summaryrefslogtreecommitdiff
path: root/auto/extensions/gl/GL_ARB_shader_image_load_store
diff options
context:
space:
mode:
Diffstat (limited to 'auto/extensions/gl/GL_ARB_shader_image_load_store')
-rw-r--r--auto/extensions/gl/GL_ARB_shader_image_load_store69
1 files changed, 69 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_ARB_shader_image_load_store b/auto/extensions/gl/GL_ARB_shader_image_load_store
new file mode 100644
index 0000000..649c7e6
--- /dev/null
+++ b/auto/extensions/gl/GL_ARB_shader_image_load_store
@@ -0,0 +1,69 @@
+GL_ARB_shader_image_load_store
+http://www.opengl.org/registry/specs/ARB/shader_image_load_store.txt
+GL_ARB_shader_image_load_store
+ GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
+ GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
+ GL_UNIFORM_BARRIER_BIT 0x00000004
+ GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
+ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
+ GL_COMMAND_BARRIER_BIT 0x00000040
+ GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
+ GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
+ GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
+ GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
+ GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
+ GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
+ GL_MAX_IMAGE_UNITS 0x8F38
+ GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
+ GL_IMAGE_BINDING_NAME 0x8F3A
+ GL_IMAGE_BINDING_LEVEL 0x8F3B
+ GL_IMAGE_BINDING_LAYERED 0x8F3C
+ GL_IMAGE_BINDING_LAYER 0x8F3D
+ GL_IMAGE_BINDING_ACCESS 0x8F3E
+ GL_IMAGE_1D 0x904C
+ GL_IMAGE_2D 0x904D
+ GL_IMAGE_3D 0x904E
+ GL_IMAGE_2D_RECT 0x904F
+ GL_IMAGE_CUBE 0x9050
+ GL_IMAGE_BUFFER 0x9051
+ GL_IMAGE_1D_ARRAY 0x9052
+ GL_IMAGE_2D_ARRAY 0x9053
+ GL_IMAGE_CUBE_MAP_ARRAY 0x9054
+ GL_IMAGE_2D_MULTISAMPLE 0x9055
+ GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
+ GL_INT_IMAGE_1D 0x9057
+ GL_INT_IMAGE_2D 0x9058
+ GL_INT_IMAGE_3D 0x9059
+ GL_INT_IMAGE_2D_RECT 0x905A
+ GL_INT_IMAGE_CUBE 0x905B
+ GL_INT_IMAGE_BUFFER 0x905C
+ GL_INT_IMAGE_1D_ARRAY 0x905D
+ GL_INT_IMAGE_2D_ARRAY 0x905E
+ GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
+ GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
+ GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
+ GL_UNSIGNED_INT_IMAGE_1D 0x9062
+ GL_UNSIGNED_INT_IMAGE_2D 0x9063
+ GL_UNSIGNED_INT_IMAGE_3D 0x9064
+ GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
+ GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
+ GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
+ GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
+ GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
+ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
+ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
+ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
+ GL_MAX_IMAGE_SAMPLES 0x906D
+ GL_IMAGE_BINDING_FORMAT 0x906E
+ GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
+ GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
+ GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
+ GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
+ GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
+ GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
+ GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
+ GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
+ GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
+ GL_ALL_BARRIER_BITS 0xFFFFFFFF
+ void glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
+ void glMemoryBarrier (GLbitfield barriers)