16}, 8, 64, FLAGS },
{ "bstep", "set sliding step for processing blocks",
OFFSET(block_step), AV_OPT_TYPE_INT, {.i64=4}, 1, 64, FLAGS },
{ "group", "set maximal number of similar blocks",
@@ -273,9 +277,9 @@ static void do_block_matching_multi(BM3DContext *s, const uint8_t *src, int src_
double MSE2SSE = s->group_size * s->block_size * s->block_size * src_range * src_range / (s->max * s->max);
double distMul = 1. / MSE2SSE;
double th_sse = th_mse * MSE2SSE;
- int i, index = sc->nb_match_blocks;
+ int index = sc->nb_match_blocks;
- for (i = 0; i < search_size; i++) {
+ for (int i = 0; i < search_size; i++) {
PosCode pos = search_pos[i];
double dist;
@@ -316,10 +320,10 @@ static void block_matching_multi(BM3DContext *s, const uint8_t *ref, int ref_lin
int r = search_boundary(width - block_size, range, step, 0, y, x);
int t = search_boundary(0, range, step, 1, y, x);
int b = search_boundary(height - block_size, range, step, 1, y, x);
- int j, i, index = 0;
+ int index = 0;
- for (j = t; j <= b; j += step) {
- for (i = l; i <= r; i += step) {
+ for (int j = t; j <= b; j += step) {
+ for (int i = l; i <= r; i += step) {
PosCode pos;
if (exclude_cur_pos > 0 && j == y && i == x) {
@@ -364,22 +368,18 @@ static void get_block_row(const uint8_t *srcp, int src_linesize,
int y, int x, int block_size, float *dst)
{
const uint8_t *src = srcp + y * src_linesize + x;
- int j;
- for (j = 0; j < block_size; j++) {
+ for (int j = 0; j < block_size; j++)
dst[j] = src[j];
- }
}
static void get_block_row16(const uint8_t *srcp, int src_linesize,
int y, int x, int block_size, float *dst)
{
const uint16_t *src = (uint16_t *)srcp + y * src_linesize / 2 + x;
- int j;
- for (j = 0; j < block_size; j++) {
+ for (int j = 0; j < block_size; j++)
dst[j] = src[j];
- }
}
static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_linesize,
@@ -387,7 +387,8 @@ static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
int y, int x, int plane, int jobnr)
{
SliceContext *sc = &s->slices[jobnr];
- const int buffer_linesize = s->block_size * s->block_size;
+ const int pblock_size = s->pblock_size;
+ const int buffer_linesize = s->pblock_size * s->pblock_size;
const int nb_match_blocks = sc->nb_match_blocks;
const int block_size = s->block_size;
const int width = s->planewidth[plane];
@@ -395,54 +396,50 @@ static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
const int group_size = s->group_size;
float *buffer = sc->buffer;
float *bufferh = sc->bufferh;
+ float *buffert = sc->buffert;
float *bufferv = sc->bufferv;
float *bufferz = sc->bufferz;
float threshold[4];
float den_weight, num_weight;
int retained = 0;
- int i, j, k;
- for (k = 0; k < nb_match_blocks; k++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
const int y = sc->match_blocks[k].y;
const int x = sc->match_blocks[k].x;
- for (i = 0; i < block_size; i++) {
- s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + block_size * i);
- av_dct_calc(sc->dctf, bufferh + block_size * i);
- }
-
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
- bufferv[i * block_size + j] = bufferh[j * block_size + i];
- }
- av_dct_calc(sc->dctf, bufferv + i * block_size);
+ for (int i = 0; i < block_size; i++) {
+ s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + pblock_size * i);
+ sc->tx_fn(sc->dctf, buffert, bufferh + pblock_size * i, sizeof(float));
+ for (int j = 0; j < block_size; j++)
+ bufferv[j * pblock_size + i] = buffert[j];
}
