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author | Emre Ucan <eucan@de.adit-jv.com> | 2018-06-18 16:50:39 +0200 |
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committer | Emre Ucan <eucan@de.adit-jv.com> | 2018-06-19 08:59:16 +0200 |
commit | 5da0ea6954f79f37fb1c808f81791255b62b18ca (patch) | |
tree | e8c53b8c397522e16a153ddced545eaf78487633 | |
parent | fb84cb5d9537fa657e1443be522221948f4652ad (diff) | |
download | wayland-ivi-extension-5da0ea6954f79f37fb1c808f81791255b62b18ca.tar.gz |
README: don't mention ivi-share protocol
it is removed
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
-rw-r--r-- | README | 13 |
1 files changed, 0 insertions, 13 deletions
@@ -2,7 +2,6 @@ Sections in this file describe: - How to build - Example applications - How to test -- Features How to build on different platforms ==================================== @@ -61,15 +60,3 @@ How to test Example: cmake -DBUILD_ILM_API_TESTS 2. After starting up Weston run the testsuite. Example: <your installation path>/bin/ivi-layermanagement-api-test - -Features -==================================== -ivi_share protocol: - ivi-controller provides ivi_share protocol to share native buffer of other clients. - A application which shared native buffer can create texture from it using EGL extension - API (eglCreateImageKHR) and GL extension API (glEGLImageTargetTexture2DOES). - And the texture can manipulate in your rendering scene. - Example: <your installtion path>/bin/simple-ivi-share - - To build this feature, add the following line into toolchain file. - option (IVI_SHARE "Enable ivi_share protocol" ON) |