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|
------------------------------------------------------------------------------
-- --
-- GNAT COMPILER COMPONENTS --
-- --
-- G N A T . D E B U G _ P O O L S --
-- --
-- B o d y --
-- --
-- Copyright (C) 1992-2005 Free Software Foundation, Inc. --
-- --
-- GNAT is free software; you can redistribute it and/or modify it under --
-- terms of the GNU General Public License as published by the Free Soft- --
-- ware Foundation; either version 2, or (at your option) any later ver- --
-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
-- for more details. You should have received a copy of the GNU General --
-- Public License distributed with GNAT; see file COPYING. If not, write --
-- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
-- Boston, MA 02110-1301, USA. --
-- --
-- As a special exception, if other files instantiate generics from this --
-- unit, or you link this unit with other files to produce an executable, --
-- this unit does not by itself cause the resulting executable to be --
-- covered by the GNU General Public License. This exception does not --
-- however invalidate any other reasons why the executable file might be --
-- covered by the GNU Public License. --
-- --
-- GNAT was originally developed by the GNAT team at New York University. --
-- Extensive contributions were provided by Ada Core Technologies Inc. --
-- --
------------------------------------------------------------------------------
with Ada.Exceptions.Traceback;
with GNAT.IO; use GNAT.IO;
with System.Address_Image;
with System.Memory; use System.Memory;
with System.Soft_Links; use System.Soft_Links;
with System.Traceback_Entries; use System.Traceback_Entries;
with GNAT.HTable;
with GNAT.Traceback; use GNAT.Traceback;
with Ada.Unchecked_Conversion;
package body GNAT.Debug_Pools is
use System;
use System.Storage_Elements;
Default_Alignment : constant Storage_Offset := Standard'Maximum_Alignment;
-- Alignment used for the memory chunks returned by Allocate. Using this
-- value garantees that this alignment will be compatible with all types
-- and at the same time makes it easy to find the location of the extra
-- header allocated for each chunk.
Initial_Memory_Size : constant Storage_Offset := 2 ** 26; -- 64 Mb
-- Initial size of memory that the debug pool can handle. This is used to
-- compute the size of the htable used to monitor the blocks, but this is
-- dynamic and will grow as needed. Having a bigger size here means a
-- longer setup time, but less time spent later on to grow the array.
Max_Ignored_Levels : constant Natural := 10;
-- Maximum number of levels that will be ignored in backtraces. This is so
-- that we still have enough significant levels in the tracebacks returned
-- to the user.
-- The value 10 is chosen as being greater than the maximum callgraph
-- in this package. Its actual value is not really relevant, as long as it
-- is high enough to make sure we still have enough frames to return to
-- the user after we have hidden the frames internal to this package.
-----------------------
-- Tracebacks_Htable --
-----------------------
-- This package needs to store one set of tracebacks for each allocation
-- point (when was it allocated or deallocated). This would use too much
-- memory, so the tracebacks are actually stored in a hash table, and
-- we reference elements in this hash table instead.
-- This hash-table will remain empty if the discriminant Stack_Trace_Depth
-- for the pools is set to 0.
-- This table is a global table, that can be shared among all debug pools
-- with no problems.
type Header is range 1 .. 1023;
-- Number of elements in the hash-table
type Tracebacks_Array_Access
is access GNAT.Traceback.Tracebacks_Array;
type Traceback_Kind is (Alloc, Dealloc, Indirect_Alloc, Indirect_Dealloc);
type Traceback_Htable_Elem;
type Traceback_Htable_Elem_Ptr
is access Traceback_Htable_Elem;
type Traceback_Htable_Elem is record
Traceback : Tracebacks_Array_Access;
Kind : Traceback_Kind;
Count : Natural;
Total : Byte_Count;
Next : Traceback_Htable_Elem_Ptr;
end record;
procedure Set_Next
(E : Traceback_Htable_Elem_Ptr;
Next : Traceback_Htable_Elem_Ptr);
function Next
(E : Traceback_Htable_Elem_Ptr)
return Traceback_Htable_Elem_Ptr;
function Get_Key
(E : Traceback_Htable_Elem_Ptr)
return Tracebacks_Array_Access;
function Hash (T : Tracebacks_Array_Access) return Header;
function Equal (K1, K2 : Tracebacks_Array_Access) return Boolean;
pragma Inline (Set_Next, Next, Get_Key, Hash);
-- Subprograms required for instantiation of the htable. See GNAT.HTable.
package Backtrace_Htable is new GNAT.HTable.Static_HTable
(Header_Num => Header,
Element => Traceback_Htable_Elem,
Elmt_Ptr => Traceback_Htable_Elem_Ptr,
Null_Ptr => null,
Set_Next => Set_Next,
Next => Next,
Key => Tracebacks_Array_Access,
Get_Key => Get_Key,
Hash => Hash,
Equal => Equal);
-----------------------
-- Allocations table --
-----------------------
type Allocation_Header;
type Allocation_Header_Access is access Allocation_Header;
-- The following record stores extra information that needs to be
-- memorized for each block allocated with the special debug pool.
type Traceback_Ptr_Or_Address is new System.Address;
-- A type that acts as a C union, and is either a System.Address or a
-- Traceback_Htable_Elem_Ptr.
type Allocation_Header is record
Allocation_Address : System.Address;
-- Address of the block returned by malloc, possibly unaligned.
Block_Size : Storage_Offset;
-- Needed only for advanced freeing algorithms (traverse all allocated
-- blocks for potential references). This value is negated when the
-- chunk of memory has been logically freed by the application. This
-- chunk has not been physically released yet.
Alloc_Traceback : Traceback_Htable_Elem_Ptr;
Dealloc_Traceback : Traceback_Ptr_Or_Address;
-- Pointer to the traceback for the allocation (if the memory chunk is
-- still valid), or to the first deallocation otherwise. Make sure this
-- is a thin pointer to save space.
--
-- Dealloc_Traceback is also for blocks that are still allocated to
-- point to the previous block in the list. This saves space in this
-- header, and make manipulation of the lists of allocated pointers
-- faster.
