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|
/* Target-struct-independent code to start (run) and stop an inferior process.
Copyright 1986-1989, 1991-2000 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include "defs.h"
#include "gdb_string.h"
#include <ctype.h>
#include "symtab.h"
#include "frame.h"
#include "inferior.h"
#include "breakpoint.h"
#include "gdb_wait.h"
#include "gdbcore.h"
#include "gdbcmd.h"
#include "target.h"
#include "gdbthread.h"
#include "annotate.h"
#include "symfile.h" /* for overlay functions */
#include "top.h"
#include <signal.h>
#include "inf-loop.h"
/* Prototypes for local functions */
static void signals_info (char *, int);
static void handle_command (char *, int);
static void sig_print_info (enum target_signal);
static void sig_print_header (void);
static void resume_cleanups (void *);
static int hook_stop_stub (void *);
static void delete_breakpoint_current_contents (void *);
static void set_follow_fork_mode_command (char *arg, int from_tty,
struct cmd_list_element * c);
static struct inferior_status *xmalloc_inferior_status (void);
static void free_inferior_status (struct inferior_status *);
static int restore_selected_frame (void *);
static void build_infrun (void);
static void follow_inferior_fork (int parent_pid, int child_pid,
int has_forked, int has_vforked);
static void follow_fork (int parent_pid, int child_pid);
static void follow_vfork (int parent_pid, int child_pid);
static void set_schedlock_func (char *args, int from_tty,
struct cmd_list_element * c);
struct execution_control_state;
static int currently_stepping (struct execution_control_state *ecs);
static void xdb_handle_command (char *args, int from_tty);
void _initialize_infrun (void);
int inferior_ignoring_startup_exec_events = 0;
int inferior_ignoring_leading_exec_events = 0;
/* In asynchronous mode, but simulating synchronous execution. */
int sync_execution = 0;
/* wait_for_inferior and normal_stop use this to notify the user
when the inferior stopped in a different thread than it had been
running in. */
static int previous_inferior_pid;
/* This is true for configurations that may follow through execl() and
similar functions. At present this is only true for HP-UX native. */
#ifndef MAY_FOLLOW_EXEC
#define MAY_FOLLOW_EXEC (0)
#endif
static int may_follow_exec = MAY_FOLLOW_EXEC;
/* resume and wait_for_inferior use this to ensure that when
stepping over a hit breakpoint in a threaded application
only the thread that hit the breakpoint is stepped and the
other threads don't continue. This prevents having another
thread run past the breakpoint while it is temporarily
removed.
This is not thread-specific, so it isn't saved as part of
the infrun state.
Versions of gdb which don't use the "step == this thread steps
and others continue" model but instead use the "step == this
thread steps and others wait" shouldn't do this. */
static int thread_step_needed = 0;
/* This is true if thread_step_needed should actually be used. At
present this is only true for HP-UX native. */
#ifndef USE_THREAD_STEP_NEEDED
#define USE_THREAD_STEP_NEEDED (0)
#endif
static int use_thread_step_needed = USE_THREAD_STEP_NEEDED;
/* GET_LONGJMP_TARGET returns the PC at which longjmp() will resume the
program. It needs to examine the jmp_buf argument and extract the PC
from it. The return value is non-zero on success, zero otherwise. */
#ifndef GET_LONGJMP_TARGET
#define GET_LONGJMP_TARGET(PC_ADDR) 0
#endif
/* Some machines have trampoline code that sits between function callers
and the actual functions themselves. If this machine doesn't have
such things, disable their processing. */
#ifndef SKIP_TRAMPOLINE_CODE
#define SKIP_TRAMPOLINE_CODE(pc) 0
#endif
/* Dynamic function trampolines are similar to solib trampolines in that they
are between the caller and the callee. The difference is that when you
enter a dynamic trampoline, you can't determine the callee's address. Some
(usually complex) code needs to run in the dynamic trampoline to figure out
the callee's address. This macro is usually called twice. First, when we
enter the trampoline (looks like a normal function call at that point). It
should return the PC of a point within the trampoline where the callee's
address is known. Second, when we hit the breakpoint, this routine returns
the callee's address. At that point, things proceed as per a step resume
breakpoint. */
#ifndef DYNAMIC_TRAMPOLINE_NEXTPC
#define DYNAMIC_TRAMPOLINE_NEXTPC(pc) 0
#endif
/* If the program uses ELF-style shared libraries, then calls to
functions in shared libraries go through stubs, which live in a
table called the PLT (Procedure Linkage Table). The first time the
function is called, the stub sends control to the dynamic linker,
which looks up the function's real address, patches the stub so
that future calls will go directly to the function, and then passes
control to the function.
If we are stepping at the source level, we don't want to see any of
this --- we just want to skip over the stub and the dynamic linker.
The simple approach is to single-step until control leaves the
dynamic linker.
However, on some systems (e.g., Red Hat Linux 5.2) the dynamic
linker calls functions in the shared C library, so you can't tell
from the PC alone whether the dynamic linker is still running. In
this case, we use a step-resume breakpoint to get us past the
dynamic linker, as if we were using "next" to step over a function
call.
IN_SOLIB_DYNSYM_RESOLVE_CODE says whether we're in the dynamic
linker code or not. Normally, this means we single-step. However,
if SKIP_SOLIB_RESOLVER then returns non-zero, then its value is an
address where we can place a step-resume breakpoint to get past the
linker's symbol resolution function.
IN_SOLIB_DYNSYM_RESOLVE_CODE can generally be implemented in a
pretty portable way, by comparing the PC against the address ranges
of the dynamic linker's sections.
SKIP_SOLIB_RESOLVER is generally going to be system-specific, since
it depends on internal details of the dynamic linker. It's usually
not too hard to figure out where to put a breakpoint, but it
certainly isn't portable. SKIP_SOLIB_RESOLVER should do plenty of
sanity checking. If it can't figure things out, returning zero and
getting the (possibly confusing) stepping behavior is better than
signalling an error, which will obscure the change in the
inferior's state. */
#ifndef IN_SOLIB_DYNSYM_RESOLVE_CODE
#define IN_SOLIB_DYNSYM_RESOLVE_CODE(pc) 0
#endif
#ifndef SKIP_SOLIB_RESOLVER
#define SKIP_SOLIB_RESOLVER(pc) 0
#endif
/* For SVR4 shared libraries, each call goes through a small piece of
trampoline code in the ".plt" section. IN_SOLIB_CALL_TRAMPOLINE evaluates
to nonzero if we are current stopped in one of these. */
#ifndef IN_SOLIB_CALL_TRAMPOLINE
#define IN_SOLIB_CALL_TRAMPOLINE(pc,name) 0
#endif
/* In some shared library schemes, the return path from a shared library
call may need to go through a trampoline too. */
#ifndef IN_SOLIB_RETURN_TRAMPOLINE
#define IN_SOLIB_RETURN_TRAMPOLINE(pc,name) 0
#endif
/* This function returns TRUE if pc is the address of an instruction
that lies within the dynamic linker (such as the event hook, or the
dld itself).
This function must be used only when a dynamic linker event has
been caught, and the inferior is being stepped out of the hook, or
undefined results are guaranteed. */
#ifndef SOLIB_IN_DYNAMIC_LINKER
#define SOLIB_IN_DYNAMIC_LINKER(pid,pc) 0
#endif
/* On MIPS16, a function that returns a floating point value may call
a library helper function to copy the return value to a floating point
register. The IGNORE_HELPER_CALL macro returns non-zero if we
should ignore (i.e. step over) this function call. */
#ifndef IGNORE_HELPER_CALL
#define IGNORE_HELPER_CALL(pc) 0
#endif
/* On some systems, the PC may be left pointing at an instruction that won't
actually be executed. This is usually indicated by a bit in the PSW. If
we find ourselves in such a state, then we step the target beyond the
nullified instruction before returning control to the user so as to avoid
confusion. */
#ifndef INSTRUCTION_NULLIFIED
#define INSTRUCTION_NULLIFIED 0
#endif
/* We can't step off a permanent breakpoint in the ordinary way, because we
can't remove it. Instead, we have to advance the PC to the next
instruction. This macro should expand to a pointer to a function that
does that, or zero if we have no such function. If we don't have a
definition for it, we have to report an error. */
#ifndef SKIP_PERMANENT_BREAKPOINT
#define SKIP_PERMANENT_BREAKPOINT (default_skip_permanent_breakpoint)
static void
default_skip_permanent_breakpoint (void)
{
error_begin ();
fprintf_filtered (gdb_stderr, "\
The program is stopped at a permanent breakpoint, but GDB does not know\n\
how to step past a permanent breakpoint on this architecture. Try using\n\
a command like `return' or `jump' to continue execution.\n");
return_to_top_level (RETURN_ERROR);
}
#endif
/* Convert the #defines into values. This is temporary until wfi control
flow is completely sorted out. */
#ifndef HAVE_STEPPABLE_WATCHPOINT
#define HAVE_STEPPABLE_WATCHPOINT 0
#else
#undef HAVE_STEPPABLE_WATCHPOINT
#define HAVE_STEPPABLE_WATCHPOINT 1
#endif
#ifndef HAVE_NONSTEPPABLE_WATCHPOINT
#define HAVE_NONSTEPPABLE_WATCHPOINT 0
#else
#undef HAVE_NONSTEPPABLE_WATCHPOINT
#define HAVE_NONSTEPPABLE_WATCHPOINT 1
#endif
#ifndef HAVE_CONTINUABLE_WATCHPOINT
#define HAVE_CONTINUABLE_WATCHPOINT 0
#else
#undef HAVE_CONTINUABLE_WATCHPOINT
#define HAVE_CONTINUABLE_WATCHPOINT 1
#endif
#ifndef CANNOT_STEP_HW_WATCHPOINTS
#define CANNOT_STEP_HW_WATCHPOINTS 0
#else
#undef CANNOT_STEP_HW_WATCHPOINTS
#define CANNOT_STEP_HW_WATCHPOINTS 1
#endif
/* Tables of how to react to signals; the user sets them. */
static unsigned char *signal_stop;
static unsigned char *signal_print;
static unsigned char *signal_program;
#define SET_SIGS(nsigs,sigs,flags) \
do { \
int signum = (nsigs); \
while (signum-- > 0) \
if ((sigs)[signum]) \
(flags)[signum] = 1; \
} while (0)
#define UNSET_SIGS(nsigs,sigs,flags) \
do { \
int signum = (nsigs); \
while (signum-- > 0) \
if ((sigs)[signum]) \
(flags)[signum] = 0; \
} while (0)
/* Command list pointer for the "stop" placeholder. */
static struct cmd_list_element *stop_command;
/* Nonzero if breakpoints are now inserted in the inferior. */
static int breakpoints_inserted;
/* Function inferior was in as of last step command. */
static struct symbol *step_start_function;
/* Nonzero if we are expecting a trace trap and should proceed from it. */
static int trap_expected;
#ifdef SOLIB_ADD
/* Nonzero if we want to give control to the user when we're notified
of shared library events by the dynamic linker. */
static int stop_on_solib_events;
#endif
#ifdef HP_OS_BUG
/* Nonzero if the next time we try to continue the inferior, it will
step one instruction and generate a spurious trace trap.
This is used to compensate for a bug in HP-UX. */
static int trap_expected_after_continue;
#endif
/* Nonzero means expecting a trace trap
and should stop the inferior and return silently when it happens. */
int stop_after_trap;
/* Nonzero means expecting a trap and caller will handle it themselves.
It is used after attach, due to attaching to a process;
when running in the shell before the child program has been exec'd;
and when running some kinds of remote stuff (FIXME?). */
int stop_soon_quietly;
/* Nonzero if proceed is being used for a "finish" command or a similar
situation when stop_registers should be saved. */
int proceed_to_finish;
/* Save register contents here when about to pop a stack dummy frame,
if-and-only-if proceed_to_finish is set.
Thus this contains the return value from the called function (assuming
values are returned in a register). */
char *stop_registers;
/* Nonzero if program stopped due to error trying to insert breakpoints. */
static int breakpoints_failed;
/* Nonzero after stop if current stack frame should be printed. */
static int stop_print_frame;
static struct breakpoint *step_resume_breakpoint = NULL;
static struct breakpoint *through_sigtramp_breakpoint = NULL;
/* On some platforms (e.g., HP-UX), hardware watchpoints have bad
interactions with an inferior that is running a kernel function
(aka, a system call or "syscall"). wait_for_inferior therefore
may have a need to know when the inferior is in a syscall. This
is a count of the number of inferior threads which are known to
currently be running in a syscall. */
static int number_of_threads_in_syscalls;
/* This is used to remember when a fork, vfork or exec event
was caught by a catchpoint, and thus the event is to be
followed at the next resume of the inferior, and not
immediately. */
static struct
{
enum target_waitkind kind;
struct
{
int parent_pid;
int saw_parent_fork;
int child_pid;
int saw_child_fork;
int saw_child_exec;
}
fork_event;
char *execd_pathname;
}
pending_follow;
/* Some platforms don't allow us to do anything meaningful with a
vforked child until it has exec'd. Vforked processes on such
platforms can only be followed after they've exec'd.
When this is set to 0, a vfork can be immediately followed,
and an exec can be followed merely as an exec. When this is
set to 1, a vfork event has been seen, but cannot be followed
until the exec is seen.
(In the latter case, inferior_pid is still the parent of the
vfork, and pending_follow.fork_event.child_pid is the child. The
appropriate process is followed, according to the setting of
follow-fork-mode.) */
static int follow_vfork_when_exec;
static const char follow_fork_mode_ask[] = "ask";
static const char follow_fork_mode_both[] = "both";
static const char follow_fork_mode_child[] = "child";
static const char follow_fork_mode_parent[] = "parent";
static const char *follow_fork_mode_kind_names[] =
{
follow_fork_mode_ask,
/* ??rehrauer: The "both" option is broken, by what may be a 10.20
kernel problem. It's also not terribly useful without a GUI to
help the user drive two debuggers. So for now, I'm disabling the
"both" option. */
/* follow_fork_mode_both, */
follow_fork_mode_child,
follow_fork_mode_parent,
NULL
};
static const char *follow_fork_mode_string = follow_fork_mode_parent;
static void
follow_inferior_fork (int parent_pid, int child_pid, int has_forked,
int has_vforked)
{
int followed_parent = 0;
int followed_child = 0;
/* Which process did the user want us to follow? */
const char *follow_mode = follow_fork_mode_string;
/* Or, did the user not know, and want us to ask? */
if (follow_fork_mode_string == follow_fork_mode_ask)
{
internal_error ("follow_inferior_fork: \"ask\" mode not implemented");
/* follow_mode = follow_fork_mode_...; */
}
/* If we're to be following the parent, then detach from child_pid.
We're already following the parent, so need do nothing explicit
for it. */
if (follow_mode == follow_fork_mode_parent)
{
followed_parent = 1;
/* We're already attached to the parent, by default. */
/* Before detaching from the child, remove all breakpoints from
it. (This won't actually modify the breakpoint list, but will
physically remove the breakpoints from the child.) */
if (!has_vforked || !follow_vfork_when_exec)
{
detach_breakpoints (child_pid);
#ifdef SOLIB_REMOVE_INFERIOR_HOOK
SOLIB_REMOVE_INFERIOR_HOOK (child_pid);
#endif
}
/* Detach from the child. */
dont_repeat ();
target_require_detach (child_pid, "", 1);
}
/* If we're to be following the child, then attach to it, detach
from inferior_pid, and set inferior_pid to child_pid. */
else if (follow_mode == follow_fork_mode_child)
{
char child_pid_spelling[100]; /* Arbitrary length. */
followed_child = 1;
/* Before detaching from the parent, detach all breakpoints from
the child. But only if we're forking, or if we follow vforks
as soon as they happen. (If we're following vforks only when
the child has exec'd, then it's very wrong to try to write
back the "shadow contents" of inserted breakpoints now -- they
belong to the child's pre-exec'd a.out.) */
if (!has_vforked || !follow_vfork_when_exec)
{
detach_breakpoints (child_pid);
}
/* Before detaching from the parent, remove all breakpoints from it. */
remove_breakpoints ();
/* Also reset the solib inferior hook from the parent. */
#ifdef SOLIB_REMOVE_INFERIOR_HOOK
SOLIB_REMOVE_INFERIOR_HOOK (inferior_pid);
#endif
/* Detach from the parent. */
dont_repeat ();
target_detach (NULL, 1);
/* Attach to the child. */
inferior_pid = child_pid;
sprintf (child_pid_spelling, "%d", child_pid);
dont_repeat ();
target_require_attach (child_pid_spelling, 1);
/* Was there a step_resume breakpoint? (There was if the user
did a "next" at the fork() call.) If so, explicitly reset its
thread number.
step_resumes are a form of bp that are made to be per-thread.
