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Diffstat (limited to 'libjava/classpath/javax/swing/text/BoxView.java')
-rw-r--r-- | libjava/classpath/javax/swing/text/BoxView.java | 714 |
1 files changed, 714 insertions, 0 deletions
diff --git a/libjava/classpath/javax/swing/text/BoxView.java b/libjava/classpath/javax/swing/text/BoxView.java new file mode 100644 index 00000000000..0f8ba1ce15e --- /dev/null +++ b/libjava/classpath/javax/swing/text/BoxView.java @@ -0,0 +1,714 @@ +/* BoxView.java -- An composite view + Copyright (C) 2005 Free Software Foundation, Inc. + +This file is part of GNU Classpath. + +GNU Classpath is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +GNU Classpath is distributed in the hope that it will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GNU Classpath; see the file COPYING. If not, write to the +Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA +02110-1301 USA. + +Linking this library statically or dynamically with other modules is +making a combined work based on this library. Thus, the terms and +conditions of the GNU General Public License cover the whole +combination. + +As a special exception, the copyright holders of this library give you +permission to link this library with independent modules to produce an +executable, regardless of the license terms of these independent +modules, and to copy and distribute the resulting executable under +terms of your choice, provided that you also meet, for each linked +independent module, the terms and conditions of the license of that +module. An independent module is a module which is not derived from +or based on this library. If you modify this library, you may extend +this exception to your version of the library, but you are not +obligated to do so. If you do not wish to do so, delete this +exception statement from your version. */ + + +package javax.swing.text; + +import java.awt.Graphics; +import java.awt.Rectangle; +import java.awt.Shape; + +import javax.swing.SizeRequirements; + +/** + * An implementation of {@link CompositeView} that arranges its children in + * a box along one axis. This is comparable to how the <code>BoxLayout</code> + * works, but for <code>View</code> children. + * + * @author Roman Kennke (roman@kennke.org) + */ +public class BoxView + extends CompositeView +{ + + /** + * The axis along which this <code>BoxView</code> is laid out. + */ + int myAxis; + + /** + * Indicates wether the layout in X_AXIS is valid. + */ + boolean xLayoutValid; + + /** + * Indicates whether the layout in Y_AXIS is valid. + */ + boolean yLayoutValid; + + /** + * The spans in X direction of the children. + */ + int[] spansX; + + /** + * The spans in Y direction of the children. + */ + int[] spansY; + + /** + * The offsets of the children in X direction relative to this BoxView's + * inner bounds. + */ + int[] offsetsX; + + /** + * The offsets of the children in Y direction relative to this BoxView's + * inner bounds. + */ + int[] offsetsY; + + /** + * The current width. + */ + int width; + + /** + * The current height. + */ + int height; + + /** + * Creates a new <code>BoxView</code> for the given + * <code>Element</code> and axis. Valid values for the axis are + * {@link View#X_AXIS} and {@link View#Y_AXIS}. + * + * @param element the element that is rendered by this BoxView + * @param axis the axis along which the box is laid out + */ + public BoxView(Element element, int axis) + { + super(element); + myAxis = axis; + xLayoutValid = false; + yLayoutValid = false; + + // Initialize the cache arrays. + spansX = new int[0]; + spansY = new int[0]; + offsetsX = new int[0]; + offsetsY = new int[0]; + + width = 0; + height = 0; + } + + /** + * Returns the axis along which this <code>BoxView</code> is laid out. + * + * @return the axis along which this <code>BoxView</code> is laid out + */ + public int getAxis() + { + return myAxis; + } + + /** + * Sets the axis along which this <code>BoxView</code> is laid out. + * + * Valid values for the axis are {@link View#X_AXIS} and + * {@link