Next : System.Address;
-- Point to the next block of the same type (either allocated or
-- logically freed) in memory. This points to the beginning of the user
-- data, and does not include the header of that block.
end record;
function Header_Of (Address : System.Address)
return Allocation_Header_Access;
pragma Inline (Header_Of);
-- Return the header corresponding to a previously allocated address
function To_Address is new Ada.Unchecked_Conversion
(Traceback_Ptr_Or_Address, System.Address);
function To_Address is new Ada.Unchecked_Conversion
(System.Address, Traceback_Ptr_Or_Address);
function To_Traceback is new Ada.Unchecked_Conversion
(Traceback_Ptr_Or_Address, Traceback_Htable_Elem_Ptr);
function To_Traceback is new Ada.Unchecked_Conversion
(Traceback_Htable_Elem_Ptr, Traceback_Ptr_Or_Address);
Header_Offset : constant Storage_Count
:= Default_Alignment *
((Allocation_Header'Size / System.Storage_Unit + Default_Alignment - 1)
/ Default_Alignment);
-- Offset of user data after allocation header.
Minimum_Allocation : constant Storage_Count :=
Default_Alignment - 1
+ Header_Offset;
-- Minimal allocation: size of allocation_header rounded up to next
-- multiple of default alignment + worst-case padding.
-----------------------
-- Allocations table --
-----------------------
-- This table is indexed on addresses modulo Default_Alignment, and
-- for each index it indicates whether that memory block is valid.
-- Its behavior is similar to GNAT.Table, except that we need to pack
-- the table to save space, so we cannot reuse GNAT.Table as is.
-- This table is the reason why all alignments have to be forced to a
-- common value (Default_Alignment), so that this table can be
-- kept to a reasonnable size.
type Byte is mod 2 ** System.Storage_Unit;
Big_Table_Size : constant Storage_Offset :=
(Storage_Offset'Last - 1) / Default_Alignment;
type Big_Table is array (0 .. Big_Table_Size) of Byte;
-- A simple, flat-array type used to access memory bytes (see the comment
-- for Valid_Blocks below).
--
-- It would be cleaner to represent this as a packed array of Boolean.
-- However, we cannot specify pragma Pack for such an array, since the
-- total size on a 64 bit machine would be too big (> Integer'Last).
--
-- Given an address, we know if it is under control of the debug pool if
-- the byte at index:
-- ((Address - Edata'Address) / Default_Alignment)
-- / Storage_unit
-- has the bit
-- ((Address - Edata'Address) / Default_Alignment)
-- mod Storage_Unit
-- set to 1.
--
-- See the subprograms Is_Valid and Set_Valid for proper manipulation of
-- this array.
type Table_Ptr is access Big_Table;
function To_Pointer is new Ada.Unchecked_Conversion
(System.Address, Table_Ptr);
Valid_Blocks : Table_Ptr := null;
Valid_Blocks_Size : Storage_Offset := 0;
-- These two variables represents a mapping of the currently allocated
-- memory. Every time the pool works on an address, we first check that the
-- index Address / Default_Alignment is True. If not, this means that this
-- address is not under control of the debug pool, and thus this is
-- probably an invalid memory access (it could also be a general access
-- type).
--
-- Note that in fact we never allocate the full size of Big_Table, only a
-- slice big enough to manage the currently allocated memory.
Edata : System.Address := System.Null_Address;
-- Address in memory that matches the index 0 in Valid_Blocks. It is named
-- after the symbol _edata, which, on most systems, indicate the lowest
-- possible address returned by malloc. Unfortunately, this symbol
-- doesn't exist on windows, so we cannot use it instead of this variable.
-----------------------
-- Local subprograms --
-----------------------
function Find_Or_Create_Traceback
(Pool : Debug_Pool;
Kind : Traceback_Kind;
Size : Storage_Count;
Ignored_Frame_Start : System.Address;
Ignored_Frame_End : System.Address)
return Traceback_Htable_Elem_Ptr;
-- Return an element matching the current traceback (omitting the frames
-- that are in the current package). If this traceback already existed in
-- the htable, a pointer to this is returned to spare memory. Null is
-- returned if the pool is set not to store tracebacks. If the traceback
-- already existed in the table, the count is incremented so that
-- Dump_Tracebacks returns useful results.
-- All addresses up to, and including, an address between
-- Ignored_Frame_Start .. Ignored_Frame_End are ignored.
procedure Put_Line
(Depth : Natural;
Traceback : Tracebacks_Array_Access;
Ignored_Frame_Start : System.Address := System.Null_Address;
Ignored_Frame_End : System.Address := System.Null_Address);
-- Print Traceback to Standard_Output. If Traceback is null, print the
-- call_chain at the current location, up to Depth levels, ignoring all
-- addresses up to the first one in the range
-- Ignored_Frame_Start .. Ignored_Frame_End
function Is_Valid (Storage : System.Address) return Boolean;
pragma Inline (Is_Valid);
-- Return True if Storage is an address that the debug pool has under its
-- control.
procedure Set_Valid (Storage : System.Address; Value : Boolean);
pragma Inline (Set_Valid);
-- Mark the address Storage as being under control of the memory pool (if
-- Value is True), or not (if Value is False). This procedure will
-- reallocate the table Valid_Blocks as needed.
procedure Set_Dead_Beef
(Storage_Address : System.Address;
Size_In_Storage_Elements : Storage_Count);
-- Set the contents of the memory block pointed to by Storage_Address to
-- the 16#DEADBEEF# pattern. If Size_In_Storage_Elements is not a multiple
-- of the length of this pattern, the last instance may be partial.
procedure Free_Physically (Pool : in out Debug_Pool);
-- Start to physically release some memory to the system, until the amount
-- of logically (but not physically) freed memory is lower than the
-- expected amount in Pool.
procedure Allocate_End;
procedure Deallocate_End;
procedure Dereference_End;
-- These procedures are used as markers when computing the stacktraces,
-- so that addresses in the debug pool itself are not reported to the user.