Since we created the step_resume bp when the parent process
was being debugged, and now are switching to the child process,
from the breakpoint package's viewpoint, that's a switch of
"threads". We must update the bp's notion of which thread
it is for, or it'll be ignored when it triggers... */
if (step_resume_breakpoint &&
(!has_vforked || !follow_vfork_when_exec))
breakpoint_re_set_thread (step_resume_breakpoint);
/* Reinsert all breakpoints in the child. (The user may've set
breakpoints after catching the fork, in which case those
actually didn't get set in the child, but only in the parent.) */
if (!has_vforked || !follow_vfork_when_exec)
{
breakpoint_re_set ();
insert_breakpoints ();
}
}
/* If we're to be following both parent and child, then fork ourselves,
and attach the debugger clone to the child. */
else if (follow_mode == follow_fork_mode_both)
{
char pid_suffix[100]; /* Arbitrary length. */
/* Clone ourselves to follow the child. This is the end of our
involvement with child_pid; our clone will take it from here... */
dont_repeat ();
target_clone_and_follow_inferior (child_pid, &followed_child);
followed_parent = !followed_child;
/* We continue to follow the parent. To help distinguish the two
debuggers, though, both we and our clone will reset our prompts. */
sprintf (pid_suffix, "[%d] ", inferior_pid);
set_prompt (strcat (get_prompt (), pid_suffix));
}
/* The parent and child of a vfork share the same address space.
Also, on some targets the order in which vfork and exec events
are received for parent in child requires some delicate handling
of the events.
For instance, on ptrace-based HPUX we receive the child's vfork
event first, at which time the parent has been suspended by the
OS and is essentially untouchable until the child's exit or second
exec event arrives. At that time, the parent's vfork event is
delivered to us, and that's when we see and decide how to follow
the vfork. But to get to that point, we must continue the child
until it execs or exits. To do that smoothly, all breakpoints
must be removed from the child, in case there are any set between
the vfork() and exec() calls. But removing them from the child
also removes them from the parent, due to the shared-address-space
nature of a vfork'd parent and child. On HPUX, therefore, we must
take care to restore the bp's to the parent before we continue it.
Else, it's likely that we may not stop in the expected place. (The
worst scenario is when the user tries to step over a vfork() call;
the step-resume bp must be restored for the step to properly stop
in the parent after the call completes!)
Sequence of events, as reported to gdb from HPUX:
Parent Child Action for gdb to take
-------------------------------------------------------
1 VFORK Continue child
2 EXEC
3 EXEC or EXIT
4 VFORK */
if (has_vforked)
{
target_post_follow_vfork (parent_pid,
followed_parent,
child_pid,
followed_child);
}
pending_follow.fork_event.saw_parent_fork = 0;
pending_follow.fork_event.saw_child_fork = 0;
}
static void
follow_fork (int parent_pid, int child_pid)
{
follow_inferior_fork (parent_pid, child_pid, 1, 0);
}
/* Forward declaration. */
static void follow_exec (int, char *);
static void
follow_vfork (int parent_pid, int child_pid)
{
follow_inferior_fork (parent_pid, child_pid, 0, 1);
/* Did we follow the child? Had it exec'd before we saw the parent vfork? */
if (pending_follow.fork_event.saw_child_exec && (inferior_pid == child_pid))
{
pending_follow.fork_event.saw_child_exec = 0;
pending_follow.kind = TARGET_WAITKIND_SPURIOUS;
follow_exec (inferior_pid, pending_follow.execd_pathname);
free (pending_follow.execd_pathname);
}
}
static void
follow_exec (int pid, char *execd_pathname)
{
int saved_pid = pid;
struct target_ops *tgt;
if (!may_follow_exec)
return;
/* Did this exec() follow a vfork()? If so, we must follow the
vfork now too. Do it before following the exec. */
if (follow_vfork_when_exec &&
(pending_follow.kind == TARGET_WAITKIND_VFORKED))
{
pending_follow.kind = TARGET_WAITKIND_SPURIOUS;
follow_vfork (inferior_pid, pending_follow.fork_event.child_pid);
follow_vfork_when_exec = 0;
saved_pid = inferior_pid;
/* Did we follow the parent? If so, we're done. If we followed
the child then we must also follow its exec(). */
if (inferior_pid == pending_follow.fork_event.parent_pid)
return;
}
/* This is an exec event that we actually wish to pay attention to.
Refresh our symbol table to the newly exec'd program, remove any
momentary bp's, etc.
If there are breakpoints, they aren't really inserted now,
since the exec() transformed our inferior into a fresh set
of instructions.
We want to preserve symbolic breakpoints on the list, since
we have hopes that they can be reset after the new a.out's
symbol table is read.
However, any "raw" breakpoints must be removed from the list
(e.g., the solib bp's), since their address is probably invalid
now.
And, we DON'T want to call delete_breakpoints() here, since
that may write the bp's "shadow contents" (the instruction
value that was overwritten witha TRAP instruction). Since
we now have a new a.out, those shadow contents aren't valid. */
update_breakpoints_after_exec ();
/* If there was one, it's gone now. We cannot truly step-to-next
statement through an exec(). */
step_resume_breakpoint = NULL;
step_range_start = 0;
step_range_end = 0;
/* If there was one, it's gone now. */
through_sigtramp_breakpoint = NULL;
/* What is this a.out's name? */
printf_unfiltered ("Executing new program: %s\n", execd_pathname);
/* We've followed the inferior through an exec. Therefore, the
inferior has essentially been killed & reborn. */
/* First collect the run target in effect. */
tgt = find_run_target ();
/* If we can't find one, things are in a very strange state... */
if (tgt == NULL)
error ("Could find run target to save before following exec");
gdb_flush (gdb_stdout);
target_mourn_inferior ();
inferior_pid = saved_pid; /* Because mourn_inferior resets inferior_pid. */
push_target (tgt);
/* That a.out is now the one to use. */
exec_file_attach (execd_pathname, 0);
/* And also is where symbols can be found. */
symbol_file_command (execd_pathname, 0);
/* Reset the shared library package. This ensures that we get
a shlib event when the child reaches "_start", at which point
the dld will have had a chance to initialize the child. */
#if defined(SOLIB_RESTART)
SOLIB_RESTART ();
#endif
#ifdef SOLIB_CREATE_INFERIOR_HOOK
SOLIB_CREATE_INFERIOR_HOOK (inferior_pid);
#endif
/* Reinsert all breakpoints. (Those which were symbolic have
been reset to the proper address in the new a.out, thanks
to symbol_file_command...) */
insert_breakpoints ();
/* The next resume of this inferior should bring it to the shlib
startup breakpoints. (If the user had also set bp's on
"main" from the old (parent) process, then they'll auto-
matically get reset there in the new process.) */
}
/* Non-zero if we just simulating a single-step. This is needed
because we cannot remove the breakpoints in the inferior process
until after the `wait' in `wait_for_inferior'. */
static int singlestep_breakpoints_inserted_p = 0;
/* Things to clean up if we QUIT out of resume (). */
/* ARGSUSED */
static void
resume_cleanups (void *ignore)
{
normal_stop ();
}
static const char schedlock_off[] = "off";
static const char schedlock_on[] = "on";
static const char schedlock_step[] = "step";
static const char *scheduler_mode = schedlock_off;
static const char *scheduler_enums[] =
{
schedlock_off,
schedlock_on,
schedlock_step,
NULL
};
static void
set_schedlock_func (char *args, int from_tty, struct cmd_list_element *c)
{
if (c->type == set_cmd)
if (!target_can_lock_scheduler)
{
scheduler_mode = schedlock_off;
error ("Target '%s' cannot support this command.",
target_shortname);
}
}
/* Resume the inferior, but allow a QUIT. This is useful if the user
wants to interrupt some lengthy single-stepping operation
(for child processes, the SIGINT goes to the inferior, and so
we get a SIGINT random_signal, but for remote debugging and perhaps
other targets, that's not true).
STEP nonzero if we should step (zero to continue instead).
SIG is the signal to give the inferior (zero for none). */
void
resume (int step, enum target_signal sig)
{
int should_resume = 1;
struct cleanup *old_cleanups = make_cleanup (resume_cleanups, 0);
QUIT;
#ifdef CANNOT_STEP_BREAKPOINT
/* Most targets can step a breakpoint instruction, thus executing it
normally. But if this one cannot, just continue and we will hit
it anyway. */
if (step && breakpoints_inserted && breakpoint_here_p (read_pc ()))
step = 0;
#endif
/* Some targets (e.g. Solaris x86) have a kernel bug when stepping
over an instruction that causes a page fault without triggering
a hardware watchpoint. The kernel properly notices that it shouldn't
stop, because the hardware watchpoint is not triggered, but it forgets
the step request and continues the program normally.
Work around the problem by removing hardware watchpoints if a step is
requested, GDB will check for a hardware watchpoint trigger after the
step anyway. */
if (CANNOT_STEP_HW_WATCHPOINTS && step && breakpoints_inserted)
remove_hw_watchpoints ();
/* Normally, by the time we reach `resume', the breakpoints are either
removed or inserted, as appropriate. The exception is if we're sitting
at a permanent breakpoint; we need to step over it, but permanent
breakpoints can't be removed. So we have to test for it here. */
if (breakpoint_here_p (read_pc ()) == permanent_breakpoint_here)
SKIP_PERMANENT_BREAKPOINT ();
if (SOFTWARE_SINGLE_STEP_P && step)
{
/* Do it the hard way, w/temp breakpoints */
SOFTWARE_SINGLE_STEP (sig, 1 /*insert-breakpoints */ );
/* ...and don't ask hardware to do it. */
step = 0;
/* and do not pull these breakpoints until after a `wait' in
`wait_for_inferior' */
singlestep_breakpoints_inserted_p = 1;
}
/* Handle any optimized stores to the inferior NOW... */
#ifdef DO_DEFERRED_STORES
DO_DEFERRED_STORES;
#endif
/* If there were any forks/vforks/execs that were caught and are
now to be followed, then do so. */
switch (pending_follow.kind)
{
case (TARGET_WAITKIND_FORKED):
pending_follow.kind = TARGET_WAITKIND_SPURIOUS;
follow_fork (inferior_pid, pending_follow.fork_event.child_pid);
break;
case (TARGET_WAITKIND_VFORKED):
{
int saw_child_exec = pending_follow.fork_event.saw_child_exec;
pending_follow.kind = TARGET_WAITKIND_SPURIOUS;
follow_vfork (inferior_pid, pending_follow.fork_event.child_pid);
/* Did we follow the child, but not yet see the child's exec event?
If so, then it actually ought to be waiting for us; we respond to
parent vfork events. We don't actually want to resume the child
in this situation; we want to just get its exec event. */
if (!saw_child_exec &&
(inferior_pid == pending_follow.fork_event.child_pid))
should_resume = 0;
}
break;
case (TARGET_WAITKIND_EXECD):
/* If we saw a vfork event but couldn't follow it until we saw
an exec, then now might be the time! */
pending_follow.kind = TARGET_WAITKIND_SPURIOUS;
/* follow_exec is called as soon as the exec event is seen. */
break;
default:
break;
}
/* Install inferior's terminal modes. */
target_terminal_inferior ();
if (should_resume)
{
int resume_pid;
if (use_thread_step_needed && thread_step_needed)
{
/* We stopped on a BPT instruction;
don't continue other threads and
just step this thread. */
thread_step_needed = 0;
if (!breakpoint_here_p (read_pc ()))
{
/* Breakpoint deleted: ok to do regular resume
where all the threads either step or continue. */
resume_pid = -1;
}
else
{
if (!step)
{
warning ("Internal error, changing continue to step.");
remove_breakpoints ();
breakpoints_inserted = 0;
trap_expected = 1;
step = 1;
}
resume_pid = inferior_pid;
}
}
else
{
/* Vanilla resume. */
if ((scheduler_mode == schedlock_on) ||
(scheduler_mode == schedlock_step && step != 0))
resume_pid = inferior_pid;
else
resume_pid = -1;
}
target_resume (resume_pid, step, sig);
}
discard_cleanups (old_cleanups);
}
/* Clear out all variables saying what to do when inferior is continued.
First do this, then set the ones you want, then call `proceed'. */
void
clear_proceed_status (void)
{
trap_expected = 0;
step_range_start = 0;
step_range_end = 0;
step_frame_address = 0;
step_over_calls = -1;
stop_after_trap = 0;
stop_soon_quietly = 0;
proceed_to_finish = 0;
breakpoint_proceeded = 1; /* We're about to proceed... */
/* Discard any remaining commands or status from previous stop. */
bpstat_clear (&stop_bpstat);
}
/* Basic routine for continuing the program in various fashions.
ADDR is the address to resume at, or -1 for resume where stopped.
SIGGNAL is the signal to give it, or 0 for none,
or -1 for act according to how it stopped.
STEP is nonzero if should trap after one instruction.
-1 means return after that and print nothing.
You should probably set various step_... variables
before calling here, if you are stepping.
You should call clear_proceed_status before calling proceed. */
void
proceed (CORE_ADDR addr, enum target_signal siggnal, int step)
{
int oneproc = 0;
if (step > 0)
step_start_function = find_pc_function (read_pc ());
if (step < 0)
stop_after_trap = 1;
if (addr == (CORE_ADDR) -1)
{
/* If there is a breakpoint at the address we will resume at,
step one instruction before inserting breakpoints
so that we do not stop right away (and report a second
hit at this breakpoint). */
if (read_pc () == stop_pc && breakpoint_here_p (read_pc ()))
oneproc = 1;
#ifndef STEP_SKIPS_DELAY
#define STEP_SKIPS_DELAY(pc) (0)
#define STEP_SKIPS_DELAY_P (0)
#endif
/* Check breakpoint_here_p first, because breakpoint_here_p is fast
(it just checks internal GDB data structures) and STEP_SKIPS_DELAY
is slow (it needs to read memory from the target). */
if (STEP_SKIPS_DELAY_P
&& breakpoint_here_p (read_pc () + 4)
&& STEP_SKIPS_DELAY (read_pc ()))
oneproc = 1;
}
else
{
write_pc (addr);
/* New address; we don't need to single-step a thread
over a breakpoint we just hit, 'cause we aren't
continuing from there.
It's not worth worrying about the case where a user
asks for a "jump" at the current PC--if they get the
hiccup of re-hiting a hit breakpoint, what else do
they expect? */
thread_step_needed = 0;
}
#ifdef PREPARE_TO_PROCEED
/* In a multi-threaded task we may select another thread
and then continue or step.
But if the old thread was stopped at a breakpoint, it
will immediately cause another breakpoint stop without
any execution (i.e. it will report a breakpoint hit
incorrectly). So we must step over it first.
PREPARE_TO_PROCEED checks the current thread against the thread
that reported the most recent event. If a step-over is required
it returns TRUE and sets the current thread to the old thread. */
if (PREPARE_TO_PROCEED (1) && breakpoint_here_p (read_pc ()))
{
oneproc = 1;
thread_step_needed = 1;
}
#endif /* PREPARE_TO_PROCEED */
#ifdef HP_OS_BUG
if (trap_expected_after_continue)
{
/* If (step == 0), a trap will be automatically generated after
the first instruction is executed. Force step one
instruction to clear this condition. This should not occur
if step is nonzero, but it is harmless in that case. */
oneproc = 1;
trap_expected_after_continue = 0;
}
#endif /* HP_OS_BUG */
if (oneproc)
/* We will get a trace trap after one instruction.
Continue it automatically and insert breakpoints then. */
trap_expected = 1;
else
{
int temp = insert_breakpoints ();
if (temp)
{
print_sys_errmsg ("insert_breakpoints", temp);
error ("Cannot insert breakpoints.\n\
The same program may be running in another process,\n\
or you may have requested too many hardware\n\
breakpoints and/or watchpoints.\n");
}
breakpoints_inserted = 1;
}
if (siggnal != TARGET_SIGNAL_DEFAULT)
stop_signal = siggnal;
/* If this signal should not be seen by program,
give it zero. Used for debugging signals. */
else if (!signal_program[stop_signal])
stop_signal = TARGET_SIGNAL_0;
annotate_starting ();
/* Make sure that output from GDB appears before output from the
inferior. */
gdb_flush (gdb_stdout);
/* Resume inferior. */
resume (oneproc || step || bpstat_should_step (), stop_signal);
/* Wait for it to stop (if not standalone)
and in any case decode why it stopped, and act accordingly. */
/* Do this only if we are not using the event loop, or if the target
does not support asynchronous execution. */
if (!event_loop_p || !target_can_async_p ())
{
wait_for_inferior ();
normal_stop ();
}
}
/* Record the pc and sp of the program the last time it stopped.
