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authorJason Molenda <jsm@bugshack.cygnus.com>1999-12-07 03:56:43 +0000
committerJason Molenda <jsm@bugshack.cygnus.com>1999-12-07 03:56:43 +0000
commitecd8390290ac2bf41f22122ea01924dcd108af34 (patch)
treefc8310b6f500d05013970d228f2993a81dd6b14b /gdb/bcache.h
parentc13f725cbfef435a3cbc607745a9b917a756c101 (diff)
downloadgdb-ecd8390290ac2bf41f22122ea01924dcd108af34.tar.gz
import gdb-1999-12-06 snapshot
Diffstat (limited to 'gdb/bcache.h')
-rw-r--r--gdb/bcache.h152
1 files changed, 104 insertions, 48 deletions
diff --git a/gdb/bcache.h b/gdb/bcache.h
index ec383244a47..1350bea66a0 100644
--- a/gdb/bcache.h
+++ b/gdb/bcache.h
@@ -1,6 +1,7 @@
/* Include file cached obstack implementation.
- Written by Fred Fish (fnf@cygnus.com)
- Copyright 1995 Free Software Foundation, Inc.
+ Written by Fred Fish <fnf@cygnus.com>
+ Rewritten by Jim Blandy <jimb@cygnus.com>
+ Copyright 1999 Free Software Foundation, Inc.
This file is part of GDB.
@@ -22,52 +23,107 @@
#ifndef BCACHE_H
#define BCACHE_H 1
-#define BCACHE_HASHLENGTH 12 /* Number of bits in hash value */
-#define BCACHE_HASHSIZE (1 << BCACHE_HASHLENGTH)
-#define BCACHE_MAXLENGTH 128
-
-/* Note that the user data is stored in data[]. Since it can be any type,
- it needs to have the same alignment as the most strict alignment of
- any type on the host machine. So do it the same way obstack does. */
-
-struct hashlink
- {
- struct hashlink *next;
- union
- {
- char data[1];
- double dummy;
- }
- d;
- };
-
-/* BCACHE_DATA is used to get the address of the cached data. */
-
-#define BCACHE_DATA(p) ((p)->d.data)
-
-/* BCACHE_DATA_ALIGNMENT is used to get the offset of the start of
- cached data within the hashlink struct. This value, plus the
- size of the cached data, is the amount of space to allocate for
- a hashlink struct to hold the next pointer and the data. */
-
-#define BCACHE_DATA_ALIGNMENT \
- (((char *) BCACHE_DATA((struct hashlink*) 0) - (char *) 0))
-
-struct bcache
+/* A bcache is a data structure for factoring out duplication in
+ read-only structures. You give the bcache some string of bytes S.
+ If the bcache already contains a copy of S, it hands you back a
+ pointer to its copy. Otherwise, it makes a fresh copy of S, and
+ hands you back a pointer to that. In either case, you can throw
+ away your copy of S, and use the bcache's.
+
+ The "strings" in question are arbitrary strings of bytes --- they
+ can contain zero bytes. You pass in the length explicitly when you
+ call the bcache function.
+
+ This means that you can put ordinary C objects in a bcache.
+ However, if you do this, remember that structs can contain `holes'
+ between members, added for alignment. These bytes usually contain
+ garbage. If you try to bcache two objects which are identical from
+ your code's point of view, but have different garbage values in the
+ structure's holes, then the bcache will treat them as separate
+ strings, and you won't get the nice elimination of duplicates you
+ were hoping for. So, remember to memset your structures full of
+ zeros before bcaching them!
+
+ You shouldn't modify the strings you get from a bcache, because:
+
+ - You don't necessarily know who you're sharing space with. If I
+ stick eight bytes of text in a bcache, and then stick an
+ eight-byte structure in the same bcache, there's no guarantee
+ those two objects don't actually comprise the same sequence of
+ bytes. If they happen to, the bcache will use a single byte
+ string for both of them. Then, modifying the structure will
+ change the string. In bizarre ways.
+
+ - Even if you know for some other reason that all that's okay,
+ there's another problem. A bcache stores all its strings in a
+ hash table. If you modify a string's contents, you will probably
+ change its hash value. This means that the modified string is
+ now in the wrong place in the hash table, and future bcache
+ probes will never find it. So by mutating a string, you give up
+ any chance of sharing its space with future duplicates. */
+
+
+/* The type used to hold a single bcache string. The user data is
+ stored in d.data. Since it can be any type, it needs to have the
+ same alignment as the most strict alignment of any type on the host
+ machine. I don't know of any really correct way to do this in
+ stock ANSI C, so just do it the same way obstack.h does.
+
+ It would be nicer to have this stuff hidden away in bcache.c, but
+ struct objstack contains a struct bcache directly --- not a pointer
+ to one --- and then the memory-mapped stuff makes this a real pain.
+ We don't strictly need to expose struct bstring, but it's better to
+ have it all in one place. */
+
+struct bstring {
+ struct bstring *next;
+ size_t length;
+
+ union
{
- struct obstack cache;
- struct hashlink **indextable[BCACHE_MAXLENGTH];
- int cache_hits;
- int cache_misses;
- int cache_bytes;
- int cache_savings;
- int bcache_overflows;
- };
-
-extern void *
- bcache PARAMS ((void *bytes, int count, struct bcache * bcachep));
-
-extern void
-print_bcache_statistics PARAMS ((struct bcache *, char *));
+ char data[1];
+ double dummy;
+ }
+ d;
+};
+
+
+/* The structure for a bcache itself.
+ To initialize a bcache, just fill it with zeros. */
+struct bcache {
+ /* All the bstrings are allocated here. */
+ struct obstack cache;
+
+ /* How many hash buckets we're using. */
+ int num_buckets;
+
+ /* Hash buckets. This table is allocated using malloc, so when we
+ grow the table we can return the old table to the system. */
+ struct bstring **bucket;
+
+ /* Statistics. */
+ long unique_count; /* number of unique strings */
+ long total_count; /* total number of strings cached, including dups */
+ long unique_size; /* size of unique strings, in bytes */
+ long total_size; /* total number of bytes cached, including dups */
+ long structure_size; /* total size of bcache, including infrastructure */
+};
+
+
+/* Find a copy of the LENGTH bytes at ADDR in BCACHE. If BCACHE has
+ never seen those bytes before, add a copy of them to BCACHE. In
+ either case, return a pointer to BCACHE's copy of that string. */
+extern void *bcache (void *addr, int length, struct bcache *bcache);
+
+/* Free all the storage that BCACHE refers to. The result is a valid,
+ but empty, bcache. This does not free BCACHE itself, since that
+ might be part of some larger object. */
+extern void free_bcache (struct bcache *bcache);
+
+/* Print statistics on BCACHE's memory usage and efficacity at
+ eliminating duplication. TYPE should be a string describing the
+ kind of data BCACHE holds. Statistics are printed using
+ `printf_filtered' and its ilk. */
+extern void print_bcache_statistics (struct bcache *bcache, char *type);
#endif /* BCACHE_H */