Code_Address_For_Allocate_End : System.Address;
Code_Address_For_Deallocate_End : System.Address;
Code_Address_For_Dereference_End : System.Address;
-- Taking the address of the above procedures will not work on some
-- architectures (HPUX and VMS for instance). Thus we do the same thing
-- that is done in a-except.adb, and get the address of labels instead
procedure Skip_Levels
(Depth : Natural;
Trace : Tracebacks_Array;
Start : out Natural;
Len : in out Natural;
Ignored_Frame_Start : System.Address;
Ignored_Frame_End : System.Address);
-- Set Start .. Len to the range of values from Trace that should be output
-- to the user. This range of values exludes any address prior to the first
-- one in Ignored_Frame_Start .. Ignored_Frame_End (basically addresses
-- internal to this package). Depth is the number of levels that the user
-- is interested in.
---------------
-- Header_Of --
---------------
function Header_Of (Address : System.Address)
return Allocation_Header_Access
is
function Convert is new Ada.Unchecked_Conversion
(System.Address, Allocation_Header_Access);
begin
return Convert (Address - Header_Offset);
end Header_Of;
--------------
-- Set_Next --
--------------
procedure Set_Next
(E : Traceback_Htable_Elem_Ptr;
Next : Traceback_Htable_Elem_Ptr)
is
begin
E.Next := Next;
end Set_Next;
----------
-- Next --
----------
function Next
(E : Traceback_Htable_Elem_Ptr)
return Traceback_Htable_Elem_Ptr
is
begin
return E.Next;
end Next;
-----------
-- Equal --
-----------
function Equal (K1, K2 : Tracebacks_Array_Access) return Boolean is
use Ada.Exceptions.Traceback;
begin
return K1.all = K2.all;
end Equal;
-------------
-- Get_Key --
-------------
function Get_Key
(E : Traceback_Htable_Elem_Ptr)
return Tracebacks_Array_Access
is
begin
return E.Traceback;
end Get_Key;
----------
-- Hash --
----------
function Hash (T : Tracebacks_Array_Access) return Header is
Result : Integer_Address := 0;
begin
for X in T'Range loop
Result := Result + To_Integer (PC_For (T (X)));
end loop;
return Header (1 + Result mod Integer_Address (Header'Last));
end Hash;
--------------
-- Put_Line --
--------------
procedure Put_Line
(Depth : Natural;
Traceback : Tracebacks_Array_Access;
Ignored_Frame_Start : System.Address := System.Null_Address;
Ignored_Frame_End : System.Address := System.Null_Address)
is
procedure Print (Tr : Tracebacks_Array);
-- Print the traceback to standard_output
-----------
-- Print --
-----------
procedure Print (Tr : Tracebacks_Array) is
begin
for J in Tr'Range loop
Put ("0x" & Address_Image (PC_For (Tr (J))) & ' ');
end loop;
Put (ASCII.LF);
end Print;
-- Start of processing for Put_Line
begin
if Traceback = null then
declare
Tr : aliased Tracebacks_Array (1 .. Depth + Max_Ignored_Levels);
Start, Len : Natural;
begin
Call_Chain (Tr, Len);
Skip_Levels (Depth, Tr, Start, Len,
Ignored_Frame_Start, Ignored_Frame_End);
Print (Tr (Start .. Len));
end;
else
Print (Traceback.all);
end if;
end Put_Line;
-----------------
-- Skip_Levels --
-----------------
procedure Skip_Levels
(Depth : Natural;
Trace : Tracebacks_Array;
Start : out Natural;
Len : in out Natural;
Ignored_Frame_Start : System.Address;
Ignored_Frame_End : System.Address)
is
begin
Start := Trace'First;
while Start <= Len
and then (PC_For (Trace (Start)) < Ignored_Frame_Start
or else PC_For (Trace (Start)) > Ignored_Frame_End)
loop
Start := Start + 1;
end loop;
Start := Start + 1;
-- Just in case: make sure we have a traceback even if Ignore_Till
-- wasn't found.
if Start > Len then
Start := 1;
end if;
if Len - Start + 1 > Depth then
Len := Depth + Start - 1;
end if;
end Skip_Levels;
------------------------------
-- Find_Or_Create_Traceback --
------------------------------
function Find_Or_Create_Traceback
(Pool : Debug_Pool;
Kind : Traceback_Kind;
Size : Storage_Count;
Ignored_Frame_Start : System.Address;
Ignored_Frame_End : System.Address)
return Traceback_Htable_Elem_Ptr
is
begin
if Pool.Stack_Trace_Depth = 0 then
return null;
end if;
declare
Trace : aliased Tracebacks_Array
(1 .. Integer (Pool.Stack_Trace_Depth) + Max_Ignored_Levels);
Len, Start : Natural;
Elem : Traceback_Htable_Elem_Ptr;
begin
Call_Chain (Trace, Len);
Skip_Levels (Pool.Stack_Trace_Depth, Trace, Start, Len,
Ignored_Frame_Start, Ignored_Frame_End);
-- Check if the traceback is already in the table.
Elem :=
Backtrace_Htable.Get (Trace (Start .. Len)'Unrestricted_Access);
-- If not, insert it
if Elem = null then
Elem := new Traceback_Htable_Elem'
(Traceback => new Tracebacks_Array'(Trace (Start .. Len)),
Count => 1,
Kind => Kind,
Total => Byte_Count (Size),
Next => null);
Backtrace_Htable.Set (Elem);
else
Elem.Count := Elem.Count + 1;
Elem.Total := Elem.Total + Byte_Count (Size);
end if;
return Elem;
end;
end Find_Or_Create_Traceback;
--------------
-- Is_Valid --
--------------
function Is_Valid (Storage : System.Address) return Boolean is
Offset : constant Storage_Offset :=
(Storage - Edata) / Default_Alignment;
Bit : constant Byte := 2 ** Natural (Offset mod System.Storage_Unit);
begin
return (Storage mod Default_Alignment) = 0
and then Offset >= 0
and then Offset < Valid_Blocks_Size * Storage_Unit
and then (Valid_Blocks (Offset / Storage_Unit) and Bit) /= 0;
end Is_Valid;
---------------
-- Set_Valid --
---------------
procedure Set_Valid (Storage : System.Address; Value : Boolean) is
Offset : Storage_Offset;
Bit : Byte;
Bytes : Storage_Offset;
Tmp : constant Table_Ptr := Valid_Blocks;
Edata_Align : constant Storage_Offset :=
Default_Alignment * Storage_Unit;
procedure Memset (A : Address; C : Integer; N : size_t);
pragma Import (C, Memset, "memset");
procedure Memmove (Dest, Src : Address; N : size_t);
pragma Import (C, Memmove, "memmove");
begin
-- Allocate, or reallocate, the valid blocks table as needed. We start
-- with a size big enough to handle Initial_Memory_Size bytes of memory,
-- to avoid too many reallocations. The table will typically be around
-- 16Mb in that case, which is still small enough.