These are just used internally by wait_for_inferior, but need
to be preserved over calls to it and cleared when the inferior
is started. */
static CORE_ADDR prev_pc;
static CORE_ADDR prev_func_start;
static char *prev_func_name;
/* Start remote-debugging of a machine over a serial link. */
void
start_remote (void)
{
init_thread_list ();
init_wait_for_inferior ();
stop_soon_quietly = 1;
trap_expected = 0;
/* Always go on waiting for the target, regardless of the mode. */
/* FIXME: cagney/1999-09-23: At present it isn't possible to
indicate th wait_for_inferior that a target should timeout if
nothing is returned (instead of just blocking). Because of this,
targets expecting an immediate response need to, internally, set
things up so that the target_wait() is forced to eventually
timeout. */
/* FIXME: cagney/1999-09-24: It isn't possible for target_open() to
differentiate to its caller what the state of the target is after
the initial open has been performed. Here we're assuming that
the target has stopped. It should be possible to eventually have
target_open() return to the caller an indication that the target
is currently running and GDB state should be set to the same as
for an async run. */
wait_for_inferior ();
normal_stop ();
}
/* Initialize static vars when a new inferior begins. */
void
init_wait_for_inferior (void)
{
/* These are meaningless until the first time through wait_for_inferior. */
prev_pc = 0;
prev_func_start = 0;
prev_func_name = NULL;
#ifdef HP_OS_BUG
trap_expected_after_continue = 0;
#endif
breakpoints_inserted = 0;
breakpoint_init_inferior (inf_starting);
/* Don't confuse first call to proceed(). */
stop_signal = TARGET_SIGNAL_0;
/* The first resume is not following a fork/vfork/exec. */
pending_follow.kind = TARGET_WAITKIND_SPURIOUS; /* I.e., none. */
pending_follow.fork_event.saw_parent_fork = 0;
pending_follow.fork_event.saw_child_fork = 0;
pending_follow.fork_event.saw_child_exec = 0;
/* See wait_for_inferior's handling of SYSCALL_ENTRY/RETURN events. */
number_of_threads_in_syscalls = 0;
clear_proceed_status ();
}
static void
delete_breakpoint_current_contents (void *arg)
{
struct breakpoint **breakpointp = (struct breakpoint **) arg;
if (*breakpointp != NULL)
{
delete_breakpoint (*breakpointp);
*breakpointp = NULL;
}
}
/* This enum encodes possible reasons for doing a target_wait, so that
wfi can call target_wait in one place. (Ultimately the call will be
moved out of the infinite loop entirely.) */
enum infwait_states
{
infwait_normal_state,
infwait_thread_hop_state,
infwait_nullified_state,
infwait_nonstep_watch_state
};
/* Why did the inferior stop? Used to print the appropriate messages
to the interface from within handle_inferior_event(). */
enum inferior_stop_reason
{
/* We don't know why. */
STOP_UNKNOWN,
/* Step, next, nexti, stepi finished. */
END_STEPPING_RANGE,
/* Found breakpoint. */
BREAKPOINT_HIT,
/* Inferior terminated by signal. */
SIGNAL_EXITED,
/* Inferior exited. */
EXITED,
/* Inferior received signal, and user asked to be notified. */
SIGNAL_RECEIVED
};
/* This structure contains what used to be local variables in
wait_for_inferior. Probably many of them can return to being
locals in handle_inferior_event. */
struct execution_control_state
{
struct target_waitstatus ws;
struct target_waitstatus *wp;
int another_trap;
int random_signal;
CORE_ADDR stop_func_start;
CORE_ADDR stop_func_end;
char *stop_func_name;
struct symtab_and_line sal;
int remove_breakpoints_on_following_step;
int current_line;
struct symtab *current_symtab;
int handling_longjmp; /* FIXME */
int pid;
int saved_inferior_pid;
int update_step_sp;
int stepping_through_solib_after_catch;
bpstat stepping_through_solib_catchpoints;
int enable_hw_watchpoints_after_wait;
int stepping_through_sigtramp;
int new_thread_event;
struct target_waitstatus tmpstatus;
enum infwait_states infwait_state;
int waiton_pid;
int wait_some_more;
};
void init_execution_control_state (struct execution_control_state * ecs);
void handle_inferior_event (struct execution_control_state * ecs);
static void check_sigtramp2 (struct execution_control_state *ecs);
static void step_into_function (struct execution_control_state *ecs);
static void step_over_function (struct execution_control_state *ecs);
static void stop_stepping (struct execution_control_state *ecs);
static void prepare_to_wait (struct execution_control_state *ecs);
static void keep_going (struct execution_control_state *ecs);
static void print_stop_reason (enum inferior_stop_reason stop_reason, int stop_info);
/* Wait for control to return from inferior to debugger.
If inferior gets a signal, we may decide to start it up again
instead of returning. That is why there is a loop in this function.
When this function actually returns it means the inferior
should be left stopped and GDB should read more commands. */
void
wait_for_inferior (void)
{
struct cleanup *old_cleanups;
struct execution_control_state ecss;
struct execution_control_state *ecs;
old_cleanups = make_cleanup (delete_breakpoint_current_contents,
&step_resume_breakpoint);
make_cleanup (delete_breakpoint_current_contents,
&through_sigtramp_breakpoint);
/* wfi still stays in a loop, so it's OK just to take the address of
a local to get the ecs pointer. */
ecs = &ecss;
/* Fill in with reasonable starting values. */
init_execution_control_state (ecs);
thread_step_needed = 0;
/* We'll update this if & when we switch to a new thread. */
previous_inferior_pid = inferior_pid;
overlay_cache_invalid = 1;
/* We have to invalidate the registers BEFORE calling target_wait
because they can be loaded from the target while in target_wait.
This makes remote debugging a bit more efficient for those
targets that provide critical registers as part of their normal
status mechanism. */
registers_changed ();
while (1)
{
if (target_wait_hook)
ecs->pid = target_wait_hook (ecs->waiton_pid, ecs->wp);
else
ecs->pid = target_wait (ecs->waiton_pid, ecs->wp);
/* Now figure out what to do with the result of the result. */
handle_inferior_event (ecs);
if (!ecs->wait_some_more)
break;
}
do_cleanups (old_cleanups);
}
/* Asynchronous version of wait_for_inferior. It is called by the
event loop whenever a change of state is detected on the file
descriptor corresponding to the target. It can be called more than
once to complete a single execution command. In such cases we need
to keep the state in a global variable ASYNC_ECSS. If it is the
last time that this function is called for a single execution
command, then report to the user that the inferior has stopped, and
do the necessary cleanups. */
struct execution_control_state async_ecss;
struct execution_control_state *async_ecs;
void
fetch_inferior_event (void *client_data)
{
static struct cleanup *old_cleanups;
async_ecs = &async_ecss;
if (!async_ecs->wait_some_more)
{
old_cleanups = make_exec_cleanup (delete_breakpoint_current_contents,
&step_resume_breakpoint);
make_exec_cleanup (delete_breakpoint_current_contents,
&through_sigtramp_breakpoint);
/* Fill in with reasonable starting values. */
init_execution_control_state (async_ecs);
thread_step_needed = 0;
/* We'll update this if & when we switch to a new thread. */
previous_inferior_pid = inferior_pid;
overlay_cache_invalid = 1;
/* We have to invalidate the registers BEFORE calling target_wait
because they can be loaded from the target while in target_wait.
This makes remote debugging a bit more efficient for those
targets that provide critical registers as part of their normal
status mechanism. */
registers_changed ();
}
if (target_wait_hook)
async_ecs->pid = target_wait_hook (async_ecs->waiton_pid, async_ecs->wp);
else
async_ecs->pid = target_wait (async_ecs->waiton_pid, async_ecs->wp);
/* Now figure out what to do with the result of the result. */
handle_inferior_event (async_ecs);
if (!async_ecs->wait_some_more)
{
/* Do only the cleanups that have been added by this
function. Let the continuations for the commands do the rest,
if there are any. */
do_exec_cleanups (old_cleanups);
normal_stop ();
if (step_multi && stop_step)
inferior_event_handler (INF_EXEC_CONTINUE, NULL);
else
inferior_event_handler (INF_EXEC_COMPLETE, NULL);
}
}
/* Prepare an execution control state for looping through a
wait_for_inferior-type loop. */
void
init_execution_control_state (struct execution_control_state *ecs)
{
/* ecs->another_trap? */
ecs->random_signal = 0;
ecs->remove_breakpoints_on_following_step = 0;
ecs->handling_longjmp = 0; /* FIXME */
ecs->update_step_sp = 0;
ecs->stepping_through_solib_after_catch = 0;
ecs->stepping_through_solib_catchpoints = NULL;
ecs->enable_hw_watchpoints_after_wait = 0;
ecs->stepping_through_sigtramp = 0;
ecs->sal = find_pc_line (prev_pc, 0);
ecs->current_line = ecs->sal.line;
ecs->current_symtab = ecs->sal.symtab;
ecs->infwait_state = infwait_normal_state;
ecs->waiton_pid = -1;
ecs->wp = &(ecs->ws);
}
/* Call this function before setting step_resume_breakpoint, as a
sanity check. There should never be more than one step-resume
breakpoint per thread, so we should never be setting a new
step_resume_breakpoint when one is already active. */
static void
check_for_old_step_resume_breakpoint (void)
{
if (step_resume_breakpoint)
warning ("GDB bug: infrun.c (wait_for_inferior): dropping old step_resume breakpoint");
}
/* Given an execution control state that has been freshly filled in
by an event from the inferior, figure out what it means and take
appropriate action. */
void
handle_inferior_event (struct execution_control_state *ecs)
{
CORE_ADDR tmp;
int stepped_after_stopped_by_watchpoint;
/* Keep this extra brace for now, minimizes diffs. */
{
switch (ecs->infwait_state)
{
case infwait_normal_state:
/* Since we've done a wait, we have a new event. Don't
carry over any expectations about needing to step over a
breakpoint. */
thread_step_needed = 0;
/* See comments where a TARGET_WAITKIND_SYSCALL_RETURN event
is serviced in this loop, below. */
if (ecs->enable_hw_watchpoints_after_wait)
{
TARGET_ENABLE_HW_WATCHPOINTS (inferior_pid);
ecs->enable_hw_watchpoints_after_wait = 0;
}
stepped_after_stopped_by_watchpoint = 0;
break;
case infwait_thread_hop_state:
insert_breakpoints ();
/* We need to restart all the threads now,
* unless we're running in scheduler-locked mode.
* FIXME: shouldn't we look at currently_stepping ()?
*/
if (scheduler_mode == schedlock_on)
target_resume (ecs->pid, 0, TARGET_SIGNAL_0);
else
target_resume (-1, 0, TARGET_SIGNAL_0);
ecs->infwait_state = infwait_normal_state;
prepare_to_wait (ecs);
return;
case infwait_nullified_state:
break;
case infwait_nonstep_watch_state:
insert_breakpoints ();
/* FIXME-maybe: is this cleaner than setting a flag? Does it
handle things like signals arriving and other things happening
in combination correctly? */
stepped_after_stopped_by_watchpoint = 1;
break;
}
ecs->infwait_state = infwait_normal_state;
flush_cached_frames ();
/* If it's a new process, add it to the thread database */
ecs->new_thread_event = ((ecs->pid != inferior_pid) && !in_thread_list (ecs->pid));
if (ecs->ws.kind != TARGET_WAITKIND_EXITED
&& ecs->ws.kind != TARGET_WAITKIND_SIGNALLED
&& ecs->new_thread_event)
{
add_thread (ecs->pid);
#ifdef UI_OUT
ui_out_text (uiout, "[New ");
ui_out_text (uiout, target_pid_or_tid_to_str (ecs->pid));
ui_out_text (uiout, "]\n");
#else
printf_filtered ("[New %s]\n", target_pid_or_tid_to_str (ecs->pid));
#endif
#if 0
/* NOTE: This block is ONLY meant to be invoked in case of a
"thread creation event"! If it is invoked for any other
sort of event (such as a new thread landing on a breakpoint),
the event will be discarded, which is almost certainly
a bad thing!
To avoid this, the low-level module (eg. target_wait)
should call in_thread_list and add_thread, so that the
new thread is known by the time we get here. */
/* We may want to consider not doing a resume here in order
to give the user a chance to play with the new thread.
It might be good to make that a user-settable option. */
/* At this point, all threads are stopped (happens
automatically in either the OS or the native code).
Therefore we need to continue all threads in order to
make progress. */
target_resume (-1, 0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
#endif
}
switch (ecs->ws.kind)
{
case TARGET_WAITKIND_LOADED:
/* Ignore gracefully during startup of the inferior, as it
might be the shell which has just loaded some objects,
otherwise add the symbols for the newly loaded objects. */
#ifdef SOLIB_ADD
if (!stop_soon_quietly)
{
/* Remove breakpoints, SOLIB_ADD might adjust
breakpoint addresses via breakpoint_re_set. */
if (breakpoints_inserted)
remove_breakpoints ();
/* Check for any newly added shared libraries if we're
supposed to be adding them automatically. */
if (auto_solib_add)
{
/* Switch terminal for any messages produced by
breakpoint_re_set. */
target_terminal_ours_for_output ();
SOLIB_ADD (NULL, 0, NULL);
target_terminal_inferior ();
}
/* Reinsert breakpoints and continue. */
if (breakpoints_inserted)
insert_breakpoints ();
}
#endif
resume (0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
case TARGET_WAITKIND_SPURIOUS:
resume (0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
case TARGET_WAITKIND_EXITED:
target_terminal_ours (); /* Must do this before mourn anyway */
print_stop_reason (EXITED, ecs->ws.value.integer);
/* Record the exit code in the convenience variable $_exitcode, so
that the user can inspect this again later. */
set_internalvar (lookup_internalvar ("_exitcode"),
value_from_longest (builtin_type_int,
(LONGEST) ecs->ws.value.integer));
gdb_flush (gdb_stdout);
target_mourn_inferior ();
singlestep_breakpoints_inserted_p = 0; /*SOFTWARE_SINGLE_STEP_P */
stop_print_frame = 0;
stop_stepping (ecs);
return;
case TARGET_WAITKIND_SIGNALLED:
stop_print_frame = 0;
stop_signal = ecs->ws.value.sig;
target_terminal_ours (); /* Must do this before mourn anyway */
/* Note: By definition of TARGET_WAITKIND_SIGNALLED, we shouldn't
reach here unless the inferior is dead. However, for years
target_kill() was called here, which hints that fatal signals aren't
really fatal on some systems. If that's true, then some changes
may be needed. */
target_mourn_inferior ();
print_stop_reason (SIGNAL_EXITED, stop_signal);
singlestep_breakpoints_inserted_p = 0; /*SOFTWARE_SINGLE_STEP_P */
stop_stepping (ecs);
return;
/* The following are the only cases in which we keep going;
the above cases end in a continue or goto. */
case TARGET_WAITKIND_FORKED:
stop_signal = TARGET_SIGNAL_TRAP;
pending_follow.kind = ecs->ws.kind;
/* Ignore fork events reported for the parent; we're only
interested in reacting to forks of the child. Note that
we expect the child's fork event to be available if we
waited for it now. */
if (inferior_pid == ecs->pid)
{
pending_follow.fork_event.saw_parent_fork = 1;
pending_follow.fork_event.parent_pid = ecs->pid;
pending_follow.fork_event.child_pid = ecs->ws.value.related_pid;
prepare_to_wait (ecs);
return;
}
else
{
pending_follow.fork_event.saw_child_fork = 1;
pending_follow.fork_event.child_pid = ecs->pid;
pending_follow.fork_event.parent_pid = ecs->ws.value.related_pid;
}
stop_pc = read_pc_pid (ecs->pid);
ecs->saved_inferior_pid = inferior_pid;
inferior_pid = ecs->pid;
stop_bpstat = bpstat_stop_status (&stop_pc, currently_stepping (ecs));
ecs->random_signal = !bpstat_explains_signal (stop_bpstat);
inferior_pid = ecs->saved_inferior_pid;
goto process_event_stop_test;
/* If this a platform which doesn't allow a debugger to touch a
vfork'd inferior until after it exec's, then we'd best keep
our fingers entirely off the inferior, other than continuing
it. This has the unfortunate side-effect that catchpoints
of vforks will be ignored. But since the platform doesn't
allow the inferior be touched at vfork time, there's really
little choice. */
case TARGET_WAITKIND_VFORKED:
stop_signal = TARGET_SIGNAL_TRAP;
pending_follow.kind = ecs->ws.kind;
/* Is this a vfork of the parent? If so, then give any
vfork catchpoints a chance to trigger now. (It's
dangerous to do so if the child canot be touched until
it execs, and the child has not yet exec'd. We probably
should warn the user to that effect when the catchpoint
triggers...) */
if (ecs->pid == inferior_pid)
{
pending_follow.fork_event.saw_parent_fork = 1;
pending_follow.fork_event.parent_pid = ecs->pid;
pending_follow.fork_event.child_pid = ecs->ws.value.related_pid;
}
/* If we've seen the child's vfork event but cannot really touch
the child until it execs, then we must continue the child now.