- for (i = 0; i < block_size; i++) {
- memcpy(buffer + k * buffer_linesize + i * block_size,
- bufferv + i * block_size, block_size * 4);
+ for (int i = 0; i < block_size; i++) {
+ sc->tx_fn(sc->dctf, buffert, bufferv + i * pblock_size, sizeof(float));
+ memcpy(buffer + k * buffer_linesize + i * pblock_size,
+ buffert, block_size * sizeof(float));
}
}
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
- for (k = 0; k < nb_match_blocks; k++)
- bufferz[k] = buffer[buffer_linesize * k + i * block_size + j];
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
+ for (int k = 0; k < nb_match_blocks; k++)
+ bufferz[k] = buffer[buffer_linesize * k + i * pblock_size + j];
if (group_size > 1)
- av_dct_calc(sc->gdctf, bufferz);
+ sc->tx_fn_g(sc->gdctf, bufferz, bufferz, sizeof(float));
bufferz += pgroup_size;
}
}
- threshold[0] = s->hard_threshold * s->sigma * M_SQRT2 * block_size * block_size * (1 << (s->depth - 8)) / 255.f;
+ threshold[0] = s->hard_threshold * s->sigma * M_SQRT2 * 4.f * block_size * block_size * (1 << (s->depth - 8)) / 255.f;
threshold[1] = threshold[0] * sqrtf(2.f);
threshold[2] = threshold[0] * 2.f;
threshold[3] = threshold[0] * sqrtf(8.f);
bufferz = sc->bufferz;
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
- for (k = 0; k < nb_match_blocks; k++) {
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
const float thresh = threshold[(j == 0) + (i == 0) + (k == 0)];
if (bufferz[k] > thresh || bufferz[k] < -thresh) {
@@ -457,13 +454,12 @@ static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
bufferz = sc->bufferz;
buffer = sc->buffer;
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
if (group_size > 1)
- av_dct_calc(sc->gdcti, bufferz);
- for (k = 0; k < nb_match_blocks; k++) {
- buffer[buffer_linesize * k + i * block_size + j] = bufferz[k];
- }
+ sc->itx_fn_g(sc->gdcti, bufferz, bufferz, sizeof(float));
+ for (int k = 0; k < nb_match_blocks; k++)
+ buffer[buffer_linesize * k + i * pblock_size + j] = bufferz[k];
bufferz += pgroup_size;
}
}
@@ -472,27 +468,26 @@ static void basic_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
num_weight = den_weight;
buffer = sc->buffer;
- for (k = 0; k < nb_match_blocks; k++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
float *num = sc->num + y * width + x;
float *den = sc->den + y * width + x;
- for (i = 0; i < block_size; i++) {
- memcpy(bufferv + i * block_size,
- buffer + k * buffer_linesize + i * block_size,
- block_size * 4);
+ for (int i = 0; i < block_size; i++) {
+ memcpy(bufferv + i * pblock_size,
+ buffer + k * buffer_linesize + i * pblock_size,
+ block_size * sizeof(float));
}
- for (i = 0; i < block_size; i++) {
- av_dct_calc(sc->dcti, bufferv + block_size * i);
- for (j = 0; j < block_size; j++) {
- bufferh[j * block_size + i] = bufferv[i * block_size + j];
- }
+ for (int i = 0; i < block_size; i++) {
+ sc->itx_fn(sc->dcti, buffert, bufferv + i * pblock_size, sizeof(float));
+ for (int j = 0; j < block_size; j++)
+ bufferh[j * pblock_size + i] = buffert[j];
}
- for (i = 0; i < block_size; i++) {
- av_dct_calc(sc->dcti, bufferh + block_size * i);
- for (j = 0; j < block_size; j++) {
- num[j] += bufferh[i * block_size + j] * num_weight;
+ for (int i = 0; i < block_size; i++) {
+ sc->itx_fn(sc->dcti, buffert, bufferh + pblock_size * i, sizeof(float));
+ for (int j = 0; j < block_size; j++) {
+ num[j] += buffert[j] * num_weight;
den[j] += den_weight;
}
num += width;