if Valid_Blocks_Size = 0 then
Valid_Blocks_Size := (Initial_Memory_Size / Default_Alignment)
/ Storage_Unit;
Valid_Blocks := To_Pointer (Alloc (size_t (Valid_Blocks_Size)));
Edata := Storage;
-- Reset the memory using memset, which is much faster than the
-- standard Ada code with "when others"
Memset (Valid_Blocks.all'Address, 0, size_t (Valid_Blocks_Size));
end if;
-- First case : the new address is outside of the current scope of
-- Valid_Blocks, before the current start address. We need to reallocate
-- the table accordingly. This should be a rare occurence, since in most
-- cases, the first allocation will also have the lowest address. But
-- there is no garantee...
if Storage < Edata then
-- The difference between the new Edata and the current one must be
-- a multiple of Default_Alignment * Storage_Unit, so that the bit
-- representing an address in Valid_Blocks are kept the same.
Offset := ((Edata - Storage) / Edata_Align + 1) * Edata_Align;
Offset := Offset / Default_Alignment;
Bytes := Offset / Storage_Unit;
Valid_Blocks :=
To_Pointer (Alloc (Size => size_t (Valid_Blocks_Size + Bytes)));
Memmove (Dest => Valid_Blocks.all'Address + Bytes,
Src => Tmp.all'Address,
N => size_t (Valid_Blocks_Size));
Memset (A => Valid_Blocks.all'Address,
C => 0,
N => size_t (Bytes));
Free (Tmp.all'Address);
Valid_Blocks_Size := Valid_Blocks_Size + Bytes;
-- Take into the account the new start address
Edata := Storage - Edata_Align + (Edata - Storage) mod Edata_Align;
end if;
-- Second case : the new address is outside of the current scope of
-- Valid_Blocks, so we have to grow the table as appropriate
Offset := (Storage - Edata) / Default_Alignment;
if Offset >= Valid_Blocks_Size * System.Storage_Unit then
Bytes := Valid_Blocks_Size;
loop
Bytes := 2 * Bytes;
exit when Offset <= Bytes * System.Storage_Unit;
end loop;
Valid_Blocks := To_Pointer
(Realloc (Ptr => Valid_Blocks.all'Address,
Size => size_t (Bytes)));
Memset
(Valid_Blocks.all'Address + Valid_Blocks_Size,
0,
size_t (Bytes - Valid_Blocks_Size));
Valid_Blocks_Size := Bytes;
end if;
Bit := 2 ** Natural (Offset mod System.Storage_Unit);
Bytes := Offset / Storage_Unit;
-- Then set the value as valid
if Value then
Valid_Blocks (Bytes) := Valid_Blocks (Bytes) or Bit;
else
Valid_Blocks (Bytes) := Valid_Blocks (Bytes) and (not Bit);
end if;
end Set_Valid;
--------------
-- Allocate --
--------------
procedure Allocate
(Pool : in out Debug_Pool;
Storage_Address : out Address;
Size_In_Storage_Elements : Storage_Count;
Alignment : Storage_Count)
is
pragma Unreferenced (Alignment);
-- Ignored, we always force 'Default_Alignment
type Local_Storage_Array is new Storage_Array
(1 .. Size_In_Storage_Elements + Minimum_Allocation);
type Ptr is access Local_Storage_Array;
-- On some systems, we might want to physically protect pages
-- against writing when they have been freed (of course, this is
-- expensive in terms of wasted memory). To do that, all we should
-- have to do it to set the size of this array to the page size.
-- See mprotect().
P : Ptr;
Current : Byte_Count;
Trace : Traceback_Htable_Elem_Ptr;
begin
<<Allocate_Label>>
Lock_Task.all;
-- If necessary, start physically releasing memory. The reason this is
-- done here, although Pool.Logically_Deallocated has not changed above,
-- is so that we do this only after a series of deallocations (e.g a
-- loop that deallocates a big array). If we were doing that in
-- Deallocate, we might be physically freeing memory several times
-- during the loop, which is expensive.
if Pool.Logically_Deallocated >
Byte_Count (Pool.Maximum_Logically_Freed_Memory)
then
Free_Physically (Pool);
end if;
-- Use standard (ie through malloc) allocations. This automatically
-- raises Storage_Error if needed. We also try once more to physically
-- release memory, so that even marked blocks, in the advanced scanning,
-- are freed.
begin
P := new Local_Storage_Array;
exception
when Storage_Error =>
Free_Physically (Pool);
P := new Local_Storage_Array;
end;
Storage_Address := System.Null_Address + Default_Alignment
* (((P.all'Address + Default_Alignment - 1) - System.Null_Address)
/ Default_Alignment)
+ Header_Offset;
pragma Assert ((Storage_Address - System.Null_Address)
mod Default_Alignment = 0);
pragma Assert (Storage_Address + Size_In_Storage_Elements
<= P.all'Address + P'Length);
Trace := Find_Or_Create_Traceback
(Pool, Alloc, Size_In_Storage_Elements,
Allocate_Label'Address, Code_Address_For_Allocate_End);
pragma Warnings (Off);
-- Turn warning on alignment for convert call off. We know that in
-- fact this conversion is safe since P itself is always aligned on
-- Default_Alignment.
Header_Of (Storage_Address).all :=
(Allocation_Address => P.all'Address,
Alloc_Traceback => Trace,
Dealloc_Traceback => To_Traceback (null),
Next => Pool.First_Used_Block,
Block_Size => Size_In_Storage_Elements);
pragma Warnings (On);
-- Link this block in the list of used blocks. This will be used to list
-- memory leaks in Print_Info, and for the advanced schemes of
-- Physical_Free, where we want to traverse all allocated blocks and
-- search for possible references.
