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authorLorry Tar Creator <lorry-tar-importer@lorry>2015-08-10 11:47:22 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2015-08-10 11:47:22 +0000
commit706e5d657396530bbd3d91a4e03b5f6b4cb6fa6f (patch)
tree88dfac3941d306264b5d8a8138808b06b986624a /auto/extensions/gl/GL_NV_path_rendering
downloadglew-tarball-706e5d657396530bbd3d91a4e03b5f6b4cb6fa6f.tar.gz
Diffstat (limited to 'auto/extensions/gl/GL_NV_path_rendering')
-rw-r--r--auto/extensions/gl/GL_NV_path_rendering216
1 files changed, 216 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_NV_path_rendering b/auto/extensions/gl/GL_NV_path_rendering
new file mode 100644
index 0000000..a0fcf78
--- /dev/null
+++ b/auto/extensions/gl/GL_NV_path_rendering
@@ -0,0 +1,216 @@
+GL_NV_path_rendering
+http://www.opengl.org/registry/specs/NV/path_rendering.txt
+GL_NV_path_rendering
+ GL_CLOSE_PATH_NV 0x00
+ GL_BOLD_BIT_NV 0x01
+ GL_GLYPH_WIDTH_BIT_NV 0x01
+ GL_GLYPH_HEIGHT_BIT_NV 0x02
+ GL_ITALIC_BIT_NV 0x02
+ GL_MOVE_TO_NV 0x02
+ GL_RELATIVE_MOVE_TO_NV 0x03
+ GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+ GL_LINE_TO_NV 0x04
+ GL_RELATIVE_LINE_TO_NV 0x05
+ GL_HORIZONTAL_LINE_TO_NV 0x06
+ GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+ GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+ GL_VERTICAL_LINE_TO_NV 0x08
+ GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
+ GL_QUADRATIC_CURVE_TO_NV 0x0A
+ GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+ GL_CUBIC_CURVE_TO_NV 0x0C
+ GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
+ GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
+ GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+ GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+ GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
+ GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+ GL_SMALL_CCW_ARC_TO_NV 0x12
+ GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
+ GL_SMALL_CW_ARC_TO_NV 0x14
+ GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
+ GL_LARGE_CCW_ARC_TO_NV 0x16
+ GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
+ GL_LARGE_CW_ARC_TO_NV 0x18
+ GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
+ GL_CONIC_CURVE_TO_NV 0x1A
+ GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
+ GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+ GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+ GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+ GL_ROUNDED_RECT_NV 0xE8
+ GL_RELATIVE_ROUNDED_RECT_NV 0xE9
+ GL_ROUNDED_RECT2_NV 0xEA
+ GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
+ GL_ROUNDED_RECT4_NV 0xEC
+ GL_RELATIVE_ROUNDED_RECT4_NV 0xED
+ GL_ROUNDED_RECT8_NV 0xEE
+ GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
+ GL_RESTART_PATH_NV 0xF0
+ GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
+ GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
+ GL_RECT_NV 0xF6
+ GL_RELATIVE_RECT_NV 0xF7
+ GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
+ GL_CIRCULAR_CW_ARC_TO_NV 0xFA
+ GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
+ GL_ARC_TO_NV 0xFE
+ GL_RELATIVE_ARC_TO_NV 0xFF
+ GL_GLYPH_HAS_KERNING_BIT_NV 0x100
+ GL_PRIMARY_COLOR_NV 0x852C
+ GL_SECONDARY_COLOR_NV 0x852D
+ GL_PRIMARY_COLOR 0x8577
+ GL_PATH_FORMAT_SVG_NV 0x9070
+ GL_PATH_FORMAT_PS_NV 0x9071
+ GL_STANDARD_FONT_NAME_NV 0x9072
+ GL_SYSTEM_FONT_NAME_NV 0x9073
+ GL_FILE_NAME_NV 0x9074
+ GL_PATH_STROKE_WIDTH_NV 0x9075
+ GL_PATH_END_CAPS_NV 0x9076
+ GL_PATH_INITIAL_END_CAP_NV 0x9077
+ GL_PATH_TERMINAL_END_CAP_NV 0x9078
+ GL_PATH_JOIN_STYLE_NV 0x9079
+ GL_PATH_MITER_LIMIT_NV 0x907A
+ GL_PATH_DASH_CAPS_NV 0x907B
+ GL_PATH_INITIAL_DASH_CAP_NV 0x907C
+ GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
+ GL_PATH_DASH_OFFSET_NV 0x907E
+ GL_PATH_CLIENT_LENGTH_NV 0x907F
+ GL_PATH_FILL_MODE_NV 0x9080
+ GL_PATH_FILL_MASK_NV 0x9081
+ GL_PATH_FILL_COVER_MODE_NV 0x9082
+ GL_PATH_STROKE_COVER_MODE_NV 0x9083
+ GL_PATH_STROKE_MASK_NV 0x9084
+ GL_PATH_STROKE_BOUND_NV 0x9086
+ GL_COUNT_UP_NV 0x9088
+ GL_COUNT_DOWN_NV 0x9089
+ GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
+ GL_CONVEX_HULL_NV 0x908B
+ GL_BOUNDING_BOX_NV 0x908D
+ GL_TRANSLATE_X_NV 0x908E
+ GL_TRANSLATE_Y_NV 0x908F
+ GL_TRANSLATE_2D_NV 0x9090
+ GL_TRANSLATE_3D_NV 0x9091
+ GL_AFFINE_2D_NV 0x9092
+ GL_AFFINE_3D_NV 0x9094
+ GL_TRANSPOSE_AFFINE_2D_NV 0x9096
+ GL_TRANSPOSE_AFFINE_3D_NV 0x9098
+ GL_UTF8_NV 0x909A
+ GL_UTF16_NV 0x909B
+ GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+ GL_PATH_COMMAND_COUNT_NV 0x909D
+ GL_PATH_COORD_COUNT_NV 0x909E
+ GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
+ GL_PATH_COMPUTED_LENGTH_NV 0x90A0
+ GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
+ GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
+ GL_SQUARE_NV 0x90A3
+ GL_ROUND_NV 0x90A4
+ GL_TRIANGULAR_NV 0x90A5
+ GL_BEVEL_NV 0x90A6
+ GL_MITER_REVERT_NV 0x90A7
+ GL_MITER_TRUNCATE_NV 0x90A8
+ GL_SKIP_MISSING_GLYPH_NV 0x90A9
+ GL_USE_MISSING_GLYPH_NV 0x90AA
+ GL_PATH_ERROR_POSITION_NV 0x90AB
+ GL_PATH_FOG_GEN_MODE_NV 0x90AC
+ GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
+ GL_ADJACENT_PAIRS_NV 0x90AE
+ GL_FIRST_TO_REST_NV 0x90AF
+ GL_PATH_GEN_MODE_NV 0x90B0
+ GL_PATH_GEN_COEFF_NV 0x90B1
+ GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
+ GL_PATH_GEN_COMPONENTS_NV 0x90B3
+ GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
+ GL_MOVE_TO_RESETS_NV 0x90B5
