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path: root/libavformat/thp.c
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* Define AVMediaType enum, and use it instead of enum CodecType, whichStefano Sabatini2010-03-301-2/+2
* cosmetics: Remove pointless period after copyright statement non-sentences.Diego Biurrun2009-01-191-1/+1
* Fix build: Add intreadwrite.h and bswap.h #includes where necessary.Diego Biurrun2009-01-111-1/+1
* Make long_names in lavf/lavdev optional depending on CONFIG_SMALL.Stefano Sabatini2008-06-031-1/+1
* Use dynamically allocated ByteIOContext in AVFormatContextBjörn Axelsson2007-11-211-2/+2
* loosen dependencies over allformats.hAurelien Jacobs2007-09-161-1/+0
* Replace all occurrences of AVERROR_IO with AVERROR(EIO).Panagiotis Issaris2007-07-191-3/+3
* Replace all occurrences of AVERROR_NOMEM with AVERROR(ENOMEM).Panagiotis Issaris2007-07-191-2/+2
* cosmetics: indentation fixMarco Gerards2007-04-081-101/+97
* allocate 32 extra bytes at the end of the probe buffer and remove most probe ...Michael Niedermayer2007-04-081-3/+0
* THP PCM decoder, used on the Nintendo GameCube.Marco Gerards2007-04-071-3/+38
* support for the THP game format by Marco Gerards, mgerards xs4all nlDiego Biurrun2007-04-011-0/+170