Else, give any vfork catchpoints a chance to trigger now. */
else
{
pending_follow.fork_event.saw_child_fork = 1;
pending_follow.fork_event.child_pid = ecs->pid;
pending_follow.fork_event.parent_pid = ecs->ws.value.related_pid;
target_post_startup_inferior (pending_follow.fork_event.child_pid);
follow_vfork_when_exec = !target_can_follow_vfork_prior_to_exec ();
if (follow_vfork_when_exec)
{
target_resume (ecs->pid, 0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
}
}
stop_pc = read_pc ();
stop_bpstat = bpstat_stop_status (&stop_pc, currently_stepping (ecs));
ecs->random_signal = !bpstat_explains_signal (stop_bpstat);
goto process_event_stop_test;
case TARGET_WAITKIND_EXECD:
stop_signal = TARGET_SIGNAL_TRAP;
/* Is this a target which reports multiple exec events per actual
call to exec()? (HP-UX using ptrace does, for example.) If so,
ignore all but the last one. Just resume the exec'r, and wait
for the next exec event. */
if (inferior_ignoring_leading_exec_events)
{
inferior_ignoring_leading_exec_events--;
if (pending_follow.kind == TARGET_WAITKIND_VFORKED)
ENSURE_VFORKING_PARENT_REMAINS_STOPPED (pending_follow.fork_event.parent_pid);
target_resume (ecs->pid, 0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
}
inferior_ignoring_leading_exec_events =
target_reported_exec_events_per_exec_call () - 1;
pending_follow.execd_pathname =
savestring (ecs->ws.value.execd_pathname,
strlen (ecs->ws.value.execd_pathname));
/* Did inferior_pid exec, or did a (possibly not-yet-followed)
child of a vfork exec?
??rehrauer: This is unabashedly an HP-UX specific thing. On
HP-UX, events associated with a vforking inferior come in
threes: a vfork event for the child (always first), followed
a vfork event for the parent and an exec event for the child.
The latter two can come in either order.
If we get the parent vfork event first, life's good: We follow
either the parent or child, and then the child's exec event is
a "don't care".
But if we get the child's exec event first, then we delay
responding to it until we handle the parent's vfork. Because,
otherwise we can't satisfy a "catch vfork". */
if (pending_follow.kind == TARGET_WAITKIND_VFORKED)
{
pending_follow.fork_event.saw_child_exec = 1;
/* On some targets, the child must be resumed before
the parent vfork event is delivered. A single-step
suffices. */
if (RESUME_EXECD_VFORKING_CHILD_TO_GET_PARENT_VFORK ())
target_resume (ecs->pid, 1, TARGET_SIGNAL_0);
/* We expect the parent vfork event to be available now. */
prepare_to_wait (ecs);
return;
}
/* This causes the eventpoints and symbol table to be reset. Must
do this now, before trying to determine whether to stop. */
follow_exec (inferior_pid, pending_follow.execd_pathname);
free (pending_follow.execd_pathname);
stop_pc = read_pc_pid (ecs->pid);
ecs->saved_inferior_pid = inferior_pid;
inferior_pid = ecs->pid;
stop_bpstat = bpstat_stop_status (&stop_pc, currently_stepping (ecs));
ecs->random_signal = !bpstat_explains_signal (stop_bpstat);
inferior_pid = ecs->saved_inferior_pid;
goto process_event_stop_test;
/* These syscall events are returned on HP-UX, as part of its
implementation of page-protection-based "hardware" watchpoints.
HP-UX has unfortunate interactions between page-protections and
some system calls. Our solution is to disable hardware watches
when a system call is entered, and reenable them when the syscall
completes. The downside of this is that we may miss the precise
point at which a watched piece of memory is modified. "Oh well."
Note that we may have multiple threads running, which may each
enter syscalls at roughly the same time. Since we don't have a
good notion currently of whether a watched piece of memory is
thread-private, we'd best not have any page-protections active
when any thread is in a syscall. Thus, we only want to reenable
hardware watches when no threads are in a syscall.
Also, be careful not to try to gather much state about a thread
that's in a syscall. It's frequently a losing proposition. */
case TARGET_WAITKIND_SYSCALL_ENTRY:
number_of_threads_in_syscalls++;
if (number_of_threads_in_syscalls == 1)
{
TARGET_DISABLE_HW_WATCHPOINTS (inferior_pid);
}
resume (0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
/* Before examining the threads further, step this thread to
get it entirely out of the syscall. (We get notice of the
event when the thread is just on the verge of exiting a
syscall. Stepping one instruction seems to get it back
into user code.)
Note that although the logical place to reenable h/w watches
is here, we cannot. We cannot reenable them before stepping
the thread (this causes the next wait on the thread to hang).
Nor can we enable them after stepping until we've done a wait.
Thus, we simply set the flag ecs->enable_hw_watchpoints_after_wait
here, which will be serviced immediately after the target
is waited on. */
case TARGET_WAITKIND_SYSCALL_RETURN:
target_resume (ecs->pid, 1, TARGET_SIGNAL_0);
if (number_of_threads_in_syscalls > 0)
{
number_of_threads_in_syscalls--;
ecs->enable_hw_watchpoints_after_wait =
(number_of_threads_in_syscalls == 0);
}
prepare_to_wait (ecs);
return;
case TARGET_WAITKIND_STOPPED:
stop_signal = ecs->ws.value.sig;
break;
/* We had an event in the inferior, but we are not interested
in handling it at this level. The lower layers have already
done what needs to be done, if anything. This case can
occur only when the target is async or extended-async. One
of the circumstamces for this to happen is when the
inferior produces output for the console. The inferior has
not stopped, and we are ignoring the event. */
case TARGET_WAITKIND_IGNORE:
ecs->wait_some_more = 1;
return;
}
/* We may want to consider not doing a resume here in order to give
the user a chance to play with the new thread. It might be good
to make that a user-settable option. */
/* At this point, all threads are stopped (happens automatically in
either the OS or the native code). Therefore we need to continue
all threads in order to make progress. */
if (ecs->new_thread_event)
{
target_resume (-1, 0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
}
stop_pc = read_pc_pid (ecs->pid);
/* See if a thread hit a thread-specific breakpoint that was meant for
another thread. If so, then step that thread past the breakpoint,
and continue it. */
if (stop_signal == TARGET_SIGNAL_TRAP)
{
if (SOFTWARE_SINGLE_STEP_P && singlestep_breakpoints_inserted_p)
ecs->random_signal = 0;
else if (breakpoints_inserted
&& breakpoint_here_p (stop_pc - DECR_PC_AFTER_BREAK))
{
ecs->random_signal = 0;
if (!breakpoint_thread_match (stop_pc - DECR_PC_AFTER_BREAK,
ecs->pid))
{
int remove_status;
/* Saw a breakpoint, but it was hit by the wrong thread.
Just continue. */
write_pc_pid (stop_pc - DECR_PC_AFTER_BREAK, ecs->pid);
remove_status = remove_breakpoints ();
/* Did we fail to remove breakpoints? If so, try
to set the PC past the bp. (There's at least
one situation in which we can fail to remove
the bp's: On HP-UX's that use ttrace, we can't
change the address space of a vforking child
process until the child exits (well, okay, not
then either :-) or execs. */
if (remove_status != 0)
{
write_pc_pid (stop_pc - DECR_PC_AFTER_BREAK + 4, ecs->pid);
}
else
{ /* Single step */
target_resume (ecs->pid, 1, TARGET_SIGNAL_0);
/* FIXME: What if a signal arrives instead of the
single-step happening? */
ecs->waiton_pid = ecs->pid;
ecs->wp = &(ecs->ws);
ecs->infwait_state = infwait_thread_hop_state;
prepare_to_wait (ecs);
return;
}
/* We need to restart all the threads now,
* unles we're running in scheduler-locked mode.
* FIXME: shouldn't we look at currently_stepping ()?
*/
if (scheduler_mode == schedlock_on)
target_resume (ecs->pid, 0, TARGET_SIGNAL_0);
else
target_resume (-1, 0, TARGET_SIGNAL_0);
prepare_to_wait (ecs);
return;
}
else
{
/* This breakpoint matches--either it is the right
thread or it's a generic breakpoint for all threads.
Remember that we'll need to step just _this_ thread
on any following user continuation! */
thread_step_needed = 1;
}
}
}
else
ecs->random_signal = 1;
/* See if something interesting happened to the non-current thread. If
so, then switch to that thread, and eventually give control back to
the user.
Note that if there's any kind of pending follow (i.e., of a fork,
vfork or exec), we don't want to do this now. Rather, we'll let
the next resume handle it. */
if ((ecs->pid != inferior_pid) &&
(pending_follow.kind == TARGET_WAITKIND_SPURIOUS))
{
int printed = 0;
/* If it's a random signal for a non-current thread, notify user
if he's expressed an interest. */
if (ecs->random_signal
&& signal_print[stop_signal])
{
/* ??rehrauer: I don't understand the rationale for this code. If the
inferior will stop as a result of this signal, then the act of handling
the stop ought to print a message that's couches the stoppage in user
terms, e.g., "Stopped for breakpoint/watchpoint". If the inferior
won't stop as a result of the signal -- i.e., if the signal is merely
a side-effect of something GDB's doing "under the covers" for the
user, such as stepping threads over a breakpoint they shouldn't stop
for -- then the message seems to be a serious annoyance at best.
For now, remove the message altogether. */
#if 0
printed = 1;
target_terminal_ours_for_output ();
printf_filtered ("\nProgram received signal %s, %s.\n",
target_signal_to_name (stop_signal),
target_signal_to_string (stop_signal));
gdb_flush (gdb_stdout);
#endif
}
/* If it's not SIGTRAP and not a signal we want to stop for, then
continue the thread. */
if (stop_signal != TARGET_SIGNAL_TRAP
&& !signal_stop[stop_signal])
{
if (printed)
target_terminal_inferior ();
/* Clear the signal if it should not be passed. */
if (signal_program[stop_signal] == 0)
stop_signal = TARGET_SIGNAL_0;
target_resume (ecs->pid, 0, stop_signal);
prepare_to_wait (ecs);
return;
}
/* It's a SIGTRAP or a signal we're interested in. Switch threads,
and fall into the rest of wait_for_inferior(). */
/* Caution: it may happen that the new thread (or the old one!)
is not in the thread list. In this case we must not attempt
to "switch context", or we run the risk that our context may
be lost. This may happen as a result of the target module
mishandling thread creation. */
if (in_thread_list (inferior_pid) && in_thread_list (ecs->pid))
{ /* Perform infrun state context switch: */
/* Save infrun state for the old thread. */
save_infrun_state (inferior_pid, prev_pc,
prev_func_start, prev_func_name,
trap_expected, step_resume_breakpoint,
through_sigtramp_breakpoint,
step_range_start, step_range_end,
step_frame_address, ecs->handling_longjmp,
ecs->another_trap,
ecs->stepping_through_solib_after_catch,
ecs->stepping_through_solib_catchpoints,
ecs->stepping_through_sigtramp);
/* Load infrun state for the new thread. */
load_infrun_state (ecs->pid, &prev_pc,
&prev_func_start, &prev_func_name,
&trap_expected, &step_resume_breakpoint,
&through_sigtramp_breakpoint,
&step_range_start, &step_range_end,
&step_frame_address, &ecs->handling_longjmp,
&ecs->another_trap,
&ecs->stepping_through_solib_after_catch,
&ecs->stepping_through_solib_catchpoints,
&ecs->stepping_through_sigtramp);
}
inferior_pid = ecs->pid;
if (context_hook)
context_hook (pid_to_thread_id (ecs->pid));
flush_cached_frames ();
}
if (SOFTWARE_SINGLE_STEP_P && singlestep_breakpoints_inserted_p)
{
/* Pull the single step breakpoints out of the target. */
SOFTWARE_SINGLE_STEP (0, 0);
singlestep_breakpoints_inserted_p = 0;
}
/* If PC is pointing at a nullified instruction, then step beyond
it so that the user won't be confused when GDB appears to be ready
to execute it. */
/* if (INSTRUCTION_NULLIFIED && currently_stepping (ecs)) */
if (INSTRUCTION_NULLIFIED)
{
registers_changed ();
target_resume (ecs->pid, 1, TARGET_SIGNAL_0);
/* We may have received a signal that we want to pass to
the inferior; therefore, we must not clobber the waitstatus
in WS. */
ecs->infwait_state = infwait_nullified_state;
ecs->waiton_pid = ecs->pid;
ecs->wp = &(ecs->tmpstatus);
prepare_to_wait (ecs);
return;
}
/* It may not be necessary to disable the watchpoint to stop over
it. For example, the PA can (with some kernel cooperation)
single step over a watchpoint without disabling the watchpoint. */
if (HAVE_STEPPABLE_WATCHPOINT && STOPPED_BY_WATCHPOINT (ecs->ws))
{
resume (1, 0);
prepare_to_wait (ecs);
return;
}
/* It is far more common to need to disable a watchpoint to step
the inferior over it. FIXME. What else might a debug
register or page protection watchpoint scheme need here? */
if (HAVE_NONSTEPPABLE_WATCHPOINT && STOPPED_BY_WATCHPOINT (ecs->ws))
{
/* At this point, we are stopped at an instruction which has
attempted to write to a piece of memory under control of
a watchpoint. The instruction hasn't actually executed
yet. If we were to evaluate the watchpoint expression
now, we would get the old value, and therefore no change
would seem to have occurred.
In order to make watchpoints work `right', we really need
to complete the memory write, and then evaluate the
watchpoint expression. The following code does that by
removing the watchpoint (actually, all watchpoints and
breakpoints), single-stepping the target, re-inserting
watchpoints, and then falling through to let normal
single-step processing handle proceed. Since this
includes evaluating watchpoints, things will come to a
stop in the correct manner. */
write_pc (stop_pc - DECR_PC_AFTER_BREAK);
remove_breakpoints ();
registers_changed ();
target_resume (ecs->pid, 1, TARGET_SIGNAL_0); /* Single step */
ecs->waiton_pid = ecs->pid;
ecs->wp = &(ecs->ws);
ecs->infwait_state = infwait_nonstep_watch_state;
prepare_to_wait (ecs);
return;
}
/* It may be possible to simply continue after a watchpoint. */
if (HAVE_CONTINUABLE_WATCHPOINT)
STOPPED_BY_WATCHPOINT (ecs->ws);
ecs->stop_func_start = 0;
ecs->stop_func_end = 0;
ecs->stop_func_name = 0;
/* Don't care about return value; stop_func_start and stop_func_name
will both be 0 if it doesn't work. */
find_pc_partial_function (stop_pc, &ecs->stop_func_name,
&ecs->stop_func_start, &ecs->stop_func_end);
ecs->stop_func_start += FUNCTION_START_OFFSET;
ecs->another_trap = 0;
bpstat_clear (&stop_bpstat);
stop_step = 0;
stop_stack_dummy = 0;
stop_print_frame = 1;
ecs->random_signal = 0;
stopped_by_random_signal = 0;
breakpoints_failed = 0;
/* Look at the cause of the stop, and decide what to do.
The alternatives are:
1) break; to really stop and return to the debugger,
2) drop through to start up again
(set ecs->another_trap to 1 to single step once)
3) set ecs->random_signal to 1, and the decision between 1 and 2
will be made according to the signal handling tables. */
/* First, distinguish signals caused by the debugger from signals
that have to do with the program's own actions.
Note that breakpoint insns may cause SIGTRAP or SIGILL
or SIGEMT, depending on the operating system version.
Here we detect when a SIGILL or SIGEMT is really a breakpoint
and change it to SIGTRAP. */
if (stop_signal == TARGET_SIGNAL_TRAP
|| (breakpoints_inserted &&
(stop_signal == TARGET_SIGNAL_ILL
|| stop_signal == TARGET_SIGNAL_EMT
))
|| stop_soon_quietly)
{
if (stop_signal == TARGET_SIGNAL_TRAP && stop_after_trap)
{
stop_print_frame = 0;
stop_stepping (ecs);
return;
}
if (stop_soon_quietly)
{
stop_stepping (ecs);
return;
}
/* Don't even think about breakpoints
if just proceeded over a breakpoint.