-- We insert in front, since most likely we'll be freeing the most
-- recently allocated blocks first (the older one might stay allocated
-- for the whole life of the application).
if Pool.First_Used_Block /= System.Null_Address then
Header_Of (Pool.First_Used_Block).Dealloc_Traceback :=
To_Address (Storage_Address);
end if;
Pool.First_Used_Block := Storage_Address;
-- Mark the new address as valid
Set_Valid (Storage_Address, True);
-- Update internal data
Pool.Allocated :=
Pool.Allocated + Byte_Count (Size_In_Storage_Elements);
Current := Pool.Allocated -
Pool.Logically_Deallocated -
Pool.Physically_Deallocated;
if Current > Pool.High_Water then
Pool.High_Water := Current;
end if;
Unlock_Task.all;
exception
when others =>
Unlock_Task.all;
raise;
end Allocate;
------------------
-- Allocate_End --
------------------
-- DO NOT MOVE, this must be right after Allocate. This is similar to
-- what is done in a-except, so that we can hide the traceback frames
-- internal to this package
procedure Allocate_End is
begin
<<Allocate_End_Label>>
Code_Address_For_Allocate_End := Allocate_End_Label'Address;
end Allocate_End;
-------------------
-- Set_Dead_Beef --
-------------------
procedure Set_Dead_Beef
(Storage_Address : System.Address;
Size_In_Storage_Elements : Storage_Count)
is
Dead_Bytes : constant := 4;
type Data is mod 2 ** (Dead_Bytes * 8);
for Data'Size use Dead_Bytes * 8;
Dead : constant Data := 16#DEAD_BEEF#;
type Dead_Memory is array
(1 .. Size_In_Storage_Elements / Dead_Bytes) of Data;
type Mem_Ptr is access Dead_Memory;
type Byte is mod 2 ** 8;
for Byte'Size use 8;
type Dead_Memory_Bytes is array (0 .. 2) of Byte;
type Dead_Memory_Bytes_Ptr is access Dead_Memory_Bytes;
function From_Ptr is new Ada.Unchecked_Conversion
(System.Address, Mem_Ptr);
function From_Ptr is new Ada.Unchecked_Conversion
(System.Address, Dead_Memory_Bytes_Ptr);
M : constant Mem_Ptr := From_Ptr (Storage_Address);
M2 : Dead_Memory_Bytes_Ptr;
Modulo : constant Storage_Count :=
Size_In_Storage_Elements mod Dead_Bytes;
begin
M.all := (others => Dead);
-- Any bytes left (up to three of them)
if Modulo /= 0 then
M2 := From_Ptr (Storage_Address + M'Length * Dead_Bytes);
M2 (0) := 16#DE#;
if Modulo >= 2 then
M2 (1) := 16#AD#;
if Modulo >= 3 then
M2 (2) := 16#BE#;
end if;
end if;
end if;
end Set_Dead_Beef;
---------------------
-- Free_Physically --
---------------------
procedure Free_Physically (Pool : in out Debug_Pool) is
type Byte is mod 256;
type Byte_Access is access Byte;
function To_Byte is new Ada.Unchecked_Conversion
(System.Address, Byte_Access);
type Address_Access is access System.Address;
function To_Address_Access is new Ada.Unchecked_Conversion
(System.Address, Address_Access);
In_Use_Mark : constant Byte := 16#D#;
Free_Mark : constant Byte := 16#F#;
Total_Freed : Storage_Count := 0;
procedure Reset_Marks;
-- Unmark all the logically freed blocks, so that they are considered
-- for physical deallocation
procedure Mark
(H : Allocation_Header_Access; A : System.Address; In_Use : Boolean);
-- Mark the user data block starting at A. For a block of size zero,
-- nothing is done. For a block with a different size, the first byte
-- is set to either "D" (in use) or "F" (free).
function Marked (A : System.Address) return Boolean;
-- Return true if the user data block starting at A might be in use
-- somewhere else
procedure Mark_Blocks;
-- Traverse all allocated blocks, and search for possible references
-- to logically freed blocks. Mark them appropriately
procedure Free_Blocks (Ignore_Marks : Boolean);
-- Physically release blocks. Only the blocks that haven't been marked
-- will be released, unless Ignore_Marks is true.
-----------------
-- Free_Blocks --
-----------------
procedure Free_Blocks (Ignore_Marks : Boolean) is
Header : Allocation_Header_Access;
Tmp : System.Address := Pool.First_Free_Block;
Next : System.Address;
Previous : System.Address := System.Null_Address;
begin
while Tmp /= System.Null_Address
and then Total_Freed < Pool.Minimum_To_Free
loop
Header := Header_Of (Tmp);
-- If we know, or at least assume, the block is no longer
-- reference anywhere, we can free it physically.
if Ignore_Marks or else not Marked (Tmp) then
declare
pragma Suppress (All_Checks);
-- Suppress the checks on this section. If they are overflow
-- errors, it isn't critical, and we'd rather avoid a
-- Constraint_Error in that case.
begin
-- Note that block_size < zero for freed blocks
Pool.Physically_Deallocated :=
Pool.Physically_Deallocated -
Byte_Count (Header.Block_Size);
Pool.Logically_Deallocated :=
Pool.Logically_Deallocated +
Byte_Count (Header.Block_Size);
Total_Freed := Total_Freed - Header.Block_Size;
end;
Next := Header.Next;
System.Memory.Free (Header.Allocation_Address);
Set_Valid (Tmp, False);
-- Remove this block from the list.
if Previous = System.Null_Address then
Pool.First_Free_Block := Next;
else
Header_Of (Previous).Next := Next;
end if;
Tmp := Next;
else
Previous := Tmp;
Tmp := Header.Next;
end if;
end loop;
end Free_Blocks;
----------
-- Mark --
----------
procedure Mark
(H : Allocation_Header_Access;
A : System.Address;
In_Use : Boolean)
is
begin
if H.Block_Size /= 0 then
if In_Use then
To_Byte (A).all := In_Use_Mark;
else
To_Byte (A).all := Free_Mark;
end if;
end if;
end Mark;
-----------------
-- Mark_Blocks --
-----------------
procedure Mark_Blocks is
Tmp : System.Address := Pool.First_Used_Block;
Previous : System.Address;
Last : System.Address;
Pointed : System.Address;
Header : Allocation_Header_Access;
begin
-- For each allocated block, check its contents. Things that look
-- like a possible address are used to mark the blocks so that we try
-- and keep them, for better detection in case of invalid access.
