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diff --git a/packages/hermes/src/p_cnv.inc b/packages/hermes/src/p_cnv.inc
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+{
+ Free Pascal port of the Hermes C library.
+ Copyright (C) 2001-2003 Nikolay Nikolov (nickysn@users.sourceforge.net)
+ Original C version by Christian Nentwich (c.nentwich@cs.ucl.ac.uk)
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+}
+
+{
+ C converter main loops for the HERMES library
+ Copyright (c) 1998 Christian Nentwich (c.nentwich@cs.ucl.ac.uk)
+ This source code is licensed under the GNU LGPL
+
+ Please refer to the file COPYING.LIB contained in the distribution for
+ licensing conditions
+}
+
+Procedure ConvertP(iface : PHermesConverterInterface); CDecl;
+
+Begin
+ { Simply loop through all scanlines }
+ Repeat
+ iface^.func(iface^.s_pixels, iface^.d_pixels, iface^.d_width, 1);
+
+ Inc(iface^.s_pixels, iface^.s_pitch);
+ Inc(iface^.d_pixels, iface^.d_pitch);
+ Dec(iface^.d_height);
+ Until iface^.d_height = 0;
+End;
+
+Procedure ConvertPStretch(iface : PHermesConverterInterface); CDecl;
+
+Var
+ dx, dy : DWord;
+ y : DWord;
+
+Begin
+ y := 0;
+ dy := (iface^.s_height Shl 16) Div iface^.d_height;
+ dx := (iface^.s_width Shl 16) Div iface^.d_width;
+
+ { We have the increment of y and x on the source surface now let's start }
+ Repeat
+ iface^.func(iface^.s_pixels, iface^.d_pixels, iface^.d_width, dx);
+
+ Inc(iface^.d_pixels, iface^.d_pitch);
+
+ Inc(y, dy);
+
+ { Check how many lines we need to step forward }
+ Inc(iface^.s_pixels, (y Shr 16)*DWord(iface^.s_pitch));
+ y := y And $ffff;
+ Dec(iface^.d_height);
+ Until iface^.d_height = 0;
+End;