However, if we are trying to proceed over a breakpoint
and end up in sigtramp, then through_sigtramp_breakpoint
will be set and we should check whether we've hit the
step breakpoint. */
if (stop_signal == TARGET_SIGNAL_TRAP && trap_expected
&& through_sigtramp_breakpoint == NULL)
bpstat_clear (&stop_bpstat);
else
{
/* See if there is a breakpoint at the current PC. */
stop_bpstat = bpstat_stop_status
(&stop_pc,
/* Pass TRUE if our reason for stopping is something other
than hitting a breakpoint. We do this by checking that
1) stepping is going on and 2) we didn't hit a breakpoint
in a signal handler without an intervening stop in
sigtramp, which is detected by a new stack pointer value
below any usual function calling stack adjustments. */
(currently_stepping (ecs)
&& !(step_range_end
&& INNER_THAN (read_sp (), (step_sp - 16))))
);
/* Following in case break condition called a
function. */
stop_print_frame = 1;
}
if (stop_signal == TARGET_SIGNAL_TRAP)
ecs->random_signal
= !(bpstat_explains_signal (stop_bpstat)
|| trap_expected
|| (!CALL_DUMMY_BREAKPOINT_OFFSET_P
&& PC_IN_CALL_DUMMY (stop_pc, read_sp (),
FRAME_FP (get_current_frame ())))
|| (step_range_end && step_resume_breakpoint == NULL));
else
{
ecs->random_signal
= !(bpstat_explains_signal (stop_bpstat)
/* End of a stack dummy. Some systems (e.g. Sony
news) give another signal besides SIGTRAP, so
check here as well as above. */
|| (!CALL_DUMMY_BREAKPOINT_OFFSET_P
&& PC_IN_CALL_DUMMY (stop_pc, read_sp (),
FRAME_FP (get_current_frame ())))
);
if (!ecs->random_signal)
stop_signal = TARGET_SIGNAL_TRAP;
}
}
/* When we reach this point, we've pretty much decided
that the reason for stopping must've been a random
(unexpected) signal. */
else
ecs->random_signal = 1;
/* If a fork, vfork or exec event was seen, then there are two
possible responses we can make:
1. If a catchpoint triggers for the event (ecs->random_signal == 0),
then we must stop now and issue a prompt. We will resume
the inferior when the user tells us to.
2. If no catchpoint triggers for the event (ecs->random_signal == 1),
then we must resume the inferior now and keep checking.
In either case, we must take appropriate steps to "follow" the
the fork/vfork/exec when the inferior is resumed. For example,
if follow-fork-mode is "child", then we must detach from the
parent inferior and follow the new child inferior.
In either case, setting pending_follow causes the next resume()
to take the appropriate following action. */
process_event_stop_test:
if (ecs->ws.kind == TARGET_WAITKIND_FORKED)
{
if (ecs->random_signal) /* I.e., no catchpoint triggered for this. */
{
trap_expected = 1;
stop_signal = TARGET_SIGNAL_0;
keep_going (ecs);
return;
}
}
else if (ecs->ws.kind == TARGET_WAITKIND_VFORKED)
{
if (ecs->random_signal) /* I.e., no catchpoint triggered for this. */
{
stop_signal = TARGET_SIGNAL_0;
keep_going (ecs);
return;
}
}
else if (ecs->ws.kind == TARGET_WAITKIND_EXECD)
{
pending_follow.kind = ecs->ws.kind;
if (ecs->random_signal) /* I.e., no catchpoint triggered for this. */
{
trap_expected = 1;
stop_signal = TARGET_SIGNAL_0;
keep_going (ecs);
return;
}
}
/* For the program's own signals, act according to
the signal handling tables. */
if (ecs->random_signal)
{
/* Signal not for debugging purposes. */
int printed = 0;
stopped_by_random_signal = 1;
if (signal_print[stop_signal])
{
printed = 1;
target_terminal_ours_for_output ();
print_stop_reason (SIGNAL_RECEIVED, stop_signal);
}
if (signal_stop[stop_signal])
{
stop_stepping (ecs);
return;
}
/* If not going to stop, give terminal back
if we took it away. */
else if (printed)
target_terminal_inferior ();
/* Clear the signal if it should not be passed. */
if (signal_program[stop_signal] == 0)
stop_signal = TARGET_SIGNAL_0;
/* I'm not sure whether this needs to be check_sigtramp2 or
whether it could/should be keep_going.
This used to jump to step_over_function if we are stepping,
which is wrong.
Suppose the user does a `next' over a function call, and while
that call is in progress, the inferior receives a signal for
which GDB does not stop (i.e., signal_stop[SIG] is false). In
that case, when we reach this point, there is already a
step-resume breakpoint established, right where it should be:
immediately after the function call the user is "next"-ing
over. If we call step_over_function now, two bad things
happen:
- we'll create a new breakpoint, at wherever the current
frame's return address happens to be. That could be
anywhere, depending on what function call happens to be on
the top of the stack at that point. Point is, it's probably
not where we need it.
- the existing step-resume breakpoint (which is at the correct
address) will get orphaned: step_resume_breakpoint will point
to the new breakpoint, and the old step-resume breakpoint
will never be cleaned up.
The old behavior was meant to help HP-UX single-step out of
sigtramps. It would place the new breakpoint at prev_pc, which
was certainly wrong. I don't know the details there, so fixing
this probably breaks that. As with anything else, it's up to
the HP-UX maintainer to furnish a fix that doesn't break other
platforms. --JimB, 20 May 1999 */
check_sigtramp2 (ecs);
keep_going (ecs);
return;
}
/* Handle cases caused by hitting a breakpoint. */
{
CORE_ADDR jmp_buf_pc;
struct bpstat_what what;
what = bpstat_what (stop_bpstat);
if (what.call_dummy)
{
stop_stack_dummy = 1;
#ifdef HP_OS_BUG
trap_expected_after_continue = 1;
#endif
}
switch (what.main_action)
{
case BPSTAT_WHAT_SET_LONGJMP_RESUME:
/* If we hit the breakpoint at longjmp, disable it for the
duration of this command. Then, install a temporary
breakpoint at the target of the jmp_buf. */
disable_longjmp_breakpoint ();
remove_breakpoints ();
breakpoints_inserted = 0;
if (!GET_LONGJMP_TARGET (&jmp_buf_pc))
{
keep_going (ecs);
return;
}
/* Need to blow away step-resume breakpoint, as it
interferes with us */
if (step_resume_breakpoint != NULL)
{
delete_breakpoint (step_resume_breakpoint);
step_resume_breakpoint = NULL;
}
/* Not sure whether we need to blow this away too, but probably
it is like the step-resume breakpoint. */
if (through_sigtramp_breakpoint != NULL)
{
delete_breakpoint (through_sigtramp_breakpoint);
through_sigtramp_breakpoint = NULL;
}
#if 0
/* FIXME - Need to implement nested temporary breakpoints */
if (step_over_calls > 0)
set_longjmp_resume_breakpoint (jmp_buf_pc,
get_current_frame ());
else
#endif /* 0 */
set_longjmp_resume_breakpoint (jmp_buf_pc, NULL);
ecs->handling_longjmp = 1; /* FIXME */
keep_going (ecs);
return;
case BPSTAT_WHAT_CLEAR_LONGJMP_RESUME:
case BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE:
remove_breakpoints ();
breakpoints_inserted = 0;
#if 0
/* FIXME - Need to implement nested temporary breakpoints */
if (step_over_calls
&& (INNER_THAN (FRAME_FP (get_current_frame ()),
step_frame_address)))
{
ecs->another_trap = 1;
keep_going (ecs);
return;
}
#endif /* 0 */
disable_longjmp_breakpoint ();
ecs->handling_longjmp = 0; /* FIXME */
if (what.main_action == BPSTAT_WHAT_CLEAR_LONGJMP_RESUME)
break;
/* else fallthrough */
case BPSTAT_WHAT_SINGLE:
if (breakpoints_inserted)
{
thread_step_needed = 1;
remove_breakpoints ();
}
breakpoints_inserted = 0;
ecs->another_trap = 1;
/* Still need to check other stuff, at least the case
where we are stepping and step out of the right range. */
break;
case BPSTAT_WHAT_STOP_NOISY:
stop_print_frame = 1;
/* We are about to nuke the step_resume_breakpoint and
through_sigtramp_breakpoint via the cleanup chain, so
no need to worry about it here. */
stop_stepping (ecs);
return;
case BPSTAT_WHAT_STOP_SILENT:
stop_print_frame = 0;
/* We are about to nuke the step_resume_breakpoint and
through_sigtramp_breakpoint via the cleanup chain, so
no need to worry about it here. */
stop_stepping (ecs);
return;
case BPSTAT_WHAT_STEP_RESUME:
/* This proably demands a more elegant solution, but, yeah
right...
This function's use of the simple variable
step_resume_breakpoint doesn't seem to accomodate
simultaneously active step-resume bp's, although the
breakpoint list certainly can.
If we reach here and step_resume_breakpoint is already
NULL, then apparently we have multiple active
step-resume bp's. We'll just delete the breakpoint we
stopped at, and carry on.
Correction: what the code currently does is delete a
step-resume bp, but it makes no effort to ensure that
the one deleted is the one currently stopped at. MVS */
if (step_resume_breakpoint == NULL)
{
step_resume_breakpoint =
bpstat_find_step_resume_breakpoint (stop_bpstat);
}
delete_breakpoint (step_resume_breakpoint);
step_resume_breakpoint = NULL;
break;
case BPSTAT_WHAT_THROUGH_SIGTRAMP:
if (through_sigtramp_breakpoint)
delete_breakpoint (through_sigtramp_breakpoint);
through_sigtramp_breakpoint = NULL;
/* If were waiting for a trap, hitting the step_resume_break
doesn't count as getting it. */
if (trap_expected)
ecs->another_trap = 1;
break;
case BPSTAT_WHAT_CHECK_SHLIBS:
case BPSTAT_WHAT_CHECK_SHLIBS_RESUME_FROM_HOOK:
#ifdef SOLIB_ADD
{
/* Remove breakpoints, we eventually want to step over the
shlib event breakpoint, and SOLIB_ADD might adjust
breakpoint addresses via breakpoint_re_set. */
if (breakpoints_inserted)
remove_breakpoints ();
breakpoints_inserted = 0;
/* Check for any newly added shared libraries if we're
supposed to be adding them automatically. */
if (auto_solib_add)
{
/* Switch terminal for any messages produced by
breakpoint_re_set. */
target_terminal_ours_for_output ();
SOLIB_ADD (NULL, 0, NULL);
target_terminal_inferior ();
}
/* Try to reenable shared library breakpoints, additional
code segments in shared libraries might be mapped in now. */
re_enable_breakpoints_in_shlibs ();
/* If requested, stop when the dynamic linker notifies
gdb of events. This allows the user to get control
and place breakpoints in initializer routines for
dynamically loaded objects (among other things). */
if (stop_on_solib_events)
{
stop_stepping (ecs);
return;
}
/* If we stopped due to an explicit catchpoint, then the
(see above) call to SOLIB_ADD pulled in any symbols
from a newly-loaded library, if appropriate.
We do want the inferior to stop, but not where it is
now, which is in the dynamic linker callback. Rather,
we would like it stop in the user's program, just after
the call that caused this catchpoint to trigger. That
gives the user a more useful vantage from which to
examine their program's state. */
else if (what.main_action == BPSTAT_WHAT_CHECK_SHLIBS_RESUME_FROM_HOOK)
{
/* ??rehrauer: If I could figure out how to get the
right return PC from here, we could just set a temp
breakpoint and resume. I'm not sure we can without
cracking open the dld's shared libraries and sniffing
their unwind tables and text/data ranges, and that's
not a terribly portable notion.
Until that time, we must step the inferior out of the
dld callback, and also out of the dld itself (and any
code or stubs in libdld.sl, such as "shl_load" and
friends) until we reach non-dld code. At that point,
we can stop stepping. */
bpstat_get_triggered_catchpoints (stop_bpstat,
&ecs->stepping_through_solib_catchpoints);
ecs->stepping_through_solib_after_catch = 1;
/* Be sure to lift all breakpoints, so the inferior does
actually step past this point... */
ecs->another_trap = 1;
break;
}
else
{
/* We want to step over this breakpoint, then keep going. */
ecs->another_trap = 1;
break;
}
}
#endif
break;
case BPSTAT_WHAT_LAST:
/* Not a real code, but listed here to shut up gcc -Wall. */
case BPSTAT_WHAT_KEEP_CHECKING:
break;
}
}
/* We come here if we hit a breakpoint but should not
stop for it. Possibly we also were stepping
and should stop for that. So fall through and
test for stepping. But, if not stepping,
do not stop. */
/* Are we stepping to get the inferior out of the dynamic
linker's hook (and possibly the dld itself) after catching
a shlib event? */
if (ecs->stepping_through_solib_after_catch)
{
#if defined(SOLIB_ADD)
/* Have we reached our destination? If not, keep going. */
if (SOLIB_IN_DYNAMIC_LINKER (ecs->pid, stop_pc))
{
ecs->another_trap = 1;
keep_going (ecs);
return;
}
#endif
/* Else, stop and report the catchpoint(s) whose triggering
caused us to begin stepping. */
ecs->stepping_through_solib_after_catch = 0;
bpstat_clear (&stop_bpstat);
stop_bpstat = bpstat_copy (ecs->stepping_through_solib_catchpoints);
bpstat_clear (&ecs->stepping_through_solib_catchpoints);
stop_print_frame = 1;
stop_stepping (ecs);
return;
}
if (!CALL_DUMMY_BREAKPOINT_OFFSET_P)
{
/* This is the old way of detecting the end of the stack dummy.
An architecture which defines CALL_DUMMY_BREAKPOINT_OFFSET gets
handled above. As soon as we can test it on all of them, all
architectures should define it. */
/* If this is the breakpoint at the end of a stack dummy,
just stop silently, unless the user was doing an si/ni, in which
case she'd better know what she's doing. */
if (CALL_DUMMY_HAS_COMPLETED (stop_pc, read_sp (),
FRAME_FP (get_current_frame ()))
&& !step_range_end)
{
stop_print_frame = 0;
stop_stack_dummy = 1;
#ifdef HP_OS_BUG
trap_expected_after_continue = 1;
#endif
stop_stepping (ecs);
return;
}
}
if (step_resume_breakpoint)
{
/* Having a step-resume breakpoint overrides anything
else having to do with stepping commands until
that breakpoint is reached. */
/* I'm not sure whether this needs to be check_sigtramp2 or
whether it could/should be keep_going. */
check_sigtramp2 (ecs);
keep_going (ecs);
return;
}
if (step_range_end == 0)
{
/* Likewise if we aren't even stepping. */
/* I'm not sure whether this needs to be check_sigtramp2 or
whether it could/should be keep_going. */
check_sigtramp2 (ecs);
keep_going (ecs);
return;
}
/* If stepping through a line, keep going if still within it.
Note that step_range_end is the address of the first instruction
beyond the step range, and NOT the address of the last instruction
within it! */
if (stop_pc >= step_range_start
&& stop_pc < step_range_end)
{
/* We might be doing a BPSTAT_WHAT_SINGLE and getting a signal.
So definately need to check for sigtramp here. */
check_sigtramp2 (ecs);
keep_going (ecs);
return;
}
/* We stepped out of the stepping range. */
/* If we are stepping at the source level and entered the runtime
loader dynamic symbol resolution code, we keep on single stepping
until we exit the run time loader code and reach the callee's
address. */
if (step_over_calls < 0 && IN_SOLIB_DYNSYM_RESOLVE_CODE (stop_pc))
{
CORE_ADDR pc_after_resolver = SKIP_SOLIB_RESOLVER (stop_pc);
if (pc_after_resolver)
{
/* Set up a step-resume breakpoint at the address
indicated by SKIP_SOLIB_RESOLVER. */
struct symtab_and_line sr_sal;
INIT_SAL (&sr_sal);
sr_sal.pc = pc_after_resolver;
check_for_old_step_resume_breakpoint ();
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
if (breakpoints_inserted)
insert_breakpoints ();
}
keep_going (ecs);
return;
}
/* We can't update step_sp every time through the loop, because
reading the stack pointer would slow down stepping too much.
But we can update it every time we leave the step range. */
ecs->update_step_sp = 1;
/* Did we just take a signal? */
if (IN_SIGTRAMP (stop_pc, ecs->stop_func_name)
&& !IN_SIGTRAMP (prev_pc, prev_func_name)
&& INNER_THAN (read_sp (), step_sp))
{
/* We've just taken a signal; go until we are back to
the point where we took it and one more. */
/* Note: The test above succeeds not only when we stepped
into a signal handler, but also when we step past the last
statement of a signal handler and end up in the return stub
of the signal handler trampoline. To distinguish between
these two cases, check that the frame is INNER_THAN the
previous one below. pai/1997-09-11 */
{
CORE_ADDR current_frame = FRAME_FP (get_current_frame ());
if (INNER_THAN (current_frame, step_frame_address))
{
/* We have just taken a signal; go until we are back to
the point where we took it and one more. */
/* This code is needed at least in the following case:
The user types "next" and then a signal arrives (before
the "next" is done). */
/* Note that if we are stopped at a breakpoint, then we need
the step_resume breakpoint to override any breakpoints at
the same location, so that we will still step over the
breakpoint even though the signal happened. */
struct symtab_and_line sr_sal;
INIT_SAL (&sr_sal);
sr_sal.symtab = NULL;
sr_sal.line = 0;
sr_sal.pc = prev_pc;
/* We could probably be setting the frame to
step_frame_address; I don't think anyone thought to
try it. */
check_for_old_step_resume_breakpoint ();
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
if (breakpoints_inserted)
insert_breakpoints ();
}
else
{
/* We just stepped out of a signal handler and into
its calling trampoline.