@@ -506,7 +501,8 @@ static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
int y, int x, int plane, int jobnr)
{
SliceContext *sc = &s->slices[jobnr];
- const int buffer_linesize = s->block_size * s->block_size;
+ const int pblock_size = s->pblock_size;
+ const int buffer_linesize = s->pblock_size * s->pblock_size;
const int nb_match_blocks = sc->nb_match_blocks;
const int block_size = s->block_size;
const int width = s->planewidth[plane];
@@ -523,45 +519,44 @@ static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
float *rbufferz = sc->rbufferz;
float den_weight, num_weight;
float l2_wiener = 0;
- int i, j, k;
- for (k = 0; k < nb_match_blocks; k++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
const int y = sc->match_blocks[k].y;
const int x = sc->match_blocks[k].x;
- for (i = 0; i < block_size; i++) {
- s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + block_size * i);
- s->get_block_row(ref, ref_linesize, y + i, x, block_size, rbufferh + block_size * i);
- av_dct_calc(sc->dctf, bufferh + block_size * i);
- av_dct_calc(sc->dctf, rbufferh + block_size * i);
+ for (int i = 0; i < block_size; i++) {
+ s->get_block_row(src, src_linesize, y + i, x, block_size, bufferh + pblock_size * i);
+ s->get_block_row(ref, ref_linesize, y + i, x, block_size, rbufferh + pblock_size * i);
+ sc->tx_fn(sc->dctf, bufferh + pblock_size * i, bufferh + pblock_size * i, sizeof(float));
+ sc->tx_fn(sc->dctf, rbufferh + pblock_size * i, rbufferh + pblock_size * i, sizeof(float));
}
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
- bufferv[i * block_size + j] = bufferh[j * block_size + i];
- rbufferv[i * block_size + j] = rbufferh[j * block_size + i];
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
+ bufferv[i * pblock_size + j] = bufferh[j * pblock_size + i];
+ rbufferv[i * pblock_size + j] = rbufferh[j * pblock_size + i];
}
- av_dct_calc(sc->dctf, bufferv + i * block_size);
- av_dct_calc(sc->dctf, rbufferv + i * block_size);
+ sc->tx_fn(sc->dctf, bufferv + i * pblock_size, bufferv + i * pblock_size, sizeof(float));
+ sc->tx_fn(sc->dctf, rbufferv + i * pblock_size, rbufferv + i * pblock_size, sizeof(float));
}
- for (i = 0; i < block_size; i++) {
- memcpy(buffer + k * buffer_linesize + i * block_size,
- bufferv + i * block_size, block_size * 4);
- memcpy(rbuffer + k * buffer_linesize + i * block_size,
- rbufferv + i * block_size, block_size * 4);
+ for (int i = 0; i < block_size; i++) {
+ memcpy(buffer + k * buffer_linesize + i * pblock_size,
+ bufferv + i * pblock_size, block_size * sizeof(float));
+ memcpy(rbuffer + k * buffer_linesize + i * pblock_size,
+ rbufferv + i * pblock_size, block_size * sizeof(float));
}
}
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
- for (k = 0; k < nb_match_blocks; k++) {
- bufferz[k] = buffer[buffer_linesize * k + i * block_size + j];
- rbufferz[k] = rbuffer[buffer_linesize * k + i * block_size + j];
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
+ bufferz[k] = buffer[buffer_linesize * k + i * pblock_size + j];
+ rbufferz[k] = rbuffer[buffer_linesize * k + i * pblock_size + j];
}
if (group_size > 1) {
- av_dct_calc(sc->gdctf, bufferz);
- av_dct_calc(sc->gdctf, rbufferz);
+ sc->tx_fn_g(sc->gdctf, bufferz, bufferz, sizeof(float));
+ sc->tx_fn_g(sc->gdctf, rbufferz, rbufferz, sizeof(float));
}
bufferz += pgroup_size;
rbufferz += pgroup_size;
@@ -571,9 +566,9 @@ static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