-- This mechanism is far from being fool-proof: it doesn't check the
-- stacks of the threads, doesn't check possible memory allocated not
-- under control of this debug pool. But it should allow us to catch
-- more cases.
while Tmp /= System.Null_Address loop
Previous := Tmp;
Last := Tmp + Header_Of (Tmp).Block_Size;
while Previous < Last loop
-- ??? Should we move byte-per-byte, or consider that addresses
-- are always aligned on 4-bytes boundaries ? Let's use the
-- fastest for now.
Pointed := To_Address_Access (Previous).all;
if Is_Valid (Pointed) then
Header := Header_Of (Pointed);
-- Do not even attempt to mark blocks in use. That would
-- screw up the whole application, of course.
if Header.Block_Size < 0 then
Mark (Header, Pointed, In_Use => True);
end if;
end if;
Previous := Previous + System.Address'Size;
end loop;
Tmp := Header_Of (Tmp).Next;
end loop;
end Mark_Blocks;
------------
-- Marked --
------------
function Marked (A : System.Address) return Boolean is
begin
return To_Byte (A).all = In_Use_Mark;
end Marked;
-----------------
-- Reset_Marks --
-----------------
procedure Reset_Marks is
Current : System.Address := Pool.First_Free_Block;
Header : Allocation_Header_Access;
begin
while Current /= System.Null_Address loop
Header := Header_Of (Current);
Mark (Header, Current, False);
Current := Header.Next;
end loop;
end Reset_Marks;
-- Start of processing for Free_Physically
begin
Lock_Task.all;
if Pool.Advanced_Scanning then
Reset_Marks; -- Reset the mark for each freed block
Mark_Blocks;
end if;
Free_Blocks (Ignore_Marks => not Pool.Advanced_Scanning);
-- The contract is that we need to free at least Minimum_To_Free bytes,
-- even if this means freeing marked blocks in the advanced scheme
if Total_Freed < Pool.Minimum_To_Free
and then Pool.Advanced_Scanning
then
Pool.Marked_Blocks_Deallocated := True;
Free_Blocks (Ignore_Marks => True);
end if;
Unlock_Task.all;
exception
when others =>
Unlock_Task.all;
raise;
end Free_Physically;
----------------
-- Deallocate --
----------------
procedure Deallocate
(Pool : in out Debug_Pool;
Storage_Address : Address;
Size_In_Storage_Elements : Storage_Count;
Alignment : Storage_Count)
is
pragma Unreferenced (Alignment);
Header : constant Allocation_Header_Access :=
Header_Of (Storage_Address);
Valid : Boolean;
Previous : System.Address;
begin
<<Deallocate_Label>>
Lock_Task.all;
Valid := Is_Valid (Storage_Address);
if not Valid then
Unlock_Task.all;
if Pool.Raise_Exceptions then
raise Freeing_Not_Allocated_Storage;
else
Put ("error: Freeing not allocated storage, at ");
Put_Line (Pool.Stack_Trace_Depth, null,
Deallocate_Label'Address,
Code_Address_For_Deallocate_End);
end if;
elsif Header.Block_Size < 0 then
Unlock_Task.all;
if Pool.Raise_Exceptions then
raise Freeing_Deallocated_Storage;
else
Put ("error: Freeing already deallocated storage, at ");
Put_Line (Pool.Stack_Trace_Depth, null,
Deallocate_Label'Address,
Code_Address_For_Deallocate_End);
Put (" Memory already deallocated at ");
Put_Line (0, To_Traceback (Header.Dealloc_Traceback).Traceback);
Put (" Memory was allocated at ");
Put_Line (0, Header.Alloc_Traceback.Traceback);
end if;
else
-- Remove this block from the list of used blocks.
Previous :=
To_Address (Header_Of (Storage_Address).Dealloc_Traceback);
if Previous = System.Null_Address then
Pool.First_Used_Block := Header_Of (Pool.First_Used_Block).Next;
if Pool.First_Used_Block /= System.Null_Address then
Header_Of (Pool.First_Used_Block).Dealloc_Traceback :=
To_Traceback (null);
end if;
else
Header_Of (Previous).Next := Header_Of (Storage_Address).Next;
if Header_Of (Storage_Address).Next /= System.Null_Address then
Header_Of
(Header_Of (Storage_Address).Next).Dealloc_Traceback :=
To_Address (Previous);
end if;
end if;
-- Update the header
Header.all :=
(Allocation_Address => Header.Allocation_Address,
Alloc_Traceback => Header.Alloc_Traceback,
Dealloc_Traceback => To_Traceback
(Find_Or_Create_Traceback
(Pool, Dealloc,
Size_In_Storage_Elements,
Deallocate_Label'Address,
Code_Address_For_Deallocate_End)),
Next => System.Null_Address,
Block_Size => -Size_In_Storage_Elements);
if Pool.Reset_Content_On_Free then
Set_Dead_Beef (Storage_Address, Size_In_Storage_Elements);
end if;
Pool.Logically_Deallocated :=
Pool.Logically_Deallocated +
Byte_Count (Size_In_Storage_Elements);
-- Link this free block with the others (at the end of the list, so
-- that we can start releasing the older blocks first later on).
if Pool.First_Free_Block = System.Null_Address then
Pool.First_Free_Block := Storage_Address;
Pool.Last_Free_Block := Storage_Address;
else
Header_Of (Pool.Last_Free_Block).Next := Storage_Address;
Pool.Last_Free_Block := Storage_Address;
end if;
-- Do not physically release the memory here, but in Alloc.
-- See comment there for details.