View#Y_AXIS}. + * + * @param axis the axis along which this <code>BoxView</code> is laid out + */ + public void setAxis(int axis) + { + myAxis = axis; + } + + /** + * Marks the layout along the specified axis as invalid. This is triggered + * automatically when any of the child view changes its preferences + * via {@link #preferenceChanged(View, boolean, boolean)}. + * + * The layout will be updated the next time when {@link #setSize()} is + * called, typically from within the {@link #paint()} method. + * + * Valid values for the axis are {@link View#X_AXIS} and + * {@link View#Y_AXIS}. + * + * @param axis an <code>int</code> value + */ + public void layoutChanged(int axis) + { + switch (axis) + { + case X_AXIS: + xLayoutValid = false; + break; + case Y_AXIS: + yLayoutValid = false; + break; + default: + throw new IllegalArgumentException("Invalid axis parameter."); + } + } + + /** + * Returns <code>true</code> if the layout along the specified + * <code>axis</code> is valid, <code>false</code> otherwise. + * + * Valid values for the axis are {@link View#X_AXIS} and + * {@link View#Y_AXIS}. + * + * @param axis the axis + * + * @return <code>true</code> if the layout along the specified + * <code>axis</code> is valid, <code>false</code> otherwise + */ + protected boolean isLayoutValid(int axis) + { + boolean valid = false; + switch (axis) + { + case X_AXIS: + valid = xLayoutValid; + break; + case Y_AXIS: + valid = yLayoutValid; + break; + default: + throw new IllegalArgumentException("Invalid axis parameter."); + } + return valid; + } + + /** + * Paints the child <code>View</code> at the specified <code>index</code>. + * This method modifies the actual values in <code>alloc</code> so make + * sure you have a copy of the original values if you need them. + * + * @param g the <code>Graphics</code> context to paint to + * @param alloc the allocated region for the child to paint into + * @param index the index of the child to be painted + * + * @see {@link #childAllocation} + */ + protected void paintChild(Graphics g, Rectangle alloc, int index) + { + View child = getView(index); + childAllocation(index, alloc); + child.paint(g, alloc); + } + + /** + * Replaces child views by some other child views. If there are no views to + * remove (<code>length == 0</code>), the result is a simple insert, if + * there are no children to add (<code>view == null</code>) the result + * is a simple removal. + * + * In addition this invalidates the layout and resizes the internal cache + * for the child allocations. The old children's cached allocations can + * still be accessed (although they are not guaranteed to be valid), and + * the new children will have an initial offset and span of 0. + * + * @param offset the start offset from where to remove children + * @param length the number of children to remove + * @param views the views that replace the removed children + */ + public void replace(int offset, int length, View[] views) + { + // Resize and copy data for cache arrays. + // The spansX cache. + int oldSize = getViewCount(); + + int[] newSpansX = new int[oldSize - length + views.length]; + System.arraycopy(spansX, 0, newSpansX, 0, offset); + System.arraycopy(spansX, offset + length, newSpansX, + offset + views.length, + oldSize - (offset + length)); + spansX = newSpansX; + + // The spansY cache. + int[] newSpansY = new int[oldSize - length + views.length]; + System.arraycopy(spansY, 0, newSpansY, 0, offset); + System.arraycopy(spansY, offset + length, newSpansY, + offset + views.length, + oldSize - (offset + length)); + spansY = newSpansY; + + // The offsetsX cache. + int[] newOffsetsX = new int[oldSize - length + views.length]; + System.arraycopy(offsetsX, 0, newOffsetsX, 0, offset); + System.arraycopy(offsetsX, offset + length, newOffsetsX, + offset + views.length, + oldSize - (offset + length)); + offsetsX = newOffsetsX; + + // The offsetsY cache. + int[] newOffsetsY = new int[oldSize - length + views.length]; + System.arraycopy(offsetsY, 0, newOffsetsY, 0, offset); + System.arraycopy(offsetsY, offset + length, newOffsetsY, + offset + views.length, + oldSize - (offset + length)); + offsetsY = newOffsetsY; + + // Actually perform the replace. + super.replace(offset, length, views); + + // Invalidate layout information. + layoutChanged(X_AXIS); + layoutChanged(Y_AXIS); + } + + /** + * Renders the <code>Element</code> that is associated with this + * <code>View</code>. + * + * @param g the <code>Graphics</code> context to render to + * @param a the allocated region for the <code>Element</code> + */ + public void paint(Graphics g, Shape a) + { + // Adjust size if the size is changed. + Rectangle bounds = a.getBounds(); + + if (bounds.width != getWidth() || bounds.height != getHeight()) + setSize(bounds.width, bounds.height); + + Rectangle inside = getInsideAllocation(a); + + Rectangle copy = new Rectangle(inside); + int count = getViewCount(); + for (int i = 0; i < count; ++i) + { + // TODO: Figure out if the parameter to paintChild is meant to + // be the child allocation or the allocation of this BoxView. + // I assume the second option here. + // We pass this method a copy of the inside rectangle here because + // it modifies the actual values. + copy.setBounds(inside); + paintChild(g, copy, i); + } + } + + /** + * Returns the preferred span of the content managed by this + * <code>View</code> along the specified <code>axis</code>. + * + * @param axis the axis + * + * @return the preferred span of this <code>View</code>. + */ + public float getPreferredSpan(int axis) + { + SizeRequirements sr = new SizeRequirements(); + int pref = baselineRequirements(axis, sr).preferred; + return (float) pref; + } + + public float getMaximumSpan(int axis) + { + if (axis == getAxis()) + return getPreferredSpan(axis); + else + return Integer.MAX_VALUE; + } + + /** + * Calculates the size requirements for this <code>BoxView</code> along + * the specified axis. + * + * @param axis the axis that is examined + * @param sr the <code>SizeRequirements</code> object to hold the result, + * if <code>null</code>, a new one is created + * + * @return the size requirements for this <code>BoxView</code> along + * the specified axis + */ + protected SizeRequirements baselineRequirements(int axis, + SizeRequirements sr) + { + SizeRequirements result; + if (axis == myAxis) + result = calculateMajorAxisRequirements(axis, sr); + else + result = calculateMinorAxisRequirements(axis, sr); + return result; + } + + /** + * Calculates the size requirements of this <code>BoxView</code> along + * its major axis, that is the axis specified in the constructor. + * + * @param axis the axis that is examined + * @param sr the <code>SizeRequirements</code> object to hold the result, + * if <code>null</code>, a new one is created + * + * @return the size requirements for this <code>BoxView</code> along + * the specified axis + */ + protected SizeRequirements calculateMajorAxisRequirements(int axis, + SizeRequirements sr) + { + if (sr == null) + sr = new SizeRequirements(); + else + { + sr.maximum = 0; + sr.minimum = 0; + sr.preferred = 0; + sr.alignment = 0.5F; + } + + int count = getViewCount(); + + // Sum up the sizes of the children along the specified axis. + for (int i = 0; i < count; ++i) + { + View child = getView(i); + sr.minimum += child.getMinimumSpan(axis); + sr.preferred += child.getPreferredSpan(axis); + sr.maximum += child.getMaximumSpan(axis); + } + return sr; + } + + /** + * Calculates the size requirements of this <code>BoxView</code> along + * its minor axis, that is the axis opposite to the axis specified in the + * constructor. + * + * @param axis the axis that is examined + * @param sr the <code>SizeRequirements</code> object to hold the result, + * if <code>null</code>, a new one is created + * + * @return the size requirements for this <code>BoxView</code> along + * the specified axis + */ + protected SizeRequirements calculateMinorAxisRequirements(int axis, + SizeRequirements sr) + { + if (sr == null) + sr = new SizeRequirements(); + else + { + sr.maximum = 0; + sr.minimum = 0; + sr.preferred = 0; + sr.alignment = 0.5F; + } + + int count = getViewCount(); + + int aboveBaseline = 0; + int belowBaseline = 0; + int aboveBaselineMin = 0; + int belowBaselineMin = 0; + int aboveBaselineMax = 0; + int belowBaselineMax = 0; + + for (int i = 0; i < count; ++i) + { + View child = getView(i); + float align = child.getAlignment(axis); + int pref = (int) child.getPreferredSpan(axis); + int min = (int) child.getMinimumSpan(axis); + int max = (int) child.getMaximumSpan(axis); + aboveBaseline += (int) (align * pref); + belowBaseline += (int) ((1.F - align) * pref); + aboveBaselineMin += (int) (align * min); + belowBaselineMin += (int) ((1.F - align) * min); + aboveBaselineMax += (int) (align * max); + belowBaselineMax += (int) ((1.F - align) * max); + } + sr.minimum = aboveBaselineMin + belowBaselineMin; + sr.maximum = aboveBaselineMax + belowBaselineMax; + sr.preferred = aboveBaseline + belowBaseline; + if (aboveBaseline == 0) + sr.alignment = 1.0F; + else + sr.alignment = (float) (sr.preferred / aboveBaseline); + + return sr; + } + + /** + * Returns <code>true</code> if the specified point lies before the + * given <code>Rectangle</code>, <code>false</code> otherwise. + * + * "Before" is typically defined as being to the left or above. + * + * @param x the X coordinate of the point + * @param y the Y coordinate of the point + * @param r the rectangle to test the point against + * + * @return <code>true</code> if the specified point lies before the + * given <code>Rectangle</code>, <code>false</code> otherwise + */ + protected boolean isBefore(int x, int y, Rectangle r) + { + boolean result = false; + + if (myAxis == X_AXIS) + result = x < r.x; + else + result = y < r.y; + + return result; + } + + /** + * Returns <code>true</code> if the specified point lies after the + * given <code>Rectangle</code>, <code>false</code> otherwise. + * + * "After" is typically defined as being to the right or below. + * + * @param x the X coordinate of the point + * @param y the Y coordinate of the point + * @param r the rectangle to test the point against + * + * @return <code>true</code> if the specified point lies after the + * given <code>Rectangle</code>, <code>false</code> otherwise + */ + protected boolean isAfter(int x, int y, Rectangle r) + { + boolean result = false; + + if (myAxis == X_AXIS) + result = x > r.x; + else + result = y > r.y; + + return result; + } + + /** + * Returns the child <code>View</code> at the specified location. + * + * @param x the X coordinate + * @param y the Y coordinate + * @param r the inner allocation of this <code>BoxView</code> on entry, + * the allocation of the found child on exit + * + * @return the child <code>View</code> at the specified location + */ + protected View getViewAtPoint(int x, int y, Rectangle r) + { + View result = null; + + int count = getViewCount(); + Rectangle copy = new Rectangle(r); + + for (int i = 0; i < count; ++i) + { + copy.setBounds(r); + childAllocation(i, r); + if (copy.contains(x, y)) + { + result = getView(i); + break; + } + } + + return result; + } + + /** + * Computes the allocation for a child <code>View</code>. The parameter + * <code>a</code> stores the allocation of this <code>CompositeView</code> + * and is then adjusted to hold the allocation of the child view. + * + * @param index the index of the child <code>View</code> + * @param a the allocation of this <code>CompositeView</code> before the + * call, the allocation of the child on exit + */ + protected void childAllocation(int index, Rectangle a) + { + if (! isAllocationValid()) + layout(a.width, a.height); + + a.x += offsetsX[index]; + a.y += offsetsY[index]; + a.width = spansX[index]; + a.height = spansY[index]; + } + + /** + * Lays out the children of this <code>BoxView</code> with the specified + * bounds. + * + * @param width the width of the allocated region for the children (that + * is the inner allocation of this <code>BoxView</code> + * @param height the height of the allocated region for the children (that + * is the inner allocation of this <code>BoxView</code> + */ + protected