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Diffstat (limited to 'gdb/values.c')
-rw-r--r-- | gdb/values.c | 1623 |
1 files changed, 1623 insertions, 0 deletions
diff --git a/gdb/values.c b/gdb/values.c new file mode 100644 index 00000000000..c7053b8df78 --- /dev/null +++ b/gdb/values.c @@ -0,0 +1,1623 @@ +/* Low level packing and unpacking of values for GDB, the GNU Debugger. + Copyright 1986, 87, 89, 91, 93, 94, 95, 96, 97, 1998 + Free Software Foundation, Inc. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include "defs.h" +#include "gdb_string.h" +#include "symtab.h" +#include "gdbtypes.h" +#include "value.h" +#include "gdbcore.h" +#include "frame.h" +#include "command.h" +#include "gdbcmd.h" +#include "target.h" +#include "language.h" +#include "scm-lang.h" +#include "demangle.h" + +/* Prototypes for exported functions. */ + +void _initialize_values PARAMS ((void)); + +/* Prototypes for local functions. */ + +static value_ptr value_headof PARAMS ((value_ptr, struct type *, + struct type *)); + +static void show_values PARAMS ((char *, int)); + +static void show_convenience PARAMS ((char *, int)); + +static int vb_match PARAMS ((struct type *, int, struct type *)); + +/* The value-history records all the values printed + by print commands during this session. Each chunk + records 60 consecutive values. The first chunk on + the chain records the most recent values. + The total number of values is in value_history_count. */ + +#define VALUE_HISTORY_CHUNK 60 + +struct value_history_chunk +{ + struct value_history_chunk *next; + value_ptr values[VALUE_HISTORY_CHUNK]; +}; + +/* Chain of chunks now in use. */ + +static struct value_history_chunk *value_history_chain; + +static int value_history_count; /* Abs number of last entry stored */ + +/* List of all value objects currently allocated + (except for those released by calls to release_value) + This is so they can be freed after each command. */ + +static value_ptr all_values; + +/* Allocate a value that has the correct length for type TYPE. */ + +value_ptr +allocate_value (type) + struct type *type; +{ + register value_ptr val; + struct type *atype = check_typedef (type); + + val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (atype)); + VALUE_NEXT (val) = all_values; + all_values = val; + VALUE_TYPE (val) = type; + VALUE_ENCLOSING_TYPE (val) = type; + VALUE_LVAL (val) = not_lval; + VALUE_ADDRESS (val) = 0; + VALUE_FRAME (val) = 0; + VALUE_OFFSET (val) = 0; + VALUE_BITPOS (val) = 0; + VALUE_BITSIZE (val) = 0; + VALUE_REGNO (val) = -1; + VALUE_LAZY (val) = 0; + VALUE_OPTIMIZED_OUT (val) = 0; + VALUE_BFD_SECTION (val) = NULL; + VALUE_EMBEDDED_OFFSET (val) = 0; + VALUE_POINTED_TO_OFFSET (val) = 0; + val->modifiable = 1; + return val; +} + +/* Allocate a value that has the correct length + for COUNT repetitions type TYPE. */ + +value_ptr +allocate_repeat_value (type, count) + struct type *type; + int count; +{ + int low_bound = current_language->string_lower_bound; /* ??? */ + /* FIXME-type-allocation: need a way to free this type when we are + done with it. */ + struct type *range_type + = create_range_type ((struct type *) NULL, builtin_type_int, + low_bound, count + low_bound - 1); + /* FIXME-type-allocation: need a way to free this type when we are + done with it. */ + return allocate_value (create_array_type ((struct type *) NULL, + type, range_type)); +} + +/* Return a mark in the value chain. All values allocated after the + mark is obtained (except for those released) are subject to being freed + if a subsequent value_free_to_mark is passed the mark. */ +value_ptr +value_mark () +{ + return all_values; +} + +/* Free all values allocated since MARK was obtained by value_mark + (except for those released). */ +void +value_free_to_mark (mark) + value_ptr mark; +{ + value_ptr val, next; + + for (val = all_values; val && val != mark; val = next) + { + next = VALUE_NEXT (val); + value_free (val); + } + all_values = val; +} + +/* Free all the values that have been allocated (except for those released). + Called after each command, successful or not. */ + +void +free_all_values () +{ + register value_ptr val, next; + + for (val = all_values; val; val = next) + { + next = VALUE_NEXT (val); + value_free (val); + } + + all_values = 0; +} + +/* Remove VAL from the chain all_values + so it will not be freed automatically. */ + +void +release_value (val) + register value_ptr val; +{ + register value_ptr v; + + if (all_values == val) + { + all_values = val->next; + return; + } + + for (v = all_values; v; v = v->next) + { + if (v->next == val) + { + v->next = val->next; + break; + } + } +} + +/* Release all values up to mark */ +value_ptr +value_release_to_mark (mark) + value_ptr mark; +{ + value_ptr val, next; + + for (val = next = all_values; next; next = VALUE_NEXT (next)) + if (VALUE_NEXT (next) == mark) + { + all_values = VALUE_NEXT (next); + VALUE_NEXT (next) = 0; + return val; + } + all_values = 0; + return val; +} + +/* Return a copy of the value ARG. + It contains the same contents, for same memory address, + but it's a different block of storage. */ + +value_ptr +value_copy (arg) + value_ptr arg; +{ + register struct type *encl_type = VALUE_ENCLOSING_TYPE (arg); + register value_ptr val = allocate_value (encl_type); + VALUE_TYPE (val) = VALUE_TYPE (arg); + VALUE_LVAL (val) = VALUE_LVAL (arg); + VALUE_ADDRESS (val) = VALUE_ADDRESS (arg); + VALUE_OFFSET (val) = VALUE_OFFSET (arg); + VALUE_BITPOS (val) = VALUE_BITPOS (arg); + VALUE_BITSIZE (val) = VALUE_BITSIZE (arg); + VALUE_FRAME (val) = VALUE_FRAME (arg); + VALUE_REGNO (val) = VALUE_REGNO (arg); + VALUE_LAZY (val) = VALUE_LAZY (arg); + VALUE_OPTIMIZED_OUT (val) = VALUE_OPTIMIZED_OUT (arg); + VALUE_EMBEDDED_OFFSET (val) = VALUE_EMBEDDED_OFFSET (arg); + VALUE_POINTED_TO_OFFSET (val) = VALUE_POINTED_TO_OFFSET (arg); + VALUE_BFD_SECTION (val) = VALUE_BFD_SECTION (arg); + val->modifiable = arg->modifiable; + if (!VALUE_LAZY (val)) + { + memcpy (VALUE_CONTENTS_ALL_RAW (val), VALUE_CONTENTS_ALL_RAW (arg), + TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg))); + + } + return val; +} + +/* Access to the value history. */ + +/* Record a new value in the value history. + Returns the absolute history index of the entry. + Result of -1 indicates the value was not saved; otherwise it is the + value history index of this new item. */ + +int +record_latest_value (val) + value_ptr val; +{ + int i; + + /* We don't want this value to have anything to do with the inferior anymore. + In particular, "set $1 = 50" should not affect the variable from which + the value was taken, and fast watchpoints should be able to assume that + a value on the value history never changes. */ + if (VALUE_LAZY (val)) + value_fetch_lazy (val); + /* We preserve VALUE_LVAL so that the user can find out where it was fetched + from. This is a bit dubious, because then *&$1 does not just return $1 + but the current contents of that location. c'est la vie... */ + val->modifiable = 0; + release_value (val); + + /* Here we treat value_history_count as origin-zero + and applying to the value being stored now. */ + + i = value_history_count % VALUE_HISTORY_CHUNK; + if (i == 0) + { + register struct value_history_chunk *new + = (struct value_history_chunk *) + xmalloc (sizeof (struct value_history_chunk)); + memset (new->values, 0, sizeof new->values); + new->next = value_history_chain; + value_history_chain = new; + } + + value_history_chain->values[i] = val; + + /* Now we regard value_history_count as origin-one + and applying to the value just stored. */ + + return ++value_history_count; +} + +/* Return a copy of the value in the history with sequence number NUM. */ + +value_ptr +access_value_history (num) + int num; +{ + register struct value_history_chunk *chunk; + register int i; + register int absnum = num; + + if (absnum <= 0) + absnum += value_history_count; + + if (absnum <= 0) + { + if (num == 0) + error ("The history is empty."); + else if (num == 1) + error ("There is only one value in the history."); + else + error ("History does not go back to $$%d.", -num); + } + if (absnum > value_history_count) + error ("History has not yet reached $%d.", absnum); + + absnum--; + + /* Now absnum is always absolute and origin zero. */ + + chunk = value_history_chain; + for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK - absnum / VALUE_HISTORY_CHUNK; + i > 0; i--) + chunk = chunk->next; + + return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]); +} + +/* Clear the value history entirely. + Must be done when new symbol tables are loaded, + because the type pointers become invalid. */ + +void +clear_value_history () +{ + register struct value_history_chunk *next; + register int i; + register value_ptr val; + + while (value_history_chain) + { + for (i = 0; i < VALUE_HISTORY_CHUNK; i++) + if ((val = value_history_chain->values[i]) != NULL) + free ((PTR)val); + next = value_history_chain->next; + free ((PTR)value_history_chain); + value_history_chain = next; + } + value_history_count = 0; +} + +static void +show_values (num_exp, from_tty) + char *num_exp; + int from_tty; +{ + register int i; + register value_ptr val; + static int num = 1; + + if (num_exp) + { + /* "info history +" should print from the stored position. + "info history <exp>" should print around value number <exp>. */ + if (num_exp[0] != '+' || num_exp[1] != '\0') + num = parse_and_eval_address (num_exp) - 5; + } + else + { + /* "info history" means print the last 10 values. */ + num = value_history_count - 9; + } + + if (num <= 0) + num = 1; + + for (i = num; i < num + 10 && i <= value_history_count; i++) + { + val = access_value_history (i); + printf_filtered ("$%d = ", i); + value_print (val, gdb_stdout, 0, Val_pretty_default); + printf_filtered ("\n"); + } + + /* The next "info history +" should start after what we just printed. */ + num += 10; + + /* Hitting just return after this command should do the same thing as + "info history +". If num_exp is null, this is unnecessary, since + "info history +" is not useful after "info history". */ + if (from_tty && num_exp) + { + num_exp[0] = '+'; + num_exp[1] = '\0'; + } +} + +/* Internal variables. These are variables within the debugger + that hold values assigned by debugger commands. + The user refers to them with a '$' prefix + that does not appear in the variable names stored internally. */ + +static struct internalvar *internalvars; + +/* Look up an internal variable with name NAME. NAME should not + normally include a dollar sign. + + If the specified internal variable does not exist, + one is created, with a void value. */ + +struct internalvar * +lookup_internalvar (name) + char *name; +{ + register struct internalvar *var; + + for (var = internalvars; var; var = var->next) + if (STREQ (var->name, name)) + return var; + + var = (struct internalvar *) xmalloc (sizeof (struct internalvar)); + var->name = concat (name, NULL); + var->value = allocate_value (builtin_type_void); + release_value (var->value); + var->next = internalvars; + internalvars = var; + return var; +} + +value_ptr +value_of_internalvar (var) + struct internalvar *var; +{ + register value_ptr val; + +#ifdef IS_TRAPPED_INTERNALVAR + if (IS_TRAPPED_INTERNALVAR (var->name)) + return VALUE_OF_TRAPPED_INTERNALVAR (var); +#endif + + val = value_copy (var->value); + if (VALUE_LAZY (val)) + value_fetch_lazy (val); + VALUE_LVAL (val) = lval_internalvar; + VALUE_INTERNALVAR (val) = var; + return val; +} + +void +set_internalvar_component (var, offset, bitpos, bitsize, newval) + struct internalvar *var; + int offset, bitpos, bitsize; + value_ptr newval; +{ + register char *addr = VALUE_CONTENTS (var->value) + offset; + +#ifdef IS_TRAPPED_INTERNALVAR + if (IS_TRAPPED_INTERNALVAR (var->name)) + SET_TRAPPED_INTERNALVAR (var, newval, bitpos, bitsize, offset); +#endif + + if (bitsize) + modify_field (addr, value_as_long (newval), + bitpos, bitsize); + else + memcpy (addr, VALUE_CONTENTS (newval), TYPE_LENGTH (VALUE_TYPE (newval))); +} + +void +set_internalvar (var, val) + struct internalvar *var; + value_ptr val; +{ + value_ptr newval; + +#ifdef IS_TRAPPED_INTERNALVAR + if (IS_TRAPPED_INTERNALVAR (var->name)) + SET_TRAPPED_INTERNALVAR (var, val, 0, 0, 0); +#endif + + newval = value_copy (val); + newval->modifiable = 1; + + /* Force the value to be fetched from the target now, to avoid problems + later when this internalvar is referenced and the target is gone or + has changed. */ + if (VALUE_LAZY (newval)) + value_fetch_lazy (newval); + + /* Begin code which must not call error(). If var->value points to + something free'd, an error() obviously leaves a dangling pointer. + But we also get a danling pointer if var->value points to + something in the value chain (i.e., before release_value is + called), because after the error free_all_values will get called before + long. */ + free ((PTR)var->value); + var->value = newval; + release_value (newval); + /* End code which must not call error(). */ +} + +char * +internalvar_name (var) + struct internalvar *var; +{ + return var->name; +} + +/* Free all internalvars. Done when new symtabs are loaded, + because that makes the values invalid. */ + +void +clear_internalvars () +{ + register struct internalvar *var; + + while (internalvars) + { + var = internalvars; + internalvars = var->next; + free ((PTR)var->name); + free ((PTR)var->value); + free ((PTR)var); + } +} + +static void +show_convenience (ignore, from_tty) + char *ignore; + int from_tty; +{ + register struct internalvar *var; + int varseen = 0; + + for (var = internalvars; var; var = var->next) + { +#ifdef IS_TRAPPED_INTERNALVAR + if (IS_TRAPPED_INTERNALVAR (var->name)) + continue; +#endif + if (!varseen) + { + varseen = 1; + } + printf_filtered ("$%s = ", var->name); + value_print (var->value, gdb_stdout, 0, Val_pretty_default); + printf_filtered ("\n"); + } + if (!varseen) + printf_unfiltered ("No debugger convenience variables now defined.\n\ +Convenience variables have names starting with \"$\";\n\ +use \"set\" as in \"set $foo = 5\" to define them.\n"); +} + +/* Extract a value as a C number (either long or double). + Knows how to convert fixed values to double, or + floating values to long. + Does not deallocate the value. */ + +LONGEST +value_as_long (val) + register value_ptr val; +{ + /* This coerces arrays and functions, which is necessary (e.g. + in disassemble_command). It also dereferences references, which + I suspect is the most logical thing to do. */ + COERCE_ARRAY (val); + return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val)); +} + +DOUBLEST +value_as_double (val) + register value_ptr val; +{ + DOUBLEST foo; + int inv; + + foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &inv); + if (inv) + error ("Invalid floating value found in program."); + return foo; +} +/* Extract a value as a C pointer. + Does not deallocate the value. */ +CORE_ADDR +value_as_pointer (val) + value_ptr val; +{ + /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure + whether we want this to be true eventually. */ +#if 0 + /* ADDR_BITS_REMOVE is wrong if we are being called for a + non-address (e.g. argument to "signal", "info break", etc.), or + for pointers to char, in which the low bits *are* significant. */ + return ADDR_BITS_REMOVE(value_as_long (val)); +#else + return value_as_long (val); +#endif +} + +/* Unpack raw data (copied from debugee, target byte order) at VALADDR + as a long, or as a double, assuming the raw data is described + by type TYPE. Knows how to convert different sizes of values + and can convert between fixed and floating point. We don't assume + any alignment for the raw data. Return value is in host byte order. + + If you want functions and arrays to be coerced to pointers, and + references to be dereferenced, call value_as_long() instead. + + C++: It is assumed that the front-end has taken care of + all matters concerning pointers to members. A pointer + to member which reaches here is considered to be equivalent + to an INT (or some size). After all, it is only an offset. */ + +LONGEST +unpack_long (type, valaddr) + struct type *type; + char *valaddr; +{ + register enum type_code code = TYPE_CODE (type); + register int len = TYPE_LENGTH (type); + register int nosign = TYPE_UNSIGNED (type); + + if (current_language->la_language == language_scm + && is_scmvalue_type (type)) + return scm_unpack (type, valaddr, TYPE_CODE_INT); + + switch (code) + { + case TYPE_CODE_TYPEDEF: + return unpack_long (check_typedef (type), valaddr); + case TYPE_CODE_ENUM: + case TYPE_CODE_BOOL: + case TYPE_CODE_INT: + case TYPE_CODE_CHAR: + case TYPE_CODE_RANGE: + if (nosign) + return extract_unsigned_integer (valaddr, len); + else + return extract_signed_integer (valaddr, len); + + case TYPE_CODE_FLT: + return extract_floating (valaddr, len); + + case TYPE_CODE_PTR: + case TYPE_CODE_REF: + /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure + whether we want this to be true eventually. */ +#ifdef GDB_TARGET_IS_D10V + if (len == 2) + return D10V_MAKE_DADDR(extract_address (valaddr, len)); +#endif + return extract_address (valaddr, len); + + case TYPE_CODE_MEMBER: + error ("not implemented: member types in unpack_long"); + + default: + error ("Value can't be converted to integer."); + } + return 0; /* Placate lint. */ +} + +/* Return a double value from the specified type and address. + INVP points to an int which is set to 0 for valid value, + 1 for invalid value (bad float format). In either case, + the returned double is OK to use. Argument is in target + format, result is in host format. */ + +DOUBLEST +unpack_double (type, valaddr, invp) + struct type *type; + char *valaddr; + int *invp; +{ + enum type_code code; + int len; + int nosign; + + *invp = 0; /* Assume valid. */ + CHECK_TYPEDEF (type); + code = TYPE_CODE (type); + len = TYPE_LENGTH (type); + nosign = TYPE_UNSIGNED (type); + if (code == TYPE_CODE_FLT) + { +#ifdef INVALID_FLOAT + if (INVALID_FLOAT (valaddr, len)) + { + *invp = 1; + return 1.234567891011121314; + } +#endif + return extract_floating (valaddr, len); + } + else if (nosign) + { + /* Unsigned -- be sure we compensate for signed LONGEST. */ +#if !defined (_MSC_VER) || (_MSC_VER > 900) + return (ULONGEST) unpack_long (type, valaddr); +#else + /* FIXME!!! msvc22 doesn't support unsigned __int64 -> double */ + return (LONGEST) unpack_long (type, valaddr); +#endif /* _MSC_VER */ + } + else + { + /* Signed -- we are OK with unpack_long. */ + return unpack_long (type, valaddr); + } +} + +/* Unpack raw data (copied from debugee, target byte order) at VALADDR + as a CORE_ADDR, assuming the raw data is described by type TYPE. + We don't assume any alignment for the raw data. Return value is in + host byte order. + + If you want functions and arrays to be coerced to pointers, and + references to be dereferenced, call value_as_pointer() instead. + + C++: It is assumed that the front-end has taken care of + all matters concerning pointers to members. A pointer + to member which reaches here is considered to be equivalent + to an INT (or some size). After all, it is only an offset. */ + +CORE_ADDR +unpack_pointer (type, valaddr) + struct type *type; + char *valaddr; +{ + /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure + whether we want this to be true eventually. */ + return unpack_long (type, valaddr); +} + +/* Get the value of the FIELDN'th field (which must be static) of TYPE. */ + +value_ptr +value_static_field (type, fieldno) + struct type *type; + int fieldno; +{ + CORE_ADDR addr; + asection *sect; + if (TYPE_FIELD_STATIC_HAS_ADDR (type, fieldno)) + { + addr = TYPE_FIELD_STATIC_PHYSADDR (type, fieldno); + sect = NULL; + } + else + { + char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno); + struct symbol *sym = lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL); + if (sym == NULL) + { + /* With some compilers, e.g. HP aCC, static data members are reported + as non-debuggable symbols */ + struct minimal_symbol * msym = lookup_minimal_symbol (phys_name, NULL, NULL); + if (!msym) + return NULL; + else + { + addr = SYMBOL_VALUE_ADDRESS (msym); + sect = SYMBOL_BFD_SECTION (msym); + } + } + else + { + addr = SYMBOL_VALUE_ADDRESS (sym); + sect = SYMBOL_BFD_SECTION (sym); + } + SET_FIELD_PHYSADDR (TYPE_FIELD (type, fieldno), addr); + } + return value_at (TYPE_FIELD_TYPE (type, fieldno), addr, sect); +} + +/* Given a value ARG1 (offset by OFFSET bytes) + of a struct or union type ARG_TYPE, + extract and return the value of one of its (non-static) fields. + FIELDNO says which field. */ + +value_ptr +value_primitive_field (arg1, offset, fieldno, arg_type) + register value_ptr arg1; + int offset; + register int fieldno; + register struct type *arg_type; +{ + register value_ptr v; + register struct type *type; + + CHECK_TYPEDEF (arg_type); + type = TYPE_FIELD_TYPE (arg_type, fieldno); + + /* Handle packed fields */ + + if (TYPE_FIELD_BITSIZE (arg_type, fieldno)) + { + v = value_from_longest (type, + unpack_field_as_long (arg_type, + VALUE_CONTENTS (arg1) + + offset, + fieldno)); + VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8; + VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (arg_type, fieldno); + } + else if (fieldno < TYPE_N_BASECLASSES (arg_type)) + { + /* This field is actually a base subobject, so preserve the + entire object's contents for later references to virtual + bases, etc. */ + v = allocate_value (VALUE_ENCLOSING_TYPE (arg1)); + VALUE_TYPE (v) = arg_type; + if (VALUE_LAZY (arg1)) + VALUE_LAZY (v) = 1; + else + memcpy (VALUE_CONTENTS_ALL_RAW (v), VALUE_CONTENTS_ALL_RAW (arg1), + TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg1))); + VALUE_OFFSET (v) = VALUE_OFFSET (arg1); + VALUE_EMBEDDED_OFFSET (v) + = offset + + VALUE_EMBEDDED_OFFSET (arg1) + + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; + } + else + { + /* Plain old data member */ + offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; + v = allocate_value (type); + if (VALUE_LAZY (arg1)) + VALUE_LAZY (v) = 1; + else + memcpy (VALUE_CONTENTS_RAW (v), + VALUE_CONTENTS_RAW (arg1) + offset, + TYPE_LENGTH (type)); + VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset; + } + VALUE_LVAL (v) = VALUE_LVAL (arg1); + if (VALUE_LVAL (arg1) == lval_internalvar) + VALUE_LVAL (v) = lval_internalvar_component; + VALUE_ADDRESS (v) = VALUE_ADDRESS (arg1); +/* VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset + + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; */ + return v; +} + +/* Given a value ARG1 of a struct or union type, + extract and return the value of one of its (non-static) fields. + FIELDNO says which field. */ + +value_ptr +value_field (arg1, fieldno) + register value_ptr arg1; + register int fieldno; +{ + return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1)); +} + +/* Return a non-virtual function as a value. + F is the list of member functions which contains the desired method. + J is an index into F which provides the desired method. */ + +value_ptr +value_fn_field (arg1p, f, j, type, offset) + value_ptr *arg1p; + struct fn_field *f; + int j; + struct type *type; + int offset; +{ + register value_ptr v; + register struct type *ftype = TYPE_FN_FIELD_TYPE (f, j); + struct symbol *sym; + + sym = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j), + 0, VAR_NAMESPACE, 0, NULL); + if (! sym) + return NULL; +/* + error ("Internal error: could not find physical method named %s", + TYPE_FN_FIELD_PHYSNAME (f, j)); +*/ + + v = allocate_value (ftype); + VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym)); + VALUE_TYPE (v) = ftype; + + if (arg1p) + { + if (type != VALUE_TYPE (*arg1p)) + *arg1p = value_ind (value_cast (lookup_pointer_type (type), + value_addr (*arg1p))); + + /* Move the `this' pointer according to the offset. + VALUE_OFFSET (*arg1p) += offset; + */ + } + + return v; +} + +/* Return a virtual function as a value. + ARG1 is the object which provides the virtual function + table pointer. *ARG1P is side-effected in calling this function. + F is the list of member functions which contains the desired virtual + function. + J is an index into F which provides the desired virtual function. + + TYPE is the type in which F is located. */ +value_ptr +value_virtual_fn_field (arg1p, f, j, type, offset) + value_ptr *arg1p; + struct fn_field *f; + int j; + struct type *type; + int offset; +{ + value_ptr arg1 = *arg1p; + struct type *type1 = check_typedef (VALUE_TYPE (arg1)); + + if (TYPE_HAS_VTABLE (type)) + { + /* Deal with HP/Taligent runtime model for virtual functions */ + value_ptr vp; + value_ptr argp; /* arg1 cast to base */ + CORE_ADDR vfunc_addr; /* address of virtual method */ + CORE_ADDR coreptr; /* pointer to target address */ + int class_index; /* which class segment pointer to use */ + struct type * ftype = TYPE_FN_FIELD_TYPE (f, j); /* method type */ + + argp = value_cast (type, *arg1p); + + if (VALUE_ADDRESS (argp) == 0) + error ("Address of object is null; object may not have been created."); + + /* pai: FIXME -- 32x64 possible problem? */ + /* First word (4 bytes) in object layout is the vtable pointer */ + coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (argp)); /* pai: (temp) */ + /* + offset + VALUE_EMBEDDED_OFFSET (argp)); */ + + if (!coreptr) + error ("Virtual table pointer is null for object; object may not have been created."); + + /* pai/1997-05-09 + * FIXME: The code here currently handles only + * the non-RRBC case of the Taligent/HP runtime spec; when RRBC + * is introduced, the condition for the "if" below will have to + * be changed to be a test for the RRBC case. */ + + if (1) + { + /* Non-RRBC case; the virtual function pointers are stored at fixed + * offsets in the virtual table. */ + + /* Retrieve the offset in the virtual table from the debug + * info. The offset of the vfunc's entry is in words from + * the beginning of the vtable; but first we have to adjust + * by HP_ACC_VFUNC_START to account for other entries */ + + /* pai: FIXME: 32x64 problem here, a word may be 8 bytes in + * which case the multiplier should be 8 and values should be long */ + vp = value_at (builtin_type_int, + coreptr + 4 * (TYPE_FN_FIELD_VOFFSET (f, j) + HP_ACC_VFUNC_START), NULL); + + coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (vp)); + /* coreptr now contains the address of the virtual function */ + /* (Actually, it contains the pointer to the plabel for the function. */ + } + else + { + /* RRBC case; the virtual function pointers are found by double + * indirection through the class segment tables. */ + + /* Choose class segment depending on type we were passed */ + class_index = class_index_in_primary_list (type); + + /* Find class segment pointer. These are in the vtable slots after + * some other entries, so adjust by HP_ACC_VFUNC_START for that. */ + /* pai: FIXME 32x64 problem here, if words are 8 bytes long + * the multiplier below has to be 8 and value should be long. */ + vp = value_at (builtin_type_int, + coreptr + 4 * (HP_ACC_VFUNC_START + class_index), NULL); + /* Indirect once more, offset by function index */ + /* pai: FIXME 32x64 problem here, again multiplier could be 8 and value long */ + coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (vp) + 4 * TYPE_FN_FIELD_VOFFSET (f, j)); + vp = value_at (builtin_type_int, coreptr, NULL); + coreptr = * (CORE_ADDR *) (VALUE_CONTENTS (vp)); + + /* coreptr now contains the address of the virtual function */ + /* (Actually, it contains the pointer to the plabel for the function.) */ + + } + + if (!coreptr) + error ("Address of virtual function is null; error in virtual table?"); + + /* Wrap this addr in a value and return pointer */ + vp = allocate_value (ftype); + VALUE_TYPE (vp) = ftype; + VALUE_ADDRESS (vp) = coreptr; + + /* pai: (temp) do we need the value_ind stuff in value_fn_field? */ + return vp; + } + else + { /* Not using HP/Taligent runtime conventions; so try to + * use g++ conventions for virtual table */ + + struct type *entry_type; + /* First, get the virtual function table pointer. That comes + with a strange type, so cast it to type `pointer to long' (which + should serve just fine as a function type). Then, index into + the table, and convert final value to appropriate function type. */ + value_ptr entry, vfn, vtbl; + value_ptr vi = value_from_longest (builtin_type_int, + (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j)); + struct type *fcontext = TYPE_FN_FIELD_FCONTEXT (f, j); + struct type *context; + if (fcontext == NULL) + /* We don't have an fcontext (e.g. the program was compiled with + g++ version 1). Try to get the vtbl from the TYPE_VPTR_BASETYPE. + This won't work right for multiple inheritance, but at least we + should do as well as GDB 3.x did. */ + fcontext = TYPE_VPTR_BASETYPE (type); + context = lookup_pointer_type (fcontext); + /* Now context is a pointer to the basetype containing the vtbl. */ + if (TYPE_TARGET_TYPE (context) != type1) + { + value_ptr tmp = value_cast (context, value_addr (arg1)); + VALUE_POINTED_TO_OFFSET (tmp) = 0; + arg1 = value_ind (tmp); + type1 = check_typedef (VALUE_TYPE (arg1)); + } + + context = type1; + /* Now context is the basetype containing the vtbl. */ + + /* This type may have been defined before its virtual function table + was. If so, fill in the virtual function table entry for the + type now. */ + if (TYPE_VPTR_FIELDNO (context) < 0) + fill_in_vptr_fieldno (context); + + /* The virtual function table is now an array of structures + which have the form { int16 offset, delta; void *pfn; }. */ + vtbl = value_primitive_field (arg1, 0, TYPE_VPTR_FIELDNO (context), + TYPE_VPTR_BASETYPE (context)); + + /* With older versions of g++, the vtbl field pointed to an array + of structures. Nowadays it points directly to the structure. */ + if (TYPE_CODE (VALUE_TYPE (vtbl)) == TYPE_CODE_PTR + && TYPE_CODE (TYPE_TARGET_TYPE (VALUE_TYPE (vtbl))) == TYPE_CODE_ARRAY) + { + /* Handle the case where the vtbl field points to an + array of structures. */ + vtbl = value_ind (vtbl); + + /* Index into the virtual function table. This is hard-coded because + looking up a field is not cheap, and it may be important to save + time, e.g. if the user has set a conditional breakpoint calling + a virtual function. */ + entry = value_subscript (vtbl, vi); + } + else + { + /* Handle the case where the vtbl field points directly to a structure. */ + vtbl = value_add (vtbl, vi); + entry = value_ind (vtbl); + } + + entry_type = check_typedef (VALUE_TYPE (entry)); + + if (TYPE_CODE (entry_type) == TYPE_CODE_STRUCT) + { + /* Move the `this' pointer according to the virtual function table. */ + VALUE_OFFSET (arg1) += value_as_long (value_field (entry, 0)); + + if (! VALUE_LAZY (arg1)) + { + VALUE_LAZY (arg1) = 1; + value_fetch_lazy (arg1); + } + + vfn = value_field (entry, 2); + } + else if (TYPE_CODE (entry_type) == TYPE_CODE_PTR) + vfn = entry; + else + error ("I'm confused: virtual function table has bad type"); + /* Reinstantiate the function pointer with the correct type. */ + VALUE_TYPE (vfn) = lookup_pointer_type (TYPE_FN_FIELD_TYPE (f, j)); + + *arg1p = arg1; + return vfn; + } +} + +/* ARG is a pointer to an object we know to be at least + a DTYPE. BTYPE is the most derived basetype that has + already been searched (and need not be searched again). + After looking at the vtables between BTYPE and DTYPE, + return the most derived type we find. The caller must + be satisfied when the return value == DTYPE. + + FIXME-tiemann: should work with dossier entries as well. */ + +static value_ptr +value_headof (in_arg, btype, dtype) + value_ptr in_arg; + struct type *btype, *dtype; +{ + /* First collect the vtables we must look at for this object. */ + /* FIXME-tiemann: right now, just look at top-most vtable. */ + value_ptr arg, vtbl, entry, best_entry = 0; + int i, nelems; + int offset, best_offset = 0; + struct symbol *sym; + CORE_ADDR pc_for_sym; + char *demangled_name; + struct minimal_symbol *msymbol; + + btype = TYPE_VPTR_BASETYPE (dtype); + CHECK_TYPEDEF (btype); + arg = in_arg; + if (btype != dtype) + arg = value_cast (lookup_pointer_type (btype), arg); + vtbl = value_ind (value_field (value_ind (arg), TYPE_VPTR_FIELDNO (btype))); + + /* Check that VTBL looks like it points to a virtual function table. */ + msymbol = lookup_minimal_symbol_by_pc (VALUE_ADDRESS (vtbl)); + if (msymbol == NULL + || (demangled_name = SYMBOL_NAME (msymbol)) == NULL + || !VTBL_PREFIX_P (demangled_name)) + { + /* If we expected to find a vtable, but did not, let the user + know that we aren't happy, but don't throw an error. + FIXME: there has to be a better way to do this. */ + struct type *error_type = (struct type *)xmalloc (sizeof (struct type)); + memcpy (error_type, VALUE_TYPE (in_arg), sizeof (struct type)); + TYPE_NAME (error_type) = savestring ("suspicious *", sizeof ("suspicious *")); + VALUE_TYPE (in_arg) = error_type; + return in_arg; + } + + /* Now search through the virtual function table. */ + entry = value_ind (vtbl); + nelems = longest_to_int (value_as_long (value_field (entry, 2))); + for (i = 1; i <= nelems; i++) + { + entry = value_subscript (vtbl, value_from_longest (builtin_type_int, + (LONGEST) i)); + /* This won't work if we're using thunks. */ + if (TYPE_CODE (check_typedef (VALUE_TYPE (entry))) != TYPE_CODE_STRUCT) + break; + offset = longest_to_int (value_as_long (value_field (entry, 0))); + /* If we use '<=' we can handle single inheritance + * where all offsets are zero - just use the first entry found. */ + if (offset <= best_offset) + { + best_offset = offset; + best_entry = entry; + } + } + /* Move the pointer according to BEST_ENTRY's offset, and figure + out what type we should return as the new pointer. */ + if (best_entry == 0) + { + /* An alternative method (which should no longer be necessary). + * But we leave it in for future use, when we will hopefully + * have optimizes the vtable to use thunks instead of offsets. */ + /* Use the name of vtable itself to extract a base type. */ + demangled_name += 4; /* Skip _vt$ prefix. */ + } + else + { + pc_for_sym = value_as_pointer (value_field (best_entry, 2)); + sym = find_pc_function (pc_for_sym); + demangled_name = cplus_demangle (SYMBOL_NAME (sym), DMGL_ANSI); + *(strchr (demangled_name, ':')) = '\0'; + } + sym = lookup_symbol (demangled_name, 0, VAR_NAMESPACE, 0, 0); + if (sym == NULL) + error ("could not find type declaration for `%s'", demangled_name); + if (best_entry) + { + free (demangled_name); + arg = value_add (value_cast (builtin_type_int, arg), + value_field (best_entry, 0)); + } + else arg = in_arg; + VALUE_TYPE (arg) = lookup_pointer_type (SYMBOL_TYPE (sym)); + return arg; +} + +/* ARG is a pointer object of type TYPE. If TYPE has virtual + function tables, probe ARG's tables (including the vtables + of its baseclasses) to figure out the most derived type that ARG + could actually be a pointer to. */ + +value_ptr +value_from_vtable_info (arg, type) + value_ptr arg; + struct type *type; +{ + /* Take care of preliminaries. */ + if (TYPE_VPTR_FIELDNO (type) < 0) + fill_in_vptr_fieldno (type); + if (TYPE_VPTR_FIELDNO (type) < 0) + return 0; + + return value_headof (arg, 0, type); +} + +/* Return true if the INDEXth field of TYPE is a virtual baseclass + pointer which is for the base class whose type is BASECLASS. */ + +static int +vb_match (type, index, basetype) + struct type *type; + int index; + struct type *basetype; +{ + struct type *fieldtype; + char *name = TYPE_FIELD_NAME (type, index); + char *field_class_name = NULL; + + if (*name != '_') + return 0; + /* gcc 2.4 uses _vb$. */ + if (name[1] == 'v' && name[2] == 'b' && is_cplus_marker (name[3])) + field_class_name = name + 4; + /* gcc 2.5 will use __vb_. */ + if (name[1] == '_' && name[2] == 'v' && name[3] == 