Unlock_Task.all;
end if;
exception
when others =>
Unlock_Task.all;
raise;
end Deallocate;
--------------------
-- Deallocate_End --
--------------------
-- DO NOT MOVE, this must be right after Deallocate
-- See Allocate_End
procedure Deallocate_End is
begin
<<Deallocate_End_Label>>
Code_Address_For_Deallocate_End := Deallocate_End_Label'Address;
end Deallocate_End;
-----------------
-- Dereference --
-----------------
procedure Dereference
(Pool : in out Debug_Pool;
Storage_Address : Address;
Size_In_Storage_Elements : Storage_Count;
Alignment : Storage_Count)
is
pragma Unreferenced (Alignment, Size_In_Storage_Elements);
Valid : constant Boolean := Is_Valid (Storage_Address);
Header : Allocation_Header_Access;
begin
-- Locking policy: we do not do any locking in this procedure. The
-- tables are only read, not written to, and although a problem might
-- appear if someone else is modifying the tables at the same time, this
-- race condition is not intended to be detected by this storage_pool (a
-- now invalid pointer would appear as valid). Instead, we prefer
-- optimum performance for dereferences.
<<Dereference_Label>>
if not Valid then
if Pool.Raise_Exceptions then
raise Accessing_Not_Allocated_Storage;
else
Put ("error: Accessing not allocated storage, at ");
Put_Line (Pool.Stack_Trace_Depth, null,
Dereference_Label'Address,
Code_Address_For_Dereference_End);
end if;
else
Header := Header_Of (Storage_Address);
if Header.Block_Size < 0 then
if Pool.Raise_Exceptions then
raise Accessing_Deallocated_Storage;
else
Put ("error: Accessing deallocated storage, at ");
Put_Line
(Pool.Stack_Trace_Depth, null,
Dereference_Label'Address,
Code_Address_For_Dereference_End);
Put (" First deallocation at ");
Put_Line (0, To_Traceback (Header.Dealloc_Traceback).Traceback);
Put (" Initial allocation at ");
Put_Line (0, Header.Alloc_Traceback.Traceback);
end if;
end if;
end if;
end Dereference;
---------------------
-- Dereference_End --
---------------------
-- DO NOT MOVE: this must be right after Dereference
-- See Allocate_End
procedure Dereference_End is
begin
<<Dereference_End_Label>>
Code_Address_For_Dereference_End := Dereference_End_Label'Address;
end Dereference_End;
----------------
-- Print_Info --
----------------
procedure Print_Info
(Pool : Debug_Pool;
Cumulate : Boolean := False;
Display_Slots : Boolean := False;
Display_Leaks : Boolean := False)
is
use System.Storage_Elements;
package Backtrace_Htable_Cumulate is new GNAT.HTable.Static_HTable
(Header_Num => Header,
Element => Traceback_Htable_Elem,
Elmt_Ptr => Traceback_Htable_Elem_Ptr,
Null_Ptr => null,
Set_Next => Set_Next,
Next => Next,
Key => Tracebacks_Array_Access,
Get_Key => Get_Key,
Hash => Hash,
Equal => Equal);
-- This needs a comment ??? probably some of the ones below do too???
Data : Traceback_Htable_Elem_Ptr;
Elem : Traceback_Htable_Elem_Ptr;
Current : System.Address;
Header : Allocation_Header_Access;
K : Traceback_Kind;
begin
Put_Line
("Total allocated bytes : " &
Byte_Count'Image (Pool.Allocated));
Put_Line
("Total logically deallocated bytes : " &
Byte_Count'Image (Pool.Logically_Deallocated));
Put_Line
("Total physically deallocated bytes : " &
Byte_Count'Image (Pool.Physically_Deallocated));
if Pool.Marked_Blocks_Deallocated then
Put_Line ("Marked blocks were physically deallocated. This is");
Put_Line ("potentially dangereous, and you might want to run");
Put_Line ("again with a lower value of Minimum_To_Free");
end if;
Put_Line
("Current Water Mark: " &
Byte_Count'Image
(Pool.Allocated - Pool.Logically_Deallocated
- Pool.Physically_Deallocated));
Put_Line
("High Water Mark: " &
Byte_Count'Image (Pool.High_Water));
Put_Line ("");
if Display_Slots then
Data := Backtrace_Htable.Get_First;
while Data /= null loop
if Data.Kind in Alloc .. Dealloc then
Elem :=
new Traceback_Htable_Elem'
(Traceback => new Tracebacks_Array'(Data.Traceback.all),
Count => Data.Count,
Kind => Data.Kind,
Total => Data.Total,
Next => null);
Backtrace_Htable_Cumulate.Set (Elem);
if Cumulate then
if Data.Kind = Alloc then
K := Indirect_Alloc;
else
K := Indirect_Dealloc;
end if;
-- Propagate the direct call to all its parents
for T in Data.Traceback'First + 1 .. Data.Traceback'Last loop
Elem := Backtrace_Htable_Cumulate.Get
(Data.Traceback
(T .. Data.Traceback'Last)'Unrestricted_Access);
-- If not, insert it
if Elem = null then
Elem := new Traceback_Htable_Elem'
(Traceback => new Tracebacks_Array'
(Data.Traceback (T .. Data.Traceback'Last)),
Count => Data.Count,
Kind => K,
Total => Data.Total,
Next => null);
Backtrace_Htable_Cumulate.Set (Elem);
-- Properly take into account that the subprograms
-- indirectly called might be doing either allocations
-- or deallocations. This needs to be reflected in the
-- counts.
else
Elem.Count := Elem.Count + Data.Count;
if K = Elem.Kind then
Elem.Total := Elem.Total + Data.Total;
elsif Elem.Total > Data.Total then
Elem.Total := Elem.Total - Data.Total;
else
Elem.Kind := K;
Elem.Total := Data.Total - Elem.Total;
end if;
end if;
end loop;
end if;
Data := Backtrace_Htable.Get_Next;
end if;
end loop;
Put_Line ("List of allocations/deallocations: ");
Data := Backtrace_Htable_Cumulate.Get_First;
while Data /= null loop
case Data.Kind is
when Alloc => Put ("alloc (count:");
when Indirect_Alloc => Put ("indirect alloc (count:");
when Dealloc => Put ("free (count:");
when Indirect_Dealloc => Put ("indirect free (count:");
end case;
Put (Natural'Image (Data.Count) & ", total:" &
Byte_Count'Image (Data.Total) & ") ");
for T in Data.Traceback'Range loop
Put ("0x" & Address_Image (PC_For (Data.Traceback (T))) & ' ');
end loop;
Put_Line ("");
Data := Backtrace_Htable_Cumulate.Get_Next;
end loop;
Backtrace_Htable_Cumulate.Reset;
end if;
if Display_Leaks then
Put_Line ("");
Put_Line ("List of not deallocated blocks:");
-- Do not try to group the blocks with the same stack traces
-- together. This is done by the gnatmem output.
