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author | Lorry Tar Creator <lorry-tar-importer@lorry> | 2015-08-10 11:47:22 +0000 |
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committer | Lorry Tar Creator <lorry-tar-importer@lorry> | 2015-08-10 11:47:22 +0000 |
commit | 706e5d657396530bbd3d91a4e03b5f6b4cb6fa6f (patch) | |
tree | 88dfac3941d306264b5d8a8138808b06b986624a /auto/extensions/gl/GL_ARB_shader_subroutine | |
download | glew-tarball-706e5d657396530bbd3d91a4e03b5f6b4cb6fa6f.tar.gz |
glew-1.13.0HEADglew-1.13.0master
Diffstat (limited to 'auto/extensions/gl/GL_ARB_shader_subroutine')
-rw-r--r-- | auto/extensions/gl/GL_ARB_shader_subroutine | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_ARB_shader_subroutine b/auto/extensions/gl/GL_ARB_shader_subroutine new file mode 100644 index 0000000..0befae3 --- /dev/null +++ b/auto/extensions/gl/GL_ARB_shader_subroutine @@ -0,0 +1,20 @@ +GL_ARB_shader_subroutine +http://www.opengl.org/registry/specs/ARB/shader_subroutine.txt +GL_ARB_shader_subroutine + GL_ACTIVE_SUBROUTINES 0x8DE5 + GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 + GL_MAX_SUBROUTINES 0x8DE7 + GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 + GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 + GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 + GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 + GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A + GL_COMPATIBLE_SUBROUTINES 0x8E4B + void glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) + void glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name) + void glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values) + void glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint* values) + GLuint glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar* name) + GLint glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar* name) + void glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint* params) + void glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint* indices) |