1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
{
Free Pascal port of the OpenPTC C++ library.
Copyright (C) 2001-2003 Nikolay Nikolov (nickysn@users.sourceforge.net)
Original C++ version by Glenn Fiedler (ptc@gaffer.org)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
}
Constructor TWinCEKeyboard.Create(EventQueue : TEventQueue);
Begin
// m_monitor := Nil;
// m_event := Nil;
// Inherited Create(window, thread);
// m_monitor := TWin32Monitor.Create;
// m_event := TWin32Event.Create;
{ setup defaults }
m_alt := False;
m_shift := False;
m_control := False;
{ setup data }
FEventQueue := EventQueue;
// m_multithreaded := multithreaded;
{ enable buffering }
m_enabled := True;
End;
Procedure TWinCEKeyboard.enable;
Begin
{ enable buffering }
m_enabled := True;
End;
Procedure TWinCEKeyboard.disable;
Begin
{ disable buffering }
m_enabled := False;
End;
Function TWinCEKeyboard.WndProc(hWnd : HWND; message : DWord; wParam : WPARAM; lParam : LPARAM) : LRESULT;
Var
i : Integer;
scancode : Integer;
KeyStateArray : Array[0..255] Of Byte;
AsciiBuf : Word;
press : Boolean;
uni : Integer;
tmp : Integer;
Begin
WndProc := 0;
{ check enabled flag }
If Not m_enabled Then
Exit;
{ process key message }
If (message = WM_KEYDOWN) Or (message = WM_KEYUP) {Or ((message = WM_SYSKEYDOWN) And ((lParam And (1 Shl 29)) <> 0))} Then
Begin
If message = WM_KEYUP Then
press := False
Else
press := True;
{ update modifiers }
If wParam = VK_MENU Then
{ alt }
m_alt := press
Else
If wParam = VK_SHIFT Then
{ shift }
m_shift := press
Else
If wParam = VK_CONTROL Then
{ control }
m_control := press;
{ enter monitor if multithreaded }
(* If m_multithreaded Then
m_monitor.enter;*)
uni := -1;
(* If GetKeyboardState(@KeyStateArray) Then
Begin
scancode := (lParam Shr 16) And $FF;
{todo: ToUnicode (Windows NT)}
tmp := ToAscii(wParam, scancode, @KeyStateArray, @AsciiBuf, 0);
If (tmp = 1) Or (tmp = 2) Then
Begin
If tmp = 2 Then
Begin
// Writeln('[', AsciiBuf, ']'); {???? todo: dead keys ????}
End
Else
Begin
// Write(Chr(AsciiBuf));
{todo: codepage -> unicode}
If AsciiBuf <= 126 Then
uni := AsciiBuf;
End;
End;
End;*)
{ handle key repeat count }
For i := 1 To lParam And $FFFF Do
{ create and insert key object }
FEventQueue.AddEvent(TPTCKeyEvent.Create(wParam, uni, m_alt, m_shift, m_control, press));
{ check multithreaded flag }
(* If m_multithreaded Then
Begin
{ set event }
m_event._set;
{ leave monitor }
m_monitor.leave;
End;*)
End;
End;
|