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diff --git a/gdb/gdbtk/library/locals.tcl b/gdb/gdbtk/library/locals.tcl
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-# Local Variable Window for Insight.
-# Copyright (C) 2002, 2003 Red Hat
-#
-# This program is free software; you can redistribute it and/or modify it
-# under the terms of the GNU General Public License (GPL) as published by
-# the Free Software Foundation; either version 2 of the License, or (at
-# your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-
-
-# ----------------------------------------------------------------------
-# Implements local variables windows for gdb.
-# ----------------------------------------------------------------------
-
-itcl::class LocalsWin {
- inherit EmbeddedWin GDBWin
- # ------------------------------------------------------------------
- # CONSTRUCTOR - create new locals window
- # ------------------------------------------------------------------
- constructor {args} {
- debug
-
- gdbtk_busy
- build_win $itk_interior
- gdbtk_idle
-
- add_hook gdb_no_inferior_hook "$this no_inferior"
- add_hook gdb_clear_file_hook [code $this clear_file]
- add_hook file_changed_hook [code $this clear_file]
-
- update dummy
- }
-
-
- # ------------------------------------------------------------------
- # PUBLIC METHOD: busy - BusyEvent handler
- # Disable all ui elements that could affect gdb's state
- # ------------------------------------------------------------------
- method busy {event} {
- debug
- set Running 1
- cursor watch
- }
-
- # Re-enable the UI
- method idle {event} {
- debug
- set Running 0
- cursor {}
- }
-
- # ------------------------------------------------------------------
- # METHOD: no_inferior
- # Reset this object.
- # ------------------------------------------------------------------
- method no_inferior {} {
- debug
- cursor {}
- set Running 0
- set _frame {}
- }
-
- # ------------------------------------------------------------------
- # METHOD: cursor - change the toplevel's cursor
- # ------------------------------------------------------------------
- method cursor {what} {
- [winfo toplevel [namespace tail $this]] configure -cursor $what
- ::update idletasks
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: build_win - build window for variables.
- # ------------------------------------------------------------------
- method build_win {f} {
- #debug "$f"
-
- set tree [VarTree $f.tree -type "local"]
- pack $f.tree -expand yes -fill both
- pack $f -expand yes -fill both
-
- window_name "Local Variables"
- ::update idletasks
- }
-
-
- # ------------------------------------------------------------------
- # METHOD: clear_file - Clear out state so that a new executable
- # can be loaded. For LocalWins, this means deleting
- # the Variables list.
- # ------------------------------------------------------------------
- method clear_file {} {
- debug
- set Variables {}
- }
-
- # ------------------------------------------------------------------
- # DESTRUCTOR - delete locals window
- # ------------------------------------------------------------------
- destructor {
- debug
- set tree {}
-
- # Remove this window and all hooks
- remove_hook gdb_no_inferior_hook "$this no_inferior"
- remove_hook gdb_clear_file_hook [code $this clear_file]
- remove_hook file_changed_hook [code $this clear_file]
-
- foreach var $Variables {
- $var delete
- }
- }
-
- method context_switch {} {
- debug
-
- set err [catch {gdb_selected_frame} current_frame]
- #debug "1: err=$err; _frame=\"$_frame\"; current_frame=\"$current_frame\""
-
- if {$err && $_frame != ""} {
- # No current frame
- debug "no current frame"
- catch {destroy $_frame}
- set _frame {}
- return 1
- } elseif {$current_frame == "" && $_frame == ""} {
- #debug "2"
- return 0
- } elseif {$_frame == "" || $current_frame != [$_frame address]} {
- # We've changed frames. If we knew something about
- # the stack layout, we could be more intelligent about
- # destroying variables, but we don't know that here (yet).
- debug "switching to frame at $current_frame"
-
- # Destroy the old frame and create the new one
- catch {destroy $_frame}
- set _frame [Frame ::\#auto $current_frame]
- debug "created new frame: $_frame at [$_frame address]"
- return 1
- }
-
- # Nothing changed
- #debug "3"
- return 0
- }
-
-
- method update {event} {
- debug
-
- # Check that a context switch has not occured
- if {[context_switch]} {
- debug "CONTEXT SWITCH"
-
- # delete variables in tree
- $tree remove all
- set Variables {}
-
- if {$_frame != ""} {
- $tree add [$_frame variables]
- }
- } else {
- if {$_frame == ""} {return}
- # check for any new variables in the same frame
- $tree add [$_frame new]
- }
- after idle [code $tree update]
- }
-
- protected variable Entry
- protected variable Variables {}
- protected variable tree
- protected variable Running
- protected variable _frame {}
-}