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// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package collate
import (
"unicode"
)
// weights holds the decoded weights per collation level.
type weights struct {
primary uint32
secondary uint16
tertiary uint8
// TODO: compute quaternary on the fly or compress this value into 8 bits
// such that weights fit within 64bit.
quaternary uint32
}
const (
defaultSecondary = 0x20
defaultTertiary = 0x2
maxTertiary = 0x1F
maxQuaternary = 0x1FFFFF // 21 bits.
)
// colElem is a representation of a collation element.
// In the typical case, a rune maps to a single collation element. If a rune
// can be the start of a contraction or expands into multiple collation elements,
// then the colElem that is associated with a rune will have a special form to represent
// such m to n mappings. Such special colElems have a value >= 0x80000000.
type colElem uint32
const (
maxCE colElem = 0x80FFFFFF
minContract = 0xC0000000
maxContract = 0xDFFFFFFF
minExpand = 0xE0000000
maxExpand = 0xEFFFFFFF
minDecomp = 0xF0000000
)
type ceType int
const (
ceNormal ceType = iota // ceNormal includes implicits (ce == 0)
ceContractionIndex // rune can be a start of a contraction
ceExpansionIndex // rune expands into a sequence of collation elements
ceDecompose // rune expands using NFKC decomposition
)
func (ce colElem) ctype() ceType {
if ce <= maxCE {
return ceNormal
}
if ce <= maxContract {
return ceContractionIndex
} else {
if ce <= maxExpand {
return ceExpansionIndex
}
return ceDecompose
}
panic("should not reach here")
return ceType(-1)
}
// For normal collation elements, we assume that a collation element either has
// a primary or non-default secondary value, not both.
// Collation elements with a primary value are of the form
// 010ppppp pppppppp pppppppp ssssssss
// - p* is primary collation value
// - s* is the secondary collation value
// or
// 00pppppp pppppppp ppppppps sssttttt, where
// - p* is primary collation value
// - s* offset of secondary from default value.
// - t* is the tertiary collation value
// Collation elements with a secondary value are of the form
// 10000000 0000ssss ssssssss tttttttt, where
// - 16 BMP implicit -> weight
// - 8 bit s
// - default tertiary
func splitCE(ce colElem) weights {
const primaryMask = 0x40000000
const secondaryMask = 0x80000000
w := weights{}
if ce&primaryMask != 0 {
w.tertiary = defaultTertiary
w.secondary = uint16(uint8(ce))
w.primary = uint32((ce >> 8) & 0x1FFFFF)
} else if ce&secondaryMask == 0 {
w.tertiary = uint8(ce & 0x1F)
ce >>= 5
w.secondary = defaultSecondary + uint16(ce&0xF)
ce >>= 4
w.primary = uint32(ce)
} else {
w.tertiary = uint8(ce)
w.secondary = uint16(ce >> 8)
}
return w
}
// For contractions, collation elements are of the form
// 110bbbbb bbbbbbbb iiiiiiii iiiinnnn, where
// - n* is the size of the first node in the contraction trie.
// - i* is the index of the first node in the contraction trie.
// - b* is the offset into the contraction collation element table.
// See contract.go for details on the contraction trie.
const (
maxNBits = 4
maxTrieIndexBits = 12
maxContractOffsetBits = 13
)
func splitContractIndex(ce colElem) (index, n, offset int) {
n = int(ce & (1<<maxNBits - 1))
ce >>= maxNBits
index = int(ce & (1<<maxTrieIndexBits - 1))
ce >>= maxTrieIndexBits
offset = int(ce & (1<<maxContractOffsetBits - 1))
return
}
// For expansions, colElems are of the form 11100000 00000000 bbbbbbbb bbbbbbbb,
// where b* is the index into the expansion sequence table.
const maxExpandIndexBits = 16
func splitExpandIndex(ce colElem) (index int) {
return int(uint16(ce))
}
// Some runes can be expanded using NFKD decomposition. Instead of storing the full
// sequence of collation elements, we decompose the rune and lookup the collation
// elements for each rune in the decomposition and modify the tertiary weights.
// The colElem, in this case, is of the form 11110000 00000000 wwwwwwww vvvvvvvv, where
// - v* is the replacement tertiary weight for the first rune,
// - w* is the replacement tertiary weight for the second rune,
// Tertiary weights of subsequent runes should be replaced with maxTertiary.
// See http://www.unicode.org/reports/tr10/#Compatibility_Decompositions for more details.
func splitDecompose(ce colElem) (t1, t2 uint8) {
return uint8(ce), uint8(ce >> 8)
}
const (
// These constants were taken from http://www.unicode.org/versions/Unicode6.0.0/ch12.pdf.
minUnified rune = 0x4E00
maxUnified = 0x9FFF
minCompatibility = 0xF900
maxCompatibility = 0xFAFF
minRare = 0x3400
maxRare = 0x4DBF
)
const (
commonUnifiedOffset = 0x10000
rareUnifiedOffset = 0x20000 // largest rune in common is U+FAFF
otherOffset = 0x50000 // largest rune in rare is U+2FA1D
illegalOffset = otherOffset + int(unicode.MaxRune)
maxPrimary = illegalOffset + 1
)
// implicitPrimary returns the primary weight for the a rune
// for which there is no entry for the rune in the collation table.
// We take a different approach from the one specified in
// http://unicode.org/reports/tr10/#Implicit_Weights,
// but preserve the resulting relative ordering of the runes.
func implicitPrimary(r rune) int {
if unicode.Is(unicode.Ideographic, r) {
if r >= minUnified && r <= maxUnified {
// The most common case for CJK.
return int(r) + commonUnifiedOffset
}
if r >= minCompatibility && r <= maxCompatibility {
// This will typically not hit. The DUCET explicitly specifies mappings
// for all characters that do not decompose.
return int(r) + commonUnifiedOffset
}
return int(r) + rareUnifiedOffset
}
return int(r) + otherOffset
}
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