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/***************************************************************************
*
* Copyright 2010,2011 BMW Car IT GmbH
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
****************************************************************************/
#ifndef _LAYERSCENEPROVIDER_H_
#define _LAYERSCENEPROVIDER_H_
#include "ISceneProvider.h"
class ICommandExecutor;
/**
* scene Providers to setup a inital layer scenary on target platform
*/
class ExampleSceneProvider : public ISceneProvider
{
public:
ExampleSceneProvider(ICommandExecutor* executor);
virtual ~ExampleSceneProvider() {}
/**
* Delegate Scene : this method will be called on LayerManager startup
* to delegate a initial scene description of Layers on the target Platform
*/
virtual bool delegateScene();
};
#endif /* _LAYERSCENEPROVIDER_H_ */
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