| Commit message (Collapse) | Author | Age | Files | Lines |
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Include an 'owner' pointer for the device that creates a memory
buffer device, and use that to pass dev_spec_op handling up.
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This hasn't been called since 2002.
Also, one of the routines it calls (mem_alpha_map_rgb_alpha_color)
looks very broken; unless we are solid alpha, we never actually
take note of the color in the returned value.
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This is slightly more involved than the other devices, as
internally some memory devices rely on being able to get
the prototype for other ones, and to reference their
functions.
Accordingly, we change to a much more restricted list of
procs (just for the ones that actually differ between
memory devices) and have an internal mechanism for getting those.
attempt to simplify init of memory devices.
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Now we properly "include what we use" let's sanitise the horrid
blah_DEFINED ifdeffery (i.e. kill it where possible).
Also, we update the .c dependencies in the base/psi makefiles to
be correct.
Unfortunately, this new correct set of dependencies causes nmake
to soil itself and die with an out of memory error. After much
experimentation, I've come to the conclusion that this is because
it copes poorly with given the same file as a dependency multiple
times.
Sadly, our style of declaring dependencies in the following style:
foo_h=$(BLAH)/foo.h $(std_h)
bar_h=$(BLAH)/bar.h $(foo_h) $(std_h)
baz_h=$(BLAH)/baz.h $(foo_h) $(std_h)
means that a .obj file that depends on $(foo_h) $(bar_h) and $(baz_h)
ends up depending on foo.h twice, and std.h three times.
I have therefore changed the style of dependencies used to be more
standard.
We still define:
foo_h=$(BLAH)/foo.h
so each .obj file rule can depend on $(foo_h) etc as required, but the
dependencies between each .h file are expressed in normal rules at the
end of the file in a dedicated "# Dependencies" section that we can now
autogenerate.
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Run a release build on a linux machine to make arch.h etc. Then
run toolbin/headercompile.pl to test compiling each headerfile
by itself.
Resolve all the missing #includes, add missing repeated include
guards and copyright statements.
Also, update all the header dependencies in the makefiles.
It is possible that the object dependencies in the makefiles can be
simplified now, but that's a task for another day.
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Also update copyright dates.
Remove gs_cmdl.ps as we no longer use it, and remove its entry from
psfiles.htm.
Remove xfonts.htm as this feature (xfont support) is long, long gone.
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Change how gstate initialisation is done:
Previously we relied on the imager state being a subset of the gstate (thus
assigning an imager state to a graphics state over wrote to the entries
common to both, and didn't overwrite any already set graphics state specific
entries).
Making the imager and graphics states the same means that approach doesn't work,
so this changes it to initialise the entries individually.
Renames gsistate.c->gsgstate.c and gxistate.h->gxgstate.h
Cleanup and fix the gs_state gc stuff.
Uses different check for pre/post clist pdf14 device
Previously, the code used "is_gstate" in the imager/graphics state object
to determine if the code was being called pre or post clist (post clist would
only ever have had an imager_state so is_gstate = false).
With no imager state any more, that test would no longer work (and I am dubious
about whether it was really safe, anyway). Other places check for the presence
of a clist reader device in the pdf14 device structure - so use that here
too.
Adds initial (NULL) value for show_gstate pointer in gs_state.
Removes the now pointless macro for the contents of the graphics state
Changes function names that had "imager" to use "gstate"
Removes the redundant 'is_state' flag
Cleans up gs_(g)state_putdeviceparams():
Previously we had to similar routines: one took a graphics state, and used the
device from the graphics state, the other took an imager state and the device
as an explicit parameter.
With the removal of the imager state, "merge" those two functions
Replaces gs_state with gs_gstate
It makes for less confusion as it really is a g(raphics)state
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Squashed into one commit (see branch for details of the evolution of the
branch).
This brings gpcl6 and gxps into the Ghostscript build system, and a shared
set of graphics library object files for all the interpreters.
Also, brings the same configuration options to the pcl and xps products as we
have for Ghostscript.
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