blob: 169d1af004ec1f8a7baf3396e67cfe06eefbb9fb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
|
#
# Makefile.fpc for Free Pascal libndsfpc 2.x.y Examples
#
[target]
loaders=
programs=AnimateSimple
[require]
packages=libndsfpc
tools=bin2s mmutil grit_fpc rmdir mv ndstool
nortl=y
[install]
fpcpackage=y
[default]
cpu=arm
target=nds
fpcdir=../../../../../..
[compiler]
options=-Xm
targetdir=$(BIN)
unittargetdir=$(BUILD)
[clean]
files=*.elf *.o *.s *.nds *.nef *.h *.bin *.map \
$(BUILD)/* \
$(INC)/* \
$(BIN)/*
units=*
[prerules]
BIN = bin
BUILD = build
DATA = data
FILESYSTEM = filesystem
GFX = sprites
INC = inc
AUDIO_FILES = $(foreach dir, $(notdir $(wildcard audio/*.*)), $(CURDIR)/audio/$(dir))
GFX_FILES = $(foreach dir, $(GFX), $(notdir $(wildcard $(dir)/*.bmp $(dir)/*.png)))
BIN_FILES = $(foreach dir, $(DATA), $(notdir $(wildcard $(dir)/*)))
GBFS_FILES = $(foreach dir, GBFS, $(notdir $(wildcard $(dir)/*)))
[rules]
.NOTPARALLEL:
clean: dir_delete fpc_clean fpc_cleanall
all: dir_make $(BIN_FILES) $(GFX_FILES) fpc_all
filesystem: all make_filesystem
#
# Delete temp directories
#
dir_delete:
@$(DELTREE) $(CURDIR)/$(BUILD)
@$(DELTREE) $(CURDIR)/$(INC)
@$(DELTREE) $(CURDIR)/$(BIN)
#
# Create temp directories
#
dir_make:
ifneq ($(BUILD), $(CURDIR))
@$(MKDIR) $(BUILD)
endif
ifneq ($(INC), $(CURDIR))
@$(MKDIR) $(INC)
endif
ifneq ($(BIN), $(CURDIR))
@$(MKDIR) $(BIN)
endif
#
# Audio files processing rule
#
soundbank.bin.o : $(AUDIO_FILES)
@$(MMUTIL) $^ -d -o$(BUILD)/soundbank.bin -h$(BUILD)/soundbank.h
$(BIN2S) $(BUILD)/soundbank.bin > $(BUILD)/soundbank.bin.s
$(AS) -o $(BUILD)/soundbank.bin.o $(BUILD)/soundbank.bin.s
#
# Png files processing rule
#
$(GFX_FILES): $(wildcard %.bmp %.png)
@echo 'Converting $(@) file to asm...'
$(GRIT_FPC) $(GFX)/$(@) -fp -fts -ff $(GFX)/$(basename $(@)).grit -o$(BUILD)/$(@)
@echo 'Assembling $(@).s file...'
$(AS) -o $(BUILD)/$(basename $(@)).o $(BUILD)/$(basename $(@)).s
$(MV) -f $(BUILD)/$(basename $(@)).inc $(INC)/$(basename $(@)).inc
@echo 'Done!'
#
# Binary files processing rule
#
$(BIN_FILES): $(wildcard %.*)
@echo 'Converting $(@) file to asm...'
@$(BIN2S) $(DATA)/$(@) > $(BUILD)/$(@).s
@echo 'Creating $(@).inc include file...'
@echo "var" > `(echo "$(INC)/"$(@F) | tr . .)`.inc
@echo " " `(echo $(@F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end: array [0..0] of cuint8; cvar; external;" >> `(echo "$(INC)/"$(@F) | tr . .)`.inc
@echo " " `(echo $(@F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`": array [0..0] of cuint8; cvar; external;" >> `(echo "$(INC)/"$(@F) | tr . .)`.inc
@echo " " `(echo $(@F) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size": cuint32; cvar; external;" >> `(echo "$(INC)/"$(@F) | tr . .)`.inc
@echo 'Assembling $(@).s file...'
@$(AS) -o $(BUILD)/$(@).o $(BUILD)/$(@).s
@echo 'Done!'
#
# GBFS files processing rule
#
data.gbfs.o:
@cd GBFS && gbfs ../$(BUILD)/data.gbfs $(GBFS_FILES)
$(BIN2S) $(BUILD)/data.gbfs > $(BUILD)/data.gbfs.s
$(AS) -o $(BUILD)/data.gbfs.o $(BUILD)/data.gbfs.s
#
# Nitro Filesystem processing rule
#
make_filesystem:
@$(NDSTOOL) -c $(BIN)/$(TARGET_PROGRAMS).fs.nds -9 $(BIN)/$(TARGET_PROGRAMS).nef.bin -d $(CURDIR)/$(FILESYSTEM)
|