Current := Pool.First_Used_Block;
while Current /= System.Null_Address loop
Header := Header_Of (Current);
Put ("Size: " & Storage_Count'Image (Header.Block_Size) & " at: ");
for T in Header.Alloc_Traceback.Traceback'Range loop
Put ("0x" & Address_Image
(PC_For (Header.Alloc_Traceback.Traceback (T))) & ' ');
end loop;
Put_Line ("");
Current := Header.Next;
end loop;
end if;
end Print_Info;
------------------
-- Storage_Size --
------------------
function Storage_Size (Pool : Debug_Pool) return Storage_Count is
pragma Unreferenced (Pool);
begin
return Storage_Count'Last;
end Storage_Size;
---------------
-- Configure --
---------------
procedure Configure
(Pool : in out Debug_Pool;
Stack_Trace_Depth : Natural := Default_Stack_Trace_Depth;
Maximum_Logically_Freed_Memory : SSC := Default_Max_Freed;
Minimum_To_Free : SSC := Default_Min_Freed;
Reset_Content_On_Free : Boolean := Default_Reset_Content;
Raise_Exceptions : Boolean := Default_Raise_Exceptions;
Advanced_Scanning : Boolean := Default_Advanced_Scanning)
is
begin
Pool.Stack_Trace_Depth := Stack_Trace_Depth;
Pool.Maximum_Logically_Freed_Memory := Maximum_Logically_Freed_Memory;
Pool.Reset_Content_On_Free := Reset_Content_On_Free;
Pool.Raise_Exceptions := Raise_Exceptions;
Pool.Minimum_To_Free := Minimum_To_Free;
Pool.Advanced_Scanning := Advanced_Scanning;
end Configure;
----------------
-- Print_Pool --
----------------
procedure Print_Pool (A : System.Address) is
Storage : constant Address := A;
Valid : constant Boolean := Is_Valid (Storage);
Header : Allocation_Header_Access;
begin
-- We might get Null_Address if the call from gdb was done
-- incorrectly. For instance, doing a "print_pool(my_var)" passes 0x0,
-- instead of passing the value of my_var
if A = System.Null_Address then
Put_Line ("Memory not under control of the storage pool");
return;
end if;
if not Valid then
Put_Line ("Memory not under control of the storage pool");
else
Header := Header_Of (Storage);
Put_Line ("0x" & Address_Image (A)
& " allocated at:");
Put_Line (0, Header.Alloc_Traceback.Traceback);
if To_Traceback (Header.Dealloc_Traceback) /= null then
Put_Line ("0x" & Address_Image (A)
& " logically freed memory, deallocated at:");
Put_Line (0, To_Traceback (Header.Dealloc_Traceback).Traceback);
end if;
end if;
end Print_Pool;
-----------------------
-- Print_Info_Stdout --
-----------------------
procedure Print_Info_Stdout
(Pool : Debug_Pool;
Cumulate : Boolean := False;
Display_Slots : Boolean := False;
Display_Leaks : Boolean := False)
is
procedure Internal is new Print_Info
(Put_Line => GNAT.IO.Put_Line,
Put => GNAT.IO.Put);
begin
Internal (Pool, Cumulate, Display_Slots, Display_Leaks);
end Print_Info_Stdout;
------------------
-- Dump_Gnatmem --
------------------
procedure Dump_Gnatmem (Pool : Debug_Pool; File_Name : String) is
type File_Ptr is new System.Address;
function fopen (Path : String; Mode : String) return File_Ptr;
pragma Import (C, fopen);
procedure fwrite
(Ptr : System.Address;
Size : size_t;
Nmemb : size_t;
Stream : File_Ptr);
procedure fwrite
(Str : String;
Size : size_t;
Nmemb : size_t;
Stream : File_Ptr);
pragma Import (C, fwrite);
procedure fputc (C : Integer; Stream : File_Ptr);
pragma Import (C, fputc);
procedure fclose (Stream : File_Ptr);
pragma Import (C, fclose);
Address_Size : constant size_t :=
System.Address'Max_Size_In_Storage_Elements;
-- Size in bytes of a pointer
File : File_Ptr;
Current : System.Address;
Header : Allocation_Header_Access;
Actual_Size : size_t;
Num_Calls : Integer;
Tracebk : Tracebacks_Array_Access;
begin
File := fopen (File_Name & ASCII.NUL, "wb" & ASCII.NUL);
fwrite ("GMEM DUMP" & ASCII.LF, 10, 1, File);
-- List of not deallocated blocks (see Print_Info)
Current := Pool.First_Used_Block;
while Current /= System.Null_Address loop
Header := Header_Of (Current);
Actual_Size := size_t (Header.Block_Size);
Tracebk := Header.Alloc_Traceback.Traceback;
Num_Calls := Tracebk'Length;
-- Code taken from memtrack.adb in GNAT's sources
-- Logs allocation call
-- format is:
-- 'A' <mem addr> <size chunk> <len backtrace> <addr1> ... <addrn>
fputc (Character'Pos ('A'), File);
fwrite (Current'Address, Address_Size, 1, File);
fwrite (Actual_Size'Address, size_t'Max_Size_In_Storage_Elements, 1,
File);
fwrite (Num_Calls'Address, Integer'Max_Size_In_Storage_Elements, 1,
File);
for J in Tracebk'First .. Tracebk'First + Num_Calls - 1 loop
declare
Ptr : System.Address := PC_For (Tracebk (J));
begin
fwrite (Ptr'Address, Address_Size, 1, File);
end;
end loop;
Current := Header.Next;
end loop;
fclose (File);
end Dump_Gnatmem;
begin
Allocate_End;
Deallocate_End;
Dereference_End;
end GNAT.Debug_Pools;
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