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+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package draw
+
+import (
+ "image"
+ "os"
+)
+
+// A Window represents a single graphics window.
+type Window interface {
+ // Screen returns an editable Image for the window.
+ Screen() Image
+ // FlushImage flushes changes made to Screen() back to screen.
+ FlushImage()
+ // EventChan returns a channel carrying UI events such as key presses,
+ // mouse movements and window resizes.
+ EventChan() <-chan interface{}
+ // Close closes the window.
+ Close() os.Error
+}
+
+// A KeyEvent is sent for a key press or release.
+type KeyEvent struct {
+ // The value k represents key k being pressed.
+ // The value -k represents key k being released.
+ // The specific set of key values is not specified,
+ // but ordinary characters represent themselves.
+ Key int
+}
+
+// A MouseEvent is sent for a button press or release or for a mouse movement.
+type MouseEvent struct {
+ // Buttons is a bit mask of buttons: 1<<0 is left, 1<<1 middle, 1<<2 right.
+ // It represents button state and not necessarily the state delta: bit 0
+ // being on means that the left mouse button is down, but does not imply
+ // that the same button was up in the previous MouseEvent.
+ Buttons int
+ // Loc is the location of the cursor.
+ Loc image.Point
+ // Nsec is the event's timestamp.
+ Nsec int64
+}
+
+// A ConfigEvent is sent each time the window's color model or size changes.
+// The client should respond by calling Window.Screen to obtain a new image.
+type ConfigEvent struct {
+ Config image.Config
+}
+
+// An ErrEvent is sent when an error occurs.
+type ErrEvent struct {
+ Err os.Error
+}