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{
Free Pascal port of the OpenPTC C++ library.
Copyright (C) 2001-2006 Nikolay Nikolov (nickysn@users.sourceforge.net)
Original C++ version by Glenn Fiedler (ptc@gaffer.org)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
}
Constructor TWin32Mouse.Create(window : HWND; thread : DWord; multithreaded : Boolean; EventQueue : TEventQueue; FullScreen : Boolean; ConsoleWidth, ConsoleHeight : Integer);
Begin
Inherited Create(window, thread);
FEventQueue := EventQueue;
FFullScreen := FullScreen;
FConsoleWidth := ConsoleWidth;
FConsoleHeight := ConsoleHeight;
FPreviousMousePositionSaved := False;
{ enable buffering }
FEnabled := True;
End;
Procedure TWin32Mouse.SetWindowArea(WindowX1, WindowY1, WindowX2, WindowY2 : Integer);
Begin
FWindowX1 := WindowX1;
FWindowY1 := WindowY1;
FWindowX2 := WindowX2;
FWindowY2 := WindowY2;
End;
Procedure TWin32Mouse.enable;
Begin
{ enable buffering }
FEnabled := True;
End;
Procedure TWin32Mouse.disable;
Begin
{ disable buffering }
FEnabled := False;
End;
Function TWin32Mouse.WndProc(hWnd : HWND; message : DWord; wParam : WPARAM; lParam : LPARAM) : LRESULT;
Var
fwKeys : Integer;
xPos, yPos : Integer;
LButton, MButton, RButton : Boolean;
TranslatedXPos, TranslatedYPos : Integer;
PTCMouseButtonState : TPTCMouseButtonState;
WindowRect : RECT;
button : TPTCMouseButton;
before, after : Boolean;
cstate : TPTCMouseButtonState;
Begin
Result := 0;
{ check enabled flag }
If Not FEnabled Then
Exit;
If (message = WM_MOUSEMOVE) Or
(message = WM_LBUTTONDOWN) Or (message = WM_LBUTTONUP) Or (message = WM_LBUTTONDBLCLK) Or
(message = WM_MBUTTONDOWN) Or (message = WM_MBUTTONUP) Or (message = WM_MBUTTONDBLCLK) Or
(message = WM_RBUTTONDOWN) Or (message = WM_RBUTTONUP) Or (message = WM_RBUTTONDBLCLK) Then
Begin
fwKeys := wParam; {MK_LBUTTON or MK_MBUTTON or MK_RBUTTON or MK_CONTROL or MK_SHIFT}
xPos := lParam And $FFFF;
yPos := (lParam Shr 16) And $FFFF;
LButton := (fwKeys And MK_LBUTTON) <> 0;
MButton := (fwKeys And MK_MBUTTON) <> 0;
RButton := (fwKeys And MK_RBUTTON) <> 0;
If Not FFullScreen Then
Begin
GetClientRect(hWnd, WindowRect);
FWindowX1 := WindowRect.left;
FWindowY1 := WindowRect.top;
FWindowX2 := WindowRect.right - 1;
FWindowY2 := WindowRect.bottom - 1;
End;
If (xPos >= FWindowX1) And (yPos >= FWindowY1) And
(xPos <= FWindowX2) And (yPos <= FWindowY2) Then
Begin
If FWindowX2 <> FWindowX1 Then
TranslatedXPos := (xPos - FWindowX1) * (FConsoleWidth - 1) Div (FWindowX2 - FWindowX1)
Else { avoid div by zero }
TranslatedXPos := 0;
If FWindowY2 <> FWindowY1 Then
TranslatedYPos := (yPos - FWindowY1) * (FConsoleHeight - 1) Div (FWindowY2 - FWindowY1)
Else { avoid div by zero }
TranslatedYPos := 0;
{ Just in case... }
If TranslatedXPos < 0 Then
TranslatedXPos := 0;
If TranslatedYPos < 0 Then
TranslatedYPos := 0;
If TranslatedXPos >= FConsoleWidth Then
TranslatedXPos := FConsoleWidth - 1;
If TranslatedYPos >= FConsoleHeight Then
TranslatedYPos := FConsoleHeight - 1;
If Not LButton Then
PTCMouseButtonState := []
Else
PTCMouseButtonState := [PTCMouseButton1];
If RButton Then
PTCMouseButtonState := PTCMouseButtonState + [PTCMouseButton2];
If MButton Then
PTCMouseButtonState := PTCMouseButtonState + [PTCMouseButton3];
If Not FPreviousMousePositionSaved Then
Begin
FPreviousMouseX := TranslatedXPos; { first DeltaX will be 0 }
FPreviousMouseY := TranslatedYPos; { first DeltaY will be 0 }
FPreviousMouseButtonState := [];
End;
{ movement? }
If (TranslatedXPos <> FPreviousMouseX) Or (TranslatedYPos <> FPreviousMouseY) Then
FEventQueue.AddEvent(TPTCMouseEvent.Create(TranslatedXPos, TranslatedYPos, TranslatedXPos - FPreviousMouseX, TranslatedYPos - FPreviousMouseY, FPreviousMouseButtonState));
{ button presses/releases? }
cstate := FPreviousMouseButtonState;
For button := Low(button) To High(button) Do
Begin
before := button In FPreviousMouseButtonState;
after := button In PTCMouseButtonState;
If after And (Not before) Then
Begin
{ button was pressed }
cstate := cstate + [button];
FEventQueue.AddEvent(TPTCMouseButtonEvent.Create(TranslatedXPos, TranslatedYPos, 0, 0, cstate, True, button));
End
Else
If before And (Not after) Then
Begin
{ button was released }
cstate := cstate - [button];
FEventQueue.AddEvent(TPTCMouseButtonEvent.Create(TranslatedXPos, TranslatedYPos, 0, 0, cstate, False, button));
End;
End;
FPreviousMouseX := TranslatedXPos;
FPreviousMouseY := TranslatedYPos;
FPreviousMouseButtonState := PTCMouseButtonState;
FPreviousMousePositionSaved := True;
End;
End;
End;
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