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authorChris Liddell <chris.liddell@artifex.com>2021-02-09 14:17:01 +0000
committerChris Liddell <chris.liddell@artifex.com>2021-02-11 09:38:07 +0000
commit7351373f5e3e8d9cd8c75be7d176570f95bd7c97 (patch)
tree68799ce384bba256b4599d39260e9c21db0c5403 /windows
parent7a92c21b4a842cfa90134eb46544d142cc4c13d0 (diff)
downloadghostpdl-7351373f5e3e8d9cd8c75be7d176570f95bd7c97.tar.gz
Add a VS project to build gpcl6 with ufst
(stemmed from Bug 703415)
Diffstat (limited to 'windows')
-rw-r--r--windows/ghostpcl-ufst.vcproj130
1 files changed, 130 insertions, 0 deletions
diff --git a/windows/ghostpcl-ufst.vcproj b/windows/ghostpcl-ufst.vcproj
new file mode 100644
index 000000000..9be329b79
--- /dev/null
+++ b/windows/ghostpcl-ufst.vcproj
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="ghostpcl-ufst"
+ ProjectGUID="{A93401D2-5D65-4BA5-BD0F-419310537401}"
+ RootNamespace="ghostpcl-ufst"
+ Keyword="MakeFileProj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="ufstdebugobj"
+ IntermediateDirectory="ufstdebugobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug-pcl &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean"
+ Output="$(ProjectDir)\..\ufstdebugbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug-pcl &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-debug &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugbsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-debugclean"
+ Output="$(ProjectDir)\..\ufstdebugbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;_DEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="ufstobj"
+ IntermediateDirectory="ufstobj"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-pcl &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean"
+ Output="$(ProjectDir)\..\ufstbin\gswin32c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="0"
+ >
+ <Tool
+ Name="VCNMakeTool"
+ BuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst-pcl &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ ReBuildCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst SBR=1 DEVSTUDIO= ufst &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-bsc"
+ CleanCommandLine="cd .. &amp;&amp; nmake -f psi\msvc32.mak WIN64= UFST_ROOT=.\ufst DEVSTUDIO= ufst-clean"
+ Output="$(ProjectDir)\..\ufstbin\gswin64c.exe"
+ PreprocessorDefinitions="WIN32;NDEBUG"
+ IncludeSearchPath=""
+ ForcedIncludes=""
+ AssemblySearchPath=""
+ ForcedUsingAssemblies=""
+ CompileAsManaged=""
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ <File
+ RelativePath=".\readme.txt"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>