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authorDaniel Jacobowitz <dan@debian.org>2007-09-23 16:25:06 +0000
committerDaniel Jacobowitz <dan@debian.org>2007-09-23 16:25:06 +0000
commit1eb27a8e4fa6e0e8068a2ebe1f746c3b13cc38ff (patch)
tree51005d3ee946889ba64adafb38a38345ac6df4b5 /gdb/gnu-v3-abi.c
parent10b92b9f96cdab025b0fbeaf1457f94a29c96fc5 (diff)
downloadgdb-1eb27a8e4fa6e0e8068a2ebe1f746c3b13cc38ff.tar.gz
* infcall.c (call_function_by_hand): Handle language-specific
pass and return by reference. * cp-abi.c (cp_pass_by_reference): New. * cp-abi.h (cp_pass_by_reference): Declare. (struct cp_abi_ops): Add pass_by_reference. * gnu-v3-abi.c (gnuv3_pass_by_reference): New. (init_gnuv3_ops): Set pass_by_reference. * language.c (language_pass_by_reference): New. (default_pass_by_reference): New. (unknown_language_defn, auto_language_defn, local_language_defn): Add default_pass_by_reference. * langauge.h (struct language_defn): Add la_pass_by_reference. (language_pass_by_reference, default_pass_by_reference): Declare. * ada-lang.c (ada_language_defn): Add default_pass_by_reference. * c-lang.c (c_language_defn, asm_language_defn) (minimal_language_defn): Likewise. (cplus_language_defn): Add cp_pass_by_reference. * f-lang.c (f_language_defn): Add default_pass_by_reference. * jv-lang.c (java_language_defn): Likewise. * m2-lang.c (m2_language_defn): Likewise. * objc-lang.c (objc_language_defn): Likewise. * p-lang.c (pascal_language_defn): Likewise. * scm-lang.c (scm_language_defn): Likewise * gdb.cp/pass-by-ref.cc, gdb.cp/pass-by-ref.exp: New files.
Diffstat (limited to 'gdb/gnu-v3-abi.c')
-rw-r--r--gdb/gnu-v3-abi.c82
1 files changed, 82 insertions, 0 deletions
diff --git a/gdb/gnu-v3-abi.c b/gdb/gnu-v3-abi.c
index 469fc57598b..c3e07a10675 100644
--- a/gdb/gnu-v3-abi.c
+++ b/gdb/gnu-v3-abi.c
@@ -716,6 +716,87 @@ gnuv3_skip_trampoline (struct frame_info *frame, CORE_ADDR stop_pc)
return real_stop_pc;
}
+/* Return nonzero if a type should be passed by reference.
+
+ The rule in the v3 ABI document comes from section 3.1.1. If the
+ type has a non-trivial copy constructor or destructor, then the
+ caller must make a copy (by calling the copy constructor if there
+ is one or perform the copy itself otherwise), pass the address of
+ the copy, and then destroy the temporary (if necessary).
+
+ For return values with non-trivial copy constructors or
+ destructors, space will be allocated in the caller, and a pointer
+ will be passed as the first argument (preceding "this").
+
+ We don't have a bulletproof mechanism for determining whether a
+ constructor or destructor is trivial. For GCC and DWARF2 debug
+ information, we can check the artificial flag.
+
+ We don't do anything with the constructors or destructors,
+ but we have to get the argument passing right anyway. */
+static int
+gnuv3_pass_by_reference (struct type *type)
+{
+ int fieldnum, fieldelem;
+
+ CHECK_TYPEDEF (type);
+
+ /* We're only interested in things that can have methods. */
+ if (TYPE_CODE (type) != TYPE_CODE_STRUCT
+ && TYPE_CODE (type) != TYPE_CODE_CLASS
+ && TYPE_CODE (type) != TYPE_CODE_UNION)
+ return 0;
+
+ for (fieldnum = 0; fieldnum < TYPE_NFN_FIELDS (type); fieldnum++)
+ for (fieldelem = 0; fieldelem < TYPE_FN_FIELDLIST_LENGTH (type, fieldnum);
+ fieldelem++)
+ {
+ struct fn_field *fn = TYPE_FN_FIELDLIST1 (type, fieldnum);
+ char *name = TYPE_FN_FIELDLIST_NAME (type, fieldnum);
+ struct type *fieldtype = TYPE_FN_FIELD_TYPE (fn, fieldelem);
+
+ /* If this function is marked as artificial, it is compiler-generated,
+ and we assume it is trivial. */
+ if (TYPE_FN_FIELD_ARTIFICIAL (fn, fieldelem))
+ continue;
+
+ /* If we've found a destructor, we must pass this by reference. */
+ if (name[0] == '~')
+ return 1;
+
+ /* If the mangled name of this method doesn't indicate that it
+ is a constructor, we're not interested.
+
+ FIXME drow/2007-09-23: We could do this using the name of
+ the method and the name of the class instead of dealing
+ with the mangled name. We don't have a convenient function
+ to strip off both leading scope qualifiers and trailing
+ template arguments yet. */
+ if (!is_constructor_name (TYPE_FN_FIELD_PHYSNAME (fn, fieldelem)))
+ continue;
+
+ /* If this method takes two arguments, and the second argument is
+ a reference to this class, then it is a copy constructor. */
+ if (TYPE_NFIELDS (fieldtype) == 2
+ && TYPE_CODE (TYPE_FIELD_TYPE (fieldtype, 1)) == TYPE_CODE_REF
+ && check_typedef (TYPE_TARGET_TYPE (TYPE_FIELD_TYPE (fieldtype, 1))) == type)
+ return 1;
+ }
+
+ /* Even if all the constructors and destructors were artificial, one
+ of them may have invoked a non-artificial constructor or
+ destructor in a base class. If any base class needs to be passed
+ by reference, so does this class. Similarly for members, which
+ are constructed whenever this class is. We do not need to worry
+ about recursive loops here, since we are only looking at members
+ of complete class type. */
+ for (fieldnum = 0; fieldnum < TYPE_NFIELDS (type); fieldnum++)
+ if (gnuv3_pass_by_reference (TYPE_FIELD_TYPE (type, fieldnum)))
+ return 1;
+
+ return 0;
+}
+
static void
init_gnuv3_ops (void)
{
@@ -738,6 +819,7 @@ init_gnuv3_ops (void)
gnu_v3_abi_ops.make_method_ptr = gnuv3_make_method_ptr;
gnu_v3_abi_ops.method_ptr_to_value = gnuv3_method_ptr_to_value;
gnu_v3_abi_ops.skip_trampoline = gnuv3_skip_trampoline;
+ gnu_v3_abi_ops.pass_by_reference = gnuv3_pass_by_reference;
}
extern initialize_file_ftype _initialize_gnu_v3_abi; /* -Wmissing-prototypes */