summaryrefslogtreecommitdiff
path: root/auto/extensions/gl/GL_ATI_fragment_shader
diff options
context:
space:
mode:
Diffstat (limited to 'auto/extensions/gl/GL_ATI_fragment_shader')
-rw-r--r--auto/extensions/gl/GL_ATI_fragment_shader71
1 files changed, 71 insertions, 0 deletions
diff --git a/auto/extensions/gl/GL_ATI_fragment_shader b/auto/extensions/gl/GL_ATI_fragment_shader
new file mode 100644
index 0000000..7d52755
--- /dev/null
+++ b/auto/extensions/gl/GL_ATI_fragment_shader
@@ -0,0 +1,71 @@
+GL_ATI_fragment_shader
+http://www.opengl.org/registry/specs/ATI/fragment_shader.txt
+GL_ATI_fragment_shader
+ GL_2X_BIT_ATI 0x00000001
+ GL_RED_BIT_ATI 0x00000001
+ GL_4X_BIT_ATI 0x00000002
+ GL_COMP_BIT_ATI 0x00000002
+ GL_GREEN_BIT_ATI 0x00000002
+ GL_8X_BIT_ATI 0x00000004
+ GL_BLUE_BIT_ATI 0x00000004
+ GL_NEGATE_BIT_ATI 0x00000004
+ GL_BIAS_BIT_ATI 0x00000008
+ GL_HALF_BIT_ATI 0x00000008
+ GL_QUARTER_BIT_ATI 0x00000010
+ GL_EIGHTH_BIT_ATI 0x00000020
+ GL_SATURATE_BIT_ATI 0x00000040
+ GL_FRAGMENT_SHADER_ATI 0x8920
+ GL_REG_0_ATI 0x8921
+ GL_REG_1_ATI 0x8922
+ GL_REG_2_ATI 0x8923
+ GL_REG_3_ATI 0x8924
+ GL_REG_4_ATI 0x8925
+ GL_REG_5_ATI 0x8926
+ GL_CON_0_ATI 0x8941
+ GL_CON_1_ATI 0x8942
+ GL_CON_2_ATI 0x8943
+ GL_CON_3_ATI 0x8944
+ GL_CON_4_ATI 0x8945
+ GL_CON_5_ATI 0x8946
+ GL_CON_6_ATI 0x8947
+ GL_CON_7_ATI 0x8948
+ GL_MOV_ATI 0x8961
+ GL_ADD_ATI 0x8963
+ GL_MUL_ATI 0x8964
+ GL_SUB_ATI 0x8965
+ GL_DOT3_ATI 0x8966
+ GL_DOT4_ATI 0x8967
+ GL_MAD_ATI 0x8968
+ GL_LERP_ATI 0x8969
+ GL_CND_ATI 0x896A
+ GL_CND0_ATI 0x896B
+ GL_DOT2_ADD_ATI 0x896C
+ GL_SECONDARY_INTERPOLATOR_ATI 0x896D
+ GL_SWIZZLE_STR_ATI 0x8976
+ GL_SWIZZLE_STQ_ATI 0x8977
+ GL_SWIZZLE_STR_DR_ATI 0x8978
+ GL_SWIZZLE_STQ_DQ_ATI 0x8979
+ void glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+ void glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+ void glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+ void glBeginFragmentShaderATI (void)
+ void glBindFragmentShaderATI (GLuint id)
+ void glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
+ void glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
+ void glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
+ void glDeleteFragmentShaderATI (GLuint id)
+ void glEndFragmentShaderATI (void)
+ GLuint glGenFragmentShadersATI (GLuint range)
+ void glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle)
+ void glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle)
+ void glSetFragmentShaderConstantATI (GLuint dst, const GLfloat* value)
+ GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+ GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
+ GL_NUM_PASSES_ATI 0x8970
+ GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
+ GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
+ GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
+ GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
+ GL_COLOR_ALPHA_PAIRING_ATI 0x8975
+ GL_SWIZZLE_STRQ_ATI 0x897A
+ GL_SWIZZLE_STRQ_DQ_ATI 0x897B