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Diffstat (limited to 'libgo/go/os/exec_unix.go')
-rw-r--r--libgo/go/os/exec_unix.go52
1 files changed, 23 insertions, 29 deletions
diff --git a/libgo/go/os/exec_unix.go b/libgo/go/os/exec_unix.go
index 7fe7c2fe8cd..8d000e9ef15 100644
--- a/libgo/go/os/exec_unix.go
+++ b/libgo/go/os/exec_unix.go
@@ -10,46 +10,30 @@ import (
"errors"
"runtime"
"syscall"
+ "time"
)
-// Options for Wait.
-const (
- WNOHANG = syscall.WNOHANG // Don't wait if no process has exited.
- WSTOPPED = syscall.WSTOPPED // If set, status of stopped subprocesses is also reported.
- WUNTRACED = syscall.WUNTRACED // Usually an alias for WSTOPPED.
- WRUSAGE = 1 << 20 // Record resource usage.
-)
-
-// WRUSAGE must not be too high a bit, to avoid clashing with Linux's
-// WCLONE, WALL, and WNOTHREAD flags, which sit in the top few bits of
-// the options
-
// Wait waits for the Process to exit or stop, and then returns a
-// Waitmsg describing its status and an error, if any. The options
-// (WNOHANG etc.) affect the behavior of the Wait call.
-func (p *Process) Wait(options int) (w *Waitmsg, err error) {
+// ProcessState describing its status and an error, if any.
+func (p *Process) Wait() (ps *ProcessState, err error) {
if p.Pid == -1 {
- return nil, EINVAL
+ return nil, syscall.EINVAL
}
var status syscall.WaitStatus
- var rusage *syscall.Rusage
- if options&WRUSAGE != 0 {
- rusage = new(syscall.Rusage)
- options ^= WRUSAGE
- }
- pid1, e := syscall.Wait4(p.Pid, &status, options, rusage)
+ var rusage syscall.Rusage
+ pid1, e := syscall.Wait4(p.Pid, &status, 0, &rusage)
if e != nil {
return nil, NewSyscallError("wait", e)
}
- // With WNOHANG pid is 0 if child has not exited.
- if pid1 != 0 && options&WSTOPPED == 0 {
+ if pid1 != 0 {
p.done = true
}
- w = new(Waitmsg)
- w.Pid = pid1
- w.WaitStatus = status
- w.Rusage = rusage
- return w, nil
+ ps = &ProcessState{
+ pid: pid1,
+ status: status,
+ rusage: &rusage,
+ }
+ return ps, nil
}
// Signal sends a signal to the Process.
@@ -80,3 +64,13 @@ func findProcess(pid int) (p *Process, err error) {
// NOOP for unix.
return newProcess(pid, 0), nil
}
+
+// UserTime returns the user CPU time of the exited process and its children.
+func (p *ProcessState) UserTime() time.Duration {
+ return time.Duration(p.rusage.Utime.Nano()) * time.Nanosecond
+}
+
+// SystemTime returns the system CPU time of the exited process and its children.
+func (p *ProcessState) SystemTime() time.Duration {
+ return time.Duration(p.rusage.Stime.Nano()) * time.Nanosecond
+}