Normally, we'd call step_over_function from
here, but for some reason GDB can't unwind the
stack correctly to find the real PC for the point
user code where the signal trampoline will return
-- FRAME_SAVED_PC fails, at least on HP-UX 10.20.
But signal trampolines are pretty small stubs of
code, anyway, so it's OK instead to just
single-step out. Note: assuming such trampolines
don't exhibit recursion on any platform... */
find_pc_partial_function (stop_pc, &ecs->stop_func_name,
&ecs->stop_func_start,
&ecs->stop_func_end);
/* Readjust stepping range */
step_range_start = ecs->stop_func_start;
step_range_end = ecs->stop_func_end;
ecs->stepping_through_sigtramp = 1;
}
}
/* If this is stepi or nexti, make sure that the stepping range
gets us past that instruction. */
if (step_range_end == 1)
/* FIXME: Does this run afoul of the code below which, if
we step into the middle of a line, resets the stepping
range? */
step_range_end = (step_range_start = prev_pc) + 1;
ecs->remove_breakpoints_on_following_step = 1;
keep_going (ecs);
return;
}
if (stop_pc == ecs->stop_func_start /* Quick test */
|| (in_prologue (stop_pc, ecs->stop_func_start) &&
!IN_SOLIB_RETURN_TRAMPOLINE (stop_pc, ecs->stop_func_name))
|| IN_SOLIB_CALL_TRAMPOLINE (stop_pc, ecs->stop_func_name)
|| ecs->stop_func_name == 0)
{
/* It's a subroutine call. */
if (step_over_calls == 0)
{
/* I presume that step_over_calls is only 0 when we're
supposed to be stepping at the assembly language level
("stepi"). Just stop. */
stop_step = 1;
print_stop_reason (END_STEPPING_RANGE, 0);
stop_stepping (ecs);
return;
}
if (step_over_calls > 0 || IGNORE_HELPER_CALL (stop_pc))
{
/* We're doing a "next". */
if (IN_SIGTRAMP (stop_pc, ecs->stop_func_name)
&& INNER_THAN (step_frame_address, read_sp()))
/* We stepped out of a signal handler, and into its
calling trampoline. This is misdetected as a
subroutine call, but stepping over the signal
trampoline isn't such a bad idea. In order to do
that, we have to ignore the value in
step_frame_address, since that doesn't represent the
frame that'll reach when we return from the signal
trampoline. Otherwise we'll probably continue to the
end of the program. */
step_frame_address = 0;
step_over_function (ecs);
keep_going (ecs);
return;
}
/* If we are in a function call trampoline (a stub between
the calling routine and the real function), locate the real
function. That's what tells us (a) whether we want to step
into it at all, and (b) what prologue we want to run to
the end of, if we do step into it. */
tmp = SKIP_TRAMPOLINE_CODE (stop_pc);
if (tmp != 0)
ecs->stop_func_start = tmp;
else
{
tmp = DYNAMIC_TRAMPOLINE_NEXTPC (stop_pc);
if (tmp)
{
struct symtab_and_line xxx;
/* Why isn't this s_a_l called "sr_sal", like all of the
other s_a_l's where this code is duplicated? */
INIT_SAL (&xxx); /* initialize to zeroes */
xxx.pc = tmp;
xxx.section = find_pc_overlay (xxx.pc);
check_for_old_step_resume_breakpoint ();
step_resume_breakpoint =
set_momentary_breakpoint (xxx, NULL, bp_step_resume);
insert_breakpoints ();
keep_going (ecs);
return;
}
}
/* If we have line number information for the function we
are thinking of stepping into, step into it.
If there are several symtabs at that PC (e.g. with include
files), just want to know whether *any* of them have line
numbers. find_pc_line handles this. */
{
struct symtab_and_line tmp_sal;
tmp_sal = find_pc_line (ecs->stop_func_start, 0);
if (tmp_sal.line != 0)
{
step_into_function (ecs);
return;
}
}
step_over_function (ecs);
keep_going (ecs);
return;
}
/* We've wandered out of the step range. */
ecs->sal = find_pc_line (stop_pc, 0);
if (step_range_end == 1)
{
/* It is stepi or nexti. We always want to stop stepping after
one instruction. */
stop_step = 1;
print_stop_reason (END_STEPPING_RANGE, 0);
stop_stepping (ecs);
return;
}
/* If we're in the return path from a shared library trampoline,
we want to proceed through the trampoline when stepping. */
if (IN_SOLIB_RETURN_TRAMPOLINE (stop_pc, ecs->stop_func_name))
{
CORE_ADDR tmp;
/* Determine where this trampoline returns. */
tmp = SKIP_TRAMPOLINE_CODE (stop_pc);
/* Only proceed through if we know where it's going. */
if (tmp)
{
/* And put the step-breakpoint there and go until there. */
struct symtab_and_line sr_sal;
INIT_SAL (&sr_sal); /* initialize to zeroes */
sr_sal.pc = tmp;
sr_sal.section = find_pc_overlay (sr_sal.pc);
/* Do not specify what the fp should be when we stop
since on some machines the prologue
is where the new fp value is established. */
check_for_old_step_resume_breakpoint ();
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
if (breakpoints_inserted)
insert_breakpoints ();
/* Restart without fiddling with the step ranges or
other state. */
keep_going (ecs);
return;
}
}
if (ecs->sal.line == 0)
{
/* We have no line number information. That means to stop
stepping (does this always happen right after one instruction,
when we do "s" in a function with no line numbers,
or can this happen as a result of a return or longjmp?). */
stop_step = 1;
print_stop_reason (END_STEPPING_RANGE, 0);
stop_stepping (ecs);
return;
}
if ((stop_pc == ecs->sal.pc)
&& (ecs->current_line != ecs->sal.line || ecs->current_symtab != ecs->sal.symtab))
{
/* We are at the start of a different line. So stop. Note that
we don't stop if we step into the middle of a different line.
That is said to make things like for (;;) statements work
better. */
stop_step = 1;
print_stop_reason (END_STEPPING_RANGE, 0);
stop_stepping (ecs);
return;
}
/* We aren't done stepping.
Optimize by setting the stepping range to the line.
(We might not be in the original line, but if we entered a
new line in mid-statement, we continue stepping. This makes
things like for(;;) statements work better.) */
if (ecs->stop_func_end && ecs->sal.end >= ecs->stop_func_end)
{
/* If this is the last line of the function, don't keep stepping
(it would probably step us out of the function).
This is particularly necessary for a one-line function,
in which after skipping the prologue we better stop even though
we will be in mid-line. */
stop_step = 1;
print_stop_reason (END_STEPPING_RANGE, 0);
stop_stepping (ecs);
return;
}
step_range_start = ecs->sal.pc;
step_range_end = ecs->sal.end;
step_frame_address = FRAME_FP (get_current_frame ());
ecs->current_line = ecs->sal.line;
ecs->current_symtab = ecs->sal.symtab;
/* In the case where we just stepped out of a function into the middle
of a line of the caller, continue stepping, but step_frame_address
must be modified to current frame */
{
CORE_ADDR current_frame = FRAME_FP (get_current_frame ());
if (!(INNER_THAN (current_frame, step_frame_address)))
step_frame_address = current_frame;
}
keep_going (ecs);
} /* extra brace, to preserve old indentation */
}
/* Are we in the middle of stepping? */
static int
currently_stepping (struct execution_control_state *ecs)
{
return ((through_sigtramp_breakpoint == NULL
&& !ecs->handling_longjmp
&& ((step_range_end && step_resume_breakpoint == NULL)
|| trap_expected))
|| ecs->stepping_through_solib_after_catch
|| bpstat_should_step ());
}
static void
check_sigtramp2 (struct execution_control_state *ecs)
{
if (trap_expected
&& IN_SIGTRAMP (stop_pc, ecs->stop_func_name)
&& !IN_SIGTRAMP (prev_pc, prev_func_name)
&& INNER_THAN (read_sp (), step_sp))
{
/* What has happened here is that we have just stepped the
inferior with a signal (because it is a signal which
shouldn't make us stop), thus stepping into sigtramp.
So we need to set a step_resume_break_address breakpoint and
continue until we hit it, and then step. FIXME: This should
be more enduring than a step_resume breakpoint; we should
know that we will later need to keep going rather than
re-hitting the breakpoint here (see the testsuite,
gdb.base/signals.exp where it says "exceedingly difficult"). */
struct symtab_and_line sr_sal;
INIT_SAL (&sr_sal); /* initialize to zeroes */
sr_sal.pc = prev_pc;
sr_sal.section = find_pc_overlay (sr_sal.pc);
/* We perhaps could set the frame if we kept track of what the
frame corresponding to prev_pc was. But we don't, so don't. */
through_sigtramp_breakpoint =
set_momentary_breakpoint (sr_sal, NULL, bp_through_sigtramp);
if (breakpoints_inserted)
insert_breakpoints ();
ecs->remove_breakpoints_on_following_step = 1;
ecs->another_trap = 1;
}
}
/* Subroutine call with source code we should not step over. Do step
to the first line of code in it. */
static void
step_into_function (struct execution_control_state *ecs)
{
struct symtab *s;
struct symtab_and_line sr_sal;
s = find_pc_symtab (stop_pc);
if (s && s->language != language_asm)
ecs->stop_func_start = SKIP_PROLOGUE (ecs->stop_func_start);
ecs->sal = find_pc_line (ecs->stop_func_start, 0);
/* Use the step_resume_break to step until the end of the prologue,
even if that involves jumps (as it seems to on the vax under
4.2). */
/* If the prologue ends in the middle of a source line, continue to
the end of that source line (if it is still within the function).
Otherwise, just go to end of prologue. */
#ifdef PROLOGUE_FIRSTLINE_OVERLAP
/* no, don't either. It skips any code that's legitimately on the
first line. */
#else
if (ecs->sal.end
&& ecs->sal.pc != ecs->stop_func_start
&& ecs->sal.end < ecs->stop_func_end)
ecs->stop_func_start = ecs->sal.end;
#endif
if (ecs->stop_func_start == stop_pc)
{
/* We are already there: stop now. */
stop_step = 1;
print_stop_reason (END_STEPPING_RANGE, 0);
stop_stepping (ecs);
return;
}
else
{
/* Put the step-breakpoint there and go until there. */
INIT_SAL (&sr_sal); /* initialize to zeroes */
sr_sal.pc = ecs->stop_func_start;
sr_sal.section = find_pc_overlay (ecs->stop_func_start);
/* Do not specify what the fp should be when we stop since on
some machines the prologue is where the new fp value is
established. */
check_for_old_step_resume_breakpoint ();
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
if (breakpoints_inserted)
insert_breakpoints ();
/* And make sure stepping stops right away then. */
step_range_end = step_range_start;
}
keep_going (ecs);
}
/* We've just entered a callee, and we wish to resume until it returns
to the caller. Setting a step_resume breakpoint on the return
address will catch a return from the callee.
However, if the callee is recursing, we want to be careful not to
catch returns of those recursive calls, but only of THIS instance
of the call.
To do this, we set the step_resume bp's frame to our current
caller's frame (step_frame_address, which is set by the "next" or
"until" command, before execution begins). */
static void
step_over_function (struct execution_control_state *ecs)
{
struct symtab_and_line sr_sal;
INIT_SAL (&sr_sal); /* initialize to zeros */
sr_sal.pc = ADDR_BITS_REMOVE (SAVED_PC_AFTER_CALL (get_current_frame ()));
sr_sal.section = find_pc_overlay (sr_sal.pc);
check_for_old_step_resume_breakpoint ();
step_resume_breakpoint =
set_momentary_breakpoint (sr_sal, get_current_frame (), bp_step_resume);
if (step_frame_address && !IN_SOLIB_DYNSYM_RESOLVE_CODE (sr_sal.pc))
step_resume_breakpoint->frame = step_frame_address;
if (breakpoints_inserted)
insert_breakpoints ();
}
static void
stop_stepping (struct execution_control_state *ecs)
{
if (target_has_execution)
{
/* Are we stopping for a vfork event? We only stop when we see
the child's event. However, we may not yet have seen the
parent's event. And, inferior_pid is still set to the
parent's pid, until we resume again and follow either the
parent or child.
To ensure that we can really touch inferior_pid (aka, the
parent process) -- which calls to functions like read_pc
implicitly do -- wait on the parent if necessary. */
if ((pending_follow.kind == TARGET_WAITKIND_VFORKED)
&& !pending_follow.fork_event.saw_parent_fork)
{
int parent_pid;
do
{
if (target_wait_hook)
parent_pid = target_wait_hook (-1, &(ecs->ws));
else
parent_pid = target_wait (-1, &(ecs->ws));
}
while (parent_pid != inferior_pid);
}
/* Assuming the inferior still exists, set these up for next
time, just like we did above if we didn't break out of the
loop. */
prev_pc = read_pc ();
prev_func_start = ecs->stop_func_start;
prev_func_name = ecs->stop_func_name;
}
/* Let callers know we don't want to wait for the inferior anymore. */
ecs->wait_some_more = 0;
}
/* This function handles various cases where we need to continue
waiting for the inferior. */
/* (Used to be the keep_going: label in the old wait_for_inferior) */
static void
keep_going (struct execution_control_state *ecs)
{
/* ??rehrauer: ttrace on HP-UX theoretically allows one to debug a
vforked child between its creation and subsequent exit or call to
exec(). However, I had big problems in this rather creaky exec
engine, getting that to work. The fundamental problem is that
I'm trying to debug two processes via an engine that only
understands a single process with possibly multiple threads.
Hence, this spot is known to have problems when
target_can_follow_vfork_prior_to_exec returns 1. */
/* Save the pc before execution, to compare with pc after stop. */
prev_pc = read_pc (); /* Might have been DECR_AFTER_BREAK */
prev_func_start = ecs->stop_func_start; /* Ok, since if DECR_PC_AFTER
BREAK is defined, the
original pc would not have
been at the start of a
function. */
prev_func_name = ecs->stop_func_name;
if (ecs->update_step_sp)
step_sp = read_sp ();
ecs->update_step_sp = 0;
/* If we did not do break;, it means we should keep running the
inferior and not return to debugger. */
if (trap_expected && stop_signal != TARGET_SIGNAL_TRAP)
{
/* We took a signal (which we are supposed to pass through to
the inferior, else we'd have done a break above) and we
haven't yet gotten our trap. Simply continue. */
resume (currently_stepping (ecs), stop_signal);
}
else
{
/* Either the trap was not expected, but we are continuing
anyway (the user asked that this signal be passed to the
child)
-- or --
The signal was SIGTRAP, e.g. it was our signal, but we
decided we should resume from it.
We're going to run this baby now!
Insert breakpoints now, unless we are trying to one-proceed
past a breakpoint. */
/* If we've just finished a special step resume and we don't
want to hit a breakpoint, pull em out. */
if (step_resume_breakpoint == NULL
&& through_sigtramp_breakpoint == NULL
&& ecs->remove_breakpoints_on_following_step)
{
ecs->remove_breakpoints_on_following_step = 0;
remove_breakpoints ();
breakpoints_inserted = 0;
}
else if (!breakpoints_inserted &&
(through_sigtramp_breakpoint != NULL || !ecs->another_trap))
{
breakpoints_failed = insert_breakpoints ();
if (breakpoints_failed)
{
stop_stepping (ecs);
return;
}
breakpoints_inserted = 1;
}
trap_expected = ecs->another_trap;
/* Do not deliver SIGNAL_TRAP (except when the user explicitly
specifies that such a signal should be delivered to the
target program).
Typically, this would occure when a user is debugging a
target monitor on a simulator: the target monitor sets a
breakpoint; the simulator encounters this break-point and
halts the simulation handing control to GDB; GDB, noteing
that the break-point isn't valid, returns control back to the
simulator; the simulator then delivers the hardware
equivalent of a SIGNAL_TRAP to the program being debugged. */
if (stop_signal == TARGET_SIGNAL_TRAP
&& !signal_program[stop_signal])
stop_signal = TARGET_SIGNAL_0;
#ifdef SHIFT_INST_REGS
/* I'm not sure when this following segment applies. I do know,
now, that we shouldn't rewrite the regs when we were stopped
by a random signal from the inferior process. */
/* FIXME: Shouldn't this be based on the valid bit of the SXIP?