+ GL_MOVE_TO_CONTINUES_NV 0x90B6
+ GL_PATH_STENCIL_FUNC_NV 0x90B7
+ GL_PATH_STENCIL_REF_NV 0x90B8
+ GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
+ GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+ GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+ GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
+ GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
+ GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
+ GL_FONT_UNAVAILABLE_NV 0x936A
+ GL_FONT_UNINTELLIGIBLE_NV 0x936B
+ GL_STANDARD_FONT_FORMAT_NV 0x936C
+ GL_FRAGMENT_INPUT_NV 0x936D
+ GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
+ GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
+ GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
+ GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
+ GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
+ GL_FONT_ASCENDER_BIT_NV 0x00200000
+ GL_FONT_DESCENDER_BIT_NV 0x00400000
+ GL_FONT_HEIGHT_BIT_NV 0x00800000
+ GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
+ GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+ GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+ GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+ GL_FONT_HAS_KERNING_BIT_NV 0x10000000
+ GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
+ void glCopyPathNV (GLuint resultPath, GLuint srcPath)
+ void glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+ void glCoverFillPathNV (GLuint path, GLenum coverMode)
+ void glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+ void glCoverStrokePathNV (GLuint path, GLenum coverMode)
+ void glDeletePathsNV (GLuint path, GLsizei range)
+ GLuint glGenPathsNV (GLsizei range)
+ void glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat* value)
+ void glGetPathColorGenivNV (GLenum color, GLenum pname, GLint* value)
+ void glGetPathCommandsNV (GLuint path, GLubyte* commands)
+ void glGetPathCoordsNV (GLuint path, GLfloat* coords)
+ void glGetPathDashArrayNV (GLuint path, GLfloat* dashArray)
+ GLfloat glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments)
+ void glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics)
+ void glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)
+ void glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat* value)
+ void glGetPathParameterivNV (GLuint path, GLenum pname, GLint* value)
+ void glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)
+ void glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat* value)
+ void glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint* value)
+ void glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum* props, GLsizei bufSize, GLsizei *length, GLfloat *params)
+ void glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)
+ GLboolean glIsPathNV (GLuint path)
+ GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y)
+ GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y)
+ void glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat* m)
+ void glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat* m)
+ void glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat* m)
+ void glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat* m)
+ void glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat* m)
+ void glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat* m)
+ void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs)
+ void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
+ void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords)
+ void glPathCoverDepthFuncNV (GLenum zfunc)
+ void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat* dashArray)
+ void glPathFogGenNV (GLenum genMode)
+ GLenum glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+ GLenum glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2])
+ void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+ void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+ GLenum glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
+ void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value)
+ void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat* value)
+ void glPathParameteriNV (GLuint path, GLenum pname, GLint value)
+ void glPathParameterivNV (GLuint path, GLenum pname, const GLint* value)
+ void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units)
+ void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask)
+ void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString)
+ void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
+ void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords)
+ void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs)
+ GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
+ void glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs)
+ void glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)
+ void glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask)
+ void glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)
+ void glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask)
+ void glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+ void glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)
+ void glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
+ void glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode)
+ void glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues)
+ void glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[])