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Diffstat (limited to 'auto/extensions/gl/GL_ARB_framebuffer_object')
-rw-r--r--auto/extensions/gl/GL_ARB_framebuffer_object97
1 files changed, 97 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_ARB_framebuffer_object b/auto/extensions/gl/GL_ARB_framebuffer_object
new file mode 100644
index 0000000..bb217e2
--- /dev/null
+++ b/auto/extensions/gl/GL_ARB_framebuffer_object
@@ -0,0 +1,97 @@
+GL_ARB_framebuffer_object
+http://www.opengl.org/registry/specs/ARB/framebuffer_object.txt
+GL_ARB_framebuffer_object
+ GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
+ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
+ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
+ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
+ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
+ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
+ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
+ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
+ GL_FRAMEBUFFER_DEFAULT 0x8218
+ GL_FRAMEBUFFER_UNDEFINED 0x8219
+ GL_DEPTH_STENCIL_ATTACHMENT 0x821A
+ GL_INDEX 0x8222
+ GL_MAX_RENDERBUFFER_SIZE 0x84E8
+ GL_DEPTH_STENCIL 0x84F9
+ GL_UNSIGNED_INT_24_8 0x84FA
+ GL_DEPTH24_STENCIL8 0x88F0
+ GL_TEXTURE_STENCIL_SIZE 0x88F1
+ GL_UNSIGNED_NORMALIZED 0x8C17
+ GL_SRGB 0x8C40
+ GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+ GL_FRAMEBUFFER_BINDING 0x8CA6
+ GL_RENDERBUFFER_BINDING 0x8CA7
+ GL_READ_FRAMEBUFFER 0x8CA8
+ GL_DRAW_FRAMEBUFFER 0x8CA9
+ GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+ GL_RENDERBUFFER_SAMPLES 0x8CAB
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
+ GL_FRAMEBUFFER_COMPLETE 0x8CD5
+ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
+ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
+ GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+ GL_MAX_COLOR_ATTACHMENTS 0x8CDF
+ GL_COLOR_ATTACHMENT0 0x8CE0
+ GL_COLOR_ATTACHMENT1 0x8CE1
+ GL_COLOR_ATTACHMENT2 0x8CE2
+ GL_COLOR_ATTACHMENT3 0x8CE3
+ GL_COLOR_ATTACHMENT4 0x8CE4
+ GL_COLOR_ATTACHMENT5 0x8CE5
+ GL_COLOR_ATTACHMENT6 0x8CE6
+ GL_COLOR_ATTACHMENT7 0x8CE7
+ GL_COLOR_ATTACHMENT8 0x8CE8
+ GL_COLOR_ATTACHMENT9 0x8CE9
+ GL_COLOR_ATTACHMENT10 0x8CEA
+ GL_COLOR_ATTACHMENT11 0x8CEB
+ GL_COLOR_ATTACHMENT12 0x8CEC
+ GL_COLOR_ATTACHMENT13 0x8CED
+ GL_COLOR_ATTACHMENT14 0x8CEE
+ GL_COLOR_ATTACHMENT15 0x8CEF
+ GL_DEPTH_ATTACHMENT 0x8D00
+ GL_STENCIL_ATTACHMENT 0x8D20
+ GL_FRAMEBUFFER 0x8D40
+ GL_RENDERBUFFER 0x8D41
+ GL_RENDERBUFFER_WIDTH 0x8D42
+ GL_RENDERBUFFER_HEIGHT 0x8D43
+ GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+ GL_STENCIL_INDEX1 0x8D46
+ GL_STENCIL_INDEX4 0x8D47
+ GL_STENCIL_INDEX8 0x8D48
+ GL_STENCIL_INDEX16 0x8D49
+ GL_RENDERBUFFER_RED_SIZE 0x8D50
+ GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+ GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+ GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+ GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+ GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+ GL_MAX_SAMPLES 0x8D57
+ void glBindFramebuffer (GLenum target, GLuint framebuffer)
+ void glBindRenderbuffer (GLenum target, GLuint renderbuffer)
+ void glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+ GLenum glCheckFramebufferStatus (GLenum target)
+ void glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers)
+ void glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers)
+ void glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
+ void glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+ void glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
+ void glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
+ void glFramebufferTextureLayer (GLenum target,GLenum attachment, GLuint texture,GLint level,GLint layer)
+ void glGenFramebuffers (GLsizei n, GLuint* framebuffers)
+ void glGenRenderbuffers (GLsizei n, GLuint* renderbuffers)
+ void glGenerateMipmap (GLenum target)
+ void glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params)
+ void glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params)
+ GLboolean glIsFramebuffer (GLuint framebuffer)
+ GLboolean glIsRenderbuffer (GLuint renderbuffer)
+ void glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
+ void glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)