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authorChris Liddell <chris.liddell@artifex.com>2013-07-23 16:24:19 +0100
committerChris Liddell <chris.liddell@artifex.com>2015-07-20 18:21:17 +0100
commit6948650efd3fb9e2a70b8cf16aca57e9d0b7eb0a (patch)
tree5c2a1c671c1d4521f8a770d1e69e3d4342718030 /jpeg/makecdsp.vc6
parent7fd9e0be26e67c36f87733bc89ea07dc26d9f839 (diff)
downloadghostpdl-6948650efd3fb9e2a70b8cf16aca57e9d0b7eb0a.tar.gz
Commit of build_consolidation branch
Squashed into one commit (see branch for details of the evolution of the branch). This brings gpcl6 and gxps into the Ghostscript build system, and a shared set of graphics library object files for all the interpreters. Also, brings the same configuration options to the pcl and xps products as we have for Ghostscript.
Diffstat (limited to 'jpeg/makecdsp.vc6')
-rw-r--r--jpeg/makecdsp.vc6130
1 files changed, 130 insertions, 0 deletions
diff --git a/jpeg/makecdsp.vc6 b/jpeg/makecdsp.vc6
new file mode 100644
index 000000000..3ab596511
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+# Microsoft Developer Studio Project File - Name="cjpeg" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** NICHT BEARBEITEN **
+
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+
+CFG=cjpeg - Win32
+!MESSAGE Dies ist kein gltiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und fhren Sie den Befehl
+!MESSAGE
+!MESSAGE NMAKE /f "cjpeg.mak".
+!MESSAGE
+!MESSAGE Sie k÷nnen beim Ausfhren von NMAKE eine Konfiguration angeben
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
+!MESSAGE
+!MESSAGE NMAKE /f "cjpeg.mak" CFG="cjpeg - Win32"
+!MESSAGE
+!MESSAGE Fr die Konfiguration stehen zur Auswahl:
+!MESSAGE
+!MESSAGE "cjpeg - Win32" (basierend auf "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
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+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir ".\cjpeg\Release"
+# PROP BASE Intermediate_Dir ".\cjpeg\Release"
+# PROP BASE Target_Dir ".\cjpeg"
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ".\cjpeg\Release"
+# PROP Intermediate_Dir ".\cjpeg\Release"
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+# PROP Target_Dir ".\cjpeg"
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
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+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 Release\jpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# Begin Target
+
+# Name "cjpeg - Win32"
+# Begin Group "Quellcodedateien"
+
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+# Begin Source File
+
+SOURCE=.\cdjpeg.c
+# End Source File
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+# End Source File
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+# End Source File
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+SOURCE=.\rdgif.c
+# End Source File
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+# End Source File
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