(this is only used on the 88k). */
if (!bpstat_explains_signal (stop_bpstat)
&& (stop_signal != TARGET_SIGNAL_CHLD)
&& !stopped_by_random_signal)
SHIFT_INST_REGS ();
#endif /* SHIFT_INST_REGS */
resume (currently_stepping (ecs), stop_signal);
}
prepare_to_wait (ecs);
}
/* This function normally comes after a resume, before
handle_inferior_event exits. It takes care of any last bits of
housekeeping, and sets the all-important wait_some_more flag. */
static void
prepare_to_wait (struct execution_control_state *ecs)
{
if (ecs->infwait_state == infwait_normal_state)
{
overlay_cache_invalid = 1;
/* We have to invalidate the registers BEFORE calling
target_wait because they can be loaded from the target while
in target_wait. This makes remote debugging a bit more
efficient for those targets that provide critical registers
as part of their normal status mechanism. */
registers_changed ();
ecs->waiton_pid = -1;
ecs->wp = &(ecs->ws);
}
/* This is the old end of the while loop. Let everybody know we
want to wait for the inferior some more and get called again
soon. */
ecs->wait_some_more = 1;
}
/* Print why the inferior has stopped. We always print something when
the inferior exits, or receives a signal. The rest of the cases are
dealt with later on in normal_stop() and print_it_typical(). Ideally
there should be a call to this function from handle_inferior_event()
each time stop_stepping() is called.*/
static void
print_stop_reason (enum inferior_stop_reason stop_reason, int stop_info)
{
switch (stop_reason)
{
case STOP_UNKNOWN:
/* We don't deal with these cases from handle_inferior_event()
yet. */
break;
case END_STEPPING_RANGE:
/* We are done with a step/next/si/ni command. */
/* For now print nothing. */
#ifdef UI_OUT
/* Print a message only if not in the middle of doing a "step n"
operation for n > 1 */
if (!step_multi || !stop_step)
if (interpreter_p && strcmp (interpreter_p, "mi") == 0)
ui_out_field_string (uiout, "reason", "end-stepping-range");
#endif
break;
case BREAKPOINT_HIT:
/* We found a breakpoint. */
/* For now print nothing. */
break;
case SIGNAL_EXITED:
/* The inferior was terminated by a signal. */
#ifdef UI_OUT
annotate_signalled ();
if (interpreter_p && strcmp (interpreter_p, "mi") == 0)
ui_out_field_string (uiout, "reason", "exited-signalled");
ui_out_text (uiout, "\nProgram terminated with signal ");
annotate_signal_name ();
ui_out_field_string (uiout, "signal-name", target_signal_to_name (stop_info));
annotate_signal_name_end ();
ui_out_text (uiout, ", ");
annotate_signal_string ();
ui_out_field_string (uiout, "signal-meaning", target_signal_to_string (stop_info));
annotate_signal_string_end ();
ui_out_text (uiout, ".\n");
ui_out_text (uiout, "The program no longer exists.\n");
#else
annotate_signalled ();
printf_filtered ("\nProgram terminated with signal ");
annotate_signal_name ();
printf_filtered ("%s", target_signal_to_name (stop_info));
annotate_signal_name_end ();
printf_filtered (", ");
annotate_signal_string ();
printf_filtered ("%s", target_signal_to_string (stop_info));
annotate_signal_string_end ();
printf_filtered (".\n");
printf_filtered ("The program no longer exists.\n");
gdb_flush (gdb_stdout);
#endif
break;
case EXITED:
/* The inferior program is finished. */
#ifdef UI_OUT
annotate_exited (stop_info);
if (stop_info)
{
if (interpreter_p && strcmp (interpreter_p, "mi") == 0)
ui_out_field_string (uiout, "reason", "exited");
ui_out_text (uiout, "\nProgram exited with code ");
ui_out_field_fmt (uiout, "exit-code", "0%o", (unsigned int) stop_info);
ui_out_text (uiout, ".\n");
}
else
{
if (interpreter_p && strcmp (interpreter_p, "mi") == 0)
ui_out_field_string (uiout, "reason", "exited-normally");
ui_out_text (uiout, "\nProgram exited normally.\n");
}
#else
annotate_exited (stop_info);
if (stop_info)
printf_filtered ("\nProgram exited with code 0%o.\n",
(unsigned int) stop_info);
else
printf_filtered ("\nProgram exited normally.\n");
#endif
break;
case SIGNAL_RECEIVED:
/* Signal received. The signal table tells us to print about
it. */
#ifdef UI_OUT
annotate_signal ();
ui_out_text (uiout, "\nProgram received signal ");
annotate_signal_name ();
ui_out_field_string (uiout, "signal-name", target_signal_to_name (stop_info));
annotate_signal_name_end ();
ui_out_text (uiout, ", ");
annotate_signal_string ();
ui_out_field_string (uiout, "signal-meaning", target_signal_to_string (stop_info));
annotate_signal_string_end ();
ui_out_text (uiout, ".\n");
#else
annotate_signal ();
printf_filtered ("\nProgram received signal ");
annotate_signal_name ();
printf_filtered ("%s", target_signal_to_name (stop_info));
annotate_signal_name_end ();
printf_filtered (", ");
annotate_signal_string ();
printf_filtered ("%s", target_signal_to_string (stop_info));
annotate_signal_string_end ();
printf_filtered (".\n");
gdb_flush (gdb_stdout);
#endif
break;
default:
internal_error ("print_stop_reason: unrecognized enum value");
break;
}
}
/* Here to return control to GDB when the inferior stops for real.
Print appropriate messages, remove breakpoints, give terminal our modes.
STOP_PRINT_FRAME nonzero means print the executing frame
(pc, function, args, file, line number and line text).
BREAKPOINTS_FAILED nonzero means stop was due to error
attempting to insert breakpoints. */
void
normal_stop (void)
{
/* As with the notification of thread events, we want to delay
notifying the user that we've switched thread context until
the inferior actually stops.
(Note that there's no point in saying anything if the inferior
has exited!) */
if ((previous_inferior_pid != inferior_pid)
&& target_has_execution)
{
target_terminal_ours_for_output ();
printf_filtered ("[Switching to %s]\n",
target_pid_or_tid_to_str (inferior_pid));
previous_inferior_pid = inferior_pid;
}
/* Make sure that the current_frame's pc is correct. This
is a correction for setting up the frame info before doing
DECR_PC_AFTER_BREAK */
if (target_has_execution && get_current_frame ())
(get_current_frame ())->pc = read_pc ();
if (breakpoints_failed)
{
target_terminal_ours_for_output ();
print_sys_errmsg ("While inserting breakpoints", breakpoints_failed);
printf_filtered ("Stopped; cannot insert breakpoints.\n\
The same program may be running in another process,\n\
or you may have requested too many hardware breakpoints\n\
and/or watchpoints.\n");
}
if (target_has_execution && breakpoints_inserted)
{
if (remove_breakpoints ())
{
target_terminal_ours_for_output ();
printf_filtered ("Cannot remove breakpoints because ");
printf_filtered ("program is no longer writable.\n");
printf_filtered ("It might be running in another process.\n");
printf_filtered ("Further execution is probably impossible.\n");
}
}
breakpoints_inserted = 0;
/* Delete the breakpoint we stopped at, if it wants to be deleted.
Delete any breakpoint that is to be deleted at the next stop. */
breakpoint_auto_delete (stop_bpstat);
/* If an auto-display called a function and that got a signal,
delete that auto-display to avoid an infinite recursion. */
if (stopped_by_random_signal)
disable_current_display ();
/* Don't print a message if in the middle of doing a "step n"
operation for n > 1 */
if (step_multi && stop_step)
goto done;
target_terminal_ours ();
/* Look up the hook_stop and run it if it exists. */
if (stop_command && stop_command->hook)
{
catch_errors (hook_stop_stub, stop_command->hook,
"Error while running hook_stop:\n", RETURN_MASK_ALL);
}
if (!target_has_stack)
{
goto done;
}
/* Select innermost stack frame - i.e., current frame is frame 0,
and current location is based on that.
Don't do this on return from a stack dummy routine,
or if the program has exited. */
if (!stop_stack_dummy)
{
select_frame (get_current_frame (), 0);
/* Print current location without a level number, if
we have changed functions or hit a breakpoint.
Print source line if we have one.
bpstat_print() contains the logic deciding in detail
what to print, based on the event(s) that just occurred. */
if (stop_print_frame
&& selected_frame)
{
int bpstat_ret;
int source_flag;
int do_frame_printing = 1;
bpstat_ret = bpstat_print (stop_bpstat);
switch (bpstat_ret)
{
case PRINT_UNKNOWN:
if (stop_step
&& step_frame_address == FRAME_FP (get_current_frame ())
&& step_start_function == find_pc_function (stop_pc))
source_flag = SRC_LINE; /* finished step, just print source line */
else
source_flag = SRC_AND_LOC; /* print location and source line */
break;
case PRINT_SRC_AND_LOC:
source_flag = SRC_AND_LOC; /* print location and source line */
break;
case PRINT_SRC_ONLY:
source_flag = SRC_LINE;
break;
case PRINT_NOTHING:
do_frame_printing = 0;
break;
default:
internal_error ("Unknown value.");
}
#ifdef UI_OUT
/* For mi, have the same behavior every time we stop:
print everything but the source line. */
if (interpreter_p && strcmp (interpreter_p, "mi") == 0)
source_flag = LOC_AND_ADDRESS;
#endif
#ifdef UI_OUT
if (interpreter_p && strcmp (interpreter_p, "mi") == 0)
ui_out_field_int (uiout, "thread-id", pid_to_thread_id (inferior_pid));
#endif
/* The behavior of this routine with respect to the source
flag is:
SRC_LINE: Print only source line
LOCATION: Print only location
SRC_AND_LOC: Print location and source line */
if (do_frame_printing)
show_and_print_stack_frame (selected_frame, -1, source_flag);
/* Display the auto-display expressions. */
do_displays ();
}
}
/* Save the function value return registers, if we care.
We might be about to restore their previous contents. */
if (proceed_to_finish)
read_register_bytes (0, stop_registers, REGISTER_BYTES);
if (stop_stack_dummy)
{
/* Pop the empty frame that contains the stack dummy.
POP_FRAME ends with a setting of the current frame, so we
can use that next. */
POP_FRAME;
/* Set stop_pc to what it was before we called the function.
Can't rely on restore_inferior_status because that only gets
called if we don't stop in the called function. */
stop_pc = read_pc ();
select_frame (get_current_frame (), 0);
}
TUIDO (((TuiOpaqueFuncPtr) tui_vCheckDataValues, selected_frame));
done:
annotate_stopped ();
}
static int
hook_stop_stub (void *cmd)
{
execute_user_command ((struct cmd_list_element *) cmd, 0);
return (0);
}
int
signal_stop_state (int signo)
{
return signal_stop[signo];
}
int
signal_print_state (int signo)
{
return signal_print[signo];
}
int
signal_pass_state (int signo)
{
return signal_program[signo];
}
int signal_stop_update (signo, state)
int signo;
int state;
{
int ret = signal_stop[signo];
signal_stop[signo] = state;
return ret;
}
int signal_print_update (signo, state)
int signo;
int state;
{
int ret = signal_print[signo];
signal_print[signo] = state;
return ret;
}
int signal_pass_update (signo, state)
int signo;
int state;
{
int ret = signal_program[signo];
signal_program[signo] = state;
return ret;
}
static void
sig_print_header (void)
{
printf_filtered ("\
Signal Stop\tPrint\tPass to program\tDescription\n");
}
static void
sig_print_info (enum target_signal oursig)
{
char *name = target_signal_to_name (oursig);
int name_padding = 13 - strlen (name);
if (name_padding <= 0)
name_padding = 0;
printf_filtered ("%s", name);
printf_filtered ("%*.*s ", name_padding, name_padding,
" ");
printf_filtered ("%s\t", signal_stop[oursig] ? "Yes" : "No");
printf_filtered ("%s\t", signal_print[oursig] ? "Yes" : "No");
printf_filtered ("%s\t\t", signal_program[oursig] ? "Yes" : "No");
printf_filtered ("%s\n", target_signal_to_string (oursig));
}
/* Specify how various signals in the inferior should be handled. */
static void
handle_command (char *args, int from_tty)
{
char **argv;
int digits, wordlen;
int sigfirst, signum, siglast;
enum target_signal oursig;
int allsigs;
int nsigs;
unsigned char *sigs;
struct cleanup *old_chain;
if (args == NULL)
{
error_no_arg ("signal to handle");
}
/* Allocate and zero an array of flags for which signals to handle. */
nsigs = (int) TARGET_SIGNAL_LAST;
sigs = (unsigned char *) alloca (nsigs);
memset (sigs, 0, nsigs);
/* Break the command line up into args. */
argv = buildargv (args);
if (argv == NULL)
{
nomem (0);
}
old_chain = make_cleanup_freeargv (argv);
/* Walk through the args, looking for signal oursigs, signal names, and
actions. Signal numbers and signal names may be interspersed with
actions, with the actions being performed for all signals cumulatively
specified. Signal ranges can be specified as <LOW>-<HIGH>. */
while (*argv != NULL)
{
wordlen = strlen (*argv);
for (digits = 0; isdigit ((*argv)[digits]); digits++)
{;
}
allsigs = 0;
sigfirst = siglast = -1;
if (wordlen >= 1 && !strncmp (*argv, "all", wordlen))
{
/* Apply action to all signals except those used by the
debugger. Silently skip those. */
allsigs = 1;
sigfirst = 0;
siglast = nsigs - 1;
}
else if (wordlen >= 1 && !strncmp (*argv, "stop", wordlen))
{
SET_SIGS (nsigs, sigs, signal_stop);
SET_SIGS (nsigs, sigs, signal_print);
}
else if (wordlen >= 1 && !strncmp (*argv, "ignore", wordlen))
{
UNSET_SIGS (nsigs, sigs, signal_program);
}
else if (wordlen >= 2 && !strncmp (*argv, "print", wordlen))
{
SET_SIGS (nsigs, sigs, signal_print);
}
else if (wordlen >= 2 && !strncmp (*argv, "pass", wordlen))
{
SET_SIGS (nsigs, sigs, signal_program);
}
else if (wordlen >= 3 && !strncmp (*argv, "nostop", wordlen))
{
UNSET_SIGS (nsigs, sigs, signal_stop);
}
else if (wordlen >= 3 && !strncmp (*argv, "noignore", wordlen))
{
SET_SIGS (nsigs, sigs, signal_program);
}
else if (wordlen >= 4 && !strncmp (*argv, "noprint", wordlen))
{
UNSET_SIGS (nsigs, sigs, signal_print);
UNSET_SIGS (nsigs, sigs, signal_stop);
}
else if (wordlen >= 4 && !strncmp (*argv, "nopass", wordlen))
{
UNSET_SIGS (nsigs, sigs, signal_program);
}
else if (digits > 0)
{
/* It is numeric. The numeric signal refers to our own
internal signal numbering from target.h, not to host/target
signal number. This is a feature; users really should be
using symbolic names anyway, and the common ones like
SIGHUP, SIGINT, SIGALRM, etc. will work right anyway. */
sigfirst = siglast = (int)
target_signal_from_command (atoi (*argv));
if ((*argv)[digits] == '-')
{
siglast = (int)
target_signal_from_command (atoi ((*argv) + digits + 1));
}
if (sigfirst > siglast)
{
/* Bet he didn't figure we'd think of this case... */
signum = sigfirst;
sigfirst = siglast;
siglast = signum;
}
}
else
{
oursig = target_signal_from_name (*argv);
if (oursig != TARGET_SIGNAL_UNKNOWN)
{
sigfirst = siglast = (int) oursig;
}
else
{
/* Not a number and not a recognized flag word => complain. */
error ("Unrecognized or ambiguous flag word: \"%s\".", *argv);
}
}
/* If any signal numbers or symbol names were found, set flags for
which signals to apply actions to. */
for (signum = sigfirst; signum >= 0 && signum <= siglast; signum++)
{
switch ((enum target_signal) signum)
{
case TARGET_SIGNAL_TRAP:
case TARGET_SIGNAL_INT:
if (!allsigs && !sigs[signum])
{
if (query ("%s is used by the debugger.\n\
Are you sure you want to change it? ",
target_signal_to_name
((enum target_signal) signum)))
{
sigs[signum] = 1;
}
else
{
printf_unfiltered ("Not confirmed, unchanged.\n");
gdb_flush (gdb_stdout);
}
}
break;
case TARGET_SIGNAL_0:
case TARGET_SIGNAL_DEFAULT:
case TARGET_SIGNAL_UNKNOWN:
/* Make sure that "all" doesn't print these. */
break;
default:
sigs[signum] = 1;
break;
}
}
argv++;
}
target_notice_signals (inferior_pid);
if (from_tty)
{
/* Show the results. */
sig_print_header ();
for (signum = 0; signum < nsigs; signum++)
{
if (sigs[signum])
{
sig_print_info (signum);
}
}
}
do_cleanups (old_chain);
}
static void
xdb_handle_command (char *args, int from_tty)
{
char **argv;
struct cleanup *old_chain;
/* Break the command line up into args. */
argv = buildargv (args);
if (argv == NULL)
{
nomem (0);
}
old_chain = make_cleanup_freeargv (argv);
if (argv[1] != (char *) NULL)
{
char *argBuf;
int bufLen;
bufLen = strlen (argv[0]) + 20;
argBuf = (char *) xmalloc (bufLen);
if (argBuf)
{
int validFlag = 1;
enum target_signal oursig;
oursig = target_signal_from_name (argv[0]);
memset (argBuf, 0, bufLen);
if (strcmp (argv[1], "Q") == 0)
sprintf (argBuf, "%s %s", argv[0], "noprint");
else
{
if (strcmp (argv[1], "s") == 0)
{
if (!signal_stop[oursig])
sprintf (argBuf, "%s %s", argv[0], "stop");
else
sprintf (argBuf, "%s %s", argv[0], "nostop");
}
else if (strcmp (argv[1], "i") == 0)
{
if (!signal_program[oursig])
sprintf (argBuf, "%s %s", argv[0], "pass");
else
sprintf (argBuf, "%s %s", argv[0], "nopass");
}
else if (strcmp (argv[1], "r") == 0)
{
if (!signal_print[oursig])
sprintf (argBuf, "%s %s", argv[0], "print");
else
sprintf (argBuf, "%s %s", argv[0], "noprint");
}
else
validFlag = 0;
}
if (validFlag)
handle_command (argBuf, from_tty);
else
printf_filtered ("Invalid signal handling flag.\n");
if (argBuf)
free (argBuf);
}
}
do_cleanups (old_chain);
}
/* Print current contents of the tables set by the handle command.