void layout(int width, int height) + { + this.width = width; + this.height = height; + + if (myAxis == X_AXIS) + { + layoutMajorAxis(width, X_AXIS, offsetsX, spansX); + layoutMinorAxis(height, Y_AXIS, offsetsY, spansY); + } + else + { + layoutMajorAxis(height, Y_AXIS, offsetsY, spansY); + layoutMinorAxis(width, X_AXIS, offsetsX, spansX); + } + } + + /** + * Performs the layout along the major axis of a <code>BoxView</code>. + * + * @param targetSpan the (inner) span of the <code>BoxView</code> in which + * to layout the children + * @param axis the axis along which the layout is performed + * @param offsets the array that holds the offsets of the children on exit + * @param offsets the array that holds the spans of the children on exit + */ + protected void layoutMajorAxis(int targetSpan, int axis, int[] offsets, + int[] spans) + { + // Allocate SizeRequirements for each child view. + int count = getViewCount(); + SizeRequirements[] childReqs = new SizeRequirements[count]; + for (int i = 0; i < count; ++i) + { + View view = getView(i); + childReqs[i] = new SizeRequirements((int) view.getMinimumSpan(axis), + (int) view.getPreferredSpan(axis), + (int) view.getMaximumSpan(axis), + view.getAlignment(axis)); + } + + // Calculate the spans and offsets using the SizeRequirements uility + // methods. + SizeRequirements.calculateTiledPositions(targetSpan, null, childReqs, + offsets, spans); + + validateLayout(axis); + } + + /** + * Performs the layout along the minor axis of a <code>BoxView</code>. + * + * @param targetSpan the (inner) span of the <code>BoxView</code> in which + * to layout the children + * @param axis the axis along which the layout is performed + * @param offsets the array that holds the offsets of the children on exit + * @param offsets the array that holds the spans of the children on exit + */ + protected void layoutMinorAxis(int targetSpan, int axis, int[] offsets, + int[] spans) + { + // Allocate SizeRequirements for each child view. + int count = getViewCount(); + SizeRequirements[] childReqs = new SizeRequirements[count]; + for (int i = 0; i < count; ++i) + { + View view = getView(i); + childReqs[i] = new SizeRequirements((int) view.getMinimumSpan(axis), + (int) view.getPreferredSpan(axis), + (int) view.getMaximumSpan(axis), + view.getAlignment(axis)); + } + + // Calculate the spans and offsets using the SizeRequirements uility + // methods. + SizeRequirements.calculateAlignedPositions(targetSpan, null, childReqs, + offsets, spans); + validateLayout(axis); + } + + /** + * Returns <code>true</code> if the cached allocations for the children + * are still valid, <code>false</code> otherwise. + * + * @return <code>true</code> if the cached allocations for the children + * are still valid, <code>false</code> otherwise + */ + protected boolean isAllocationValid() + { + return isLayoutValid(X_AXIS) && isLayoutValid(Y_AXIS); + } + + /** + * Return the current width of the box. This is the last allocated width. + * + * @return the current width of the box + */ + public int getWidth() + { + return width; + } + + /** + * Return the current height of the box. This is the last allocated height. + * + * @return the current height of the box + */ + public int getHeight() + { + return height; + } + + /** + * Sets the size of the view. If the actual size has changed, the layout + * is updated accordingly. + * + * @param width the new width + * @param height the new height + */ + public void setSize(float width, float height) + { + if (this.width != (int) width) + layoutChanged(X_AXIS); + if (this.height != (int) height) + layoutChanged(Y_AXIS); + + Rectangle outside = new Rectangle(0, 0, this.width, this.height); + Rectangle inside = getInsideAllocation(outside); + if (!isAllocationValid()) + layout(inside.width, inside.height); + } + + /** + * Sets the layout to valid for a specific axis. + * + * @param axis the axis for which to validate the layout + */ + void validateLayout(int axis) + { + if (axis == X_AXIS) + xLayoutValid = true; + if (axis == Y_AXIS) + yLayoutValid = true; + } +} |