bufferz = sc->bufferz;
rbufferz = sc->rbufferz;
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
- for (k = 0; k < nb_match_blocks; k++) {
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
const float ref_sqr = rbufferz[k] * rbufferz[k];
float wiener_coef = ref_sqr / (ref_sqr + sigma_sqr);
@@ -589,12 +584,12 @@ static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
bufferz = sc->bufferz;
buffer = sc->buffer;
- for (i = 0; i < block_size; i++) {
- for (j = 0; j < block_size; j++) {
+ for (int i = 0; i < block_size; i++) {
+ for (int j = 0; j < block_size; j++) {
if (group_size > 1)
- av_dct_calc(sc->gdcti, bufferz);
- for (k = 0; k < nb_match_blocks; k++) {
- buffer[buffer_linesize * k + i * block_size + j] = bufferz[k];
+ sc->itx_fn_g(sc->gdcti, bufferz, bufferz, sizeof(float));
+ for (int k = 0; k < nb_match_blocks; k++) {
+ buffer[buffer_linesize * k + i * pblock_size + j] = bufferz[k];
}
bufferz += pgroup_size;
}
@@ -604,27 +599,27 @@ static void final_block_filtering(BM3DContext *s, const uint8_t *src, int src_li
den_weight = 1.f / l2_wiener;
num_weight = den_weight;
- for (k = 0; k < nb_match_blocks; k++) {
+ for (int k = 0; k < nb_match_blocks; k++) {
float *num = sc->num + y * width + x;
float *den = sc->den + y * width + x;
- for (i = 0; i < block_size; i++) {
- memcpy(bufferv + i * block_size,
- buffer + k * buffer_linesize + i * block_size,
- block_size * 4);
+ for (int i = 0; i < block_size; i++) {
+ memcpy(bufferv + i * pblock_size,
+ buffer + k * buffer_linesize + i * pblock_size,
+ block_size * sizeof(float));
}
- for (i = 0; i < block_size; i++) {
- av_dct_calc(sc->dcti, bufferv + block_size * i);
- for (j = 0; j < block_size; j++) {
- bufferh[j * block_size + i] = bufferv[i * block_size + j];
+ for (int i = 0; i < block_size; i++) {
+ sc->itx_fn(sc->dcti, bufferv + pblock_size * i, bufferv + pblock_size * i, sizeof(float));
+ for (int j = 0; j < block_size; j++) {
+ bufferh[j * pblock_size + i] = bufferv[i * pblock_size + j];
}
}
- for (i = 0; i < block_size; i++) {
- av_dct_calc(sc->dcti, bufferh + block_size * i);
- for (j = 0; j < block_size; j++) {
- num[j] += bufferh[i * block_size + j] * num_weight;
+ for (int i = 0; i < block_size; i++) {
+ sc->itx_fn(sc->dcti, bufferh + pblock_size * i, bufferh + pblock_size * i, sizeof(float));
+ for (int j = 0; j < block_size; j++) {
+ num[j] += bufferh[i * pblock_size + j] * num_weight;
den[j] += den_weight;
}
num += width;
@@ -638,15 +633,14 @@ static void do_output(BM3DContext *s, uint8_t *dst, int dst_linesize,
{
const int height = s->planeheight[plane];
const int width = s->planewidth[plane];
- int i, j, k;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < width; j++) {
uint8_t *dstp = dst + i * dst_linesize;
float sum_den = 0.f;
float sum_num = 0.f;
- for (k = 0; k < nb_jobs; k++) {
+ for (int k = 0; k < nb_jobs; k++) {
SliceContext *sc = &s->slices[k];
float num = sc->num[i * width + j];
float den = sc->den[i * width + j];
@@ -666,15 +660,14 @@ static void do_output16(BM3DContext *s, uint8_t *dst, int dst_linesize,
const int height = s->planeheight[plane];
const int width = s->planewidth[plane];
const int depth = s->depth;
- int i, j, k;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < width; j++) {
uint16_t *dstp = (uint16_t *)dst + i * dst_linesize / 2;
float sum_den = 0.f;
float sum_num = 0.f;
- for (k = 0; k < nb_jobs; k++) {
+ for (int k = 0; k < nb_jobs; k++) {
