1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
/*
* ARM NEON optimised DSP functions
* Copyright (c) 2008 Mans Rullgard <mans@mansr.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "libavutil/attributes.h"
#include "libavcodec/avcodec.h"
#include "dsputil_arm.h"
void ff_simple_idct_neon(int16_t *data);
void ff_simple_idct_put_neon(uint8_t *dest, int line_size, int16_t *data);
void ff_simple_idct_add_neon(uint8_t *dest, int line_size, int16_t *data);
void ff_clear_block_neon(int16_t *block);
void ff_clear_blocks_neon(int16_t *blocks);
void ff_add_pixels_clamped_neon(const int16_t *, uint8_t *, int);
void ff_put_pixels_clamped_neon(const int16_t *, uint8_t *, int);
void ff_put_signed_pixels_clamped_neon(const int16_t *, uint8_t *, int);
void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
int len);
void ff_vector_clip_int32_neon(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);
int32_t ff_scalarproduct_int16_neon(const int16_t *v1, const int16_t *v2, int len);
int32_t ff_scalarproduct_and_madd_int16_neon(int16_t *v1, const int16_t *v2,
const int16_t *v3, int len, int mul);
void ff_apply_window_int16_neon(int16_t *dst, const int16_t *src,
const int16_t *window, unsigned n);
av_cold void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx)
{
const int high_bit_depth = avctx->bits_per_raw_sample > 8;
if (!avctx->lowres && avctx->bits_per_raw_sample <= 8) {
if (avctx->idct_algo == FF_IDCT_AUTO ||
avctx->idct_algo == FF_IDCT_SIMPLENEON) {
c->idct_put = ff_simple_idct_put_neon;
c->idct_add = ff_simple_idct_add_neon;
c->idct = ff_simple_idct_neon;
c->idct_permutation_type = FF_PARTTRANS_IDCT_PERM;
}
}
if (!high_bit_depth) {
c->clear_block = ff_clear_block_neon;
c->clear_blocks = ff_clear_blocks_neon;
}
c->add_pixels_clamped = ff_add_pixels_clamped_neon;
c->put_pixels_clamped = ff_put_pixels_clamped_neon;
c->put_signed_pixels_clamped = ff_put_signed_pixels_clamped_neon;
c->vector_clipf = ff_vector_clipf_neon;
c->vector_clip_int32 = ff_vector_clip_int32_neon;
c->scalarproduct_int16 = ff_scalarproduct_int16_neon;
c->scalarproduct_and_madd_int16 = ff_scalarproduct_and_madd_int16_neon;
c->apply_window_int16 = ff_apply_window_int16_neon;
}
|