'b' && name[4] == '_') + field_class_name = name + 5; + + if (field_class_name == NULL) + /* This field is not a virtual base class pointer. */ + return 0; + + /* It's a virtual baseclass pointer, now we just need to find out whether + it is for this baseclass. */ + fieldtype = TYPE_FIELD_TYPE (type, index); + if (fieldtype == NULL + || TYPE_CODE (fieldtype) != TYPE_CODE_PTR) + /* "Can't happen". */ + return 0; + + /* What we check for is that either the types are equal (needed for + nameless types) or have the same name. This is ugly, and a more + elegant solution should be devised (which would probably just push + the ugliness into symbol reading unless we change the stabs format). */ + if (TYPE_TARGET_TYPE (fieldtype) == basetype) + return 1; + + if (TYPE_NAME (basetype) != NULL + && TYPE_NAME (TYPE_TARGET_TYPE (fieldtype)) != NULL + && STREQ (TYPE_NAME (basetype), + TYPE_NAME (TYPE_TARGET_TYPE (fieldtype)))) + return 1; + return 0; +} + +/* Compute the offset of the baseclass which is + the INDEXth baseclass of class TYPE, + for value at VALADDR (in host) at ADDRESS (in target). + The result is the offset of the baseclass value relative + to (the address of)(ARG) + OFFSET. + + -1 is returned on error. */ + +int +baseclass_offset (type, index, valaddr, address) + struct type *type; + int index; + char *valaddr; + CORE_ADDR address; +{ + struct type *basetype = TYPE_BASECLASS (type, index); + + if (BASETYPE_VIA_VIRTUAL (type, index)) + { + /* Must hunt for the pointer to this virtual baseclass. */ + register int i, len = TYPE_NFIELDS (type); + register int n_baseclasses = TYPE_N_BASECLASSES (type); + + /* First look for the virtual baseclass pointer + in the fields. */ + for (i = n_baseclasses; i < len; i++) + { + if (vb_match (type, i, basetype)) + { + CORE_ADDR addr + = unpack_pointer (TYPE_FIELD_TYPE (type, i), + valaddr + (TYPE_FIELD_BITPOS (type, i) / 8)); + + return addr - (LONGEST) address; + } + } + /* Not in the fields, so try looking through the baseclasses. */ + for (i = index+1; i < n_baseclasses; i++) + { + int boffset = + baseclass_offset (type, i, valaddr, address); + if (boffset) + return boffset; + } + /* Not found. */ + return -1; + } + + /* Baseclass is easily computed. */ + return TYPE_BASECLASS_BITPOS (type, index) / 8; +} + +/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at + VALADDR. + + Extracting bits depends on endianness of the machine. Compute the + number of least significant bits to discard. For big endian machines, + we compute the total number of bits in the anonymous object, subtract + off the bit count from the MSB of the object to the MSB of the + bitfield, then the size of the bitfield, which leaves the LSB discard + count. For little endian machines, the discard count is simply the + number of bits from the LSB of the anonymous object to the LSB of the + bitfield. + + If the field is signed, we also do sign extension. */ + +LONGEST +unpack_field_as_long (type, valaddr, fieldno) + struct type *type; + char *valaddr; + int fieldno; +{ + ULONGEST val; + ULONGEST valmask; + int bitpos = TYPE_FIELD_BITPOS (type, fieldno); + int bitsize = TYPE_FIELD_BITSIZE (type, fieldno); + int lsbcount; + struct type *field_type; + + val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val)); + field_type = TYPE_FIELD_TYPE (type, fieldno); + CHECK_TYPEDEF (field_type); + + /* Extract bits. See comment above. */ + + if (BITS_BIG_ENDIAN) + lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize); + else + lsbcount = (bitpos % 8); + val >>= lsbcount; + + /* If the field does not entirely fill a LONGEST, then zero the sign bits. + If the field is signed, and is negative, then sign extend. */ + + if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val))) + { + valmask = (((ULONGEST) 1) << bitsize) - 1; + val &= valmask; + if (!TYPE_UNSIGNED (field_type)) + { + if (val & (valmask ^ (valmask >> 1))) + { + val |= ~valmask; + } + } + } + return (val); +} + +/* Modify the value of a bitfield. ADDR points to a block of memory in + target byte order; the bitfield starts in the byte pointed to. FIELDVAL + is the desired value of the field, in host byte order. BITPOS and BITSIZE + indicate which bits (in target bit order) comprise the bitfield. */ + +void +modify_field (addr, fieldval, bitpos, bitsize) + char *addr; + LONGEST fieldval; + int bitpos, bitsize; +{ + LONGEST oword; + + /* If a negative fieldval fits in the field in question, chop + off the sign extension bits. */ + if (bitsize < (8 * (int) sizeof (fieldval)) + && (~fieldval & ~((1 << (bitsize - 1)) - 1)) == 0) + fieldval = fieldval & ((1 << bitsize) - 1); + + /* Warn if value is too big to fit in the field in question. */ + if (bitsize < (8 * (int) sizeof (fieldval)) + && 0 != (fieldval & ~((1<<bitsize)-1))) + { + /* FIXME: would like to include fieldval in the message, but + we don't have a sprintf_longest. */ + warning ("Value does not fit in %d bits.", bitsize); + + /* Truncate it, otherwise adjoining fields may be corrupted. */ + fieldval = fieldval & ((1 << bitsize) - 1); + } + + oword = extract_signed_integer (addr, sizeof oword); + + /* Shifting for bit field depends on endianness of the target machine. */ + if (BITS_BIG_ENDIAN) + bitpos = sizeof (oword) * 8 - bitpos - bitsize; + + /* Mask out old value, while avoiding shifts >= size of oword */ + if (bitsize < 8 * (int) sizeof (oword)) + oword &= ~(((((ULONGEST)1) << bitsize) - 1) << bitpos); + else + oword &= ~((~(ULONGEST)0) << bitpos); + oword |= fieldval << bitpos; + + store_signed_integer (addr, sizeof oword, oword); +} + +/* Convert C numbers into newly allocated values */ + +value_ptr +value_from_longest (type, num) + struct type *type; + register LONGEST num; +{ + register value_ptr val = allocate_value (type); + register enum type_code code; + register int len; + retry: + code = TYPE_CODE (type); + len = TYPE_LENGTH (type); + + switch (code) + { + case TYPE_CODE_TYPEDEF: + type = check_typedef (type); + goto retry; + case TYPE_CODE_INT: + case TYPE_CODE_CHAR: + case TYPE_CODE_ENUM: + case TYPE_CODE_BOOL: + case TYPE_CODE_RANGE: + store_signed_integer (VALUE_CONTENTS_RAW (val), len, num); + break; + + case TYPE_CODE_REF: + case TYPE_CODE_PTR: + /* This assumes that all pointers of a given length + have the same form. */ + store_address (VALUE_CONTENTS_RAW (val), len, (CORE_ADDR) num); + break; + + default: + error ("Unexpected type (%d) encountered for integer constant.", code); + } + return val; +} + +value_ptr +value_from_double (type, num) + struct type *type; + DOUBLEST num; +{ + register value_ptr val = allocate_value (type); + struct type *base_type = check_typedef (type); + register enum type_code code = TYPE_CODE (base_type); + register int len = TYPE_LENGTH (base_type); + + if (code == TYPE_CODE_FLT) + { + store_floating (VALUE_CONTENTS_RAW (val), len, num); + } + else + error ("Unexpected type encountered for floating constant."); + + return val; +} + +/* Deal with the value that is "about to be returned". */ + +/* Return the value that a function returning now + would be returning to its caller, assuming its type is VALTYPE. + RETBUF is where we look for what ought to be the contents + of the registers (in raw form). This is because it is often + desirable to restore old values to those registers + after saving the contents of interest, and then call + this function using the saved values. + struct_return is non-zero when the function in question is + using the structure return conventions on the machine in question; + 0 when it is using the value returning conventions (this often + means returning pointer to where structure is vs. returning value). */ + +value_ptr +value_being_returned (valtype, retbuf, struct_return) + register struct type *valtype; + char retbuf[REGISTER_BYTES]; + int struct_return; + /*ARGSUSED*/ +{ + register value_ptr val; + CORE_ADDR addr; + +#if defined (EXTRACT_STRUCT_VALUE_ADDRESS) + /* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */ + if (struct_return) { + addr = EXTRACT_STRUCT_VALUE_ADDRESS (retbuf); + if (!addr) + error ("Function return value unknown"); + return value_at (valtype, addr, NULL); + } +#endif + + val = allocate_value (valtype); + CHECK_TYPEDEF (valtype); + EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS_RAW (val)); + + return val; +} + +/* Should we use EXTRACT_STRUCT_VALUE_ADDRESS instead of + EXTRACT_RETURN_VALUE? GCC_P is true if compiled with gcc + and TYPE is the type (which is known to be struct, union or array). + + On most machines, the struct convention is used unless we are + using gcc and the type is of a special size. */ +/* As of about 31 Mar 93, GCC was changed to be compatible with the + native compiler. GCC 2.3.3 was the last release that did it the + old way. Since gcc2_compiled was not changed, we have no + way to correctly win in all cases, so we just do the right thing + for gcc1 and for gcc2 after this change. Thus it loses for gcc + 2.0-2.3.3. This is somewhat unfortunate, but changing gcc2_compiled + would cause more chaos than dealing with some struct returns being + handled wrong. */ + +int +generic_use_struct_convention (gcc_p, value_type) + int gcc_p; + struct type *value_type; +{ + return !((gcc_p == 1) + && (TYPE_LENGTH (value_type) == 1 + || TYPE_LENGTH (value_type) == 2 + || TYPE_LENGTH (value_type) == 4 + || TYPE_LENGTH (value_type) == 8)); +} + +#ifndef USE_STRUCT_CONVENTION +#define USE_STRUCT_CONVENTION(gcc_p,type) generic_use_struct_convention (gcc_p, type) +#endif + +/* Some fundamental types (such as long double) are returned on the stack for + certain architectures. This macro should return true for any type besides + struct, union or array that gets returned on the stack. */ + +#ifndef RETURN_VALUE_ON_STACK +#define RETURN_VALUE_ON_STACK(TYPE) 0 +#endif + +/* Return true if the function specified is using the structure returning + convention on this machine to return arguments, or 0 if it is using + the value returning convention. FUNCTION is the value representing + the function, FUNCADDR is the address of the function, and VALUE_TYPE + is the type returned by the function. GCC_P is nonzero if compiled + with GCC. */ + +int +using_struct_return (function, funcaddr, value_type, gcc_p) + value_ptr function; + CORE_ADDR funcaddr; + struct type *value_type; + int gcc_p; + /*ARGSUSED*/ +{ + register enum type_code code = TYPE_CODE (value_type); + + if (code == TYPE_CODE_ERROR) + error ("Function return type unknown."); + + if (code == TYPE_CODE_STRUCT + || code == TYPE_CODE_UNION + || code == TYPE_CODE_ARRAY + || RETURN_VALUE_ON_STACK (value_type)) + return USE_STRUCT_CONVENTION (gcc_p, value_type); + + return 0; +} + +/* Store VAL so it will be returned if a function returns now. + Does not verify that VAL's type matches what the current + function wants to return. */ + +void +set_return_value (val) + value_ptr val; +{ + struct type *type = check_typedef (VALUE_TYPE (val)); + register enum type_code code = TYPE_CODE (type); + + if (code == TYPE_CODE_ERROR) + error ("Function return type unknown."); + + if ( code == TYPE_CODE_STRUCT + || code == TYPE_CODE_UNION) /* FIXME, implement struct return. */ + error ("GDB does not support specifying a struct or union return value."); + + STORE_RETURN_VALUE (type, VALUE_CONTENTS (val)); +} + +void +_initialize_values () +{ + add_cmd ("convenience", no_class, show_convenience, + "Debugger convenience (\"$foo\") variables.\n\ +These variables are created when you assign them values;\n\ +thus, \"print $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\n\ +A few convenience variables are given values automatically:\n\ +\"$_\"holds the last address examined with \"x\" or \"info lines\",\n\ +\"$__\" holds the contents of the last address examined with \"x\".", + &showlist); + + add_cmd ("values", no_class, show_values, + "Elements of value history around item number IDX (or last ten).", + &showlist); +} |