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author | Chris Liddell <chris.liddell@artifex.com> | 2021-02-09 14:17:01 +0000 |
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committer | Chris Liddell <chris.liddell@artifex.com> | 2021-02-11 09:38:07 +0000 |
commit | 7351373f5e3e8d9cd8c75be7d176570f95bd7c97 (patch) | |
tree | 68799ce384bba256b4599d39260e9c21db0c5403 /windows | |
parent | 7a92c21b4a842cfa90134eb46544d142cc4c13d0 (diff) | |
download | ghostpdl-7351373f5e3e8d9cd8c75be7d176570f95bd7c97.tar.gz |
Add a VS project to build gpcl6 with ufst
(stemmed from Bug 703415)
Diffstat (limited to 'windows')
-rw-r--r-- | windows/ghostpcl-ufst.vcproj | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/windows/ghostpcl-ufst.vcproj b/windows/ghostpcl-ufst.vcproj new file mode 100644 index 000000000..9be329b79 --- /dev/null +++ b/windows/ghostpcl-ufst.vcproj @@ -0,0 +1,130 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8.00" + Name="ghostpcl-ufst" + ProjectGUID="{A93401D2-5D65-4BA5-BD0F-419310537401}" + RootNamespace="ghostpcl-ufst" + Keyword="MakeFileProj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory="ufstdebugobj" + IntermediateDirectory="ufstdebugobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug-pcl && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean" + Output="$(ProjectDir)\..\ufstdebugbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;_DEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug-pcl && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean" + Output="$(ProjectDir)\..\ufstdebugbin\gswin64c.exe" + PreprocessorDefinitions="WIN32;_DEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory="ufstobj" + IntermediateDirectory="ufstobj" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-pcl && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean" + Output="$(ProjectDir)\..\ufstbin\gswin32c.exe" + PreprocessorDefinitions="WIN32;NDEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory="$(PlatformName)\$(ConfigurationName)" + IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" + ConfigurationType="0" + > + <Tool + Name="VCNMakeTool" + BuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-pcl && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + ReBuildCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc" + CleanCommandLine="cd .. && nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean" + Output="$(ProjectDir)\..\ufstbin\gswin64c.exe" + PreprocessorDefinitions="WIN32;NDEBUG" + IncludeSearchPath="" + ForcedIncludes="" + AssemblySearchPath="" + ForcedUsingAssemblies="" + CompileAsManaged="" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx" + UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" + > + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl;inc;xsd" + UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" + > + </Filter> + <Filter + Name="Resource Files" + Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav" + UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}" + > + </Filter> + <File + RelativePath=".\readme.txt" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> 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