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#include "Types.h"
#include "TaskScheduler.h"
typedef struct _Task
{
bool doIt;
uint32 period;
uint32 startTime;
} Task;
typedef struct _TaskSchedulerInstance
{
Task usart;
Task adc;
} TaskSchedulerInstance;
static TaskSchedulerInstance this;
void TaskScheduler_Init(void)
{
this.usart.doIt = FALSE;
this.usart.startTime = 0;
//The correct period
this.usart.period = 1000;
this.adc.doIt = FALSE;
this.adc.startTime = 0;
this.adc.period = 100;
}
void TaskScheduler_Update(uint32 time)
{
if ((time - this.usart.startTime) >= this.usart.period)
{
this.usart.doIt = TRUE;
this.usart.startTime = time - (time % this.usart.period);
}
if ((time - this.adc.startTime) >= this.adc.period)
{
this.adc.doIt = TRUE;
this.adc.startTime = time - (time % this.adc.period);
}
}
bool TaskScheduler_DoUsart(void)
{
bool doIt = FALSE;
if (this.usart.doIt)
{
doIt = TRUE;
this.usart.doIt = FALSE;
}
return doIt;
}
bool TaskScheduler_DoAdc(void)
{
bool doIt = FALSE;
if (this.adc.doIt)
{
doIt = TRUE;
this.adc.doIt = FALSE;
}
return doIt;
}
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