diff options
Diffstat (limited to 'auto/extensions/gl/GL_ATI_fragment_shader')
-rw-r--r-- | auto/extensions/gl/GL_ATI_fragment_shader | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_ATI_fragment_shader b/auto/extensions/gl/GL_ATI_fragment_shader new file mode 100644 index 0000000..7d52755 --- /dev/null +++ b/auto/extensions/gl/GL_ATI_fragment_shader @@ -0,0 +1,71 @@ +GL_ATI_fragment_shader +http://www.opengl.org/registry/specs/ATI/fragment_shader.txt +GL_ATI_fragment_shader + GL_2X_BIT_ATI 0x00000001 + GL_RED_BIT_ATI 0x00000001 + GL_4X_BIT_ATI 0x00000002 + GL_COMP_BIT_ATI 0x00000002 + GL_GREEN_BIT_ATI 0x00000002 + GL_8X_BIT_ATI 0x00000004 + GL_BLUE_BIT_ATI 0x00000004 + GL_NEGATE_BIT_ATI 0x00000004 + GL_BIAS_BIT_ATI 0x00000008 + GL_HALF_BIT_ATI 0x00000008 + GL_QUARTER_BIT_ATI 0x00000010 + GL_EIGHTH_BIT_ATI 0x00000020 + GL_SATURATE_BIT_ATI 0x00000040 + GL_FRAGMENT_SHADER_ATI 0x8920 + GL_REG_0_ATI 0x8921 + GL_REG_1_ATI 0x8922 + GL_REG_2_ATI 0x8923 + GL_REG_3_ATI 0x8924 + GL_REG_4_ATI 0x8925 + GL_REG_5_ATI 0x8926 + GL_CON_0_ATI 0x8941 + GL_CON_1_ATI 0x8942 + GL_CON_2_ATI 0x8943 + GL_CON_3_ATI 0x8944 + GL_CON_4_ATI 0x8945 + GL_CON_5_ATI 0x8946 + GL_CON_6_ATI 0x8947 + GL_CON_7_ATI 0x8948 + GL_MOV_ATI 0x8961 + GL_ADD_ATI 0x8963 + GL_MUL_ATI 0x8964 + GL_SUB_ATI 0x8965 + GL_DOT3_ATI 0x8966 + GL_DOT4_ATI 0x8967 + GL_MAD_ATI 0x8968 + GL_LERP_ATI 0x8969 + GL_CND_ATI 0x896A + GL_CND0_ATI 0x896B + GL_DOT2_ADD_ATI 0x896C + GL_SECONDARY_INTERPOLATOR_ATI 0x896D + GL_SWIZZLE_STR_ATI 0x8976 + GL_SWIZZLE_STQ_ATI 0x8977 + GL_SWIZZLE_STR_DR_ATI 0x8978 + GL_SWIZZLE_STQ_DQ_ATI 0x8979 + void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) + void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) + void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) + void glBeginFragmentShaderATI (void) + void glBindFragmentShaderATI (GLuint id) + void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) + void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) + void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) + void glDeleteFragmentShaderATI (GLuint id) + void glEndFragmentShaderATI (void) + GLuint glGenFragmentShadersATI (GLuint range) + void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle) + void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle) + void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat* value) + GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E + GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F + GL_NUM_PASSES_ATI 0x8970 + GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 + GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 + GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 + GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 + GL_COLOR_ALPHA_PAIRING_ATI 0x8975 + GL_SWIZZLE_STRQ_ATI 0x897A + GL_SWIZZLE_STRQ_DQ_ATI 0x897B |