SliceContext *sc = &s->slices[k];
float num = sc->num[i * width + j];
float den = sc->den[i * width + j];
@@ -706,17 +699,16 @@ static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
const int slice_start = (((height + block_step - 1) / block_step) * jobnr / nb_jobs) * block_step;
const int slice_end = (jobnr == nb_jobs - 1) ? block_pos_bottom + block_step :
(((height + block_step - 1) / block_step) * (jobnr + 1) / nb_jobs) * block_step;
- int i, j;
- memset(sc->num, 0, width * height * sizeof(FFTSample));
- memset(sc->den, 0, width * height * sizeof(FFTSample));
+ memset(sc->num, 0, width * height * sizeof(float));
+ memset(sc->den, 0, width * height * sizeof(float));
- for (j = slice_start; j < slice_end; j += block_step) {
+ for (int j = slice_start; j < slice_end; j += block_step) {
if (j > block_pos_bottom) {
j = block_pos_bottom;
}
- for (i = 0; i < block_pos_right + block_step; i += block_step) {
+ for (int i = 0; i < block_pos_right + block_step; i += block_step) {
if (i > block_pos_right) {
i = block_pos_right;
}
@@ -749,7 +741,7 @@ static int filter_frame(AVFilterContext *ctx, AVFrame **out, AVFrame *in, AVFram
if (!((1 << p) & s->planes) || ctx->is_disabled) {
av_image_copy_plane((*out)->data[p], (*out)->linesize[p],
in->data[p], in->linesize[p],
- s->planewidth[p], s->planeheight[p]);
+ s->planewidth[p] * (1 + (s->depth > 8)), s->planeheight[p]);
continue;
}
@@ -773,7 +765,6 @@ static int config_input(AVFilterLink *inlink)
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
AVFilterContext *ctx = inlink->dst;
BM3DContext *s = ctx->priv;
- int i, group_bits;
s->nb_threads = FFMIN(ff_filter_get_nb_threads(ctx), MAX_NB_THREADS);
s->nb_planes = av_pix_fmt_count_planes(inlink->format);
@@ -783,43 +774,53 @@ static int config_input(AVFilterLink *inlink)
s->planeheight[0] = s->planeheight[3] = inlink->h;
s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
s->planewidth[0] = s->planewidth[3] = inlink->w;
+ s->pblock_size = FFALIGN(s->block_size * 2, av_cpu_max_align());
+ s->pgroup_size = FFALIGN(s->group_size * 2, av_cpu_max_align());
- for (group_bits = 4; 1 << group_bits < s->group_size; group_bits++);
- s->group_bits = group_bits;
- s->pgroup_size = 1 << group_bits;
-
- for (i = 0; i < s->nb_threads; i++) {
+ for (int i = 0; i < s->nb_threads; i++) {
SliceContext *sc = &s->slices[i];
+ float iscale = 0.5f / s->block_size;
+ float scale = 1.f;
+ int ret;
- sc->num = av_calloc(FFALIGN(s->planewidth[0], s->block_size) * FFALIGN(s->planeheight[0], s->block_size), sizeof(FFTSample));
- sc->den = av_calloc(FFALIGN(s->planewidth[0], s->block_size) * FFALIGN(s->planeheight[0], s->block_size), sizeof(FFTSample));
+ sc->num = av_calloc(FFALIGN(s->planewidth[0], s->block_size) * FFALIGN(s->planeheight[0], s->block_size), sizeof(float));
+ sc->den = av_calloc(FFALIGN(s->planewidth[0], s->block_size) * FFALIGN(s->planeheight[0], s->block_size), sizeof(float));
if (!sc->num || !sc->den)
return AVERROR(ENOMEM);
- sc->dctf = av_dct_init(av_log2(s->block_size), DCT_II);
- sc->dcti = av_dct_init(av_log2(s->block_size), DCT_III);
- if (!sc->dctf || !sc->dcti)
- return AVERROR(ENOMEM);
+ ret = av_tx_init(&sc->dctf, &sc->tx_fn, AV_TX_FLOAT_DCT, 0, s->block_size >> 0, &scale, 0);
+ if (ret < 0)
+ return ret;
- if (s->group_bits > 1) {
- sc->gdctf = av_dct_init(s->group_bits, DCT_II);
- sc->gdcti = av_dct_init(s->group_bits, DCT_III);
- if (!sc->gdctf || !sc->gdcti)