It is possible we should just be printing signals actually used
by the current target (but for things to work right when switching
targets, all signals should be in the signal tables). */
static void
signals_info (char *signum_exp, int from_tty)
{
enum target_signal oursig;
sig_print_header ();
if (signum_exp)
{
/* First see if this is a symbol name. */
oursig = target_signal_from_name (signum_exp);
if (oursig == TARGET_SIGNAL_UNKNOWN)
{
/* No, try numeric. */
oursig =
target_signal_from_command (parse_and_eval_address (signum_exp));
}
sig_print_info (oursig);
return;
}
printf_filtered ("\n");
/* These ugly casts brought to you by the native VAX compiler. */
for (oursig = TARGET_SIGNAL_FIRST;
(int) oursig < (int) TARGET_SIGNAL_LAST;
oursig = (enum target_signal) ((int) oursig + 1))
{
QUIT;
if (oursig != TARGET_SIGNAL_UNKNOWN
&& oursig != TARGET_SIGNAL_DEFAULT
&& oursig != TARGET_SIGNAL_0)
sig_print_info (oursig);
}
printf_filtered ("\nUse the \"handle\" command to change these tables.\n");
}
struct inferior_status
{
enum target_signal stop_signal;
CORE_ADDR stop_pc;
bpstat stop_bpstat;
int stop_step;
int stop_stack_dummy;
int stopped_by_random_signal;
int trap_expected;
CORE_ADDR step_range_start;
CORE_ADDR step_range_end;
CORE_ADDR step_frame_address;
int step_over_calls;
CORE_ADDR step_resume_break_address;
int stop_after_trap;
int stop_soon_quietly;
CORE_ADDR selected_frame_address;
char *stop_registers;
/* These are here because if call_function_by_hand has written some
registers and then decides to call error(), we better not have changed
any registers. */
char *registers;
int selected_level;
int breakpoint_proceeded;
int restore_stack_info;
int proceed_to_finish;
};
static struct inferior_status *
xmalloc_inferior_status (void)
{
struct inferior_status *inf_status;
inf_status = xmalloc (sizeof (struct inferior_status));
inf_status->stop_registers = xmalloc (REGISTER_BYTES);
inf_status->registers = xmalloc (REGISTER_BYTES);
return inf_status;
}
static void
free_inferior_status (struct inferior_status *inf_status)
{
free (inf_status->registers);
free (inf_status->stop_registers);
free (inf_status);
}
void
write_inferior_status_register (struct inferior_status *inf_status, int regno,
LONGEST val)
{
int size = REGISTER_RAW_SIZE (regno);
void *buf = alloca (size);
store_signed_integer (buf, size, val);
memcpy (&inf_status->registers[REGISTER_BYTE (regno)], buf, size);
}
/* Save all of the information associated with the inferior<==>gdb
connection. INF_STATUS is a pointer to a "struct inferior_status"
(defined in inferior.h). */
struct inferior_status *
save_inferior_status (int restore_stack_info)
{
struct inferior_status *inf_status = xmalloc_inferior_status ();
inf_status->stop_signal = stop_signal;
inf_status->stop_pc = stop_pc;
inf_status->stop_step = stop_step;
inf_status->stop_stack_dummy = stop_stack_dummy;
inf_status->stopped_by_random_signal = stopped_by_random_signal;
inf_status->trap_expected = trap_expected;
inf_status->step_range_start = step_range_start;
inf_status->step_range_end = step_range_end;
inf_status->step_frame_address = step_frame_address;
inf_status->step_over_calls = step_over_calls;
inf_status->stop_after_trap = stop_after_trap;
inf_status->stop_soon_quietly = stop_soon_quietly;
/* Save original bpstat chain here; replace it with copy of chain.
If caller's caller is walking the chain, they'll be happier if we
hand them back the original chain when restore_inferior_status is
called. */
inf_status->stop_bpstat = stop_bpstat;
stop_bpstat = bpstat_copy (stop_bpstat);
inf_status->breakpoint_proceeded = breakpoint_proceeded;
inf_status->restore_stack_info = restore_stack_info;
inf_status->proceed_to_finish = proceed_to_finish;
memcpy (inf_status->stop_registers, stop_registers, REGISTER_BYTES);
read_register_bytes (0, inf_status->registers, REGISTER_BYTES);
record_selected_frame (&(inf_status->selected_frame_address),
&(inf_status->selected_level));
return inf_status;
}
struct restore_selected_frame_args
{
CORE_ADDR frame_address;
int level;
};
static int
restore_selected_frame (void *args)
{
struct restore_selected_frame_args *fr =
(struct restore_selected_frame_args *) args;
struct frame_info *frame;
int level = fr->level;
frame = find_relative_frame (get_current_frame (), &level);
/* If inf_status->selected_frame_address is NULL, there was no
previously selected frame. */
if (frame == NULL ||
/* FRAME_FP (frame) != fr->frame_address || */
/* elz: deleted this check as a quick fix to the problem that
for function called by hand gdb creates no internal frame
structure and the real stack and gdb's idea of stack are
different if nested calls by hands are made.
mvs: this worries me. */
level != 0)
{
warning ("Unable to restore previously selected frame.\n");
return 0;
}
select_frame (frame, fr->level);
return (1);
}
void
restore_inferior_status (struct inferior_status *inf_status)
{
stop_signal = inf_status->stop_signal;
stop_pc = inf_status->stop_pc;
stop_step = inf_status->stop_step;
stop_stack_dummy = inf_status->stop_stack_dummy;
stopped_by_random_signal = inf_status->stopped_by_random_signal;
trap_expected = inf_status->trap_expected;
step_range_start = inf_status->step_range_start;
step_range_end = inf_status->step_range_end;
step_frame_address = inf_status->step_frame_address;
step_over_calls = inf_status->step_over_calls;
stop_after_trap = inf_status->stop_after_trap;
stop_soon_quietly = inf_status->stop_soon_quietly;
bpstat_clear (&stop_bpstat);
stop_bpstat = inf_status->stop_bpstat;
breakpoint_proceeded = inf_status->breakpoint_proceeded;
proceed_to_finish = inf_status->proceed_to_finish;
/* FIXME: Is the restore of stop_registers always needed */
memcpy (stop_registers, inf_status->stop_registers, REGISTER_BYTES);
/* The inferior can be gone if the user types "print exit(0)"
(and perhaps other times). */
if (target_has_execution)
write_register_bytes (0, inf_status->registers, REGISTER_BYTES);
/* FIXME: If we are being called after stopping in a function which
is called from gdb, we should not be trying to restore the
selected frame; it just prints a spurious error message (The
message is useful, however, in detecting bugs in gdb (like if gdb
clobbers the stack)). In fact, should we be restoring the
inferior status at all in that case? . */
if (target_has_stack && inf_status->restore_stack_info)
{
struct restore_selected_frame_args fr;
fr.level = inf_status->selected_level;
fr.frame_address = inf_status->selected_frame_address;
/* The point of catch_errors is that if the stack is clobbered,
walking the stack might encounter a garbage pointer and error()
trying to dereference it. */
if (catch_errors (restore_selected_frame, &fr,
"Unable to restore previously selected frame:\n",
RETURN_MASK_ERROR) == 0)
/* Error in restoring the selected frame. Select the innermost
frame. */
select_frame (get_current_frame (), 0);
}
free_inferior_status (inf_status);
}
static void
do_restore_inferior_status_cleanup (void *sts)
{
restore_inferior_status (sts);
}
struct cleanup *
make_cleanup_restore_inferior_status (struct inferior_status *inf_status)
{
return make_cleanup (do_restore_inferior_status_cleanup, inf_status);
}
void
discard_inferior_status (struct inferior_status *inf_status)
{
/* See save_inferior_status for info on stop_bpstat. */
bpstat_clear (&inf_status->stop_bpstat);
free_inferior_status (inf_status);
}
static void
build_infrun (void)
{
stop_registers = xmalloc (REGISTER_BYTES);
}
void
_initialize_infrun (void)
{
register int i;
register int numsigs;
struct cmd_list_element *c;
build_infrun ();
register_gdbarch_swap (&stop_registers, sizeof (stop_registers), NULL);
register_gdbarch_swap (NULL, 0, build_infrun);
add_info ("signals", signals_info,
"What debugger does when program gets various signals.\n\
Specify a signal as argument to print info on that signal only.");
add_info_alias ("handle", "signals", 0);
add_com ("handle", class_run, handle_command,
concat ("Specify how to handle a signal.\n\
Args are signals and actions to apply to those signals.\n\
Symbolic signals (e.g. SIGSEGV) are recommended but numeric signals\n\
from 1-15 are allowed for compatibility with old versions of GDB.\n\
Numeric ranges may be specified with the form LOW-HIGH (e.g. 1-5).\n\
The special arg \"all\" is recognized to mean all signals except those\n\
used by the debugger, typically SIGTRAP and SIGINT.\n",
"Recognized actions include \"stop\", \"nostop\", \"print\", \"noprint\",\n\
\"pass\", \"nopass\", \"ignore\", or \"noignore\".\n\
Stop means reenter debugger if this signal happens (implies print).\n\
Print means print a message if this signal happens.\n\
Pass means let program see this signal; otherwise program doesn't know.\n\
Ignore is a synonym for nopass and noignore is a synonym for pass.\n\
Pass and Stop may be combined.", NULL));
if (xdb_commands)
{
add_com ("lz", class_info, signals_info,
"What debugger does when program gets various signals.\n\
Specify a signal as argument to print info on that signal only.");
add_com ("z", class_run, xdb_handle_command,
concat ("Specify how to handle a signal.\n\
Args are signals and actions to apply to those signals.\n\
Symbolic signals (e.g. SIGSEGV) are recommended but numeric signals\n\
from 1-15 are allowed for compatibility with old versions of GDB.\n\
Numeric ranges may be specified with the form LOW-HIGH (e.g. 1-5).\n\
The special arg \"all\" is recognized to mean all signals except those\n\
used by the debugger, typically SIGTRAP and SIGINT.\n",
"Recognized actions include \"s\" (toggles between stop and nostop), \n\
\"r\" (toggles between print and noprint), \"i\" (toggles between pass and \
nopass), \"Q\" (noprint)\n\
Stop means reenter debugger if this signal happens (implies print).\n\
Print means print a message if this signal happens.\n\
Pass means let program see this signal; otherwise program doesn't know.\n\
Ignore is a synonym for nopass and noignore is a synonym for pass.\n\
Pass and Stop may be combined.", NULL));
}
if (!dbx_commands)
stop_command = add_cmd ("stop", class_obscure, not_just_help_class_command,
"There is no `stop' command, but you can set a hook on `stop'.\n\
This allows you to set a list of commands to be run each time execution\n\
of the program stops.", &cmdlist);
numsigs = (int) TARGET_SIGNAL_LAST;
signal_stop = (unsigned char *)
xmalloc (sizeof (signal_stop[0]) * numsigs);
signal_print = (unsigned char *)
xmalloc (sizeof (signal_print[0]) * numsigs);
signal_program = (unsigned char *)
xmalloc (sizeof (signal_program[0]) * numsigs);
for (i = 0; i < numsigs; i++)
{
signal_stop[i] = 1;
signal_print[i] = 1;
signal_program[i] = 1;
}
/* Signals caused by debugger's own actions
should not be given to the program afterwards. */
signal_program[TARGET_SIGNAL_TRAP] = 0;
signal_program[TARGET_SIGNAL_INT] = 0;
/* Signals that are not errors should not normally enter the debugger. */
signal_stop[TARGET_SIGNAL_ALRM] = 0;
signal_print[TARGET_SIGNAL_ALRM] = 0;
signal_stop[TARGET_SIGNAL_VTALRM] = 0;
signal_print[TARGET_SIGNAL_VTALRM] = 0;
signal_stop[TARGET_SIGNAL_PROF] = 0;
signal_print[TARGET_SIGNAL_PROF] = 0;
signal_stop[TARGET_SIGNAL_CHLD] = 0;
signal_print[TARGET_SIGNAL_CHLD] = 0;
signal_stop[TARGET_SIGNAL_IO] = 0;
signal_print[TARGET_SIGNAL_IO] = 0;
signal_stop[TARGET_SIGNAL_POLL] = 0;
signal_print[TARGET_SIGNAL_POLL] = 0;
signal_stop[TARGET_SIGNAL_URG] = 0;
signal_print[TARGET_SIGNAL_URG] = 0;
signal_stop[TARGET_SIGNAL_WINCH] = 0;
signal_print[TARGET_SIGNAL_WINCH] = 0;
/* These signals are used internally by user-level thread
implementations. (See signal(5) on Solaris.) Like the above
signals, a healthy program receives and handles them as part of
its normal operation. */
signal_stop[TARGET_SIGNAL_LWP] = 0;
signal_print[TARGET_SIGNAL_LWP] = 0;
signal_stop[TARGET_SIGNAL_WAITING] = 0;
signal_print[TARGET_SIGNAL_WAITING] = 0;
signal_stop[TARGET_SIGNAL_CANCEL] = 0;
signal_print[TARGET_SIGNAL_CANCEL] = 0;
#ifdef SOLIB_ADD
add_show_from_set
(add_set_cmd ("stop-on-solib-events", class_support, var_zinteger,
(char *) &stop_on_solib_events,
"Set stopping for shared library events.\n\
If nonzero, gdb will give control to the user when the dynamic linker\n\
notifies gdb of shared library events. The most common event of interest\n\
to the user would be loading/unloading of a new library.\n",
&setlist),
&showlist);
#endif
c = add_set_enum_cmd ("follow-fork-mode",
class_run,
follow_fork_mode_kind_names,
&follow_fork_mode_string,
/* ??rehrauer: The "both" option is broken, by what may be a 10.20
kernel problem. It's also not terribly useful without a GUI to
help the user drive two debuggers. So for now, I'm disabling
the "both" option. */
/* "Set debugger response to a program call of fork \
or vfork.\n\
A fork or vfork creates a new process. follow-fork-mode can be:\n\
parent - the original process is debugged after a fork\n\
child - the new process is debugged after a fork\n\
both - both the parent and child are debugged after a fork\n\
ask - the debugger will ask for one of the above choices\n\
For \"both\", another copy of the debugger will be started to follow\n\
the new child process. The original debugger will continue to follow\n\
the original parent process. To distinguish their prompts, the\n\
debugger copy's prompt will be changed.\n\
For \"parent\" or \"child\", the unfollowed process will run free.\n\
By default, the debugger will follow the parent process.",
*/
"Set debugger response to a program call of fork \
or vfork.\n\
A fork or vfork creates a new process. follow-fork-mode can be:\n\
parent - the original process is debugged after a fork\n\
child - the new process is debugged after a fork\n\
ask - the debugger will ask for one of the above choices\n\
For \"parent\" or \"child\", the unfollowed process will run free.\n\
By default, the debugger will follow the parent process.",
&setlist);
/* c->function.sfunc = ; */
add_show_from_set (c, &showlist);
c = add_set_enum_cmd ("scheduler-locking", class_run,
scheduler_enums, /* array of string names */
&scheduler_mode, /* current mode */
"Set mode for locking scheduler during execution.\n\
off == no locking (threads may preempt at any time)\n\
on == full locking (no thread except the current thread may run)\n\
step == scheduler locked during every single-step operation.\n\
In this mode, no other thread may run during a step command.\n\
Other threads may run while stepping over a function call ('next').",
&setlist);
c->function.sfunc = set_schedlock_func; /* traps on target vector */
add_show_from_set (c, &showlist);
}
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