- return AVERROR(ENOMEM);
+ ret = av_tx_init(&sc->dcti, &sc->itx_fn, AV_TX_FLOAT_DCT, 1, s->block_size >> 1, &iscale, 0);
+ if (ret < 0)
+ return ret;
+
+ if (s->group_size > 1) {
+ float iscale = 0.5f / s->group_size;
+
+ ret = av_tx_init(&sc->gdctf, &sc->tx_fn_g, AV_TX_FLOAT_DCT, 0, s->group_size >> 0, &scale, 0);
+ if (ret < 0)
+ return ret;
+
+ ret = av_tx_init(&sc->gdcti, &sc->itx_fn_g, AV_TX_FLOAT_DCT, 1, s->group_size >> 1, &iscale, 0);
+ if (ret < 0)
+ return ret;
}
- sc->buffer = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->buffer));
- sc->bufferz = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->bufferz));
- sc->bufferh = av_calloc(s->block_size * s->block_size, sizeof(*sc->bufferh));
- sc->bufferv = av_calloc(s->block_size * s->block_size, sizeof(*sc->bufferv));
- if (!sc->bufferh || !sc->bufferv || !sc->buffer || !sc->bufferz)
+ sc->buffer = av_calloc(s->pblock_size * s->pblock_size * s->pgroup_size, sizeof(*sc->buffer));
+ sc->bufferz = av_calloc(s->pblock_size * s->pblock_size * s->pgroup_size, sizeof(*sc->bufferz));
+ sc->bufferh = av_calloc(s->pblock_size * s->pblock_size, sizeof(*sc->bufferh));
+ sc->bufferv = av_calloc(s->pblock_size * s->pblock_size, sizeof(*sc->bufferv));
+ sc->buffert = av_calloc(s->pblock_size, sizeof(*sc->buffert));
+ if (!sc->bufferh || !sc->bufferv || !sc->buffer || !sc->bufferz || !sc->buffert)
return AVERROR(ENOMEM);
if (s->mode == FINAL) {
- sc->rbuffer = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->rbuffer));
- sc->rbufferz = av_calloc(s->block_size * s->block_size * s->pgroup_size, sizeof(*sc->rbufferz));
- sc->rbufferh = av_calloc(s->block_size * s->block_size, sizeof(*sc->rbufferh));
- sc->rbufferv = av_calloc(s->block_size * s->block_size, sizeof(*sc->rbufferv));
+ sc->rbuffer = av_calloc(s->pblock_size * s->pblock_size * s->pgroup_size, sizeof(*sc->rbuffer));
+ sc->rbufferz = av_calloc(s->pblock_size * s->pblock_size * s->pgroup_size, sizeof(*sc->rbufferz));
+ sc->rbufferh = av_calloc(s->pblock_size * s->pblock_size, sizeof(*sc->rbufferh));
+ sc->rbufferv = av_calloc(s->pblock_size * s->pblock_size, sizeof(*sc->rbufferv));
if (!sc->rbufferh || !sc->rbufferv || !sc->rbuffer || !sc->rbufferz)
return AVERROR(ENOMEM);
}
@@ -919,13 +920,12 @@ static av_cold int init(AVFilterContext *ctx)
return AVERROR_BUG;
}
- s->block_size = 1 << s->block_size;
-
if (s->block_step > s->block_size) {
av_log(ctx, AV_LOG_WARNING, "bstep: %d can't be bigger than block size. Changing to %d.\n",
s->block_step, s->block_size);
s->block_step = s->block_size;
}
+
if (s->bm_step > s->bm_range) {
av_log(ctx, AV_LOG_WARNING, "mstep: %d can't be bigger than block matching range. Changing to %d.\n",
s->bm_step, s->bm_range);
@@ -1004,24 +1004,24 @@ static int config_output(AVFilterLink *outlink)
static av_cold void uninit(AVFilterContext *ctx)
{
BM3DContext *s = ctx->priv;
- int i;
if (s->ref)
ff_framesync_uninit(&s->fs);
- for (i = 0; i < s->nb_threads; i++) {
+ for (int i = 0; i < s->nb_threads; i++) {
SliceContext *sc = &s->slices[i];
av_freep(&sc->num);
av_freep(&sc->den);
- av_dct_end(sc->gdctf);
- av_dct_end(sc->gdcti);
- av_dct_end(sc->dctf);
- av_dct_end(sc->dcti);
+ av_tx_uninit(&sc->gdctf);
+ av_tx_uninit(&sc->gdcti);
+ av_tx_uninit(&sc->dctf);
+ av_tx_uninit(&sc->dcti);
av_freep(&sc->buffer);
av_freep(&sc->bufferh);
+ av_freep(&sc->buffert);
av_freep(&sc->bufferv);
av_freep(&sc->bufferz);
av_freep(&sc->rbuffer);